• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Nintendo Switch: Powered by Custom Nvidia Tegra Chip (Official)

Portugeezer

Member
im no expert but that to me seems complicated, normally you would need RAM to make the games prettier, or to help getting ports of Xbox One a bit easier, this amount of memory only for displaying at more triple the resolution is unprecedented

specially with Nintendo implying everything is on the main unit

What if Nintendo don't want people to think this is like Wii U again. They could be downplaying the the docks use, the tablet does everything in the eyes of consumer.
 

Vena

Member
What gives this image any sort of credibility whatsoever? At least the guy over on the anandtech forums has people vouching for him. We should be discussing that if anything...

We did, but his info is a bog-standard Jetson board, which is also obviously not the final unit as nVidia themselves have at the very least confirmed custom and can further be read as speaking of Pascal/Parker (+Nate's old leak).

So... /shrug
 
We did, but his info is a bog-standard Jetson board, which is also obviously not the final unit as nVidia themselves have at the very least confirmed custom and can further be read as speaking of Pascal/Parker (+Nate's old leak).

So... /shrug

Interesting. I need to catch up on the tech conversation over the weekend. Do we have any estimates on the supposed low bandwidth? It's got to be at least 30 GB/s I'd think to make Wii U ports easy. I'd think 128-bit lpDDR4 at ~50 GB/s to be a somewhat realistic guess.
 
Those are renders based on rumors. Check out Laura Kate Dale's twitter @laurakbuzz where she clarifies that the picture you posted actually looks nothing like the Dev Kit. It was just someone's educated guess. She's been reliable and has good sources on the Switch. There's a threat about her info going right now.

How could that be a lucky guess? The top of the unit looks like an exact match to what was shown in the trailer!

Edit: Double post!? Really!? Damn, Storm...
 

Schnozberry

Member
How could that be a lucky guess? The top of the unit looks like an exact match to what was shown in the trailer!

Edit: Double post!? Really!? Damn, Storm...

Laura's sources said it didn't look like any dev kit they had seen, and it may have been a render based on someone describing a dev kit. I agree it looks a lot like the switch though, so perhaps it was just a newer or older kit than what her sources had.
 

Proelite

Member
According to this leak, it's 4GB when in portable mode, 6GB when docked. This suggests that the dock has 2GB of additionnal RAM in it:

E1n4zM8.png

Or it could be that 6GB of lpddr4 are on the main unit, but 2GB are turned off for battery improvement.

Promotional unit looks to be a mini TV sized demo unit.
 

z0m3le

Banned
Wii U is 175Gflops, don't undersell it. :p

Yeah, from an AMD graphics architecture released in 2008, those flops are far below pascal flops, the person you were replying to is right, and the benchmark image shown above would put it at 750gflops, which is over 1tflops equivalent of GCN used in XB1, so this does seem to be like Emily Rogers put out before, a stretch to XB1, but it does seem to be in the same performance area.
 

MDave

Member
I posted this in the other Switch thread but it got quickly buried among battery life argument posts. And it seems more appropriate to post it here in a tech focused thread.

This might not mean anything, but its something that caught my eye:

One thing I caught in the preview trailer is during the car ride multiplayer part, is when they slide the Switch into the car seat holder arm thing, there is holes in the back and I believe at the top which you can just barely make out; match the holes and the vents of the Switch?

Would this mean that it could be actively cooled in portable mode too? Same performance and power in docked and non docked modes?

This part is what I mean:

Click to enlarge
61714b22c3.jpg
 
I'm excited to see what Nintendo can squeeze out of this portable. Being Wii U+ sounds pretty great especially since an NVIDIA made chip would mean more modern toolsets (UE4 support is confirmed).
When Nintendo tried they squeezed a lot out of the systems, with (hopefully) a large install base to justify spending that much and an entire generation worth of HD experience (management+engines+assets) I hope we can see Nintendo push HD gaming more.
They could so stuff like this on Wii U:
I'd love to see what they can do with that extra bit of power. The biggest issues were the low resolution, but even then on a portable @ 720p it'll look great
 

Soapbox Killer

Grand Nagus
I posted this in the other Switch thread but it got quickly buried among battery life argument posts. And it seems more appropriate to post it here in a tech focused thread.

