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Mass Effect: Andromeda | Review Thread

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IHaveIce

Banned
Breath of the Wild's frame rate dips to 20 on regular occasions on the Switch. Everything is subjective.

We know next to nothing about the development ATM, as something has clearly gone wrong somewhere.

I hope we'll find out via leaks/journalism.
That should also affect Zelda's scores.
I can't trust review outlets for a long time now, the scores they give are always way too high.

The Last Guardian was another case of a technological mess but still geting 9/10.
 
D

Deleted member 752119

Unconfirmed Member
Amazon with prime gives you a discount up to two weeks after release.

I still don't think it's worth it. Especially with pricing over time collapsing lately.

Agree, but to clarify the Best Buy Visa checkout deal is an extra discount on top of the 20% off with GCU (and that's good for all new games, not just first 2 weeks like Amazon Prime).

I've not used Visa Checkout myself yet, but from what others have posted between GCU and it new games are like $38 when the checkout deal is available.

But still, so many games drop to $40 Ina month or two and are then $32 plus tax with GCU so waiting is usually wise.

ME:A I have preloaded on PS4 Pro. I had PSN credit from X-mas gifts so I took the chance on it, being a huge fan of the trilogy. Looks like I'll be a little disappointed with it from all I've read,but I should still enjoy it as I don't have super high standards for games, movies etc. compared to the vocal minority on here that seems to hate everything. As long as I can escape from reality in another galaxy for a few hours at a time, have fun with he combat and characters, I can overlook technical jank and occasional bad writing.
 

MAX PAYMENT

Member
Is this game really the hill some people want to die on.

Mass-Effect-Andromeda-pas-de-patch-day-one-pour-corriger-lanimation-animation.gif

Mass Age: Inquisition.




God damn it.
 
Breath of the Wild's frame rate dips to 20 on regular occasions on the Switch. Everything is subjective.

We know next to nothing about the development ATM, as something has clearly gone wrong somewhere.

I hope we'll find out via leaks/journalism.

Low framerate is very different from the kind of bugs Andromeda seems to have.
 

Melchiah

Member
I don't get "Preorder culture" personally. This isn't 1998 where EB Games would get 15 copies of a game from poor retail channels. There's.literally no reason to preorder a game unless it's a slam dunk sure thing you want. We don't buy release night tickets months in advance for any movie we have a inkling to see, and there's some actual scarcity there since theaters are finite physical locations. Why do for games?

I pre-order for content and convenience; retail special editions, which come with soundtrack, art booklet, and/or steelbook, or digital ones for having them preloaded and ready to play at midnight on release. There's no reason not to, if I'm sure it's my kind of game, since in Finland you don't have to pay deposits for retail pre-order, and you have a week after release to decide if you want to actually buy it. That's a plenty of time to see what the reviews say.
 
As someone who has never played the first three games outside of ME3's multiplayer, will it still be worth renting ME:A for that aspect alone?

Yeah, can someone who isn't lazy like me pull some review quotes about the multiplayer? It's pretty clear that the writing, characters, animations, etc. are bad, but what about that sweet sweet horde mode? Will that be worth buying for $15 later this year?
 

bigol

Member
The all-options-are-good thing shouldn't really surprise anyone anymore, it sucks but so many games do it now because the overwhelming majority of people pick the good options so it's not worth the extra work.

The Witcher 3 is the exception and that is one of the reasons why it's still the best open world rpg. We shouldn't accept it as an inevitable trend, but aim for the Witcher 3 quality.
 
So I can get past janky animations, some minor non-game-breaking technical issues and even some bad voice acting, but the writing and narrative - which are what I play Bioware games for - better be good to excellent. If that turns out to be mediocre or just plain average, which it sounds like Andromeda is, than I'm not going to pick it up until later because I just don't have time for that in my life right now, especially when I haven't gotten to games like Horizon yet. Maybe I'll be pleasantly surprised, but it sounds like Mass Effect: Inquistion, which is the opposite of what I want. I really think Bioware lost a lot of its magic after being bought out by EA. Andromeda feels more like a "product" released to meet shareholders earnings expectations rather than a game filled with artistic endeavors so to speak. It's probably no where near as bad as people will/are making it out to be, but I doubt if it will live up to the prior trilogy. Let's just hope CD Projekt doesn't get bought out. No offense of course to the bioware team. I'm sure they sunk their life into this project. But also fuck side filler content fetch quest bullshit.
 
