• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Who else is dying to play Crucible in Destiny 2?

m4st4

Member
Not yet 'dying' but definitely eager to go back to one of my favorite current gen games. Spent around 300+ hours in Destiny and that's A LOT in my case, never went above 100, even with RPGs. I'd probably hit 500 with latest expansion but my buddy left the game so I did too.
 
Isn't that part of PPV though? Just because it's not gunplay doesn't mean it doesn't exist.

Fact of the matter is, if a Warlock lightning's you from behind or a super small room you're pretty much dead. The game isn't just some hardcore shooter.

It still has its share of BS that's put in there for casuals to enjoy.

It does, but I wasn't discussing that and no one referenced it. In any case, I'm not going to go off with you on your little tangent about how if you're in a specific situation and type of room and not looking at your radar or environment, you may die from X random situation. Sometimes something kills you and sometimes, you outplay the situation.
 

Tagyhag

Member
I feel like they could probably come up with some mechanics around supers that make them feel a bit more fair and a little less cheap. If they were like a power weapon, that had to be acquired, for example, so that you at least felt at fault for allowing the enemy to get them.

Yeah that makes much more sense. I think they handle the power weapons pretty nicely. Would be good if they used the same system for your supers.

It does, but I wasn't discussing that and no one referenced it. In any case, I'm not going to go off with you on your little tangent about how if you're in a specific situation and type of room and not looking at your radar or environment, you may die from X random situation.

Whatever makes you happy. You can continue to believe that the MP's 100% skill based and no BS ever happens. :p
 

Mephala

Member
I'd like to say I'm hella hyped for D2 for the PVE co-op content. Despite its issues, Destiny has been one of the absolute best co-op experiences of all time (especially if you get as far as raiding with a good group).

I'm almost 100% certain they'll fuck up the pvp again, though. :/

I'm 100% certain they'll fuck up pve in some regards too but if the movement, gunplay and loot is still present then I'll sign up and throw hours into it.
 

SgtCobra

Member
RE TTK: The game's character movement and current average TTK don't go hand in hand at all. You have Titans skating through the whole map and Hunters bunnyhopping everytime they see something which they consider a threat.
Try using an auto rifle at someone who just runs away and gets out the way of the confrontation with you, most of the time you'll not be able to kill that player and then someone else will try to kill you as you were way too busy trying to run behind some fleeing player as your weapon couldn't do it's work in time. This is also one of the things I hate about PvP.
 

Floex

Member
God no. D1 Crucible was by far the worst thing about Destiny, an unbalanced mess. That's not to say I want to to fail, far from it, but they have a a lot of work ahead of them to compete in the current market of competitive MP.
 
I hope the Crucible or whatever PVP they have is completely different than Destiny 1. I don't know what that would be but PVP can be more than just Control or Deathmatch.
 
Yeah that makes much more sense. I think they handle the power weapons pretty nicely. Would be good if they used the same system for your supers.



Whatever makes you happy. You can continue to believe that the MP's 100% skill based and no BS ever happens. :p

I never said it was 100% anything. I'm not going to go on a trip with you on every personal problem you've had in your gameplay to discuss it though.
 
You know what makes The Crucible, the same thing people whined about in the beginning. Everyone wanted the corny halo type announcer "killtacular" and all that nonsense. But nah we got Lennie James/Lord Shax.

He has some of the best lines in the game.

Blow a guardians head off and he'll say something random like "you two had an argument.....You won". He gets hyped in his own ways and sometimes he can't even believe his eyes!
.
https://m.youtube.com/watch?v=L6V0AmKbmAA

https://m.youtube.com/watch?v=-BNIfvipuKI


It's a broken mess, and I can't fathom why anyone would play it for anything other than experience and loot.
Because it's fun?
 

GlamFM

Banned
Thought about it some more.

I actually think the TTK is fine - in some cases.

Hand Cannon TTK - fine.

Sniper TTK - fine.

Assault Rifle TTK - ass.

Scout TTK - ridiculous.

So yeah, I guess I want an entirely different balance.
 