This might not mean anything, but its something that caught my eye:

One thing I caught in the preview trailer is during the car ride multiplayer part, is when they slide the Switch into the car seat holder arm thing, there is holes in the back and I believe at the top which you can just barely make out; match the holes and the vents of the Switch?

Would this mean that it could be actively cooled in portable mode too? Same performance and power in docked and non docked modes?

This part is what I mean:



Good Catch. If the top is the vents then those are the speakers. You look at the back of the NX it looks like that is where the speakers are.
 
The speakers appear to be on the front bottom by my reckoning. Those two indents on either side of the bezel.

I posted this in the other Switch thread but it got quickly buried among battery life argument posts. And it seems more appropriate to post it here in a tech focused thread.

This might not mean anything, but its something that caught my eye:

One thing I caught in the preview trailer is during the car ride multiplayer part, is when they slide the Switch into the car seat holder arm thing, there is holes in the back and I believe at the top which you can just barely make out; match the holes and the vents of the Switch?

Would this mean that it could be actively cooled in portable mode too? Same performance and power in docked and non docked modes?

This part is what I mean:

From what we're hearing about battery life, I think there is a good chance that Switch is actively cooled in portable mode. Not too crazy--I essentially put this in the same category as a laptop computer.

I still don't know what to think about a performance increase in dock mode. Laura K Buzz says so and has been on the money with her reporting, but it's possibly her sources just mean the supposed upscaling hardware in the dock.
 

Kimawolf

Member
The speakers appear to be on the front bottom by my reckoning. Those two indents on either side of the bezel.



From what we're hearing about battery life, I think there is a good chance that Switch is actively cooled in portable mode. Not too crazy--I essentially put this in the same category as a laptop computer.

I still don't know what to think about a performance increase in dock mode. Laura K Buzz says so and has been on the money with her reporting, but it's possibly her sources just mean the supposed upscaling hardware in the dock.

unless there is a second dock. Nintendo did say they have a few surprises left for the Switch to show off. I can see them having the basic dock, and a "Pro Dock".
 
The portable NVIDIA shield was also actively cooled. Had a fan and vents too. I think it's good if they could overclock it seeings as it has a fan and vents while being built around being plugged into the TV. It would give devs a bit more performance to work with, especially if they want to push higher resolutions on the TV.
 
unless there is a second dock. Nintendo did say they have a few surprises left for the Switch to show off. I can see them having the basic dock, and a "Pro Dock".

Maybe in the future, but at launch I think they'll want to keep it simple. I think the surprises will be things like the supposed enhanced rumble, motion controls, share features, and maybe some other things we haven't heard about. But I believe that we'll only get a single dock at launch.

I do wonder if the top of the screen that is exposed when docked will display some basic info almost like a Galaxy Edge series type thing.
 

Schnozberry

Member
Maybe in the future, but at launch I think they'll want to keep it simple. I think the surprises will be things like the supposed enhanced rumble, motion controls, share features, and maybe some other things we haven't heard about. But I believe that we'll only get a single dock at launch.

I do wonder if the top of the screen that is exposed when docked will display some basic info almost like a Galaxy Edge series type thing.

What could be displayed that's useful when you're sitting at couch distance? I'm genuinely curious what you have in mind..
 
What could be displayed that's useful when you're sitting at couch distance? I'm genuinely curious what you have in mind..

You could have just a single color on the screen to act like an ambient light which could change depending on the in game situation.

Doesn't sound worth powering the screen though.
 

antonz

Member
Interesting. I need to catch up on the tech conversation over the weekend. Do we have any estimates on the supposed low bandwidth? It's got to be at least 30 GB/s I'd think to make Wii U ports easy. I'd think 128-bit lpDDR4 at ~50 GB/s to be a somewhat realistic guess.

A Default X1 has 25GB/s Bandwidth. While parker has 50GB/s. Both of these of course exclude any potential ESRAM etc. Nintendo has been adding additional pools for enhanced capability for awhile now so I would think that trend would continue
 
Huge grain of salt:
Pascal based.
3 times less powerful than XB1 mainly by being greatly memory bandwidth starved.
504p is the minimun resolution required by Nintendo and what most games will use:

https://forums.anandtech.com/threads...#post-38530757
The posts from zlatan have always been fairly credible. He is know to be an actual developer, even if his grammar and spelling is poor. He seems to know a lot about common uarchs (Intel vs AMD CPUs, for example) and about graphics programming for modern consoles (DX12 and the like). He also knew about the second beta of Ashes of the Singularity before it came out.

