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Nintendo Switch is Nintendo's fastest selling game system (US, 906K), Zelda over 100%

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correojon

Member
All companies has Gimmicks, even PSVR, move are gimmicks.

Gimmicks aren't a bad thing. For example, fps games with wii mote are way better than a traditional controller.

I believe that every kind of play has their purpose and are sometimes better than others.


Nintendo is mostly the Nr1 in innovation, while sony and MS are better in upgrading their system and making realistic movie games. They are also better in reaching the mainstream audience. But they need Nintendo to show them what else can be done beside power.

Totally agree with this. I think that this difference in their way of thinking (among other things) is what makes VR look so "bland" to me. We´re getting the same games we can play everywhere else instead of something that´s been constructed from the grounds up for VR. VR needs someone to do what Nintendo did for 3D platformers with Mario 64, to adventure games with OoT, to Metroidvanias with Prime or to open world with BotW: construct something truly unique that justifies VR. Nintendo failed with Wii U, but they really tried by making it a core component of their home console (and even if they really didn´t know what to do with it, WiiU was a necessary step for Switch to exist). I can´t see Sony or MS taking those kind of risks, as we´ve seen with MS backpedaling on Kinect or Sony´s total lack of commitment for PSVR and Move.

When people try to downplay Nintendo´s innovations as "gimmicks" or "fads" and wish for them to go 3rd party they are oblivious to how important Nintendo has been to shaping their current favorite gaming systems. Just try to imagine how the XBox1 or PS4 controllers would be if Nintendo had gone third party in different points of history after the NES, SNES, N64, DS or Wii. Take away everything that was considered a gimmick introduced by Nintendo and you´ll end up with nothing to hold in your hands.

So give me gimmicks galore!
 

kmag

Member
'Gimmicks' are gimmicks until they aren't. Mostly because they're either adopted and become ubiquitous or ultimately get discarded.

Shoulder buttons, thumbsticks, wireless, rumble, analogue triggers were all arguably gimmicky (since they were all additional feedback or control methods which initially had specific or limited application in mostly first party games) at one point or another.
 

TS-08

Member
Hybrid devices are nothing new in the pc space and are barely new with phones.


A hybrid gaming device is now gimmicky with these predecessors?



Get real.

This isn't the PC space or a phone. So yes. And no, I don't think it being a gimmick is a bad thing.
 
Quality posts on this last thread. Yes, gaming NEEDS Nintendo to show us how to innovate.

"Gimmick" does have a naturally negative connotation, fwiw. But is is also shorthand for "What is so special about this nth iteration of a gadget?"
 
Lmao. Gaming "needs" Nintendo. Yeah okay.

Do you think gaming would benefit from a world without Nintendo? If they just leave the industry and take all their games with them?

Even if they have some troubles and make stupid decisions they still bring joy to people of all ages, innovate in the way people play and sometimes help the whole industry. Others do that also but that doesn't mean that Nintendo isn't as needed in the industry as Sony or Microsoft or a lot pf smaller companies who work in the background.
 
Are we expecting any April numbers to be released in Nintendo's FY16 results briefing next week? Do we have any concrete numbers for April so far besides Japan?
 

KtSlime

Member
The term gimmick is quite flexible, and is used quite broadly. But ultimately if a feature isn't a benefit, and is only there to differentiate then its a gimmick.

You're right Nintendo haven't always bee gimmicky, but they have always been innovative. However they put themselves in the position where people think they just release gimmicky hardware.

Motion controls weren't a gimmick. People think they were because the industry has more or less abandoned them, but the reason for that wasn't consumer demand, it was because Playstation and Xbox were chasing hardcore gamers and Nintendo stupidly went down the gimmick WiiU route instead of just releasing WiiHD like they should have done. There's still an appetite for motion controls and I think we'll see plenty on the Switch.

Anyway similarly the hybrid aspect of the Switch isn't a gimmick because its a genuine evolution in gaming.

The gimmicks were 3D, that bloody WiiU tablet, the heartrate monitor and arguably dual screen gaming (I appreciate some people like this though). They were tolerated because of the good games on the system, but they didn't add anything.

Following the Wii, Nintendo seemed strung by their position as "innovative" and as a result they released a strong of products that innovated for the sake of it, without there being a need. That is where Nintendo's reputation as gimmicky has come from. 2006-2016. With the Switch I feel like they are over that now, but we'll see if they release another console with a screen that you can snap in two and stick one half on your fridge.

