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Anyone else dislikes Nintendo's current love for washed out color schemes?

38121ad2-e854-4447-a18b-22651beacf83.jpg


washed out majestic mountain.

This post pretty much sums up my thoughts on complaints about haziness in Zelda. Dunno how many people have looked out at big landscapes over a huge distance IRL, but you can't see everything with crystal clarity. BotW does a pretty spot on job simulating what these landscapes would look like to the human eye (aside from the plenty of other points made ITT about it as an artistic choice). Having the contrast cranked up to a million makes the world look strange and doesn't work for BotW's world I think.
 
BotW clearly has, generally-speaking, a less contrasty image than many/most games. I think that during actual gameplay it a) isn't overbearing, and b) works to *really* highlight when they decide to go heavy on the contrast. The shrine hidden in
the dark forest
, Guardian lasers (and the glowing bits of the Guardians themselves), the towers, etc... all of them serve to cut through the low-contrast stuff and catch the eye.
 

MTC100

Banned
Also compare BotW to a game like Firewatch that has a comparable artstyle(if anything can compare to the one BotW got):

tumblr_nw48hrdLfp1sikueao2_1280.jpg


newscreen6.jpg


This type of haze is used to give the artstyle more character and I think both games did that pretty well.

Not to endorse this image but I think it makes a clear poin that any minor adjustments done to screenshots can be done through TV menus to a much greater extent.

Of course it can, my TV is also my monitor and I like having it on neutral color settings because I use it for image editing too and I think the artstyle and choice of colors in Breath of the Wild fits the game perfectly. I wouldn't want it any other way.
 

Mael

Member
If you wanna know how the game is supposed to look I'd advise people to compare their tv settings to their Switch screen and adjust accordingly.
 

Neo_Geo

Banned
Turn on Full RGB mode on Nintendo Switch most modern tv's support that.

Makes the haze more natural and less noticeable. Also improves the colors so it even makes your game more beautiful.

Also make sure to turn it on, on your tv.

There should be no discernable difference using Limited Range on both the Switch and TV or Full Range on both. If you can see and notice a difference, then there is a problem with your setup.
 
In real life you rarely have a crystal clear view. There is almost always some kind of "hazyness", especially in the forest country.

BotW is quite realistic imo, just like many have said.

Haze is thus an artistic choice. Tastes may vary, I personally hate all those Skyrim ENB:s that have too bright colours and crushed blacks and all that. Blergh... But since most of the ENB:s are like that, I think that many of the gaming population like that un-natural look.
 

Neo_Geo

Banned
Also one has to take into account the scale that the game is portraying in relation to how it uses haziness. What takes a couple of minutes of our time for Link to travel to is representing a vast distance, similar to being in a valley and looking at a mountain in the distance.
 

aBarreras

Member
There should be no discernable difference using Limited Range on both the Switch and TV or Full Range on both. If you can see and notice a difference, then there is a problem with your setup.

are you saying that there is not difference between limited and full?
 

Neo_Geo

Banned
are you saying that there is not difference between limited and full?

If you mismatch the settings, there will be a very noticeable difference, but using either limited or full on the Switch with the correct setting on the TV, there will be no noticeable difference.
 
I mean, I, for one, hate how washed out Splatoon and Spla2n are...


It's called artistic choice, OP. Not every Nintendo game is "washed out".
 

Trilobit

Member
I am seeing this trend with Nintendo games where the color schemes are washed out [...] They would look much better with more contrast

I wholeheartedly agree. I was surprised by this last year when pics started popping up from BotW and they lacked that...pop! Also hilarious how all the images in the first page people posted trying to disprove you actually proved your point. They are washed out and lack contrast. A shame considering how Nintendo normally excels in the colour department.
 
I absolutely LOVE the washed out fogesque look of Breath of the Wild.

It's so... aesthetic. I love fog, WAY more games need a TON of fog
 

marc^o^

Nintendo's Pro Bono PR Firm
I absolutely LOVE the washed out fogesque look of Breath of the Wild.

It's so... aesthetic. I love fog, WAY more games need a TON of fog
Weather is dynamic in Zelda. Sometimes there's fog. Sometimes it rains. Sometimes it's sunny and bright. The day/night cycles also change the scenery.

It's constantly changing.
 

TaurezAG

Member
I don't like the haze at all and is one of my primary gripes with BoTW. I liked the original teaser with the vibrant colours and was disappointed when I saw the faded colours later. I get that Nintendo is aiming at a specific artstyle, but they cranked up the haze too much IMO. The region right around the character shouldn't be as hazy as a few hundred meters away if the haze is intended to be atmospheric scattering. Also, if they were going for a Ghibli artstyle, the colours are too light compared to Ghibli art IMO.