He was, however, wrong about the PS4 pro, claiming it would not use Polaris.

Still, I think what he's saying is quite credible, though I would have expected the "Tegra X2" to be much faster than he's describing. The Tegra X1 GPU seems to be about 1/3 of a 750 Ti, (factoring in CUDA cores and clock speeds) then the Tegra X2 should probably be about 50% faster or 1/2 750 Ti (50-70% of Xbox One), but he could very well be correct about the bandwidth limitations.
 

IvorB

Member
So it doesn't have a discrete GPU? That seems pretty low spec for a home console compared to the other two.
 
When someone says mess, they usually mean messy, not slow. I never said it was fast, just that I'd never heard it described as a mess before.
A slow, shitty, CPU being released for PC that can't satisfactorily run an operating system is a mess...

I'm not sure what metrics you are looking for that would describe jaguar cores any other way.


So it doesn't have a discrete GPU? That seems pretty low spec for a home console compared to the other two.
Niether the PS4 nor Xbox One have discrete GPUs either... They both have APUs with integrated GPU cores on-die alongside the CPU cores.
 
I posted this in the other Switch thread but it got quickly buried among battery life argument posts. And it seems more appropriate to post it here in a tech focused thread.

This might not mean anything, but its something that caught my eye:

One thing I caught in the preview trailer is during the car ride multiplayer part, is when they slide the Switch into the car seat holder arm thing, there is holes in the back and I believe at the top which you can just barely make out; match the holes and the vents of the Switch?

Would this mean that it could be actively cooled in portable mode too? Same performance and power in docked and non docked modes?

This part is what I mean:

Nicely spotted
 

antonz

Member
The posts from zlatan have always been fairly credible. He is know to be an actual developer, even if his grammar and spelling is poor. He seems to know a lot about common uarchs (Intel vs AMD CPUs, for example) and about graphics programming for modern consoles (DX12 and the like). He also knew about the second beta of Ashes of the Singularity before it came out.

He was, however, wrong about the PS4 pro, claiming it would not use Polaris.

Still, I think what he's saying is quite credible, though I would have expected the "Tegra X2" to be much faster than he's describing. The Tegra X1 GPU seems to be about 1/3 of a 750 Ti, (factoring in CUDA cores and clock speeds) then the Tegra X2 should probably be about 50% faster or 1/2 750 Ti (50-70% of Xbox One), but he could very well be correct about the bandwidth limitations.

It really all comes down to the Modifications Nintendo does. XBO only gets 68gb/s from its main Ram. Its the 32mb of ESRAM that gives the system its bandwidth boost. Parker gets 50 GB/s so its lacking a bit in direct ram comparison. We need to know if Nintendo will have an ESRAM pool or similar or not before we can say how big a bandwidth issue they would have could be.
 

Vena

Member
The posts from zlatan have always been fairly credible. He is know to be an actual developer, even if his grammar and spelling is poor. He seems to know a lot about common uarchs (Intel vs AMD CPUs, for example) and about graphics programming for modern consoles (DX12 and the like). He also knew about the second beta of Ashes of the Singularity before it came out.

He was, however, wrong about the PS4 pro, claiming it would not use Polaris.

Still, I think what he's saying is quite credible, though I would have expected the "Tegra X2" to be much faster than he's describing. The Tegra X1 GPU seems to be about 1/3 of a 750 Ti, (factoring in CUDA cores and clock speeds) then the Tegra X2 should probably be about 50% faster or 1/2 750 Ti (50-70% of Xbox One), but he could very well be correct about the bandwidth limitations.

I think he may have info on the system, but his numbers seem to be coming from direct linear extrapolation on known memory bandwidth numbers. Kind of like, someone tells you "the Y is using Z" and you look up the most documented version of Z and extrapolate linearly from there.
 
It really all comes down to the Modifications Nintendo does. XBO only gets 68gb/s from its main Ram. Its the 32mb of ESRAM that gives the system its bandwidth boost. Parker gets 50 GB/s so its lacking a bit in direct ram comparison. We need to know if Nintendo will have an ESRAM pool or similar or not before we can say how big a bandwidth issue they would have could be.
Hmm, if that's what we're seeing I don't see bandwidth being much of an issue. Pascal has very robust delta color compression algorithms for improving effective bandwidth (up to 2.77x in the Beyond3D suite), and honestly, even without the ESRAM, I don't think the Xbox One is all that bandwidth starved. The R7 260 GDDR5 (same core as Xbox One) has 96 GB/s, 40% more, but it also has a higher core clock speed, so its bandwidth demands are higher.

