Why is a weapon degradation system inherently bad? I don't get it. And Jim doesn't really explain it other than saying it's shit and not fun etc.
It's not. It's one of the best things about the game and that is clear as day.
Honestly I wish Botw received mixed reviews so we could avoid all these people, who probably loved Witcher 3 to death, explaining why their expectations and their ocd should ruin a well done game.
The truth is, the mechaninc is perfectly implemented in the game. Weapons in Botw are part of the survival aspect, and add to the exploration and the experience. You want to find new ones, and you want to use the ones you have. There is a ton of them, with different abilities, and the fact that you can't repair a weapon invites you to try different approaches.
You also can find the type of weapon you love in minutes.
It's not like people hate limited bullets in games, right? Because it's the same thing.
The fact that the community is focusing on weapon durability is really surprising, but when a game reaches 98 (whoops 97) on metacritic, you know what you're going to get.
One can dislike it, I respect that, but don't act like this is stupid and should have been addressed in the reviews, because it's a non problem for most of humanity.
But the tones are now "if you like it you are a fanboy/stupid" so thank you Jim and Zelda fanboys.