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GWENT closed beta now underway

Yennefer the Conjurer. Argh.

Especially when played in the blue faction deck, she's annoying to kill as she gets the health bonus. I need to invest in a gold removal card

Most factions generally have a way to mitigate her damage, just by having a unit that grows in strength. Monsters have ancient foglet, ST has smuggler, SK has Axeman with savage bear (or Champion of Champions if you're going to be cute), and NG has no shortage of single large units. As long as she doesn't hit multiple units over multiple turns it's not that bad.
 

JustinBB7

Member
Was getting close to dropping to 500 on the leaderboard so played a night of ranked. Hit 347 but kept playing, went out of top 1000 after that lol. But got back in luckily. Should have stopped at 347. Now I'm at 573.

Kept losing by 1 point, so frustrating.
 
Most factions generally have a way to mitigate her damage, just by having a unit that grows in strength. Monsters have ancient foglet, ST has smuggler, SK has Axeman with savage bear (or Champion of Champions if you're going to be cute), and NG has no shortage of single large units. As long as she doesn't hit multiple units over multiple turns it's not that bad.

I use ST deck, and one of the gold cards can take off 6 damage. But when the blue deck plays her, she gets a +2 which makes her hard to remove.

I have other cards to help, mostly Demetrium bomb + trap cards, but it's a lot of effort.

She's not bad at all, but she seems extremely useful in that I cant see people not using her.
 

4Tran

Member
I just played a pretty strange match. It was a Weather Monster Mirror where I played Eredin and my opponent played Dagon. I won a really close Round 1 and was left with a 4-Strength Eredin and my opponent a Foglet when the fog went away. My hand wasn't all that great so I went for card advantage rather than try to milk cards and passed right away. And then my opponent passed with no board! I think that he was thinking the same thing I did but forgot that I had won Round 1.

Most factions generally have a way to mitigate her damage, just by having a unit that grows in strength. Monsters have ancient foglet, ST has smuggler, SK has Axeman with savage bear (or Champion of Champions if you're going to be cute), and NG has no shortage of single large units. As long as she doesn't hit multiple units over multiple turns it's not that bad.
Yeah, that's a powerful card, and it's usually easier to play around her than to try to remove her. For a faction like Skellige that doesn't have an easy way to damage Gold cards, I don't think I'd bother. Either play around, or pass the turn she's played. Honestly, I find Rot Tossers a lot harder to deal with - they're really good against everything other than Consume Monsters.

Still, she's probably the #1 card for any beginner to craft. She's a great Gold card that can be put into literally every deck. Ciri would be the other card in this category, but you automatically get a free one when you hit level 18.
 

DemWalls

Member
Slightly OT, but they posted it yesterday, saw it on Facebook.

Happy International Women's Day! How about a round of GWENT?
euaDxiz.jpg

Love it.
 

frontovik

Banned
Nice illustration .. but the fact that they have 'googly eyes' reminds me of anime ladies with puppy dogs eyes .. which is kinda amusing & absurd.
 

JustinBB7

Member
Really hope we get some news saturday during PAX, even though I doubt it. But I really want some new stuff. Getting kinda bored!
 

Sorian

Banned
Really hope we get some news saturday during PAX, even though I doubt it. But I really want some new stuff. Getting kinda bored!

Yeah, I got back up to spot 18. After dropping to like 1200 the other day, I'm tired of the slingshotting this season, I'm camping now.
 

JustinBB7

Member
Yeah, I got back up to spot 18. After dropping to like 1200 the other day, I'm tired of the slingshotting this season, I'm camping now.

Yea I crawled back up to around 374 on leaderboard, I can get higher maybe but the risk is not worth the reward. Gonna camp for a few days again till I drop to around 500 maybe.

Trying out Nilfgaard in casual in the meantime since I now have a lot of those cards too. Fun to play! Though I'm not winning much tonight so far, it's fun to play something I never reallly played before. I did before but not with all the good cards. Still missing a few silvers but almost have them.

But yea any new stuff or more info about new things would be nice. They've been very hush about new things lately, felt like they were more open about new stuff in the past on reddit/discord before. (nilfgaard stream aside)
 

Sorian

Banned
Yea I crawled back up to around 374 on leaderboard, I can get higher maybe but the risk is not worth the reward. Gonna camp for a few days again till I drop to around 500 maybe.

