SneakersSO
Member
I do also think they clearly need more funding, and the Xbox One's initial troubles is still haunting them. It's hard to make the hardware desirable after that initial impression, so they had to really focus on the software. I just frankly don't think they've made anything that made me go "wow" this gen.
Sea of Thieves sounds pretty cool, but the messaging around it is confusing so far. As someone who WANTS to be interested in the game, it's basically my imagination doing the work and making me think it could be cool. The only concrete thing that makes me "excited" is that it's a Rare game about pirates. We don't concretely know much else about the game, which reminds me of the No Man's Sky problem without the huge promises and hype cycle to carry it.
I actually don't think the specter of the X1's launch is still haunting them directly. X1 S took off, the Gears & Halo audiences did show, albeit in noticeably smaller numbers, but those series were hitting downward trends anyway. In NA & UK, the X1 doesn't really have a perception problem anymore. Maybe on boards like GAF & whatnot, but that is what its. MS turned it around in a big way and its reflected in the sustained demand for the product in the only markets the brand was only really relative in anyway.
The Xbox division has a whole host of problems that currently plague them. We can go over each & every one of them in depth here, but the X1 launch would be a drop in that discussion bucket. A big drop, to be sure, but the problems it faces now are way bigger.