Not a gimmick, Nintendo has successfully made billions off of that idea ever since they first employed it in Game & Watch: Oil Panic in '82. But somehow it did not work with the Wii U, maybe it was the presentation, or the cost, or maybe people couldn't make sense of what the Wii U was.
 

duckroll

Member
Do you think gaming would benefit from a world without Nintendo? If they just leave the industry and take all their games with them?

Even if they have some troubles and make stupid decisions they still bring joy to people of all ages, innovate in the way people play and sometimes help the whole industry. Others do that also but that doesn't mean that Nintendo isn't as needed in the industry as Sony or Microsoft or a lot pf smaller companies who work in the background.

No I don't think we would benefit, a loss from any major player in any industry is a loss of variety and ideas. But I also don't think the industry would collapse or find itself at a loss as to what direction to go. By and large, the gaming industry today has little to do with Nintendo's contributions. Trends have changed so much over the years and gaming habits have shifted and evolved without Nintendo. So no, gaming doesn't need Nintendo. It doesn't need Sony or MIcrosoft either. It also didn't need Sega when they bailed out of hardware. People move on.
 

Aostia

El Capitan Todd
In general it's a boring argument. No one can even agree what a gimmick and innovation actually are let alone why they apply to Nintendo in particular. Even if something is a 'gimmick' that also doesn't explain why it's inherently bad.

Why not just argue the pros and cons of a given feature and how the sales picture is actually looking?

I agree
In topic: incredible sales for Zelda. I wonder if it will continue selling at least until the Oddissey arrival.
 

Hero

Member
No I don't think we would benefit, a loss from any major player in any industry is a loss of variety and ideas. But I also don't think the industry would collapse or find itself at a loss as to what direction to go. By and large, the gaming industry today has little to do with Nintendo's contributions. Trends have changed so much over the years and gaming habits have shifted and evolved without Nintendo. So no, gaming doesn't need Nintendo. It doesn't need Sony or MIcrosoft either. It also didn't need Sega when they bailed out of hardware. People move on.

That's kind of a ridiculous statement to make. Would the world/industry move on? Sure, but the contributions made through the innovators would not come, or at least not as quickly. This can be said of other tech companies like Microsoft or Apple.
 

Zedark

Member
I agree
In topic: incredible sales for Zelda. I wonder if it will continue selling at least until the Oddissey arrival.

In some capacity I think it will continue to sell, though the arrival of MK8D and Splatoon 2 will decrease the average attach rate a reasonable bit.
 

Aostia

El Capitan Todd
In some capacity I think it will continue to sell, though the arrival of MK8D and Splatoon 2 will decrease the average attach rate a reasonable bit.

Yes, I agree. I've put Oddissey because, to me, could be the next big first party single-player experience to "derail" the attention from Zelda to something else for that kind of demographic
 

Zedark

Member
Yes, I agree. I've put Oddissey because, to me, could be the next big first party single-player experience to "derail" the attention from Zelda to something else for that kind of demographic

Yeah, and by that time there will be a larger variety of single player games for people to not 'have to' get Zelda as well, so that seems like a reasonable thing to expect (although Zelda won't just outright die).
 
No I don't think we would benefit, a loss from any major player in any industry is a loss of variety and ideas. But I also don't think the industry would collapse or find itself at a loss as to what direction to go. By and large, the gaming industry today has little to do with Nintendo's contributions. Trends have changed so much over the years and gaming habits have shifted and evolved without Nintendo. So no, gaming doesn't need Nintendo. It doesn't need Sony or MIcrosoft either. It also didn't need Sega when they bailed out of hardware. People move on.

I disagree completly. The gaming world from today stands on the shoulders from the inovators of the past and still today Nintendo innovates or at least shows some new directions.
Maybe the industry didn'tneed Sega as a major player in the console race but it would be naive to think that those events don't impact other companys. Sometimes you don't need much for a industry to collapse. And in this day and age it would hurt the gaming industry a lot if Nintendo would vanish. I believe that they would never fully recover from such a loss.
And I believe that this industry often doesn'tknow which direction they should go and are happy about Nintendo to try out nee things for them. VR was a case were the industry (again) just looked at the tech side of things and not the games and so we have a brillant tech in our hands with, at best, good games. That happens when people are shy about innovation but know it is time to shake things up because your audience is getting bored.
 