I knew what I was getting myself into from the early previews and impression of the EA early access thread. I am a big mass effect fan so the negative reviews won't stop from enjoying it. It's just too bad that they didn't make the best game they could. They have no excuses. ME3 had a very tight developing schedule, but EA gave bioware 5 years to make this game. It should have been extremely polished.
 

Alienfan

Member
Outlets that gave this game a 9/10 should explain how they do not focus bugs in their reviews. Disgusting.

Yakuza has terrible animations and little variety, Horizon Zero Dawn has broken cheeseable stealth, Zelda plays at a subpar 30fps. Each reviewer has different things that will drag down the score.
 

marrec

Banned
I don't know DAI gets so much shit. The MMO quests are bad yes but other than that I was fine with it?

It gave me 60ish hours of enjoyment, but the last 10 or so were pretty rough. Mission design and world need a few tweaks and it could be a legit great game. The best part (besides the side content) was the world wasn't "open". I hate open world games.
 

inky

Member
About where I expected. People thinking it was going to be like a 90+ game were really ignoring pretty evident stuff.
 

Gurish

Member
Pretty pathetic performance for a five year development cycle.

The Dragon Age team managed an 89 Metacritic and 134 Game of the Year awards (101 critic, 33 reader) with a 3.5 year development cycle, cross-gen limitations, and having to build out all the RPG functionality for the engine. They even spent a non-trivial amount of their cycle on a canceled Dragon Age 2 expansion pack, and had a much worse base to work from.

Mass Effect: Andromeda on the other hand follows up three 90+ games with what will be in the bottom 25-30% of $60 games by Metacritic score this year, and assuredly getting zero (or at least very close to zero) Game of the Year awards, despite having 1.5 more years for development and all the groundwork the Dragon Age and original Mass Effect teams laid for them.

Let's be honest here for a moment though, DA:I came out at the beginning of the gen in one of the worst years in gaming, critics and players were STARVING for any decent game to play so you can understand how it got such scores and awards, today the RPG climate is very different, some true classics came out since, the standards are absurdly high, critics are much more demanding and tough, you really can't compare between the two.

I will bet that if DA:I would come out today it would get 70+ MC as well.
 

Ryzaki009

Member
Yeah, I loved it as well. The game did rather well and thankfully we another another Dragon Age to look forward to by the same team.

Thankfully. I just feel so confused when people talk about its characters and plot being awful. I'm just like "I don't feel that way at all."

Meanwhile I was always so so on the ME series. I always felt DA was better (even DA2).

I wish BW would go back to linear character focusted stories tho. That's what they're best at.
 

Catvoca

Banned
After the biggest impact that the original trilogy was for the industry. Can we say that Andromeda can join the list of failed titles of a franchise?

Crash Bandicoot The Wrath of Cortex
Sonic 2006
Gears of War Judgement
Banjo & Kazooie: Nuts & Bolts
God of War Ascension
Metal Gear Solid 4

I'm so sad for the fans that waited for a Resident Evil 4.

Nuts and Bolts is better than any other Banjo Kazooie game
 

Saladinoo

Member
I'm disappointed, but that's because ME2 is one of my favourite games of all time, it had a lot to live up to, but I was expecting 9's as for the original trilogy. After 5 years it's a bit of a sting.

I assume with these reviews the game will drop in price fairly soon so I'll probably pick it up then.
 

IHaveIce

Banned
Yakuza has terrible animations and little variety, Horizon Zero Dawn has cheeseable stealth, Zelda plays at a subpar 30fps. Each reviewer has different things that will drag down the score.
I think technological issues should be out of their personal opinion and drag a score down.
I also mean that the average score nowadays is too high.
 

nOoblet16

Member
Pretty pathetic performance for a five year development cycle.

