The Switch has a fairly diverse lineup in terms of the different genres we're seeing.I feel like Switch already has more RPG announcements now than Wii U had in its lifetime. So that's a start, I guess.
I feel like Switch already has more RPG announcements now than Wii U had in its lifetime. So that's a start, I guess.
this happened long time before switch was even announcedI feel like Switch already has more RPG announcements now than Wii U had in its lifetime. So that's a start, I guess.
There is an argument to be had that "handheld games" aren't really a concept anymore, yes.
In that scenario, I would expect the Japanese industry's perspective on the system to become very apparent when we see which multi platform games start showing up (and which don't) this Fall.
Well Psycho_Mantis says its price point is an insult because of how little content it has.:S
No, that's a good summary. Namco also had Taiko listed though!
My point is more even if those titles are console titles(like Tales) the publisher wouldn't have given a straight Wii U successor the time of day at all. I definitely don't think Nippon Ichi would have.
I feel like Switch already has more RPG announcements now than Wii U had in its lifetime. So that's a start, I guess.
Namco posted on social media that there's no plans for Tekken 7 on Switch. I think Harada bamboozled us.
Isn't it a launch game. 5 fighters and some stages with one mode so far.
Partly because PS4 exists, hence it being easier for someone like SE to port games compared to PS3 -> WiiU. That being said I think third parties may also be confused: is Nintendo going to bring a 3DS successor or is this it?
Congratulations on beating a total of 2?
how many jprgs did the WiiU have lol
Actual source? I want to see with my own eyes
@Okami: Yeah, I was expecting Musou All-Stars to show up at launch, even when we thought the console's release date were March 18th. Depending on how far along (and how relatively high budget) is FE:Warriors and on the fact there is technically a major Musou port at launch already (DQHI-II), I could partially justify them, though.
@Okami: Yeah, I was expecting Musou All-Stars to show up at launch, even when we thought the console's release date were March 18th. Depending on how far along (and how relatively high budget) is FE:Warriors and on the fact there is technically a major Musou port at launch already (DQHI-II), I could partially justify them, though.
Was it ever confirmed that Nintendo was condensing all their non-mobile library into one device, or was that just speculation because it makes perfect sense?
iwata has talked about it beforeWas it ever confirmed that Nintendo was condensing all their non-mobile library into one device, or was that just speculation because it makes perfect sense?
iwata has talked about it before
if this wasn't their end goal, they wouldn't have gambled both their hardware lines into one with the switch
its appealing for a piece of hardware thats trying to be both, y would u choose to see it as either or when its both? that is some backwards logic to meSwitch looks pretty unappealing as either a portable or a home console. If you made a Venn diagram of appeal to both console gamers and handheld gamers the overlap would probably be pretty small. Maybe they can make an appealing handheld version after a die shrink, until then I would expect it to sell more like Wii-U than 3DS.
as a company it is in their best interest to unofficially place switch in the "third pillar" category, just in case they have to go back to their old ways for watever reasonI believe it to be their end goal too, but they haven't been brave enough to come out and say it, at least not to the public. Maybe they have told some developers. But so far from the games announced by 3rd party developers it does not look like they are sure there won't be a handheld coming out in the future.
The Switch's launch doesn't look like that of 2 systems combined, at least what has been shown to date.
its appealing for a piece of hardware thats trying to be both, y would u choose to see it as either or when its both? that is some backwards logic to me
ur in for a rude awakening if u think it sells more like the wii u
wat is a big audience to u tho?For some, sure. That's the overlap in the Venn diagram. I'm just saying that there probably isn't a particularly large audiance for that. I'm not really in for any rude awakenings however it sells though
Ōkami;228310712 said:Musou Stars is coming out a day before the Switch and its seemingly missing the system.
i see alot of people still underestimating the power of pokemon/mh/ac/mario forcing a market into submission
this will be fun
wat is a big audience to u tho?
