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Valkyria Revolution launches June 27 on PS4/Vita

Ridley327

Member
IMO at this point a rejection of Azure Revolution and the super cheap Action-JRPG direction the IP is heading is still more likely to result in a proper Valk. Chronicles game coming out than supporting this turd would be. All we would get is Azure Revolution 2 methinks, it's Sega Japan after all. The last thing we likely want is to embolden them in their thick headed 'let's chase the current flavor of the month' aproach they've been pursuing since and including Valkyria Chronicles 2.
So basically, this got the Shining Force treatment.
 

Szadek

Member
While the timing for a spin-off is pretty bad (but still muhc better the last metroid game), I was whilling to give this game a chance, but so far nobody seems to like it.

Hardly seems like the game ever had much of a chance to begin with. Everything just seems so low budget.
 

Nyoro SF

Member
I noticed they did not mention the DLC at all.

If they have any hope for trying to eke some goodwill back after the release in Japan, the DLC should be included in the Western version for free.
 
The impressions are not good based on the imports but I need to at least try a demo of some kind to see and feel for myself. I will probably pass on this though.
 

Ridley327

Member
I noticed they did not mention the DLC at all.

If they have any hope for trying to eke some goodwill back after the release in Japan, the DLC should be included in the Western version for free.

If the game is as bad as they say it is, what good would it be to give you more of it, even for free?
 

BiggNife

Member
Considering every impression post from the import thread is that this game is a dumpster fire, I think I'll pass. Kind of surprised theyre even going through with localizing it after all of the bad press.
 

EmiPrime

Member
So basically, this got the Shining Force treatment.

Pretty much.

They stripped VC1 of everything that made it special and made it another shitty, no depth Japanese action RPG with never ending, boring cut-scenes chained one after the other and female characters with creepy doll faces.
 

Vashzaron

Member
I'd be annoyed at not even having a PC version planned after the success of the VC release there, yet there is a XB1 version but considering the impressions about this game...
1x.png
 

Clive

Member
Is there any official PR mentioning the Xbox One version launching on that date? I know Kotaku's article does but their only named source is the PS Blog, which for obvious reasons doesn't mention the Xbox version. Can't find either version to pre-order yet for that matter either. I know it's coming, I'm just asking for an official confirmation on the date.
 
They also have Atlus, who ended up basically becoming their western branch, but I'm starting to fear that covering for them is going to eat into what they could do. Though getting the Yakuza games may be worth it, and I did like 7th Dragon III (which is the kind of thing they'd have gone for, at least in the past.)

Basically there is three, mostly independent branches at Sega right now owned by the mother company SEGA Sammy:
Sega Japan with all the Japan developed Sega games and their boneheaded decisions, including bad porting decisions, favoritism for suicidal XBONE ports rather than PC ports (Japanese games sell very well on Steam, that's why everyone else and his dog is now porting their Japanese games there no matter how niche they are... except for Sega, even after the massive financial success of the PC port of Valkyria Chronicles 1) or ruining IPs such as Valkyria Chronicles by chasing "easy profit" and trying to go for the current flavor of the month/Otaku dollars

Sega Europe which is basically the PC game development branch of the company. All they do is take care of the studios developing games in Europe and the US, mostly for PC (e.g. Relic Entertainment with Dawn of War and Creative Assembly with Total War and the now dead Alien Isolation). They ironically don't even have any publishing capabilities for Europe, so distribution in Europe for games e.g. from ATLUS is outsourced to Deep Silver.

ATLUS: Pretty much the same old Atlus we had before Sega picked them up, they can pretty much do whatever they want with little outside interference. The only significant change is that Atlus US, the English language localization and US distribution branch was merged with Sega US, but de facto the Atlus branch basically replaced them for US distribution of Sega games and particularly localization AFAIR. As you said, Atlus US is now basically the American branch of Sega in it's entirety (at least for distribution).

https://www.youtube.com/watch?v=Ku1XhiBmU6w&t=11m25s

Here is a great example of the poor cutscenes in this game. Not just the animation but the direction of the cutscenes in general is almost non-existent.