Trying out Nilfgaard in casual in the meantime since I now have a lot of those cards too. Fun to play! Though I'm not winning much tonight so far, it's fun to play something I never reallly played before. I did before but not with all the good cards. Still missing a few silvers but almost have them.

But yea any new stuff or more info about new things would be nice. They've been very hush about new things lately, felt like they were more open about new stuff in the past on reddit/discord before. (nilfgaard stream aside)

They have all the youtubers and commander's horn talkjing about the position patch lately. Wonder if that's next, personally I wanted the intro story they were going to do next.
 
Within 3-4 turns, the Nilfgaard decks are able to see all my cards, and I just cant manage to beat them. Any advice? Seems like they have so much versatility since they can also rearrange and manipulate their decks to draw certain cards

Always plays the same way too.

3 Alchemists cards that reveal my hand, with 2 of those siege cards that do damage to every card revealed, and then they have total control of my ST deck, which relies on secrecy and special-blocks

Not to mention that the Nilf decks rarely have special cards, as their unit cards tend to do all the effects, and are incredibly high powered too.

I think the alchemist is a bronze card with 7 power.
 

JustinBB7

Member
Within 3-4 turns, the Nilfgaard decks are able to see all my cards, and I just cant manage to beat them. Any advice? Seems like they have so much versatility since they can also rearrange and manipulate their decks to draw certain cards

Always plays the same way too.

3 Alchemists cards that reveal my hand, with 2 of those siege cards that do damage to every card revealed, and then they have total control of my ST deck, which relies on secrecy and special-blocks

Not to mention that the Nilf decks rarely have special cards, as their unit cards tend to do all the effects, and are incredibly high powered too.

I think the alchemist is a bronze card with 7 power.

What rank? Reveal nilfgaard is like the least played deck ever because it's so bad. The rare times I see them they reveal my hand in 1 round and then they just lose all steam and lose. They have strong high power units but that just sets them up for easy removal as well.
 
I've played this game for a couple of weeks, maybe a month after the closed beta went live last year. Now that I'd like to come back to play, is there something I should know?
 

Sorian

Banned
Within 3-4 turns, the Nilfgaard decks are able to see all my cards, and I just cant manage to beat them. Any advice? Seems like they have so much versatility since they can also rearrange and manipulate their decks to draw certain cards

Always plays the same way too.

3 Alchemists cards that reveal my hand, with 2 of those siege cards that do damage to every card revealed, and then they have total control of my ST deck, which relies on secrecy and special-blocks

Not to mention that the Nilf decks rarely have special cards, as their unit cards tend to do all the effects, and are incredibly high powered too.

I think the alchemist is a bronze card with 7 power.

You should be killing those siege units when they first show up. If they aren't damaging you each time they reveal then you should be in the clear easily. If you are relying on a trap ST deck then play something else, it's not good to begin with and if you are seeing reveal Nilf in your rank then it's doubly bad for you.

*You can still play some face down cards but it sounds like you rely heavily on the fireball traps, scorch gold, and the like if I read this right.

Also bronze cards are meant to have an effective power of 8 so the alchemists are not OP in the least.
 
You should be killing those siege units when they first show up. If they aren't damaging you each time they reveal then you should be in the clear easily. If you are relying on a trap ST deck then play something else, it's not good to begin with and if you are seeing reveal Nilf in your rank then it's doubly bad for you.

*You can still play some face down cards but it sounds like you rely heavily on the fireball traps, scorch gold, and the like if I read this right.

Also bronze cards are meant to have an effective power of 8 so the alchemists are not OP in the least.

Not saying its OP, just that I have a hard time removing them, and they stack so fast. Ill try to focus on removing those Siege units as it seems like my best option, but often times, the opponent is able to reveal my whole hand and I feel so exposed lol.

I dont notice the deck often, but when I do, it seems extremely effective against me. Guess its just a natural hard counter to my deck style
 

Sorian

Banned
Not saying its OP, just that I have a hard time removing them, and they stack so fast. Ill try to focus on removing those Siege units as it seems like my best option, but often times, the opponent is able to reveal my whole hand and I feel so exposed lol.

I dont notice the deck often, but when I do, it seems extremely effective against me. Guess its just a natural hard counter to my deck style

Depending on where you are on the ladder, it's worth it to carry a few thunders and since you're ST, you can use mercs and aglais to pull them when needed.
 
Depending on where you are on the ladder, it's worth it to carry a few thunders and since you're ST, you can use mercs and aglais to pull them when needed.

