Heh, well, Tom used to work QA before DF...This is actually kinda sickening to watch...
Digital Foundry needs to become an actual board of quality control, like how every game needs to be submitted to the ESRB/like authorities for rating before it can be sold at retail. Does your game run badly/is plagued with a host of errors and bugs? It should say that on the box at the point of sale. Just like the age rating.
Sick of having to sell janky, broken games and pretending that they're the next coming of Christ. That should fix boneheaded decisions such as these, to ship a patch that ruins your experience, or a game that should have been finalised and optimised months before hitting the shelves.
...but really, we're not QA and don't really want to be. The QA process is super complex and detailed beyond the scope of what we're looking at. That said, I do wish this type of problem didn't slip through so often.