FinalAres

Member
Not a gimmick, Nintendo has successfully made billions off of that idea ever since they first employed it in Game & Watch: Oil Panic in '82. But somehow it did not work with the Wii U, maybe it was the presentation, or the cost, or maybe people couldn't make sense of what the Wii U was.
I'm less sure that dual screen gaming is a gimmick, and it's very possible I just don't like it. So I say this fully aware that I may be wrong. But because no one else picked up the dual screen gaming mantle, and Nintendo have just been pushing it and pushing it and pushing it...i don't know if I can agree that it's a genuine gaming evolution. I would have happily bought a 3DS or DS with one screen, same reason I bought a gameboy, it wasn't the second screen that a lot of people bought it for, it was the games. And I know I'm not alone thinking that.
 

JoeM86

Member
I wonder if it's linked to the 90s advertising blitz by Sega and then Sony portraying Nintendo as kiddy.

Dem marketing dollars at work

Yeah, such a portrayal still exists.

When Zombi U came out on the Wii U, I heard someone ask "Why is this coming out on a kids system?"
 

Principate

Saint Titanfall
Not likely to occur if it keeps up well in sales. Best hope is a bundle for Zelda game at same base cost as regular console.

Most likely chance of "price cut" will be Nintendo selling the handheld separately. I refuse to believe Nintendo will limit the switch to one sku per house hold and they're already selling the stand separately. Will probably be the next major push after the system hs established itself and sales start to slow down.
 
Gimmick or not, i don't care as the Switch is the most exiting console i've played in a long time. The console is worth it just for Zelda BOTW, the game is a masterpiece and easily my game of the year so far.

The portability factor is really amazing and sadly those who don't have a Switch yet can't understand how cool it is to take the thing with you anywhere. I have Zelda and Fast RMX and playing those on my big ass tv or in bed or anywhere is just gold.

To each his own but i'm really happy with my Switch purchase and can't wait for more software, Mario Kart Deluxe next week is gonna be sweet !
 
Thinking about getting a switch in the future, basically when most of the Vita games I like got to it. I can see myself only using the pro for big screen gaming. But the joycons look kind of awkward to use in portable. How are the controls?
 

duckroll

Member
That's kind of a ridiculous statement to make. Would the world/industry move on? Sure, but the contributions made through the innovators would not come, or at least not as quickly. This can be said of other tech companies like Microsoft or Apple.

I'm replying to someone who said that gaming NEEDS Nintendo. That is the ridiculous statement lol. NIntendo fans really need to get their heads out of their ass sometimes.
 

SgtCobra

Member
That's kind of a ridiculous statement to make. Would the world/industry move on? Sure, but the contributions made through the innovators would not come, or at least not as quickly. This can be said of other tech companies like Microsoft or Apple.
Here comes a genuine question from me, I'm not trying to downplay you nor your post so please keep that in mind but... What is Nintendo innovating in right now that could benefit fhe gaming industry greatly and couldn't do without? The portable aspect? They're perfecting a formula that has been present for years (albeit they're now removing the need for non-included hardware a la Vita for example) Nintendo hasn't been on the same level in regards to innovation comparable to Apple or Microsoft for years, no console manufacturer has.

From an objective side of view, this industry does not NEED Nintendo, nor any other console manufacturer for that matter. If multiple ones go out of business then that could be a potential problem but someone else will try to fill their shoes.
 

Principate

Saint Titanfall
Here comes a genuine question from me, I'm not trying to downplay you nor your post so please keep that in mind but... What is Nintendo innovating in right now that could benefit fhe gaming industry greatly and couldn't do without? The portable aspect? They're perfecting a formula that has been present for years (albeit they're now removing the need for non-included hardware a la Vita for example) Nintendo hasn't been on the same level in regards to innovation comparable to Apple or Microsoft for years, no console manufacturer has.

From an objective side of view, this industry does not NEED Nintendo, nor any other console manufacturer for that matter. If multiple ones go out of business then that could be a potential problem but someone else will try to fill their shoes.

Apple doesn't exactly innovate all that much anymore even investors have noticed this so that isn't strictly true. Microsoft is the same as ever though.
 

mindatlarge

Member
Quality posts on this last thread. Yes, gaming NEEDS Nintendo to show us how to innovate.