The Dragon Age team managed an 89 Metacritic and 134 Game of the Year awards (101 critic, 33 reader) with a 3.5 year development cycle, cross-gen limitations, and having to build out all the RPG functionality for the engine. They even spent a non-trivial amount of their cycle on a canceled Dragon Age 2 expansion pack, and had a much worse base to work from.

Mass Effect: Andromeda on the other hand follows up three 90+ games with what will be in the bottom 25-30% of $60 games by Metacritic score this year, and assuredly getting zero (or at least very close to zero) Game of the Year awards, despite having 1.5 more years for development and all the groundwork the Dragon Age and original Mass Effect teams laid for them.
Inquisition came out in a pretty shitty year and there was barely anything on new consoles. Had it come out a year later in a post Witcher 3 world it would have been trashed.
 
The Romance scenes can't be all "that"...

*sees the Cora romance*

Oh. Animated butts, lewdness everywhere. In an alternate timeline, EA had a facial capture solution that was cheap and efficient enough to give BioWare Naughty Dog level stuff quickly.

BioWare sure know their audience.

I'm almost scared for how they'll animated a Human Turian sex scene

I'm curious as to how I'll feel about the game when I play it fully. From the trial it felt quite evocative of the Trilogy, but moreso of the first game...so when some reviews say it doesn't feel like the Trilogy at all I'm a little "Hmmm...."....but ultimately I am sure I'll enjoy it, but I'll equally be a tad disappointed if by the end I feel like "Oh, that was cool...didn't really do a whole lot new other than keep r34 artists in business for the next 5 years".
 

Ryzaki009

Member
It gave me 60ish hours of enjoyment, but the last 10 or so were pretty rough. Mission design and world need a few tweaks and it could be a legit great game. The best part (besides the side content) was the world wasn't "open". I hate open world games.

BW's endings do tend to be pretty hit or miss.

And yeah I'm getting sick of open world games too because they need certain things to be done right and most devs don't bother so why not just go linear and focus on your strengths? Meh.
 

Metroidvania

People called Romanes they go the house?
So I can get past janky animations, some minor non-game-breaking technical issues and even some bad voice acting, but the writing and narrative - which are what I play Bioware games for - better be good to excellent. If that turns out to be mediocre or just plain average, which it sounds like Andromeda is, than I'm not going to pick it up until later because I just don't have time for that in my life right now, especially when I haven't gotten to games like Horizon yet. Maybe I'll be pleasantly surprised, but it sounds like Mass Effect: Inquistion, which is the opposite of what I want. I really think Bioware lost a lot of its magic after being bought out by EA. Andromeda feels more like a "product" released to meet shareholders earnings expectations rather than a game filled with artistic endeavors so to speak. It's probably no where near as bad as people will/are making it out to be, but I doubt if it will live up to the prior trilogy. Let's just hope CD Projekt doesn't get bought out. No offense of course to the bioware team. I'm sure they sunk their life into this project. But also fuck side filler content fetch quest bullshit.

The writing/narrative are where it becomes make or break for me.

I don't think Bioware lost its 'magic' overall, but I feel (only from reading reviews so far, obviously) that Montreal, in this instance, and for whatever myriad of reasons that exist, either weren't prepared or couldn't make things come together in a satisfactory way for a project of this scale.

The 'EA wanted a thing to sell' is probably at least a part of it.

Yeeep. Meanwhile I'm sitting here changing my region to see if the game is out anywhere!

Earliest is Korea (I think), and that's not until another 40 minutes.
 

Rad-

Member
This doesn't surprise me at all. Masterminds behind Bioware top games left the company. It shows.

While Dragon Age Inquisition was OK, it already showed weak writing and forgettable characters.

Bioware games haven't ever been the most polished pieces of software. If the story and game design was good people could overlook the animation issues.

Plenty of old core developers/writers are still working there. Some left and came back (like ME's original writer). They are just working in different teams. I think their quality drop over the last 6-7 years is purely because they are trying to adapt to EA's demands.
 