This is at the 10minute mark in the game and the part linked doesn't have spoilers. The game is fucking atrocious. It's even worse that the first thing in this game is a 16minute cutscene... argggggggggg.
Jesus christ, that's basically liveless dolls interacting with each other, even marionettes have more gestures at their disposal. Compared to this, Mass Effect Andromeda is master class in animation and facial expression.
 

Nyoro SF

Member
If the game is as bad as they say it is, what good would it be to give you more of it, even for free?

Not a bad logic point, but this is more to me trying to help Sega prevent their reputation from sliding farther down than it already is. Maybe eke out some goodwill even if you can't salvage the game.
 

sibarraz

Banned
Codename: STEAM was the game Valkyria fans would want but nobody bought it.



Atlus is localizing this, not Sega. Puyo Pop Vita came out before Atlus took over the localization duties of Sega, so it might be out of their reach. But you can be sure that Atlus will localize almost everything Sega make from now on.

Are sega and atlus usa working as separate entities?

Like, why for atlus is more easy to localize a game than sega? or why is in their interest to localize even the c tier games from sega? or the main ones like yakuza? I don't even know who is publishing the late sega games
 

tsoul

Neo Member
Stopped playing the Japanese version after about 1 hour. The cutscenes were so long with basically zero character animation. Possibly the stiffest cutscenes I have ever seen. Combat was pretty garbage too.

Not even expecting a 65 on metacritic for this.

Dammit, was hoping for a nice 'anime' style CGI game after passing on Nights of Azure.
Time to hop over to GranBlue Fantasy
 
Since there's no way Atlus would allow parity between regions, us EU folks won't be getting the pin, just the 12 track OST :p.

I really, REALLY hope that Atlus didn't spend too many resources on localizing this. Like, Kusoge top to bottom from everything I hear.

The Bureau: Valkyria Declassified at best, Valkyria '06 at worst.

Atlus is localizing this, not Sega. Puyo Pop Vita came out before Atlus took over the localization duties of Sega, so it might be out of their reach. But you can be sure that Atlus will localize almost everything Sega make from now on.

No this is simply false. Atlus has nothing to do with this game. They didn't localize it, publish it, or develop it. They have no involvement just like the original Valkyria Chronicles. This is all Sega so you need to give credit where credit is due.

http://blog.us.playstation.com/2017/03/27/valkyria-revolution-deploys-to-the-americas-on-june-27/
 
Dammit, was hoping for a nice 'anime' style CGI game after passing on Nights of Azure.
Time to hop over to GranBlue Fantasy

Well uh, there is the rumor of a remake of Valkyria 3 based off Media Vision having openings for "Senjou RPG Remake for PS4", which is fairly easy to interpret as SENJOU no Varukaria 3.

Only problem. Same studio that made this.
 

MTC100

Banned
So wait... this isn't from the Valkyria Chronicles team then? Damn! And I already was feeling bad for selling my Vita after reading about this and even thought about buying a PS4 for this.

That's really sad to hear, Valkyria Chronicles was one of my all time favorite RPGs, for its story and interesting gameplay.
 

Takao

Banned
Atlus is localizing this, not Sega. Puyo Pop Vita came out before Atlus took over the localization duties of Sega, so it might be out of their reach. But you can be sure that Atlus will localize almost everything Sega make from now on.

I don't think the Sega/Atlus changeover has anything to do with PPT on Vita. Even in Asia, it's usually just the PS4 version that got released outside of Japan. Apparently, the PS4/XB1/Switch builds use a revised ruleset vs. the PS3/PSV/3DS/Wii U ones. That's probably why Sega isn't touching those.

Really, the headscratcher is why the Xbox One version is Japan-only.
 

