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A Nintendo Switch has been taken apart

Aroll

Member
It has to be minimum 4 based on Capcoms statement about Nintendo raising the amount after talking to them.

Yup. capcom specifically brought up 2 gigs, they told Nintendo it wasn't enough. The next time around, Capcom was very pleased with the amount of RAM. That means it increased and for them to be pleased it probably wasn't just throwing one extra gig in. They AT LEAST doubled it. They could have even put more than 4 in tbh, but for cost reasons that's probably where it topped out. capcom has had no issues getting games to run it...

and they are even getting RE 7's engine to work on it. I mean, the Switch is no PS4/Scorpio,m but for what it does... it's pretty enticing stuff.

It's a potentially untapped market. Nintendo is betting the farm on it. So much so we now know that EA, Activision, AND CAPCOM all played a role in the system in some way during development, while Nintendo went with a western based company to make the tech and dev tools.

I wish we could glean something more from this tear down, but we need one of those... what are they, board x-ray shots? Something like that to even begin proper analyzing. Otherwise it's just black and silver boxes with us wondering what's below. I doubt anyone is going to take them off either, as it could massively damage the parts.
 
I made something explaining the cooling, for all the people that don´t know what they are looking at, but are still curious:
198abb315c6034a802e63u6byl.png

5wUVOvL.jpg
 
Yes they do exist (Samsung makes them btw), but it's unlikely that this has more than 4GB from what we know.

Yeah probably, its just the increading it at capcpom's request that throws me, i honestly can't see them have been originally planning on 2 so that only leaves going from 3 to 4 or 4 to 6 as possibilities
 
Yup. capcom specifically brought up 2 gigs

No they didn't. A specific number was never mentioned

Yeah probably, its just the increading it at capcpom's request that throws me, i honestly can't see them have been originally planning on 2 so that only leaves going from 3 to 4 or 4 to 6 as possibilities

There's no proof of this. Logically, it makes sense that they were planning on 3 at a minimum considering that's what the default Tegra X1 has
 
The RAM appears to be Samsung. You can see SEC is printed on there, standing for Samsung Electronics Co, which they print on their LPDDR modules. I can't make out the product codes, though.

After looking, the bottom code on the RAM looks something like... E9K4889D, though the two '9's look different from each other so I'm not certain.

Meanwhile, the numbers beneath the 31 in SEC 531 look to be 33, and the same line starts with a K - unfortunately the Chinese characters cover up anything in between.

Edit:
Arent your cool air and hot air arrows switched and upside down?

Cool air drawn in from the back, while heat from the CPU is transferred along the pipe and blown out by the fan, I think is what they're going for.
 

Hoo-doo

Banned
I'm honestly more interested in seeing the inside of the Joy-Cons. Figure out how that new rumble works.

HD Rumble is probably little more than some linear actuators at the top and bottom of every joy con, coupled with a few of the oldschool rotating vibration motors. It likely similar to Apple's taptic engine used in iPhones and macbooks.

For example, the ball counting minigame in 12S. The virtual balls roll towards the top of the controller, once they hit the virtual edge you'll feel two or three little taps out of the linear actuator at the top of the joy-con that simulates the balls hitting the edge. Roll it back and it'll do the same for the other side.

It's really not that miraculous and I doubt it'll change games much, but it's a neat addition.
 
I guess this explains why the battery isn't removable. It's organised so that everything perfectly fits the space. I'm glad to see that and I'd take something carefully engineered to this degree over a replaceable battery. Never had to replace a Nintendo system battery, anyways.
 

random25

Member
I'm excited for the switch too, but surprised how excited some of you are getting for the pcb layout. It's basically as tightly laid out as any modern high-end electronic should be. I guess that's new for nintendo, and miles ahead of the wii-u, but it shouldn't be surprising given what they were trying to do.

Just about every Nintendo hardware has pretty good PCB layout. This is just another example of this, and it's pretty impressive how consistent their quality is when it come to that part of the design.
 