The only reason I powered through DA:I was to read journal entries in dilapidated houses :lol

I ain't liked ME since the first one, so I'm just here for the show.

Hehe, I powered through for the environment design. And I also felt that ME1 was the best of the bunch, but I value story in an RPG more than anything else.

I kinda fooled myself in Inquisition with the whole "It's okay, it's cross-gen" excuse. I hate that we're still picking two/three party members to be useful and having the others stand in one spot doing fuck all. I hate that party banter outside of cutscenes is just flapping lips, with zero other animation emphasis - they could at least turn to talk to one another and have body animations that match their mood. I hate that the Bioware story model is so often defined as "linear start with a big set piece moment, multi-choice middle where player collects McGuffin, linear end with a big set piece moment". Just.... GAH! Try branching out a bit, Bioware! At least try and move this party system forwards a bit. The "choose two/three and leave the others doing nothing" thing has been around literally forever, and the party dialogue systems have remained unimproved since the very first Mass Effect introduced the dialogue wheel. Let's start moving forwards again, please.
 

Dargor

Member
He's an influencer on the biggest enthusiast gamers board and on his personal and very successful twitter. Integral to the promotion and hype creation on the game here for a long time. I know it, you know it, Bioware knows it.

I'm sure he's not a paid shill, but how close you have to be with a developer to draw a line between "a fan" and "a marketing tool"? Draw a line, everybody sticks to it, I'm fine with whatever.

Let's make the most of this trainwreck.

No wonder NeoGaf lost so many people that provided good info. Stop trying to take people down. Thats fucked up.
 
Yakuza has terrible animations and little variety, Horizon Zero Dawn has broken cheeseable stealth, Zelda plays at a subpar 30fps. Each reviewer has different things that will drag down the score.

Broken cheesable stealth that only works on a handful of enemies?

Zelda is a unique case. It plays largely fine in handheld mode. If I had to review it, I wouldn't dock it technically.
 

Vooduu

Member
Glad to support a game like Horizon, which while not perfect, was a fantastic purchase and play through.

Can't believe what I'm reading and watching over Andromeda but if it's DA:I 2.0 and then more BS, then I'm out. I could not finish that game even if I wanted to.
 

BouncyFrag

Member
Hahaha true true ;)

Been reading/watching some more positive reviews and they actually seen to like the planets and find enough reason for exploration. It's tempting to just pay those 44 euros and check it out for myself. Especially because I liked quite a bit in that trial.
That's how I see it. Will be playing tonight when it unlocks.
 

Alienfan

Member
After the biggest impact that the original trilogy was for the industry. Can we say that Andromeda can join the list of failed titles of a franchise?

Crash Bandicoot The Wrath of Cortex
Sonic 2006
Gears of War Judgement
Banjo & Kazooie: Nuts & Bolts
God of War Ascension
Metal Gear Solid 4

I'm so sad for the fans that waited for a Resident Evil 4.

Nuts and bolts was easily the best Banjo, and Judgment while not as good as 3 at least tried something new.
 

Servbot24

Banned
I don't know DAI gets so much shit. The MMO quests are bad yes but other than that I was fine with it?

For me it just has no identity. When you try to blend every paint color you get a grey sludge. That's what DA:I was, it didn't know what it wanted to be, so everything it did it did with mediocrity.
 

Admodieus

Member
I think people are missing the point. The first Mass Effect wasn't the smoothest game, from the UI, loading times masked in elevators, and really big, boring worlds to drive the Mako around on. But many (including me) were able to look past those issues because the promise was so great - a big sci-fi space opera with some great characters and a plot that really picked up in the last third of the game, culminating in a super satisfying finale.

When you don't have that kind of writing, those characters, that plot that engages you...the other issues become so much more difficult to ignore.
 

Interfectum

Member
That should also affect Zelda's scores.
I can't trust review outlets for a long time now, the scores they give are always way too high.

Eh, besides some weird framerate stuff Zelda has been one of the most, if not the most, jank free open world games I've ever played. Even with all the crazy physics stuff and massive world I've not run into a single bug or floating rock or NPC stuck on a roof, etc.
 
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