"Gimmick" does have a naturally negative connotation, fwiw. But is is also shorthand for "What is so special about this nth iteration of a gadget?"
As much as I love Nintendo, I've never been crazy about their "innovations", especially then they are forced upon us and ruin what could have been a good gaming experience like the most recent Star Fox. I'm not a fan of motion controls and 3D especially.

Playing on the game pad with the Wii U was cool and seeing that vision finally evolve with the Switch is welcome. I would categorize the rest of their innovations as gimmicks though, which to me means they are a novelty with no real long-term use or benefit. I think Nintendo is at its best when it sticks to just making great first-party titles conventionally. Just my opinion though.
 

duckroll

Member
Nintendo's amazing "innovations" in the last few years:

- It's not free2play! It's free2start!!!!!
- It's not open world, it's open air!!!!!!!!
- It's not mobile gacha, it's.... errr... okay it's mobile gacha. KA-CHING!!!!!!!!!!!!!!!!!

:)
 

SgtCobra

Member
Apple doesn't exactly innovate all that much anymore even investors have noticed this so that isn't strictly true. Microsoft is the same as ever though.
I agree with you on that, Apple's "pioneering" days are over but they're definitely a few steps above Nintendo. Apple has been trying out new stuff with their phones and macbooks in the last few years (they're mostly hit or miss though) which other (phone) manufacturers are (trying) to copy while Nintendo has been trying to play catch up with things like their online service for example. They've perfected the portable gaming formula somewhat but they're still ways off on being called innovators right now.
 

Principate

Saint Titanfall
Nintendo's amazing "innovations" in the last few years:

- It's not free2play! It's free2start!!!!!
- It's not open world, it's open air!!!!!!!!
- It's not mobile gacha, it's.... errr... okay it's mobile gacha. KA-CHING!!!!!!!!!!!!!!!!!

:)

Don't you mean HD Rumble! Paintball TPS tm!, Joycon! And hipster roof top parties (alright this is probably the weakest claim)
 

jroc74

Phone reception is more important to me than human rights
No I don't think we would benefit, a loss from any major player in any industry is a loss of variety and ideas. But I also don't think the industry would collapse or find itself at a loss as to what direction to go. By and large, the gaming industry today has little to do with Nintendo's contributions. Trends have changed so much over the years and gaming habits have shifted and evolved without Nintendo. So no, gaming doesn't need Nintendo. It doesn't need Sony or MIcrosoft either. It also didn't need Sega when they bailed out of hardware. People move on.

Exactly.

Perfect example of that is Sega. Sure die hard Sega fans were probably upset and hurt, but others took Sega's place.

Some ppl probably thought the mobile industry needed Palm and BB too.
 

duckroll

Member
Don't you mean HD Rumble! Paintball TPS tm!, Joycon! And hipster roof top parties (alright this is probably the weakest claim)

I'm sorry I was only listing things which are actually successful for them. Not delusional masturbatory ad campaigns that don't reflect reality. :)
 

Principate

Saint Titanfall
I agree with you on that, Apple's "pioneering" days are over but they're definitely a few steps above Nintendo. Apple has been trying out new stuff with their phones and macbooks in the last few years (they're mostly hit or miss though) which other (phone) manufacturers are (trying) to copy while Nintendo has been trying to play catch up with things like their online service for example. They've perfected the portable gaming formula somewhat but they're still ways off on being called innovators right now.
That sounds a lot like Nintendo, just that Nintendo doesn't bring out hardware as often
 

jroc74

Phone reception is more important to me than human rights
No bad example. Nobody has replaced Sega and thier willingness to invest in technological white elephants.

They have been replaced as a console maker.

And if you ask some ppl, they say MS replaced them on that front and Sony and MS combined replaced them for games.

Especially Sony with how diverse their library is. MS library before with the orig Xbox and 360 but not so much these days.

Sega has definitely been replaced overall.
 

Principate

Saint Titanfall
Please feel free to quote me in the future when other console manufacturers are making LCD touchscreen controllers.

Other companies copying doesn't exactly make it a great success see the apple watch. It's like wii u leves ofl innovation, one of the most derivative possible. Super stable tm Glasses free 3D is more interesting though less popular consumer wise.

Apple is extreme derivative these days and seems to spend their time taking out features and making consumers lives more annoying for the purpose of Courage. *cough* headphone jack *cough*. Very Nintendo-like.
 

