The Dutch Slayer
Member
Interview with a Dutch national news paper for the release of the game today some info that might be new but at least thread worthy if not discussed before:
(at least) €45 / ~$47 mil production cost
peak team 250 people + 100 china (outsource for art I assume)
6 years in total to make incl pre-production with 20 staff.
(Dutch)
https://www.nrc.nl/nieuws/2017/02/2...tie-van-nederland-is-gemaakt-6962270-a1547873
(English google translate)
/Buy me a $50 mil dutch AAA game if old.
(at least) €45 / ~$47 mil production cost
peak team 250 people + 100 china (outsource for art I assume)
6 years in total to make incl pre-production with 20 staff.
(Dutch)
https://www.nrc.nl/nieuws/2017/02/2...tie-van-nederland-is-gemaakt-6962270-a1547873
(English google translate)
Guerrilla is the only Dutch studio playing in the Champions League of the global gaming industry. The studio makes blockbuster games "being played by millions of gamers around the world. With a production budget of more than 45 million - Guerrilla does not mention the exact amount - Horizon Zero Dawn is the largest Dutch media production ever.
In 2013, after the publication of the fourth volume of Guerilla's Killzone series, the rest of the studio plunges on the project, 250 people in the Netherlands and another hundred in China sculpt the parts into a whole. "We talk constantly to know what everybody is doing," says Wolterbeek Muller.
/Buy me a $50 mil dutch AAA game if old.