Remove the excessive haze, and you can see the Ghibli inspirations. I tried editing many screenshots, and I think this one best shows the difference the excess haze makes.

Original:
Switch - undocked
C6vYhs_VsAAMGWp.jpg

Edited:

This one has an overcast sky so it looks a bit gloomy.

Here's another edit for "popping" colours.

Original:
portable mode switch
vIKi7TX.jpg

Edited:
 

sonto340

Member
Wow such washed out colours, needs more contrast and pop, or maybe people need to adjust their eyeball settings
Video game don't have to look just like real life, and Zelda often looks much more vibrant than real life does. That's what people are saying. We get it. Real life isn't colorful and vibrant. You don't say.
 
Wow such washed out colours, needs more contrast and pop, or maybe people need to adjust their eyeball settings

I don't want to see those mountains until they're too dark to recognize!

Video game don't have to look just like real life, and Zelda often looks much more vibrant than real life does. That's what people are saying. We get it. Real life isn't colorful and vibrant. You don't say.

What are people even saying then? This whole thread is kind of worthless tbh. Op states Nintendo games are hazy. The majority of them are objectively not. Best example is one game (breath of the wild) and even that isn't the case half of the time. What are we supposed to take away from this?
 

JimboJones

Member
I remember Twilight Princess being very washed out looking in certain areas, Zora's domain in particular.

5UFbxty.png


I don't mind it much in Breath of the wild.
 

Timu

Member
it's definitely washed out, and i don't think it particularly helps the visuals, but it's not like it's ugly or anything. i mean this is just a small tweak to levels using a random image and nothing else.

3082292-zelda-breath-of-the-wild-grand-world-1.jpg


nFN8g2v.jpg


i think it looks a lot nicer with more vibrancy and depth.
It would had been cool if the game looked like that 2nd pic.
 

Zero-ELEC

Banned
I don't like the haze at all and is one of my primary gripes with BoTW. I liked the original teaser with the vibrant colours and was disappointed when I saw the faded colours later. I get that Nintendo is aiming at a specific artstyle, but they cranked up the haze too much IMO. The region right around the character shouldn't be as hazy as a few hundred meters away if the haze is intended to be atmospheric scattering. Also, if they were going for a Ghibli artstyle, the colours are too light compared to Ghibli art IMO.

Remove the excessive haze, and you can see the Ghibli inspirations. I tried editing many screenshots, and I think this one best shows the difference the excess haze makes.

Original:


Edited:


This one has an overcast sky so it looks a bit gloomy.

Here's another edit for "popping" colours.

Original:


Edited:

Crushing blacks does not make an image instantly better. You're sacrificing colour range for 'popping' colours.
 

Ansatz

Member
He said, based on images posted here, that it looks 'okay', while Arms "needs work". Odyssey is "washed out".

But "all 1st party Nintendo output" though..

Sounds to me like the difference between how crisp Nintendo 1st party games look in motion on the TV but don't quite translate as well in screenshots. This could explain things given that OP doesn't have a Wii U nor Switch since Nintendo games are famous for not showing off well and can look abit 'washed out' except when you see them running in person.
 

Mael

Member
Video game don't have to look just like real life, and Zelda often looks much more vibrant than real life does. That's what people are saying. We get it. Real life isn't colorful and vibrant. You don't say.

Aerial perspective in art isn't about real life.
It's about aesthetic.
 
Video game don't have to look just like real life, and Zelda often looks much more vibrant than real life does. That's what people are saying. We get it. Real life isn't colorful and vibrant. You don't say.

Yeah, and what other people are saying is that the haze works fine (even well) with the other aesthetic and artistic aspects of the game.
 
I'm concerned how many folks hear are advocating setting RGB limited/full settings to miss match, do people still not know how this all works?

I mean if crushed blacks is an aesthetic you're into then fair enough, each to their own, but I feel so many are making the mistake of thinking this is how a game should look. D :

This guy seems to explain well how RGB on full works with Zelda, I'm no expert, but it may be useful for you

https://www.youtube.com/watch?v=zIiijEKOFtU&list=PLmB8sPfPU8g7eStxcClnGe64vkTYaa37h
 

Neo_Geo

Banned
There should be no obvious visible difference between limited and full RGB if your display device matches the Switch settings correctly.
 

Copper

Member
I think it's something they do with anime too. To prevent seizures and such. They will darken/dull the screen.
 

mlclmtckr

Banned
Also, if they were going for a Ghibli artstyle, the colours are too light compared to Ghibli art IMO.

Remove the excessive haze, and you can see the Ghibli inspirations. I tried editing many screenshots, and I think this one best shows the difference the excess haze makes.

I don't agree. Ghibli movies (and especially mononoke which is probably the biggest influence on botw) have very bright and contrasty characters (like botw's colorful cel-shaded Link and enemies) and then much lower-contrast backgrounds.

