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Dark Souls III: The Ringed City |OT| One Last Journey

Gin-Shiio

Member
Why? I honestly think they're the best DLC ever done by From.

Before the game came out, its director gave an interview stating the game would not receive any DLC, as they want to hand the player a complete experience. I don't usually spend much money on games, but wanted to support one of my favorite series. So I purchased the collector's edition of the game, my first time ever doing so. Then, a month after its release, the DLC trilogy was announced. I felt betrayed and bitter, and decided I wouldn't be purchasing the DLC this time around.

As many others have said, it's its level design that has me rate TRC so highly, while I found AotA's severely lacking. And Gael can easily stand his ground with Atorias as one of the best bosses in the series.
 

nkarafo

Member
After i installed this DLC, the game now has constant micro-stutters every 7 or 8 seconds. This happens in both of my setups (Win7 and 10) and with both latest and previous drivers. I tried using RTSS but it doesn't fix it. Tried several options in the Nvidia panel and tested all Vsync options.

Game still stutters. It was perfect before the DLC. I have an i54670 and a 1060.

Am i the only one with this problem?
 
Before the game came out, its director gave an interview stating the game would not receive any DLC, as they want to hand the player a complete experience. I don't usually spend much money on games, but wanted to support one of my favorite series. So I purchased the collector's edition of the game, my first time ever doing so. Then, a month after its release, the DLC trilogy was announced. I felt betrayed and bitter, and decided I wouldn't be purchasing the DLC this time around.

As many others have said, it's its level design that has me rate TRC so highly, while I found AotA's severely lacking. And Gael can easily stand his ground with Atorias as one of the best bosses in the series.

Which director was that? I only ask because DS2 had multiple over the course of development, and I believe it was Yui Tanimura who took over when about half the content was complete and ended up directing it + the DLCs + was in charge of DS3 until Miyazaki came onboard.

Can imagine being burned on it though. For all my gripes about DS2, I wouldn't say it was lacking in content for the most part, and I kinda feel the DLCs were either discarded ideas or something in the contracts with Bamco.

I think it's interesting for the level design in TRC and Ariandel...In Ariandel at first I was like "Oh, this is pretty cool" then the Corvian Settlement was pretty barebones. It wasn't particularly dense, the DLC was cool ideas in places but underdeveloped, like Corvian Settlement needed to be a bit more like Undead Burg/Lower Undead Burg + Undead Parish in terms of loops, rooms and the general design I think. I think the Friede fight is one of my favorites in the series but it is pretty draining and she is a really tough boss to face as she's fairly quick and has some absolutely brutal moves, yet most of her stuff is telegraphed. Blackflame Friede is just bananas though.

For TRC...Halflight is a dud boss, for me. Midir is pleasingly a different beast to Kalameet and I think a pretty good representation of how powerful a descendant/an Everlasting Dragon could be, even corrupted by the Dark. It's stupid powerful and can feel cheap if you get caught out, but yet again it seems to be one of those bosses where you can learn to read most of its attacks, it is just supremely punishing.

Demon Princes are one of my favorite bosses because the multi-target thing has them fighting in different styles, occasionally changing it up and a differing second phase. Fireball of Doom is a crock of bullshit though because it takes off an absurd amount of your HP and feels bloody difficult to dodge as it homes in on you, while the laser beam version is comparatively easy to dodge and its attacks aren't too bad by comparison.

The "three" targets of the Demon Prince boss fight end up having a ton of HP (Demon From Below and Demon In Pain combined have about 500hp less than Gael) and it can be draining but the way they fight makes it easier to conserve Estus etc if you can read their attacks, manage them ok and dodge. Gael...hoo boy. I like that he is the Dark analogue of Soul of Cinder as he uses combos that Artorias and Manus used, and in the last phase he is almost like Ludwig in that he fights in Gael-style/his own style having almost regained some of his sanity. He is supremely tanky, but it is one health bar, and I can sort of forgive it because he is the final boss of the series.

That said, he has about 14.5k HP. Soul of Cinder gets 15k on NG+7 (when it stops scaling), and that is across 2 health bars. It probably tips the "too much" part of the scales, but he has an ever varying and complex moveset to match. And Holy shit did Yuka Kitamura knock it out of the park with Gael's theme. It's really hard but I love the idea of when a Souls boss' phase change, or something of that ilk, will sync up with a musical cue or accent and when Gael enters his third phase using Soul Magic, Lightning and going HAM and when the music ratchets up to match it... its so good.

I think TRC could be more satisfying from a presentational POV, as we got a decent amount of lore stuff but presented in such a Souls fashion that for the end of the series it feels a tad jarring...but I feel it certainly belongs in the top 3 DLC FromSoft have done :p Depends on how much you love AoTA..
 

Morrigan Stark

Arrogant Smirk
iron passage > cave of the dead >>> ice field

just roll through the fireballs

the boss of iron passage is rather lame though

I will forever disagree. "Just roll through", yeah, you need to perfectly time it at every single fireball or you're screwed for the rest. No thanks. Even the Frigid Outskirts aren't that unforgiving, you just need the Stone Ring to stagger the horses. Plus the Frigid Outskirts got nerfed in Scholar (longer lulls in the storms, so you don't even get horses spawning at the last section before the boss).
 