Rodin

Member
Yeah probably, its just the increading it at capcpom's request that throws me, i honestly can't see them have been originally planning on 2 so that only leaves going from 3 to 4 or 4 to 6 as possibilities
3 to 4 makes sense. 3 is the amount Shield TV has, so considering 0.75GB for the OS they would've only had 2.25GB of RAM to work with. 3.25 is a lot better, it's "only" 1.75GB less than what current gen consoles have.
 

Pancake Mix

Copied someone else's pancake recipe
W...Well there's an extra fan in there. I was just curious to see how exactly it makes it possible for the Switch unit to put out more power.

There's no fan in the dock, it would defy the laws of physics. We've seen the dock from pretty much every angle, there's no vents in it for starters.

I made something explaining the cooling, for all the people that don´t know what they are looking at, but are still curious:

Thanks!
 

Aroll

Member
No they didn't. They just said that they asked Nintendo to increase the RAM amount, which they did.

Damn, I must have misread the tweets/quotes then. I swore they said 2 gigs somewhere. Oh well, it's still highly likely to be more than 2 gigs for Capcom to be happy and consider making AAA games for it.
 
Damn, I must have misread the tweets/quotes then. I swore they said 2 gigs somewhere. Oh well, it's still highly likely to be more than 2 gigs for Capcom to be happy and consider making AAA games for it.

2 gigs is based on the fact that's what the Wii U had, and since the Switch would presumably have been built to at least match Wii U performance in a portable form factor, the conclusion was drawn that they may have thought they could stick with the same amount again.
 
I don't think more than 4gb of RAM is likely. You've got to remember that this is a mobile device, and 4gb itself is quite high-end. Even the highest-end tablets like the iPad Pro 'only' have 4gb of RAM, in fact I'm not sure if there's a tablet form factor device with more than that.

You can get Surface Pro tablets with 8 gigs of RAM, but nowhere near the cost of this thing.
 

Aroll

Member
One thing I am curious about with the dock though.

So for cooling, air is sucked through the bottom basically and spit out the top. That's fine in handheld gaming and makes sense. Blow the hot air away from the player. However, when docked, it sits in there really snug. If there are no vents on the dock, where exactly is the Switch pulling air in to cool things? Especially if the rumors of it running faster when docked are true?

If you cover the intake vents on your computer, it heats up badly and can easily overheat. While this is a tablet, it doesn't really feature passive cooling like say, a phone does. It has active cooling, so wouldn't covering up any possible air intakes massive negate it's ability to cool?

Maybe we're wrong is assuming where the air is being pulled from?
 

Pancake Mix

Copied someone else's pancake recipe
Yes, I initially posted a misinterpreted picture showing the Switch fan near a big piece of plastic which I thought was the dock taken apart. But it wasn't. u_u

It's no problem, I don't mean to gang up on you, sorry but I saw a few posters reply that there was one or may be one. I just wanted to repeat it for a new page since we've seen the dock from pretty much every angle now.
 
2 gigs is based on the fact that's what the Wii U had, and since the Switch would presumably have been built to at least match Wii U performance in a portable form factor, the conclusion was drawn that they may have thought they could stick with the same amount again.

With the system being a good chunk more powerful than Wii U i dont for a second think nintendo would have ever considered just having the same amount of ram as it
 
2 gigs is based on the fact that's what the Wii U had, and since the Switch would presumably have been built to at least match Wii U performance in a portable form factor, the conclusion was drawn that they may have thought they could stick with the same amount again.

That makes no sense. No Nintendo system has ever kept the same amount of RAM as its predecessor. There was no chance of it only being 2GB like the Wii U. Also people are forgetting the leaked docs say DDR4, while the Wii U had 2GB of DDR3 (granted it also had a 32MB eDRAM pool), so in addition to more it's also faster
 

Thraktor

Member
There's a 531 after the SEC if that helps?

It looks like it, but the problem is that I can actually find a photo online matching SEC 531, which is this one from Samsung's press website:


The first issue is that, looking up the chip in the photo, it's a 3GB 3733MT/s module, not a 2GB 3200MT/s module that we would expect from the leak. Even aside from that, it's not the same shape as the one we see on Switch's motherboard, looking like a square (or almost square) module, whereas the RAM modules we're looking at are rectangular.