Strings

Member
Fair warning, the game is absolutely godawful. Can read what a bunch of us thought over in the import OT.

So wait... this isn't from the Valkyria Chronicles team then? Damn! And I already was feeling bad for selling my Vita after reading about this and even thought about buying a PS4 for this.

That's really sad to hear, Valkyria Chronicles was one of my all time favorite RPGs, for its story and interesting gameplay.

It's from the director of 2 and 3, alongside the studio that made 3.

3 was actually a great game! But yeah, this one is just a clusterfuck of poor decisions.
 

Ridley327

Member
Media Vision was also behind the Tony Taka Shining games IIRC, so the comparison is apt.

Let's just hope Valkyria doesn't continue down the same path.



Vanagrand :p

Ouch. I guess between Wild Arms projects, Media Vision has carved out a nice partnership with Sega for franchises that they have no clue what to do with and even less money to give to them.
 
Two weeks before FFXII.HD.... gives me enough time to finish it.

I'm sorry but I don't believe ALL the bad things I've been hearing about the game because it has been getting A LOT of hate even before it hit Japan.

Maybe because It's not the Valkyria game the fans wants and because it's totally different?

Anyway till the reviews convince me that the game is REALLY bad and awful... it's in my to buy list.
 

Strings

Member
Two weeks before FFXII.HD.... gives me enough time to finish it.

I'm sorry but I don't believe ALL the bad things I've been hearing about the game because it has been getting A LOT of hate even before it hit Japan.

Maybe because It's not the Valkyria game the fans wants and because it's totally different?

Anyway till the reviews convince me that the game is REALLY bad and awful... it's in my to buy list.

You can literally read anything anyone has said in this thread: http://www.neogaf.com/forum/showthread.php?t=1335273&page=4

A bunch of us tried really hard to like it!
 

Kyoufu

Member
Two weeks before FFXII.HD.... gives me enough time to finish it.

I'm sorry but I don't believe ALL the bad things I've been hearing about the game because it has been getting A LOT of hate even before it hit Japan.

Maybe because It's not the Valkyria game the fans wants and because it's totally different?

Anyway till the reviews convince me that the game is REALLY bad and awful... it's in my to buy list.

You're right. Import impressions from people who paid money to play it are fake news.
 

Oreiller

Member
Two weeks before FFXII.HD.... gives me enough time to finish it.

I'm sorry but I don't believe ALL the bad things I've been hearing about the game because it has been getting A LOT of hate even before it hit Japan.

Maybe because It's not the Valkyria game the fans wants and because it's totally different?

Anyway till the reviews convince me that the game is REALLY bad and awful... it's in my to buy list.
Or, you know, you could just try the last japanese demo, which is basically the prologue of the game. You really don't need to understand the language to realize how garbage the game feels.
 
Well, I've set some space on my memory card aside for it and I'm still gonna buy it. Mostly for Media Vision. I'm not expecting much, but I'm still gonna play it!

Gutted we weren't able to get physical Vita though. I guess all hope died once John Hardin left Atlus. I suppose getting a limited run of those Vanagand editions on the console was going to be his hail mary.
 

Saphirax

Member
?

I don't get what you're trying to show me here.

Yakuza has always been published and distributed by Sega. Even well before Sega bought Atlus. Atlus has nothing to do with it.

Uh, yes they do. Atlus helped and is helping with Yakuza localizations, at least starting from Y0. Same thing with VR. It's even on their website.

http://atlus.com/sales/yakuza0.php

Also:

http://michibiku.com/interview-localizing-yakuza-scott-strichart/

For Yakuza 0, what was that localization like? Was it a big team effort? How were duties split?

For Yakuza 0, this was the first time that Atlus was going to be handling some of that localization.
 

Aki-at

Member
Not interested in the game but the packaging seems nice... nah I don't think I'm going to depart with my cash.

