That rocket launcher quote is so out of left field when Sony is publishing things like Tomorrow Children and Dreams
but you can have rocket launchers in both of those games
That rocket launcher quote is so out of left field when Sony is publishing things like Tomorrow Children and Dreams
Sony SM is indicative all the 1st and 2nd party game development problems within Sony. Sony SM touched a lot of things.
Sony SM is indicative all the 1st and 2nd party game development problems within Sony. Sony SM touched a lot of things.
Come to XBO, I will buy. Seems like a adventure game game which is instabuy for me.
Sony SM is indicative all the 1st and 2nd party game development problems within Sony. Sony SM touched a lot of things.
Whoops, looks like I thought Vaello was responsible for the mishaps at Mercury Steam.
https://www.destructoid.com/castlevania-lords-of-shadow-2-s-development-was-troubled-271310.phtml
Sony SM is indicative all the 1st and 2nd party game development problems within Sony. Sony SM touched a lot of things.
I don't believe you.Sony SM is indicative all the 1st and 2nd party game development problems within Sony. Sony SM touched a lot of things.
What's the translation there?
But what are you implying by your remarks in this thread?
That Sony is to blame for the Rime's current situation?
Of course SSM (and other Sony studios) have problems, every studio has. It's almost impossible to have hit after hit, even mostly successful studios like Rockstar and Naughty Dog have a lot of trouble in the backstage.
So, please, share one of these amazing stories that you know.
Either you say something or not, this half assed teasing and impications won't add any value to the discussion.
Neither will any form of generalisation by lumping every 2nd party game together, despite different sections of the studios actually handling it.
So you got something for RIME or not ?
What's the translation there?
Weren't there rumors that the game was basically a tower defense game and not something similar to Ico like people were hoping?
"adventure game"? I thought it was tower defense/MOBA
"We didn't knew we had to submit a trailer for Gamescom, we thought Sony would handle it themselves. We ended having to cut some portions of the game to put them in the trailer"
"The trailer is representative of what the game looks like, but some cameras won't work like that. The game won't have cutscenes, everything is playable"
"The game is coming out next year, it's pretty much confirmed, ask Sony to give details" (this interview was in 2014)
"The game is playable from beginning to end, everything regarding content is finished, we just have to polish it"
"People who have finished the game have cried watching the ending"
Yeah... lol
Why would a SIEA studio have anything to do with a 3rd party European studio that was probably working with Sony XDev? It mostly seems like SSM involvement in a lot of games is often heavily exaggerated. But hey spill it if you know better.Sony SM is indicative all the 1st and 2nd party game development problems within Sony. Sony SM touched a lot of things.
"We didn't knew we had to submit a trailer for Gamescom, we thought Sony would handle it themselves. We ended having to cut some portions of the game to put them in the trailer"
"The trailer is representative of what the game looks like, but some cameras won't work like that. The game won't have cutscenes, everything is playable"
"The game is coming out next year, it's pretty much confirmed, ask Sony to give details" (this interview was in 2014)
"The game is playable from beginning to end, everything regarding content is finished, we just have to polish it"
"People who have finished the game have cried watching the ending"
Yeah... lol
In addiction to Tequila Games upper management looking really shady and incompetent, this whole situation is a bad look for Sony in relation to how they supervise the projects that are being funded.
How did they spent 2 years budget in something that have nothing worth showing? Or were Tequila guys so good at deceiving that they could trick even the Sony producer responsible for checking the game's progression?
Why would a SIEA studio have anything to do with a 3rd party European studio that was probably working with Sony XDev? It mostly seems like SSM involvement in a lot of games is often heavily exaggerated. But hey spill it if you know better.
I don't believe they have a full playable game today... imagine 2014 lol"The trailer is representative of what the game looks like, but some cameras won't work like that. The game won't have cutscenes, everything is playable"
"The game is coming out next year, it's pretty much confirmed, ask Sony to give details" (this interview was in 2014)
"The game is playable from beginning to end, everything regarding content is finished, we just have to polish it"
"People who have finished the game have cried watching the ending"
Yeah... lol
Companies waste money on projects all the time that fail, that's not exclusive to Sony. Obviously Sony saw something was wrong and dropped the title.