if we're counting just people who buy nintendo hardware, ur guaranteed 10-20m at the least, besides nintendo is relying on nostalgia as much as creating the demand like they did with wii/ds, this is the first time we have a true dedicated hybrid, its really anyone's guess
sorry but it'll be a very RUDE awakening for u, bet that lol
or u can see it as a powerful handheld thats also a consoleI just don't think that there's a significant proportion of the dedicated hardware consumer base that requires an all in one portable+home console. I think that they have different requirements. For home consoles power/price is probably the most important thing (all things being equal), whereas for portables portability/price is probably the most important factor. Switch is pretty poor on either of these metrics. The number of people who want a not very portable portable, whilst also not wanting a not very powerful home console, si probably pretty small.
To be honest, Switch looks to be more Lynx than Gameboy. It just doesn't look portable enough to be appealing as a handheld (that could be fixed with future hardware revisions).
or u can see it as a powerful handheld thats also a console
it doesn't have to justify being both excellently, it just has to be good enough to be sold as a fusion of both, i dont think anyone is expecting it to steal the powerful console market, just retain the handheld market while doubling down on its software while also being able to enjoy them as a home console
like i said though, all those things second fiddle to the games and nintendo is in their own category in this regard, they can truly shine again with unified development
wii u had problems on the software side tooWii-U showed that Nintendo's software can't save a platform if the hardware is flawed, and Switch hardware is massively flawed as a handheld (as in it's just not very portable).
I feel like Switch already has more RPG announcements now than Wii U had in its lifetime. So that's a start, I guess.
i dont think ps4 will achieve this anytime soon, considering the portable factor is the main reason why people are still sticking to the vitaAgreed, it goes back to what you were saying about no clear path to success here.
Unless PS4 actually manages to adequately absorb the Vita audience
That explain why Persona 5 become the best selling Atlus game ever and FFXV failed to have good sales... I mean looks how WRPG sells before says that.jrpgs is a dying breed anyway, wrpgs is where its at
i was only being half seriousThat explain why Persona 5 become the best selling Atlus game ever and FFXV failed to have good sales... I mean looks how WRPG sells before says that.
Let's see how DQXI do... you know another JRPG.
2DS LTD - 314.823
PS4 Pro LTD - 138.768
price does matter
probably nintendo didn't realize that when they priced Switch and (especially) its accessories
and it's hard to consider handheld a system with a battery which lasts 3 hours by playing Zelda
In Japan 3 hours is probably more than enough. Playing is mostly done during commute, and during breaks and after work/school everyone is obliged to socialize by drinking or club activities. And when they get home either they only have time to sleep and bathe and maybe they can squeeze in some studying or more work.probably nintendo didn't realize that when they priced Switch and (especially) its accessories
and it's hard to consider handheld a system with a battery which lasts 3 hours by playing Zelda
The Wii had more, and it didn't really do anything for the RPG ecosystem on Nintendo consoles.
if people are fine with 3ds' battery, i dont see y they'd make a fuss bout switch'sprobably nintendo didn't realize that when they priced Switch and (especially) its accessories
and it's hard to consider handheld a system with a battery which lasts 3 hours by playing Zelda
wii never had anything as big as dqxiWii had more than Switch so far?
if people are fine with 3ds' battery, i dont see y they'd make a fuss bout switch's
to the point where it affected sales tho? i doubt itPeople do make fuss of OG 3DS battery
But OG 3DS have half-functioning sleep mode and evem the top expected battery life isn't that good. That being said, I don't expect all Switch game to be as resource demanding as BotW, so I expect MH can run for 4 hours.
to the point where it affected sales tho? i doubt it
and yep i agree, how long the battery lasts will depend on the kinda games being played also
most nintendo games are pretty optimized and simple in presentation, that should help in making the battery last longer
I'm not sure I see why people think DQXI is going to do well on Switch? Why wouldn't people buy the likely technically superior PS4 version which is on a cheaper console (may even be more significantly cheaper at that time and at a very mass market price), which millions of people already own?