Zakalwe

Banned
Thought about it some more.

I actually think the TTK is fine - in some cases.

Hand Cannon TTK - fine.

Sniper TTK - fine.

Assault Rifle TTK - ass.

Scout TTK - ridiculous.

So yeah, I guess I want an entirely different balance.

I don't remember what it was like when Assault Rifles were the go to, was that ever the case in Destiny?

If so, how did it effect the overall feel/balance of pvp?
 
I don't think assault rifles were ever good

The only exception was one near launch that I'm blanking on, it was a rare/exotic that everyone used

EDIT: SUROS?
 

Mephala

Member
There was definitely a period or two where ARs were rampant. Some of them with specific perks would melt people in an instant. I think it was more specific guns and perk combos than the gun's class imbalance.

Early game Suros Regime was stupid too. Very strong and healing on kills mean you could just keep on trucking. It was one of the early Xur weapons IIRC. Granted at that time most exotics hadn't been discovered but the gun still needed the nerfs it got. I think the Vex was more broken at that point too but significantly rarer to see.
 

Zakalwe

Banned
There was definitely a period or two where ARs were rampant. Some of them with specific perks would melt people in an instant. I think it was more specific guns and perk combos than the gun's class imbalance.

Early game Suros Regime was stupid too. Very strong and healing on kills mean you could just keep on trucking. It was one of the early Xur weapons IIRC. Granted at that time most exotics hadn't been discovered but the gun still needed the nerfs it got. I think the Vex was more broken at that point too but significantly rarer to see.

Yeh, I remember way back in vanilla when one of our raid team found it and was so hyped. The next day xur sold it! I didn't get the Vex until after the initial nerf, but I saw my team mates use it and it was a joke...

I just don't recall what the meta was like then. Usually when ARs are at the top in a FPS the TTK is fucking atrocious (too low).
 

Tagyhag

Member
I never said it was 100% anything. I'm not going to go on a trip with you on every personal problem you've had in your gameplay to discuss it though.

That's totally fine (I'm just teasing you :p) but it's good to know that you're not like those Day 1 hardcore Destiny fans that would ignore every one of the game's flaws to not look like they didn't get the game everyone wanted.
 

Zakalwe

Banned
The crucible is a big part of why I'm skipping destiny 2 all together.

Did you get into high end pve co-op in a good way, ie: building raid teams via gaf?

PvP requirement was pretty minimal in Destiny, if they separate it more in D2 it could ease a lot of your troubles.
 
Destiny 2 needs a couple things to be an improvement on Destiny one's PVP. As others mentioned, dedicated servers, a higher tick rate and separate weapon stats for PVE and PVP. It needs private matches right away and not 3 years after launch. It is also going to need a good anti cheat system on PC.
 
That's totally fine (I'm just teasing you :p) but it's good to know that you're not like those Day 1 hardcore Destiny fans that would ignore every one of the game's flaws to not look like they didn't get the game everyone wanted.

Destiny is full of flaws. I initially hated the beta and got it cheap down the road, but couldn't stand the grind and lack of content early on. I can barely play some days now as I've done everything more times than I'd like to admit, but I did put a lot of hours into crucible and feel strongly about the ttk. Especially as it's one of the few games that remind me of the halo ttk.

I enjoy a game where I can get shot first and win or lose the engagement because one of us outplayed the other. I don't see why people want to turn one of the few games of this nature into CoD though. Watching it (somewhat)happen to titanfall was bad enough.
 

Gator86

Member
Seriously? I'm playing Crucible right now, and I think it's almost the worst PVP mode of any game I've ever played.

It's a broken mess, and I can't fathom why anyone would play it for anything other than experience and loot.

This. Crucible is trash. Any time I was forced to play it to finish a quest or grind for some random thing it was a miserable experience. Sniper shotguns, instant kill supers, instant kill heavies, 30fps, a bad and constantly rotating meta, awful lag, dependency on RNG weapon drops with RNG perks, etc. Nothing about it is good.
 