Being brutally honest, SEGA are an incompetent company these days. Outside of the Yakuza team and their Western PC games, they release mostly shit. There is very little talent left at the company.

This is really far from the truth.

I agree that we don't get many great games from them simply because they had this issue of letting their decent titles waste away in Japan but there's still a lot of talent left at Sega. Games like 7th Dragon, Puyo Puyo, Miku or even AM2s Soul Reverse aren't shit/look like shit.

The reason the Valkyria series collapsed isn't due to lack of talent but the unfortunate failure of the original and trying to negate any further financial risks with the sequels.
 

Aki-at

Member
So basically, this got the Shining Force treatment.

It's best to keep in mind the original people behind Shining left Sega whilst the people behind Valkyria are still at Sega and pushing for a sequel.

The unfortunate truth is if they waited until after the PC port released and came back to the management with the want to make a sequel to the main series they'd probably have gotten the go ahead for a Chronicles 4. Timing was just off unfortunately.
 

Nyoro SF

Member
Well, I've set some space on my memory card aside for it and I'm still gonna buy it. Mostly for Media Vision. I'm not expecting much, but I'm still gonna play it!

Gutted we weren't able to get physical Vita though. I guess all hope died once John Hardin left Atlus. I suppose getting a limited run of those Vanagand editions on the console was going to be his hail mary.

I won't tell people how to spend their money, but I will say that purchasing a game based on the company name is misguided.

I would take the opinions that people posted seriously, since people that dropped the rather expensive cash for this game in Japan really have no reason to lie to you. Japanese gamers especially were angry.
 

TimmiT

Member
Being brutally honest, SEGA are an incompetent company these days. Outside of the Yakuza team and their Western PC games, they release mostly shit. There is very little talent left at the company.

There's also the Hatsune Miku games, the Puyo Puyo games, and Sonic Mania. Maybe not all of their games interest you, but they do release more good games than bad ones as of late. Just sadly outside of Sonic and Yakuza most of them aren't much like the games they used to put out.

No this is simply false. Atlus has nothing to do with this game. They didn't localize it, publish it, or develop it. They have no involvement just like the original Valkyria Chronicles. This is all Sega so you need to give credit where credit is due.

http://blog.us.playstation.com/2017/03/27/valkyria-revolution-deploys-to-the-americas-on-june-27/

Atlus USA does help out with the localization of Sega games now:
Sega notes that since Atlus U.S.A. integrated with Sega of America, Atlus expertise has allowed it to localize popular Japanese titles in the west, including Yakuza and Hatsune Miku games.
http://gematsu.com/2016/03/sega-america-finalizes-acquisition-atlus-usa

A good recent example of this is Yakuza 0, for which Atlus USA did a second take on the localization after Sega outsourced it to Inbound. I don't think it's been confirmed that they're involved with Valkyria Revolution's localization, but it's pretty likely they are.
 
Uh, yes they do. Atlus helped and is helping with Yakuza localizations, at least starting from Y0. Same thing with VR. It's even on their website.

http://atlus.com/sales/yakuza0.php

Also:

http://michibiku.com/interview-localizing-yakuza-scott-strichart/

The second link is pretty definitive about Atlus's involvement with Yakuza 0, but it's worth noting that the first link is only really an indication that Atlus is DISTRIBUTING Yakuza 0. I'm 99.9999999% sure that Atlus has nothing to do with the localization for DanganRonpa V3 or Disgaea 5, for example, and they're listed on Atlus's sales site alongside most of NISA's 2017 releases.

Back to Valkyria Revolution: I kind of want to play this game just to see how bad it is, but that by no means is a reason to buy it anywhere near full price. If that Valkyria Chronicles 3 remaster rumour is true, though, I would definitely be excited for a possible localization of that!
 

Necron

Member
My excitement turned into disappointment pretty quickly after reading the impressions and comments.

This is not the Valkyria we asked for, SEGA.
 
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