In terms of package size, the most likely candidate would be K4F6E304HB-MGCH, which is Samsung's only listed 15mm x 10mm LPDDR4 module, matching what we see here. It's also a 2GB 3200MT/s module, which matches what we've heard from all the leaks thus far.

It's not impossible that it may be a custom RAM module, with Nintendo favouring using a different memory configuration in a 15x10 package just because they're squeezed for space, but I wouldn't necessarily expect that.

For the moment my money's on K4F6E304HB-MGCH, but I'll wait until we have a higher-res photo to be sure.
 

EloquentM

aka Mannny
One thing I am curious about with the dock though.

So for cooling, air is sucked through the bottom basically and spit out the top. That's fine in handheld gaming and makes sense. Blow the hot air away from the player. However, when docked, it sits in there really snug. If there are no vents on the dock, where exactly is the Switch pulling air in to cool things? Especially if the rumors of it running faster when docked are true?

If you cover the intake vents on your computer, it heats up badly and can easily overheat. While this is a tablet, it doesn't really feature passive cooling like say, a phone does. It has active cooling, so wouldn't covering up any possible air intakes massive negate it's ability to cool?

Maybe we're wrong is assuming where the air is being pulled from?
https://www.google.com/amp/www.poly...oes-the-nintendo-switch-dock-do?client=safari
If you look at the picture of the dock it has an elongated hole in the back where the switches vents presumably are. Maybe that hole is for cooling purposes?
 

Xdrive05

Member
Really hoping they managed 128bit on the ram. Even if that's the only customization, it'd be a great one.

Need them die scans pronto!
 

Rodin

Member
Damn, I must have misread the tweets/quotes then. I swore they said 2 gigs somewhere. Oh well, it's still highly likely to be more than 2 gigs for Capcom to be happy and consider making AAA games for it.
Yes, some users around here went "lol Nintendo wanted to go with 2GB lololol" without any proof, unsurprisingly ;)
It looks like it, but the problem is that I can actually find a photo online matching SEC 531, which is this one from Samsung's press website:



The first issue is that, looking up the chip used, it's a 3GB 3733MT/s module, not a 2GB 3200MT/s module that we would expect from the leak. Even aside from that, it's not the same shape as the one we see on Switch's motherboard, looking like a square (or almost square) module, whereas the RAM modules we're looking at are rectangular.

In terms of package size, the most likely candidate would be K4F6E304HB-MGCH, which is Samsung's only listed 15mm x 10mm LPDDR4 module, matching what we see here. It's also a 2GB 3200MT/s module, which matches what we've heard from all the leaks thus far.

It's not impossible that it may be a custom RAM module, with Nintendo favouring using a different memory configuration in a 15x10 package just because they're squeezed for space, but I wouldn't necessarily expect that.

For the moment my money's on K4F6E304HB-MGCH, but I'll wait until we have a higher-res photo to be sure.
What would the bus be with these chips? 64 or 128 bit?
 
One thing I am curious about with the dock though.

So for cooling, air is sucked through the bottom basically and spit out the top. That's fine in handheld gaming and makes sense. Blow the hot air away from the player. However, when docked, it sits in there really snug. If there are no vents on the dock, where exactly is the Switch pulling air in to cool things? Especially if the rumors of it running faster when docked are true?

If you cover the intake vents on your computer, it heats up badly and can easily overheat. While this is a tablet, it doesn't really feature passive cooling like say, a phone does. It has active cooling, so wouldn't covering up any possible air intakes massive negate it's ability to cool?

Maybe we're wrong is assuming where the air is being pulled from?

I suspect that may explain why there's the hole in the back of the dock here:
nintendo-switch-dock.jpg


As well as a grill design above the presumable hub. Air is drawn in through those to the back of the Switch while docked.
 

jackal27

Banned
Thanks for clarifying on the charge time. That sounds likely.

I'm sooooo hyped to get my hands on this thing. This will be my exclusive console to go along with my PC setup.