Zakalwe

Banned
Destiny is full of flaws. I initially hated the beta and got it cheap down the road, but couldn't stand the grind and lack of content early on. I can barely play some days now as I've done everything more times than I'd like to admit, but I did put a lot of hours into crucible and feel strongly about the ttk. Especially as it's one of the few games that remind me of the halo ttk.

I enjoy a game where I can get shot first and win or lose the engagement because one of us outplayed the other. I don't see why people want to turn one of the few games of this nature into CoD though. Watching it (somewhat)happen to titanfall was bad enough.

People aren't asking for faster TTK though, they're saying the TTK is bad because of the game balance and connection issues.

Really, it's not the TTK that's the issue.
 
I have no qualms openly admitting that I downright despise PvP in the first Destiny.

For the Crucible to bring me in for Destiny 2, Bungie needs to get it running on dedicated servers, keep consistent balance and work on the map design. Of course since I'll be on PC this time around, 60fps will be a nice sweetner but there are massive issues at the core of their PvP design that need reworking.
 

Zakalwe

Banned
I have no qualms openly admitting that I downright despise PvP in the first Destiny.

For the Crucible to bring me in for Destiny 2, Bungie needs to get it running on dedicated servers, keep consistent balance and work on the map design. Of course since I'll be on PC this time around, 60fps will be a nice sweetner but there are massive issues at the core of their PvP design that need reworking.

What breaks my heart a little is they don't seem to consider these things flaws, which is why I have very little faith of them changing things in D2.

Unless they knew about the issues early on and decided to leave it until D2 to rebuild from the ground up, of course (one can hope...).
 
Itemization-wise, match mvp should get guaranteed loot and a higher chance at an exotic/legandary.

Mechanics-wise it's great, but there were also fundamental things that broke that potential for me. Supers counter any weapon balance there may be, and special weapons even killed that possibility of weapon balance (although I've heard it's been improved). Seems like some people are saying that the special weapon ammo nerf has made supers even more OP, which is kind of how it works when you can't counter a (multiple)1HK ability.

I'm cautiously hopeful for crucible in Destiny 2. It has the potential to be great, but I don't know if I like Bungie's approach (although I don't know if it's changed). They wanted it to be more casual than Halo, but they quickly realized that means unbalanced. A lot of people play this game pretty seriously, so it seems to me that they have to push more toward balance at the beginning, even if it means raising the skill ceiling. Randomization in PvP throws competitiveness out the window, which compromises the fun factor and increases the frustration factor (for me).

Edit: there's also too much aim assist, like higher than Halo. If anything it should be lower than Halo because of the shorter ttk.
 
Structurally they cannot make it what i want without sacrificing loot. So nah. Got Halo for arena shooting goodness.

Co op though, let's see!
 

Hesemonni

Banned
Destiny 1 surprisingly became my most played console game ever and I'm really looking forward to Destiny 2 obviously. I never had really glaring issues with crucible sans rare glitches, which is to be expected with any online experience really.
 
As someone who played too much Destiny PvP I'm not so much excited about how Destiny 2 PvP shapes up as I am morbidly curious. I don't know if I can put my faith in Bungie not making the same mistakes as they did with Destiny's PvP which over time turned it from one of my favorite multiplayer fps games to one I barely touch.
 

Modoru

Member
Sincerely, 0 interest. I'm hoping they learn from their first time and balance things properly this time around.
 

PSYGN

Member
Crucible PvP netcode felt like a sloppy mess when I tried it early on. The amount of physically impossible kill trades were laughable. Some of the supers felt ridiculously overpowered (Blade dancer comes to mind). Fusion rifle encounters were annoying when people kept half-charging it. I tried giving it a couple months but things that would've gotten patched or balanced by competent developers who gave a shit about creating a balanced PvP environment were anywhere but there at the time.

I enjoyed the multiplayer non-crucible experience and am getting Destiny 2 for it. But for PvP? Nah, unless they actually prevent kill trades, less "god mode" supers, and get rid of the lag I experienced in the beginning. Maybe they've addressed some of that by now, I don't know as I only gave Crucible a few months.
 
