Triggerhappytel
Member
Wind Waker stands on its own as a completely unique Zelda experience. Twilight Princess is poor Ocarina of Time knockoff.
This is how I feel too. Sailing >>>>>> Twilight Realm.
Wind Waker stands on its own as a completely unique Zelda experience. Twilight Princess is poor Ocarina of Time knockoff.
You will reach true transcendence when you realise Skyward Sword is better than both Twilight Princess and Windwaker.
Dem dungeons.
Dem bosses.
Dat timeswitch stone.
Dat sound track.
Dat girahim.
Dat ending.
Alright, you won me over as far as that goes at least
Afraid you'll never convince me of LA's dominance though.
Wind Waker is a joy to look at; Twilight Princess constantly tricks you into thinking your dog kicked mud all over your TV.
WW is an adventure that feels very personal; TP is an obligation to people you barely know or care about.
WW's dungeons are far more memorable and fun than their reputation would have you believe; TP's get too much praise for silly, pointless things like "it's not a temple, it's an overly convoluted house! Wow!"
WW's Gannondorf actually exists and is, for once, threatening and cool; TP's is an afterthought. WW's final fight against him is an awesome-looking thrill from start to climactic end; TP's is a rehash of an earlier boss.
...And there's really no point of comparison to WW for this one, but one can't not mention that TP's wolf segments, especially the tear-gathering sections, are absolutely anti-fun, pacing-killing trash. Plus the snowboarding, on-rails flying bit, mandatory fishing... All kinds of weird, sharp turns without reason.
I'm not sure there's anything TP does better, honestly... Well, actually, the double clawshots are pretty cool, though far too limited. But cooler than WW's hookshot, I suppose. So that's something.
You will reach true transcendence when you realise Skyward Sword is better than both Twilight Princess and Windwaker.
Dem dungeons.
Dem bosses.
Dat timeswitch stone.
Dat sound track.
Dat girahim.
Dat ending.
Twilight Princess is definitively better than Wind Waker
I can actually remember playing Wind Waker. Playing Twilight Princess is just a blur to me. I remember hating the wolf sections and the city area was garbage. TP's unveiling at E3 was a hell of a lot more exciting than the actual game.
It bugs me when I see people singing the praises of Snowpeak, aside from the setting being a bit different there was nothing special about it. At one point during that dungeon there is a puzzle that could literally be solved by Link carrying an item through a door into the other room, but no, he has to put it down before walking through - at that point I realised that the formula had gone stale.TP's get too much praise for silly, pointless things like "it's not a temple, it's an overly convoluted house! Wow!"
Nah, I finished replaying it a short time ago. The Wind Temple is the worst "final" dungeon in any Zelda game, tedious and boring without any real challenge.Wind Waker is a joy to look at; Twilight Princess constantly tricks you into thinking your dog kicked mud all over your TV.
WW is an adventure that feels very personal; TP is an obligation to people you barely know or care about.
WW's dungeons are far more memorable and fun than their reputation would have you believe; TP's get too much praise for silly, pointless things like "it's not a temple, it's an overly convoluted house! Wow!"
WW's Gannondorf actually exists and is, for once, threatening and cool; TP's is an afterthought. WW's final fight against him is an awesome-looking thrill from start to climactic end; TP's is a rehash of an earlier boss.
...And there's really no point of comparison to WW for this one, but one can't not mention that TP's wolf segments, especially the tear-gathering sections, are absolutely anti-fun, pacing-killing trash. Plus the snowboarding, on-rails flying bit, mandatory fishing... All kinds of weird, sharp turns that add little.
I'm not sure there's anything TP does better, honestly... Well, actually, the double clawshots are pretty cool, though far too limited. But cooler than WW's hookshot, I suppose. So that's something.
TP's get too much praise for silly, pointless things like "it's not a temple, it's an overly convoluted house! Wow!"
I have finished Wind Waker, Twilight Princess and Skyward Sword. They are all fantastic games. I absolutely fell in love with the characters and story of Skyward Sword, other than the intense hand-holding it's hard for me to grasp why people seem to dislike it so much.
Is genuinely hard for me to pick a favourite.
It bugs me when I see people singing the praises of Snowpeak, aside from the setting being a bit different there was nothing special about it. At one point during that dungeon there is a puzzle that could literally be solved by Link carrying an item through a door into the other room, but no, he has to put it down before walking through - at that point I realised that the formula had gone stale.
It bugs me when I see people singing the praises of Snowpeak, aside from the setting being a bit different there was nothing special about it. At one point during that dungeon there is a puzzle that could literally be solved by Link carrying an item through a door into the other room, but no, he has to put it down before walking through - at that point I realised that the formula had gone stale.
Holy friggen sweet jesus I'm nearly done with Snowpeak and this game has been consistently better than Wind Waker in almost every way. I can understand people not liking Skyward Sword for whatever technical reason, but Twilight Princess is simply better in the same mold that Wind Waker uses.
-Better dungeons
-Better bosses
-More rewarding exploration
-INFINITELY better items
I've dropped wind waker multiple times but Twilight Princess still has me hooked. What do people see in WW?
People says Twilight Princess is all brown and yet the opening it pretty green, the twilight realm is full of purples, Lake Hylia is lovely and blue. It's obviously not as colourful as Wind Waker, but it's not like to was sapped of all colour.
That's some racist stuff brahI agree I'd rather play as Real Link than some Toon.
Both are better than BOTW
True. Breath of the Wild was such a disappointment and not at all what I wanted out of a Zelda game. The "dungeons" were laughable.
Breath of the Wild resembles Skyrim, but with a Zelda skin. Everything I loved about Zelda suffered when they chose to make Breath of the Wild an open world game. They followed the open world formula too closely and completely ignored what made Zelda so great. The game feels so uninspired. If you take away Link and Zelda, then Breath of the Wild is hardly even a Zelda game anymore.