Instro

Member
Nintendo's amazing "innovations" in the last few years:

- It's not free2play! It's free2start!!!!!
- It's not open world, it's open air!!!!!!!!
- It's not mobile gacha, it's.... errr... okay it's mobile gacha. KA-CHING!!!!!!!!!!!!!!!!!

:)

Amiibo$$$$$
Quality of life "non wearables"

One of those was successful!

On a side note, open air reminds me of how Metroid Prime was coined as a first person adventure.
 

FinalAres

Member
Let's bring steam in to the discussion.

Is the steam controller a gimmick because it has touchpads? No. It wasn't designed thinking "hey look at this cool new way to play" it was designed to solve a problem. Same thing the Switch did.

I'd argue even the Wii came out to solve the problem of the console market becoming more and more exclusive due to its complexity.

What problem did the 3D on the 3DS solve? What problem did the bulky, cheap touchpad controller solve? None, in fact it created more problems.

It might seem like gimmick is difficult to define...but I don't think it is.
 

Hero

Member
I'm replying to someone who said that gaming NEEDS Nintendo. That is the ridiculous statement lol. NIntendo fans really need to get their heads out of their ass sometimes.

Objectively, sure, the gaming industry doesn't "need" anything other than any company making some sort of game for some platform. That is a ridiculous statement, sure, but we can move the conversation to something that is not so ridiculous. Take for example the children's market. This space has historically been dominated by Nintendo but thanks to the rise of smart phones and mobile gaming, that area is growing. I think a valid question would be if this generation of kids will evolve into traditional console gamers as opposed to staying in the mobile market. If you are a fan of traditional console games then it's important that the market succeeds. If not, the industry will shift and adapt, I wouldn't argue that, but it would be extremely different.


Here comes a genuine question from me, I'm not trying to downplay you nor your post so please keep that in mind but... What is Nintendo innovating in right now that could benefit fhe gaming industry greatly and couldn't do without? The portable aspect? They're perfecting a formula that has been present for years (albeit they're now removing the need for non-included hardware a la Vita for example) Nintendo hasn't been on the same level in regards to innovation comparable to Apple or Microsoft for years, no console manufacturer has.

From an objective side of view, this industry does not NEED Nintendo, nor any other console manufacturer for that matter. If multiple ones go out of business then that could be a potential problem but someone else will try to fill their shoes.

The Switch isn't anywhere near a revolution as the NES, N64, or Wii, however the hardware itself is innovative in the sense that it is the execution of an idea implemented perfectly. One system that goes with you anywhere to play handheld or output to a TV that gets all the Nintendo games instead of being fragmented between multiple systems.

You mention Apple, but they haven't really been that innovative in years. iPhones sell like hotcakes but the iPad market has kind of dried up, the Apple Watch was lukewarm, etc. I wouldn't say Apple isn't innovative though, not every product has to change the world though. I'm sure they will strike again with a new product at some point.
 
Entered thread expecting sales arguments.

Got arguments regarding gimmicks. Good job GAF.

Congrats Nintendo.

This thread's all over the place. For pages it was the official ARMS thread. Is ARMS the new Splatoon? Oh, and remember when people thought Splatoon would bomb? They're so stupid!
 
Since this is a sales thread after all, it's worth noting that the Switch sales in Japan have not fallen to the extent the Wii U's or 3DS's sales did through the same amount of weeks:

This must be the week illusions end for some.