Games like Splatoon are going to be what decide Switch's success, not DQ.
3ds started off with arguably a weaker launch line up and price and still did fine in the end, when u consider the battery is comparable between switch and 3ds, it comes off as people grasping at straws to complain, rather than being legit concernsBattery life on itself doesn't affect sales. But when price, and lack of software combined, battery life become some sort of cherry on the top. When those two are supportive to the system, people wouldn't mind the battery life really.
yup, usb-c inclusion is a smart and welcomed move by nintendoI think the fact that it comes with a USB-C cable out the box is going to help the Switch's portability a lot. You can get a USB charge port just about everywhere. Office workers can plug this into their computers.
I had to deliberately hunt for a 3rd party USB cable / charger for my 3DS.
I'm not sure I see why people think DQXI is going to do well on Switch? Why wouldn't people buy the likely technically superior PS4 version which is on a cheaper console (may even be more significantly cheaper at that time and at a very mass market price), which millions of people already own?
Games like Splatoon are going to be what decide Switch's success, not DQ.
I feel like Switch already has more RPG announcements now than Wii U had in its lifetime. So that's a start, I guess.
so they'll become abandonware or something?2 of the announcements (SMT and S-E game) are were announced as working projects without titles. It's not a great start.
The problem is Switch is not at a mass market price and doesn't look like it will be any time soon. It's priced as an enthusiast, 'hardcore' (to borrow your term) product. Also I really don't think you can include the price of a TV your PS4 vs Switch comparison.. TVs are just as cheap here as anywhere else if you want a smaller one and probably a higher percentage of people have TVs and watch regular TV than other countries I'd bet..As I said earlier, most people don't have more than a few hours a day, being able to play on the go is very important in Japan. DQ is a mass market game, everyone in Japan knows the series, many, many people play, even people that play very few games. It is a casual game. PS4 is a 'hardcore' console, that requires lots of time, a lot of space, and a lot of money (TVs are not anywhere as cheap in Japan as they are in the US).
My prediction is that it will of course sell most on 3DS, then probably Switch, and last PS4.
its not the ideal price but it isn't a ridiculous price like people are making it out to beThe problem is Switch is not at a mass market price and doesn't look like it will be any time soon. It's priced as an enthusiast, 'hardcore' (to borrow your term) product. Also I really don't think you can include the price of a TV your PS4 vs Switch comparison.. TVs are just as cheap here as anywhere else if you want a smaller one and probably a higher percentage of people have TVs and watch regular TV than other countries I'd bet..
Wii had more than Switch so far?
most of these wii rpgs were far and few in between iircBy the end of it all, Wii had a bunch of exclusive JRPGs which didn't help attract fans of the genre to the system at all. Even with big names like Tales, Monolithsoft, Mistwalker, Final Fantasy, and Fire Emblem, JRPG fans preferred to stick to either handhelds or PS3.
Seeing games like Tales struggle on the 360 and Wii, only to explode in sales when ported a year later on PS3 shows how the consumer market in Japan felt about genres on these platforms.
The problem is Switch is not at a mass market price and doesn't look like it will be any time soon. It's priced as an enthusiast, 'hardcore' (to borrow your term) product. Also I really don't think you can include the price of a TV your PS4 vs Switch comparison.. TVs are just as cheap here as anywhere else if you want a smaller one and probably a higher percentage of people have TVs and watch regular TV than other countries I'd bet..
If portability is the be all and end all then it's difficult to explain Vita.
2DS LTD - 314.823
PS4 Pro LTD - 138.768
price does matter
i was delusional after all damn
Tekken had more to do with comments Harada made causing people to speculate. What denial are you referring to?So
Tekken 7 is another game people was 10000% sure was going to be announced for switch
All star mosou too
And how can we forget the main guest of this shining list? I mean, MHXX release date was obviously pointing to a Switch version
But I see that the denial phase still flows strong on GAF