All companies has Gimmicks, even PSVR, move are gimmicks.
Gimmicks aren't a bad thing. For example, fps games with wii mote are way better than a traditional controller.
I believe that every kind of play has their purpose and are sometimes better than others.
Nintendo is mostly the Nr1 in innovation, while sony and MS are better in upgrading their system and making realistic movie games. They are also better in reaching the mainstream audience. But they need Nintendo to show them what else can be done beside power.
Totally agree with this. I think that this difference in their way of thinking (among other things) is what makes VR look so "bland" to me. We´re getting the same games we can play everywhere else instead of something that´s been constructed from the grounds up for VR. VR needs someone to do what Nintendo did for 3D platformers with Mario 64, to adventure games with OoT, to Metroidvanias with Prime or to open world with BotW: construct something truly unique that justifies VR. Nintendo failed with Wii U, but they really tried by making it a core component of their home console (and even if they really didn´t know what to do with it, WiiU was a necessary step for Switch to exist). I can´t see Sony or MS taking those kind of risks, as we´ve seen with MS backpedaling on Kinect or Sony´s total lack of commitment for PSVR and Move.
When people try to downplay Nintendo´s innovations as "gimmicks" or "fads" and wish for them to go 3rd party they are oblivious to how important Nintendo has been to shaping their current favorite gaming systems. Just try to imagine how the XBox1 or PS4 controllers would be if Nintendo had gone third party in different points of history after the NES, SNES, N64, DS or Wii. Take away everything that was considered a gimmick introduced by Nintendo and you´ll end up with nothing to hold in your hands.
So give me gimmicks galore!