I'm thinking I might go this route as well, except I already own a PS4. Honestly, with my decreasing free time and adult responsibilities, I may just go Nintendo/PC in the future.
 
It looks like it, but the problem is that I can actually find a photo online matching SEC 531, which is this one from Samsung's press website:



The first issue is that, looking up the chip used, it's a 3GB 3733MT/s module, not a 2GB 3200MT/s module that we would expect from the leak. Even aside from that, it's not the same shape as the one we see on Switch's motherboard, looking like a square (or almost square) module, whereas the RAM modules we're looking at are rectangular.

In terms of package size, the most likely candidate would be K4F6E304HB-MGCH, which is Samsung's only listed 15mm x 10mm LPDDR4 module, matching what we see here. It's also a 2GB 3200MT/s module, which matches what we've heard from all the leaks thus far.

It's not impossible that it may be a custom RAM module, with Nintendo favouring using a different memory configuration in a 15x10 package just because they're squeezed for space, but I wouldn't necessarily expect that.

For the moment my money's on K4F6E304HB-MGCH, but I'll wait until we have a higher-res photo to be sure.

It looks more to me like SEC 521 than 531, though google isn't showing me anything for 521. Custom seems possible though yeah.

Some higher res pictures would indeed be nice.
 
With the system being a good chunk more powerful than Wii U i dont for a second think nintendo would have ever considered just having the same amount of ram as it

That makes no sense. No Nintendo system has ever kept the same amount of RAM as its predecessor. There was no chance of it only being 2GB like the Wii U. Also people are forgetting the leaked docs say DDR4, while the Wii U had 2GB of DDR3 (granted it also had a 32MB eDRAM pool), so in addition to more it's also faster

Hey, I never said it was a necessarily correct conclusion for people to make.
 

Padinn

Member
After looking, the bottom code on the RAM looks something like... E9K4889D, though the two '9's look different from each other so I'm not certain.

Meanwhile, the numbers beneath the 31 in SEC 531 look to be 33, and the same line starts with a K - unfortunately the Chinese characters cover up anything in between.

Edit:


Cool air drawn in from the back, while heat from the CPU is transferred along the pipe and blown out by the fan, I think is what they're going for.

I've been looking at this too - I saw E9K4885D (or E9K4BB5D) (5 could also be an S). I also don't think this info is the product/part number (edited in this part). At any rate, I don't think I need to have them exactly right to find a matching product - the start is enough. I've been browsing Samsungs product data sheets to see if I can find a match - so far, no luck. Here is where I'm looking: https://memorylink.samsung.com/ecom...hones&appNo=smartPhones&appLabel=Smart Phones
 

Thraktor

Member
Yes, some users around here went "lol Nintendo wanted to go with 2GB lololol" without any proof, unsurprisingly ;)

What would the bus be with these chips? 64 or 128 bit?

Oh, yeah, I should have included that.

The SEC 531 chip pictured is K3RG4G40MM-MGCJ, which is 3GB, 3733 MT/s with a 64-bit interface, meaning a maximum total bandwidth of 59.5GB/s on a 128-bit bus.

The 10x15mm chip is K4F6E304HB-MGCH, which is 2GB, 3200MT/s with a 32-bit interface, meaning a total of 25.6GB/s of bandwidth on a 64-bit bus.
 

newbong95

Member
I'm thinking I might go this route as well, except I already own a PS4. Honestly, with my decreasing free time and adult responsibilities, I may just go Nintendo/PC in the future.

just need ps now to include the ps4 games and we get best of all worlds ..
 
Oh, yeah, I should have included that.

The SEC 531 chip pictured is K3RG4G40MM-MGCJ, which is 3GB, 3733 MT/s with a 64-bit interface, meaning a maximum total bandwidth of 59.5GB/s on a 128-bit bus.

The 10x15mm chip is K4F6E304HB-MGCH, which is 2GB, 3200MT/s with a 32-bit interface, meaning a total of 25.6GB/s of bandwidth on a 64-bit bus.

Gosh, I hope its a 128 Bit Bus. 64 Bit would be a gigantic bottleneck. And also, 128 Bit would confirm 16nm, am I right?
 
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