Something something last guardian..Two years and nothing to show. It's no wonder Sony dropped them.
I think Sony dropped The Last Guardian a lot of times lolSomething something last guardian..
Yeah, that's probably the truth.
How can you "work" on something for 2 years and still have nothing worth showing?
Now I'm really interested in knowing what's this great vision for the game that they have.
Oh Tequila Works.."We didn't knew we had to submit a trailer for Gamescom, we thought Sony would handle it themselves. We ended having to cut some portions of the game to put them in the trailer"
"The trailer is representative of what the game looks like, but some cameras won't work like that. The game won't have cutscenes, everything is playable"
"The game is coming out next year, it's pretty much confirmed, ask Sony to give details" (this interview was in 2014)
"The game is playable from beginning to end, everything regarding content is finished, we just have to polish it"
"People who have finished the game have cried watching the ending"
Yeah... lol
[Agent]ZeroNine;214779015 said:This thread feels like Tequila Works vs Sony.
So what specifics do you have? Sounds like you "know" some pretty senior people.
Or Tequila Works vs Tequila Works.
You can't believe these guys. I'm surprised they don't get called out more. All their old interviews are just lies.
In addiction to Tequila Games upper management looking really shady and incompetent, this whole situation is a bad look for Sony in relation to how they supervise the projects that are being funded.
How did they spent 2 years budget in something that have nothing worth showing? Or were Tequila guys so good at deceiving that they could trick even the Sony producer responsible for checking the game's progression?
I don't know the history of this, first time reading about it, but why are they getting flack? To me it seems like they don't wanna show something and day this is just a work in progress in the full game you'll be able to do this and that. Then when it's released a lot of stuff didn't get put in because of time. Then we have a no man's sky situation and they get flack because they made promises they couldn't keep. Seems smart to me.
They had nothing to show for 2 years straight? And Sony just happily gave them wads of money "funding" all this time?
[Agent]ZeroNine;214779015 said:This thread feels like Tequila Works vs Sony.
People here are obviously siding with Sony due to so many indies praising Sony's approach, but still, we don't know exactly what the situation here is. That being said, the person being interviewed might have burned a very resourceful bridge. Not very smart.
[Agent]ZeroNine;214779525 said:I don't know too much about these devs. The interview says a lot though. Liars? I dunno about that.
"We didn't knew we had to submit a trailer for Gamescom, we thought Sony would handle it themselves. We ended having to cut some portions of the game to put them in the trailer"
"The trailer is representative of what the game looks like, but some cameras won't work like that. The game won't have cutscenes, everything is playable"
"The game is coming out next year, it's pretty much confirmed, ask Sony to give details" (this interview was in 2014)
"The game is playable from beginning to end, everything regarding content is finished, we just have to polish it"
"People who have finished the game have cried watching the ending"
Yeah... lol
"We didn't knew we had to submit a trailer for Gamescom, we thought Sony would handle it themselves. We ended having to cut some portions of the game to put them in the trailer"
"The trailer is representative of what the game looks like, but some cameras won't work like that. The game won't have cutscenes, everything is playable"
"The game is coming out next year, it's pretty much confirmed, ask Sony to give details" (this interview was in 2014)
"The game is playable from beginning to end, everything regarding content is finished, we just have to polish it"
"People who have finished the game have cried watching the ending"
Yeah... lol
It's probably coming to all systems.
"We didn't knew we had to submit a trailer for Gamescom, we thought Sony would handle it themselves. We ended having to cut some portions of the game to put them in the trailer"
"The trailer is representative of what the game looks like, but some cameras won't work like that. The game won't have cutscenes, everything is playable"
"The game is coming out next year, it's pretty much confirmed, ask Sony to give details" (this interview was in 2014)
"The game is playable from beginning to end, everything regarding content is finished, we just have to polish it"
"People who have finished the game have cried watching the ending"
Yeah... lol
Living in LA and having friends in Sony Santa Monica means LOTS of crazy stories I can't share. But the long and short of it is, Sony SM is a money pit. Crazy amounts of money wasted on daily basis on stupid decisions.
It's only coming on to the Phantom, for personal reasonsOr no systems.
I truly believe that the whole thing is a complete scam. No game exists.