Ive been slightly modifying my deck here and there but Im like rank 1500 or so and find my deck very effective. Guess Ill just have to accept that the Nilf expose deck will be a huge vulnerability for me. Im too afraid to add more cards, but Ill have to give it a go eventually

Thanks!
 

frontovik

Banned
Nice behind-the scenes. It's refreshing to see CDPR's take on the development process.

Also .. the sound effects for Field Marshall Duda is hilarious. ESRB!
 

JustinBB7

Member
New UI leaked, looks like from 4chan so who knows if real, but it has a match history you can hide/show, on the left. Also some card changes. Looks pretty handy.

Seems there is a PTR client, and that's where it's from.
 
Has there still been no mention on when the closed beta will end? I'd like to know if I have to hurry to get those nice rewards or if I can wait a bit more before working on them.
 

JustinBB7

Member
Has there still been no mention on when the closed beta will end? I'd like to know if I have to hurry to get those nice rewards or if I can wait a bit more before working on them.

They will give a month notice. Stream later tonight, hopefully they will announce it there but I think it will just be about the next patch, which will have new UI maybe and the positioning patch for sure.
 
They will give a month notice. Stream later tonight, hopefully they will announce it there but I think it will just be about the next patch, which will have new UI maybe and the positioning patch for sure.
That's good to hear :D I'll at least try to level as much as possible, not sure how much I could progress on ranked with my random decks.
 

JustinBB7

Member
C65-ITLVAAECv3-.jpg:large


Awww yiss. New UI, emotes, avatars, position, and bunch of cards balanced around that. And some nerfs to the most annoying things, nekkers, dworfs. No release date yet.

Seems to be it, no new cards. Can't wait to play.
 

frontovik

Banned
The whole emphasis on overwhelming the battlefield with dwarves/nekkers is a lazy grab for wins, and I'm glad that CDPR has addressed it.
 
Only looked at some card changes, is the balance and positioning changes same patch or is positioning stuff further down the line?

As for changes, the only changes for NR I've seen are for gold cards, Dijkstra and Philippa being the two biggest. I would call the changes "interesting" but don't really synergize with NR in any meaningful way. Not to mention NR's problem mostly revolves around bad bronze cards and a trait that doesn't synergize with two of three leaders.
 

Makareu

Member
The stacked Q1 and my love for Overwatch has kept me from playing this yet even though I have a code and really liked Gwent in TW3.

Is this any good?

Yeah I think the game is already good in its current state. But it is also quite far from the final product in terms of UI, modes, mechanics and number of cards.
A big patch (see above) is due very soon and will introduce the concept of positioning for example.
So it is still very much a work in progress, but I believe the core is very solid, and it doesn't hurt that it is a nice answer at the frustration that Hearthstone can induce.
 
I can see what they're going for with the positioning mechanic. Seeing it in action and the changes it prompted gives me the feeling that it makes the game slightly more boring but I'd have to give it a shot myself.

Some of the card changes had me scratching my head though like Dijkstra and Draug. Although I guess since they buffed a lot of stuff with the positioning change there aren't oo many units under 3 strength. Dijkstra is gonna be dead a lot of time.

Also the damaging golds not hitting other golds stinks
 

JustinBB7

Member
Yea I liked old Dijkstra a lot, could do a lot of fun things with Henselt. But new Dijkstra seems kinda useless. Too much chance of drawing blanks.

New Phillipa seems cool though.
 
Yea I liked old Dijkstra a lot, could do a lot of fun things with Henselt. But new Dijkstra seems kinda useless. Too much chance of drawing blanks.

New Phillipa seems cool though.

Same, I don't think I like the new Djkstra :/ I think there's something flavorful about it, since he's supposed to be a master spy, but putting Djkstra in your deck means you are committing to only playing 3 gold cards in your deck, albeit with much greater consistency. I'm not sure that trade off is worth it. Maybe there's a good combo there with Ciri:Dash?

My gut instinct is still that all these row positioning changes are an unnecessary complication that doesn't add that much depth but I'll reserve judgement till I actually play it.
 

Wagram

Member
Not sure how I feel about placing cards for benefits. It feels much more complicated and I liked Gwent for it's simplicity.
 

DrSlek

Member
But then there's only 2 cards that i know of which are breedable now....and one of them in incredibly situational. Harpy eggs and Arachas. I can't think of any others...

What a stupid nerf.
 
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