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Technically impressive games with terrible art style

343i's art style is underwhelming compared to Bungie. Sure, visually H4 was great, however the art direction leaved a lot to be desired.
Maybe. I don't know - I always thought H4 had this very modern look. Not for everyone possibly but the amount of brightness in the visuals and abstractness of the forerunners made it stand out for me.
 

Omni

Member
What? Was technically and visually stunning on 360 and on Xbox One can hold up against new games. Probably best looking game in the series.

Have you even looked at Halo 4 recently?

The art direction is all over the place. One of the ugliest games I've ever played. Bland oranges, dull greens... Smudged dirt skyboxes. And that's even before you get to the absolutely atrocious redesigns that 343i included to separate itself from Bungie for no reason

Halo 5 was definitely an improvement however
 

M3d10n

Member
Jett Rocket has fully normal mapped 3D platforming levels at 60fps with stereoscopic 3D running on the 3DS. But the main character looks like it came straight from a cheap kids snack TV ad.

I'd love to see Shin'en tech expertise being used with top grade art assets and direction someday.
 

Goldboy

Member
I don't know about "terrible," but The Order 1886's art direction did nothing for me at all, despite how technically great the game looked.
 

Burbeting

Banned
Twilight Princess. While the game is technically well done (especially hd version), the bland art style has aged it terribly.

Wind Waker has aged much better, in comparison. Skyward Sword will age more gracefully too.
 
As technically accomplished they were, the Marathons were ugly as sin. Especially compared to the cohesive vision in Doom.
That's a very interesting example. I was a huge fan of the Marathon games, but you're right, the art style there was just enough to serve the game (and no more). It was the story, atmosphere, and actual combat that I loved.
 

pixelation

Member
Twilight Princess. While the game is technically well done (especially hd version), the bland art style has aged it terribly.

Wind Waker has aged much better, in comparison. Skyward Sword will age more gracefully too.

I think TTP is the ugliest (official) Zelda game ever.
 
Western C-RPG in general. KOTOR and Dragon Age Origin comes to mind.

Dragon Age Origins was definitely not a technically impressive game, especially with it coming out 2 years after Mass Effect 1.
Dragon Age 2 (for as much as I didn't like it) at least gave the game a more distinctive art-style, but again, it wasn't technically impressive.
 

Oersted

Member
Anything Shinen tbh

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The exception of the rule. Granted, a bit cheated cause its a license game, but still.
 
Hard to say. Most technically impressive titles also have the luxury of devs employing competent artists able to craft a coherent art direction that, while not always appealing to everyone, captures the intended look/feel rather well. I wouldn't call that "terrible," rather, not to my taste. I'm struggling to think of an example that was poorly executed. It's likely I've just avoided the more obvious cases.
 

orborborb

Member
Doom, Quake 2, Everquest, World of Warcraft, The Witcher 3, and Horizon Zero Dawn

Disagree about Marathon (well except for the alien spacecraft textures in Durandal) and Crysis 2 (it looked great before they patched in a bunch of ugly contrast and saturation boosting postprocessing)
 

SolVanderlyn

Thanos acquires the fully powered Infinity Gauntlet in The Avengers: Infinity War, but loses when all the superheroes team up together to stop him.
Gonna have to echo Twilight Princess. Looked really good for a Gamecube/Early Wii game, went for pseudo-realism and aged terribly because of it. The NPC designs look hideous and Link's outfit looks even goofier than usual.

If they went for a more realistic approach again I think it'd look a lot better, but the art style in TP was bland at best and ugly at worst.

I like TP by the way
 
GTA IV. The stuff they were doing with tech back then was impressive, but it just looks plain ugly.

This is a good choice.

Borderlands
....sorry, guys. Celshaded art doesn't click for me when I think of a fps game.

Borderlands isn't really technically impressive.

Also, if you don't like how the finished game looked, you should have seen it before.

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The exception of the rule. Granted, a bit cheated cause its a license game, but still.

tenor.gif
 
So many games on PS3 and Xbox 360 using Unreal Engine 3 are ugly as hell due their terrible art style. It was technically a good engine but dear good many of the core assets of games using it are so ugly. Unreal Tournament 3 is another good example.
 
Doom, Quake 2, Everquest, World of Warcraft, The Witcher 3, and Horizon Zero Dawn

Disagree about Marathon (well except for the alien spacecraft textures in Durandal) and Crysis 2 (it looked great before they patched in a bunch of ugly contrast and saturation boosting postprocessing)

wtf? Those are all like my favorites of games back in the days rofl. :( Including Witcher 3 now, don't have ps3 to experience Horizon but since it's on the list, feels like I'd like that game. I just don't see a pattern between all of them to see how they're bad. :(
 

@MUWANdo

Banned
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First thing to come to mind for some reason is Flink on the Mega Drive. I always thought this game looked really amazing graphically but the style is hideous. The game is also not good.

If this is your standard for ugly then don't ever play another European-made platformer because the general standard is way, way lower.
 
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