 
The game is hardly washed out. Depending on the weather and time of day it can go from subdued to vibrant. The use of color and lighting is beautiful. As for the haze covering distant objects, that is atmospheric effect. If you look at things in the distance, that's how they actually look. It's realistic, though BotW does use the effect aggressively, but the reason why they use it aggressively is probably because the world is super compressed. Things, mindbogglingly, can look both farther away and closer than they actually are, and which is which depends on what the game wants you to be able to notice from a distance. It's both amazing and bizarre that they manage to do that. But the landscape in this game is hugely diverse in its biomes and everything is packed very tightly yet still feels natural as you travel through it and I think the use of atmospheric effects help keep the illusion consistent. But yeah, color, not washed out.
 

pixelation

Member
OP has moved on.

But thank you guys for the gorgeous screenshots. I need to use that function more often.

I haven't moved on, but i am catching up on the thread but the replies are so many that i'll have to generalize.

A) I have seen the BotW pics that have been posted by other users and save a few they could still need more contrast IMHO.

B) I never said this issue only affected Nintendo games (users posting SotC and other game pics) so if it sounded like i implied that then i'm sorry, they too were washed out and i also disliked that aspect of said games.

C) I do not have an "agenda to shitpost anything Nintendo" that is ridiculous i have owned every single Nintendo home console minus the Wii U and the Switch for monetary reasons but i do plan on purchasing a Wii U before they become extinct and the Switch after they work out the kinks.

D) People using the angle of me not having a Wii U/Switch to invalidate my argument. I have relied on YT videos, reviews, pictures... you name it, to judge the visuals of several other games and i have never been misled. It also helps that several other posters (who happen to own the game and system) have experienced what i'm referring to in person.
 

pixelation

Member
OP thread privileges provoked in 3..2..

This really is low, i'll never undestand when other users start trying to "moderate" a forum asking for bannings and what not. Who are you to make such a suggestion?, did my opinion offend you that much?. If a Mod decides to ban me or remove my thread posting privilige then so be it (i don't see a reason why they would but hey, i'm not a Mod). But i very much doubt that they'd do it just because you or any other member suggests it.

I know it's not realistic, but I've always liked the use of color in the Mario Galaxy games. Everything is so vibrant.

RDgaPUR.jpg

And i agree with that.
Yes, someone on reddit posted a comparison by removing the constant fog in Zelda http://m.imgur.com/a/c1PBJ
Modified version looks so much better.
Thanks, that looks much better. Of course if Nintendo themselves had used a similar art direction then we wouldn't have to worry about certain things losing detail or getting black crushed because well, Nintendo would've designed the game with this direction from the get-go.

EDIT: Sorry about the double post.
 
J

Jpop

Unconfirmed Member
This really is low, i'll never undestand when other users start trying to "moderate" a forum asking for bannings and what not. Who are you to make such a suggestion?, did my opinion offend you that much?. If a Mod decides to ban me or remove my thread posting privilige then so be it (i don't see a reason why they would but hey, i'm not a Mod). But i very much doubt that they'd do it just because you or any other member suggests it.



And i agree with that.

Thanks, that looks much better O_O

EDIT: Sorry about the double post.

You've never played the game, and you're selectively picking screenshot to fit your narrative.

It's annoying and you have no standing for your opinions or arguments.
 

pixelation

Member
You've never played the game, and you're selectively picking screenshot to fit your narrative.

It's annoying and you have no standing for your opinions or arguments.

I have already explained, i have judged other games (that i didn't own att) and it never failed me. Add on top of that the fact that other posters have come out and said the same thing about (BotW) and they do own the game. So cool if you want to "invalidate" my opinion... but what about theirs?, you know... the ones who have the game and corroborate my argument?, can you also say that their opinions/arguments have no standing?
 
J

Jpop

Unconfirmed Member
I have already explained, i have judged other games (that i didn't own att) and it never failed me. Add on top of that the fact that other posters have come out and said the same thing about (BotW) and they do own the game. So cool if you want to "invalidate" my opinion... but what about theirs?, you know... the ones who have the game and corroborate my argument?, can you also say that their opinions/arguments have no standing?

They've played the game, you haven't.

Their arguments have veracity, yours don't.

You can't claim BoTW is washed out when you haven't actually played the game. You've formed your opinion and have found evidence to back it up. It's simple confirmation bias.

I can go through your post history selectively quote you and completely misinterpret the essence of who you are. Does that mean my opinion has veracity? No it doesn't, it means I'm full of shit.

Same goes for you.
 

psyfi

Banned
BOTW definitely goes overkill with the bloom sometimes. It makes things look really washed out and fuzzy. It's not a huge issue, but it's not ideal.
 
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