It should at least have more than enough effective bandwidth for its level of performance, if it does have 50GB/s of bandwidth.

dwKWYTK.png

http://www.pcgameshardware.de/Nvidi...sts/GTX-1070-Benchmarks-Test-Preis-1196360/2/

In this test, a "black texture" is ideally compressible and a "random texture" is incompressible.
 

Durante

Member
Correct me if I'm wrong, but we have Pixel C having a Tegra X1 with a maximum clock of 850Mhz. That's 435Gflops in a tablet powered by Tegra X1.

Nvidia claims that Parker can be 40% more powerful than X1 for the same power envelope. So instead of 512Gflops, Parker maxes out at 750Gflops (that's actually an increase of a bit over 46% in power).

So applying the same logic for the Pixel C config, a downclocked Parker with max 609Gflops should be pretty safe for a tablet.

I'm not touching on the possibility of active cooling or running at a higher clocked when docked.

So ignoring active cooling, dock, Nintendo playing too safe, am I wrong in assuming that a tablet powered by a Pascal based Tegra should normally deliver more than 600Gflops?
That's assuming that Nintendo want to spend as much on the SoC and on batteries as Google does on the Pixel C, which retails for over 500€.
I find that incredibly unlikely. Not to mention that the Pixel C also has far more space for batteries -- these larger tablets are basically all battery.
 

Loptr

Neo Member
I posted this in the other Switch thread but it got quickly buried among battery life argument posts. And it seems more appropriate to post it here in a tech focused thread.

This might not mean anything, but its something that caught my eye:

One thing I caught in the preview trailer is during the car ride multiplayer part, is when they slide the Switch into the car seat holder arm thing, there is holes in the back and I believe at the top which you can just barely make out; match the holes and the vents of the Switch?

Would this mean that it could be actively cooled in portable mode too? Same performance and power in docked and non docked modes?

This part is what I mean:

Passive cooling???
 

Kareha

Member
I'm just sad that this means no new Shield Tablet :( I'm hyped for Switch but I'd also like a new tablet to upgrade to as well.
 

z0m3le

Banned
That's assuming that Nintendo want to spend as much on the SoC and on batteries as Google does on the Pixel C, which retails for over 500€.
I find that incredibly unlikely. Not to mention that the Pixel C also has far more space for batteries -- these larger tablets are basically all battery.

Pixel C isn't bigger than Switch, Pixel C is a 7mm thick device, Switch is over twice that. There is similar size available for battery space.

Pixel C is a 8 watt device while running the Manhattan benchmark, and passively cooled with a much larger screen which consumes part of that battery life. Still maxwell and giving you 435 Maxwell GFLOPs.

Vita has a 2150mah battery, uses about 7watts and lasts between 3 and 5 hours.

N3DS XL is a 1750mah battery, uses ~4 watts and lasts ~5 hours.

Switch is actively cooled, 15mm+ thickness, Pascal architecture (40% performance increase over maxwell) and has a maximum battery life of 3 hours. oh and has 2 extra batteries in the joycons just for fun (it's actually so they don't have to pack a second controller)

So, ~600gflops on the go sounds right to me, docked it is now being rumored by laura (one of the people who was confirmed thursday with emily about all these rumors) that it overclocks when docked, well Pascal is pretty comfortable at 1.5ghz with active cooling, you are looking at 750gflops and that lends itself to a very early emily rumor.

Emily Rogers said:
May 13th 2016 In terms of raw power, numerous sources tell me that NX is much closer to Xbox One than PlayStation 4. Even that might be stretching it a tiny bit. Anyone who is claiming that NX is “two times the power of PS4 GPU” is being misled by their sources.

750 Pascal Gflops would perform ~1.1tflop of GCN. XB1 of course uses GCN and XB1s has 1.4tflops of compute performance. In the neighborhood of XB1s but noticeably lower performance here, launch XB1 had 1228gflops iirc, which might give some people a pretty good idea of what this device should be capable of.
 

z0m3le

Banned
You just completely ignored pricing in your argument.