Code:
+--+----------+----------+----------+----------+----------+
|  |  MCreate |  MCreate |  MCreate |  MCreate |  MCreate |
|  |    3DS   |    PSV   |    WIU   |    PS4   |    NSW   |
|Wk|2011.02.26|2011.12.17|2012.12.08|2014.02.22|2017.03.03|
|  |    to    |    to    |    to    |    to    |    to    |
|  |2012.02.19|2012.12.09|2013.12.01|2015.02.15|2018.02.25|
+--+----------+----------+----------+----------+----------+
| 1|   374.764|   324.859|   308.142|   309.154|   329.152|
| 2|   209.623|    72.479|   126.916|    65.685|    61.998|
| 3|    96.463|    42.648|   122.843|    35.294|    49.913|
| 4|    61.394|    42.915|    69.386|    29.677|    78.441|
| 5|    50.710|    18.361|    67.083|    30.201|    45.509|
| 6|    42.979|    15.219|    20.715|    23.327|    41.193|
| 7|    32.910|    18.942|    16.654|    13.401|    45.673|
| 8|    28.252|    17.141|    13.746|    13.034|          |
| 9|    23.038|    13.939|    12.959|    14.396|          |
|10|    28.413|    12.309|    12.185|    12.712|          |
|11|    29.149|    11.186|    10.744|    11.486|          |
|12|    18.324|    10.023|     9.633|     8.480|          |
|13|    17.240|    10.041|    10.021|     6.792|          |
|14|    24.283|    10.021|     9.454|     7.543|          |
|15|    27.357|    10.302|     9.539|     6.508|          |
|16|    24.649|    12.105|    11.398|     9.466|          |
|17|    40.649|     8.931|    22.829|     8.395|          |
|18|    27.905|     8.250|    14.783|     7.009|          |
|19|    30.233|     8.206|     9.984|     8.059|          |
|20|    22.943|    12.299|     8.798|     7.876|          |
|21|    46.637|    10.583|     8.262|     7.150|          |
|22|    31.826|     6.340|    13.173|     6.456|          |
|23|    16.415|     6.347|     7.974|     5.581|          |
|24|     4.132|     6.675|     6.037|     5.695|          |
|25|   196.077|     7.551|     5.648|     5.470|          |
|26|   105.639|    13.383|     6.680|     6.913|          |
|27|    60.781|    34.459|     6.330|     5.923|          |
|28|    54.744|    13.589|     5.983|     6.502|          |
|29|    49.076|    25.636|     5.329|     7.299|          |
|30|    58.837|    13.758|     7.060|    23.623|          |
|31|    70.159|    13.427|     8.251|     8.939|          |
|32|    58.504|    11.932|    22.199|     8.033|          |
|33|    53.540|    10.846|    14.280|     7.350|          |
|34|    55.025|     9.038|    11.373|    11.697|          |
|35|    73.933|     9.446|    10.038|     8.046|          |
|36|    65.041|    11.298|     9.950|     8.942|          |
|37|   145.271|    10.880|    12.047|     8.906|          |
|38|   103.962|    50.070|     7.030|    10.078|          |
|39|    96.219|    14.106|     6.741|    15.537|          |
|40|   120.920|    10.858|     5.702|    12.430|          |
|41|   205.962|     9.295|     5.003|    13.489|          |
|42|   350.321|    14.469|     5.824|    15.971|          |
|43|   367.691|     7.957|     5.909|    68.041|          |
|44|   482.200|     6.134|     4.001|    30.951|          |
|45|   197.952|     6.791|     3.276|    33.150|          |
|46|   240.819|     5.806|     2.999|    42.216|          |
|47|   100.668|     4.842|     2.598|    19.118|          |
|48|    80.960|     4.021|    38.802|    15.480|          |
|49|    84.789|    13.091|    17.737|    13.793|          |
|50|    75.018|     9.712|    15.906|    17.392|          |
|51|    67.558|    11.066|    21.002|    18.758|          |
|52|    94.667|    11.039|    28.518|    21.381|          |
+--+----------+----------+----------+----------+----------+


I'd be very curious to see similar data for NA but that will never happen. Monthly results will still be interesting though, as the JP sales would suggest that the Switch will not have a similar falloff to the Wii U.
 
The Switch isn't anywhere near a revolution as the NES, N64, or Wii

This depends entirely on whether the majority of the user base for dedicated gaming machines migrates to portable/mobile systems, which would be a completely new development for the industry. Clearly that's the endgame Nintendo is aiming for, but it's not something that can be achieved overnight like the popularity of nintendogs and Brain Age and Wii Sports and Wii Fit was.

It'll take time, and probably a few model refreshes that move Switch both upmarket (to capture more games that evade the current model) and downmarket (to capture more consumers who need something cheaper).
 

marc^o^

Nintendo's Pro Bono PR Firm
Switch's strentgth (better word than gimmick or innovation) relies on its extreme convenience. It's instant to use, and it morphes instantly to suit our playstyle, at any given time.

  • On TV, on table, on the go.
  • In solo, in splitscreen or in LAN.
  • Lying, with wireless controllers in each hand, sitting with a classic controller grip, standing with refined motion controllers, dual analog sticks and all buttons needed.

Switch becomes what it needs to be, what WE want it to be. It's undisputedly the most polymorph system there is. We call it an hybrid, partly because it switches from console to handheld, and just as much because it switches from a playstyle to another, thanks to joy-cons. This latter part needs games to be envisioned. The more games are released, the more self revelatory this will become.
 
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