This pvp is a joke. You can't take it seriously, only an afterthought imo

Red bars constantly on top of the leaderboards
Grenade spam like crazy, and those sticky nades are complete bullshit.
Sniping is ridiculously easy, almost aims for you if you get one with high aim assist
Skill based matchmaking in regular playlist so you get match against the same sweaty red bars every time
And because of sbmm i'm playing against nothing but hand canons and snipers/pistols, there is nothing else you can bring in there and be successful bar some exceptions.
And then you have these no skill supers.

If they want to force me trough their god awful matchmaking , they should have the system in place to back it up. Dedicated servers.

I can deal with lot's of the bullshit but these connections are the absolute worst
 
The downgrade from halo 2-3-reach to destiny multiplayer is appalling, insulting, disgusting, offensive, and unacceptable.

It's feels like a tacked on multiplayer mode to some 2009 seuqel to a game that didn't have multiplayer.

The framerate is terrible, the ultimate abilities are cheap and mindless, both to use and be killed by. The maps are boring. The interaction between players is shallow.

I didn't think the co-op aspect of destiny was so bad but the multiplayer is just irredeemably forgettable.


The bungie we knew in the 00's is gone. It doesn't exist anymore. There's some souless husk making loot games.
 

120v

Member
when i was big on Destiny the first thing i'd do getting home from work was fire up some pvp. it could be unbalanced but it was a fun little diversion for me... i hope there aren't any drastic changes personally
 
I plan on severely reducing my time spent in the Crucible come Destiny 2 unless they're planning big changes. I honestly never had a particularly great time with it. Instead I want to focus on PVE and raids. Don't really have many people that play Destiny, so I might come knocking in the OT when the time is right. But I'm shy GAF, so please understand.
 

Trakan

Member
Y1 Crucible might have been my favorite PVP of any game I've ever played. Then they had to nerf everything and change matchmaking for the worse. Now it's nowhere near as fun.

If D2's PVP is like Y1, I'd be interested.
 

T-Rex.

Banned
The gunplay was fun, but everything else was awful. They need to separate it from the PVE loot imo cos it was so boring coming up against teams of guys who'd played the game for 1000+ hours and had the best weapons cos you'd just get bodied. First everyone was running with the shotguns, then the stupid hand cannons, meh.
 
I'll play it no matter what, but unless they announce that they're drastically shifting away from garbage like, for starters, low risk high reward supers, shoulder charge, sticky grenades for dummies, and broken-ass sniper rifles, it can certainly wait. I fully expect them to double down on all that crap though.
 

Kent

Member
No thanks. The Crucible is far and away the worst part of the current game, and one of the worst competitive multiplayer experiences I've had in a game (the lag compensation and tick rate are consistently-awful every time I try to play it - which is a fundamental issue, rather than one that can at least be adjusted with relative ease, such as balance). Made worse by things like locking meaningful content behind it, and having PvE balance constantly subject to the PvP meta.

If they can clean up the netcode and make it run on dedicated servers, it'll go a long way toward making it bearable. As it stands currently though, it's a mess that'll take a lot of effort to clean up, and I'm not confident in their ability to do so (but who knows, I might be pleasantly-surprised).
 

joecanada

Member
Only if there's dedicated severs.

I won't deal with P2P gaming in 2017.

My man. Destiny mp was fun but glitched out regularly . Couldn't stick with it. Trials especially you have super intense pvp and then shit lag.... Yeah no.
 
The gameplay pve of destiny is fun but I can't find a 30 fps, peer-to-peer, awful tickrate with grind for power guns perks / loot very fun in pvp.
 
After how well Bungie did with the Halo series it was a shock just how B tier the crucible felt in Destiny.

After that and Reach I think I have completely lost faith in Bungie pulling out a good multiplayer game again.

Im excited to see what they do for their first big gen 2 Raid though!
 

Van Bur3n

Member
Sometimes I enjoyed it. Most of the time I stayed clear of it. Too much bullshit involved with the terrible balance and lack of dedicated servers.

A far cry from Halo.
 
Top Bottom