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Final Fantasy Brave Exvius |OT2| All your Shadows Belong To Us

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Rokuren

Member
Seems like my mage team is strong enough for adv pumpkin rider. None of the lightnings in my friend list break 500 atk; I wonder if I'd be better off running with another mage?

Glad this is a relatively easy event
 

Valentus

Member
Seems like my mage team is strong enough for adv pumpkin rider. None of the lightnings in my friend list break 500 atk; I wonder if I'd be better off running with another mage?

Glad this is a relatively easy event

Watch my vídeo. Mage party with full break, Imperil and Focus are fine
 

Syntsui

Member
I'm worried about the PRO event next week, they will probably buff his resistances and make him fully immune to debuffs. We will probably have to use those death delaying items to stand a chance.
 
I do try and bring along a Lightning friend (I don't have any that are super powerful, either), but my team of Fina, Cecil, Agrias, Kefka, and Vaan is enough to bring down the rider in two turns. Basically, I just use Cheer, Hyperdrive, Full Break x2, Raging Fist, and Crushing Blow. Badaboom badabing. I've gotten through the battle at least 2 or 3 times without even taking damage since the first round the Rider always uses the impending death thing.
 

Kouriozan

Member
It's pretty easy, I'm bringing 2 units to level for the fight (3* Cecil and 5* Dark Cecil)
So Chizuru/Lightning/Lenna and a Lightning friend, the fight take 2/3 turns.

Example of that start of turn 3:
PQFryy9l.jpg


Cecil provoke (lol) and DKCecil don't even have a real attack skill yet.
Chizuru barely does any damage, like 2x 300 per barrage hit.
My Lightning has 463 ATK iirc and same for this pic's friend.
 

H3xum

Member
Wow. I never really paid attention to the items before this event.

Both are really strong. The knife is whack, but, the Basket and Mask are legit.
 

Folstern

Member
This event is amazing. Cecil went from 0/100 to 100 in no time at all plus I have a few more Gigantaurs to save for another character. I'm going to have so many 6* evolution materials too on top of everything else. Wondering if Pro is going to have more Corn/NRG.
 

Kouriozan

Member
DKCecil was level 45, I decided to buy some Gigantuars to awake him ASAP.
So here we go, my second 6* unit, even if he's not highly rated for now.

4A58etKl.jpg
 

H3xum

Member
Likely need it for Pro unless you can down the boss in 3 turns

Based on how resilient the ADV version is id say they plan on making it reasonably tough

Lots of HP

Reddit did the math, even if you just stick with ADV you can still get 350k candy corn (80k more needed for getting everything). So even if Pro is brutal, I think I am only ever going to do it once.

Unless it gives great rank exp.
 

Rokuren

Member
Reddit did the math, even if you just stick with ADV you can still get 350k candy corn (80k more needed for getting everything). So even if Pro is brutal, I think I am only ever going to do it once.

Unless it gives great rank exp.
Awesome, loving that this event is so generous with currency
 

CCIE

Banned
Okay... if Lightning gets Paralyzed, event isn't so easy. FL Lightning died in three turns, and my Lightning killed it anyway. Now, Agrias is FB capable so it should be much easier this next run.

Question... should I just level Cecil as far as I can? Or should I try and level his LB first with the LB pots? It's only L3, so I'm thinking I'm just going to max him
 
This event is amazing

Already maxed my Agrias for full break and have 6 star Cecil at lvl 60

Shit is running smooth as butter on day one! Im tempted to burn some lapis on refills to buy up as much shit as i can since its so easy.
 

Syntsui

Member
Okay... if Lightning gets Paralyzed, event isn't so easy. FL Lightning died in three turns, and my Lightning killed it anyway. Now, Agrias is FB capable so it should be much easier this next run.

Question... should I just level Cecil as far as I can? Or should I try and level his LB first with the LB pots? It's only L3, so I'm thinking I'm just going to max him

1) Get his LB to level 10 (While TM farming)
2) Awaken him to 4* and get his LB to level 15 (While TM farming)
3) Awaken him to 5* and use the pots
4) Awaken him to 6* and don't bother with this bullshit anymore.

This is what I'll do.
 
Okay... if Lightning gets Paralyzed, event isn't so easy. FL Lightning died in three turns, and my Lightning killed it anyway. Now, Agrias is FB capable so it should be much easier this next run.