I don't see Nintendo doing that.

Nope, pricing is pretty simple. Shield TV came out May 2015 @ $199, adding a battery and screen isn't going to put the device over $300 two years later. Remember Shield TV is much lower production too, and Shield TV was obviously sold at a decent profit.

In the end, there is no reason I've heard so far on why this device can't have ~50% of a GTX 750ti when docked. How else do you even come to active cooling and over twice as thick of the passively cooled pixel c device with Pascal in Switch? or the 3 hour MAX battery life?
 

Malakai

Member
1. Rumours of new system.
- Fans immediately wonder if this will finally have hardware to match or even rival current generation.
- Vague leaks on potential concepts.
- New Twitter accounts claiming to be insiders spread lies.

2. New Console Announced
- Strange gimmicks
- Underwhelming hardware
- List of Publishers and third-parties on board to support the library

3. Console Released
- People briefly enjoy the gimmicks and eventually get fed up.
- Third-party support dries up. System rarely gets ports, if any.
- People blame the above on crappy hardware. Mass second-hand sales of console begin.
- Fans insist they won't be fooled again.

Twitter didn't exist when the Wii was revealed.

The concept was clear as day with the Wii and the Nintendo Switch

Motion controls are a given on phones, tablets, (heck even thinkpads were using a form a gyroscopes to stop your hard drive if you drop you laptop) and VR set ups.

The Nintendo Switch is based on the most powerful GPU architecture on the planet earth and yet that still isn't enough

Bad hardware? Do we need to discuss Xbox 360 & PS3 Phat failure rate?

Considering the Wii was sold out for years and have an attach rate over 8, I guess people "briefly" enjoyed that "gimmick"
 

Asd202

Member
Twitter didn't exist when the Wii was revealed.

The concept was clear as day with the Wii and the Nintendo Switch

Motion controls are a given on phones, tablets, (heck even thinkpads were using a form a gyroscopes to stop your hard drive if you drop you laptop) and VR set ups.

The Nintendo Switch is based on the most powerful GPU architecture on the planet earth and yet that still isn't enough

Bad hardware? Do we need to discuss Xbox 360 & PS3 Phat failure rate?

Considering the Wii was sold out for years and have an attach rate over 8, I guess people "briefly" enjoyed that "gimmick"

I loled.
 

Durante

Member
Nope, pricing is pretty simple. Shield TV came out May 2015 @ $199, adding a battery and screen isn't going to put the device over $300 two years later.
You were just bragging about the two separate wireless controllers with their own batteries a moment ago. Also, I don't think the margin on the Shield TV is very high, it's mostly a promotional product for NV.

In the end, there is no reason I've heard so far on why this device can't have ~50% of a GTX 750ti when docked.
Well, for one a 750ti has 86 GB/s of memory bandwidth. They'd need to double the bus width to get to half of that.

In compute, half of a 750ti isn't too far off TX1 anyway, which is still the ballpark I expect.
 

Hoo-doo

Banned
It's the Wii-U all over again. You will take any kind of rumor and speculation and round upwards and upwards. The next rumor will only extrapolate from there until some of you have your perceptions and expectations all fucked up based on very shaky sources and wishful thinking.

Christ. There's sense in being conservative here because these theoreticals never pan out. Best to get to grips with that sooner rather than later.

Reminds me back when Wii was revealed and people were in denial regarding the reports being pretty much a gamecube in raw power.

Yup, and the Wii-U speculation threads were the exact same. People over-inflate their own expectations so much that they completely miss the forest for the trees.
Think about what Nintendo would want for this thing, not what YOU would personally want. People always confuse the two.
 
It's the Wii-U all over again. You will take any kind of rumor and speculation and round upwards and upwards. The next rumor will only extrapolate from there until some of you have your perceptions and expectations all fucked up based on very shaky sources and wishful thinking.

Christ. There's sense in being conservative here because these theoreticals never pan out. Best to get to grips with that sooner rather than later.



Yup, and the Wii-U speculation threads were the exact same. People over-inflate their own expectations so much that they completely miss the forest for the trees.
Think about what Nintendo would want for this thing, not what YOU would personally want. People always confuse the two.

So basically other people making assumptions is crazy, but you making assumptions (because "Think about what Nintendo would do" is absolutely meaningless, unless you started gaming with the Wii) is perfectly fine?
 
Top Bottom