Question... should I just level Cecil as far as I can? Or should I try and level his LB first with the LB pots? It's only L3, so I'm thinking I'm just going to max him

Do you have any Esuna abilities that you can give a couple of people? That helps a lot with things like the random Paralyze shit.
 

Rixa

Member
Not so surprisingly this DKC friend wrecks havoc in ADV, it has Barrage too :p.

Screenshot_20161021-165737.png
Screenshot_20161021-170152.png


6127 is from Tellah spell, rest are from DKC...
 

CCIE

Banned
If I buy and use 30 LB pots on Cecil, can I get close to the LB10 level - at L4? I'm not sure if he's worth leveling up his LB before actually using him or not... I have a max Charlotte, but I'm not sure about her long-term viability right now
 

desverger

Member
If you're an iOS user and don't want to bother with emulators in order to automate your TM farm, this post hopefully answers some questions on how to set up your phone to do it. Setting up Switch Control for TM farm is a bit tricky due to the limitations they have, so if you don't even know what they are it'll probably seem a lot more complex at first than it actually is.

What is a Switch Control?

First, here's Apple's official support article about switch control: https://support.apple.com/en-us/HT201370

To explain it shortly, Switch Control is a way to control your phone with a switch and a recipe. A switch is an action you do, and it can be a full screen tap, moving your head or doing a page flip swipe on the screen. A recipe is a pre-recorded set of actions, like taps on a screen. Thel limitation for a recipe is 5 taps and 10 seconds, which is why it gets a bit tricky. You can't automate a single run of Earth Shrine in one recipe, for example.

My recipe

Here's a screenshot of my recipe, visible on screen:

The circles on screen are some of the prerecorded taps I've done. The switch for this recipe is a full screen tap. So every time I tap once on the screen, the recipe will proceed through the prerecorded taps. If I tap 10 times, they will queue up and repeat once for every tap I've done on the screen while the controls are running. I'm not sure if there's a limit to how many taps you can queue, but it's probably pretty high.

Now, on to the taps themselves and why are they where they are. It's a bit difficult to explain, but there are 3 taps you need to be able to do:

-Tap 1 will navigate the menus by tapping on the most center item. This will either select the Earth Shrine entrance stage, or select a friend. In battle, it'll attack with unit 1.
-Tap 2 is positioned so that it'll hit the "Next" button in the stage completion screen, and the "Depart" button after you select a stage and a friend. It will also attack during battle, like the other taps.
-Tap 3 is basically the same as 2, but it's a bit lower. As you can see from the screenshot, it should hit the "Next" button in the mission screen, and overlap with the "Next" and "Depart" buttons.

The order doesn't matter that much, but the quickest to navigate the menus is 1-3-2. Entrance (1) - Next (3) - Select Friend (2) - recipe restarts - Depart (2).

Any of the taps will also advance the game in areas where a tap is required.

Lastly, this switch control needs to be started on the stage selection screen, when you select Earth Shrine on the map.

Creating a Switch Control

Ok, so how do you make one of these? This is mostly covered by the article but here's a quick rundown:

First, go to Settings > General > Accessibility > Switch Control > Switches
Add a new switch. Choose Screen > Full Screen > Tap
Add a new recipe. Choose Recipes > Create New Recipe. Give it a name, and assign it the full screen tap switch. Now, you'll need record the taps blindly on the screen. It'll most likely take a few tries, but luckily is pretty quick to test.
Once you're done, set it as the launch recipe.
Lastly, go back to the Accessibility menu. Scroll all the way down and set the Accessibility Shortcut to Switch Control.

Now, if you did everything correctly, you can triple click the home button and the Switch Control should turn on. Tap on the screen and it should start repeating. You're done. Get those TMs!

A few limitations

-You'll need to be full on friends in order to TM farm. None of the taps will interact with the add friend popup.
-You'll most likely need to monitor the control in order to not run out of energy or if there's an interruption. Just triple click and turn the control off.
-You need to have room in your material inventory.
-If you want to turn the switch control off while you have taps queued, you need to turn the screen off from the side/top button and triple click from the lock screen. Otherwise the control will play all queued taps before turning the control off.

edited 23/11 to reflect some of the UI changes made in the previous patch.
 
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