DemWalls

Member
the boss of iron passage is rather lame though

It is indeed just a recycled boss with few minor differences, but I actually found it the most memorable boss in the DLC, in the sense that it was the only one that gave me some trouble :lol:
Raime and Alonne, as cool as they looked, were rather disappointing for me.

Had really no problems with the Iron Passage either. The Frigid Outskirts, those are the worst.
 
i'm at the end, with just Midir and Gael left.

really really impressed with this DLC. imo it's the best one yet: three large, expansive areas. the topsy-turvy sideways castles are incredible. the city itself is gorgeous and features some really tough but fun end game fights. the mucky swamp is really cool and i love the weird bug monsters. that area for the last boss fight. so sick. what a way to go out!

bravo. fucking bravo.
 

Ferr986

Member
I guess it's because I only played the DLC in Scholar, but Frigid Outskirts was the easier of the extra areas to me.

As long as you stay in a building when the blizzard pops and run only when time is clear you're free from deers. Of course, that's not possible at the later section and you inevitable will face against one of them, but doing it right is that, just 1. Honestly it was kind of fun.

The other areas are a cluttered mess of a shit ton of enemies in small passages and rooms. Iron Passage being the worst.
 
I finally manged to clean it up in NG+++. The last two bosses are no joke. I will spare you the details of the last boss - think Orphan of Kos level of aggression - but I killed him after about 2 hours of trying. That means he killed me more than 20 times.

The optional dragon boss however... Jesus Fuck. He was a bastard. Being the literal LAST BOSS of the Soulsborne (Demons, Dark 1 + DLC, Dark 2 + DLC, Dark 3 + DLC, Bloodborne + DLC) games that I did not kill yet solo and melee only he put a HUGE STRAIN on my mind. I felt entitled to beat him in order to close the series once and for all. And if you are feeling forced to do something then it just doesn't flow as naturally as it should be.

So he took me about 4 hours of trial and error. I got sick of the fucking run to him:

- the shitty elevator that you have to summon every goddamn time
- the shitty ladder that goes on and on
- the shitty drop that tunnels your thoughts into "you are going to die again" mindset
- the shitty beginning when you have to use all stamina to run up to him

I was beyond frustrated. I was triggered. Tilted. I just could not avoid his attacks at all:

- for the 1000 times he breathed fire underneath him he hit me 990 times
- his claw swipes hit me 33% of the time
- his lasers OHKO'd me 100% of the time

But I pushed on. I had 70 Embers on me (used 5 Embers on the last boss before) and you can farm them in the DLC#2 so I had nothing to lose.

In the end I was so desperate that I started equipping Divine Blessing (a limited item!) and Siegbrau just to have that extra healing items on me in case I get his health bar down to his letters at least... and lo & behold I scored a win during take #40 or #50 I don't remember cause he killed me so many times.

You can see the last 30 seconds here:
http://xboxclips.com/TheRealBorys/9cb44880-6257-44bf-8e15-96657b541e5e

That's NG+++, SL295, full Havel's Set + Yhorm's Machete +5 + Rings +3.

beztytuuezuep.png


That's also no Estus left, used Divine Blessing and 2 Siegbraus left... it was fucking tense!

Final Dark Souls 3 stats and look (I farmed some levels after killing him just to get <70% equip load with Havel's Shield and FUGS).

dark_souls_3_final_02cnulu.png


dark_souls_3_final_01jbuci.png


All said and done I do not think Midir is harder than Friede - she takes the cake for the hardest DS3 boss (NG+++ at least) - it's just that he was the last one and that kind of messed me inside.

---

So long Soulsborne games!

:bow Miyazaki :bow

&#3900; &#12388; &#9685;_&#9685; &#3901;&#12388; give Bloodborne 2 @ E3 2017
 
Posted in the ot but I figure id get this out on the internet.

I don't know if it's been posted but the dark souls 3 fire fades edition on ps4 is a different disc than ds3 vanilla. There's no download codes in the box. I'll install it later and see how it handles the docs.

I bought a copy today and thought people might want to know
 

nkarafo

Member
Is there any way to fix the microstutters on an NVIDIA card please?

RTSS shows 60fps and after 6-7 seconds it drops to 59.1. And then it repeats in an endless loop. I can't find any option to fix this. The game was fine before the DLC. But now there is a noticeable judder every few seconds. Can't play this game like that.
 

Gestahl

Member
Every time I fight a Spear of the Church they just suicide into my sword over and over again until they inevitably die from attrition. Is this the new meta
 

Gin-Shiio

Member
Which director was that? I only ask because DS2 had multiple over the course of development, and I believe it was Yui Tanimura who took over when about half the content was complete and ended up directing it + the DLCs + was in charge of DS3 until Miyazaki came onboard.


From IGN's article DARK SOULS 2 DLC 'IS NOT REALLY BEING CONSIDERED'
In an interview with Edge, From Software's Takeshi Miyazoe explained that despite the original Dark Souls having DLC, the studio wasn't thinking about creating any for the sequel.
“For Dark Souls II, we don’t even expect any additional downloadable content because we want to deliver a full game, the full experience, to fans who purchase the package from day one,” he said.

----

Last Night I summoned for
Midir
on my second attempt, realizing he is an Ebrietas-style boss. I beat the slug on my own back then, but can do without the one-hit charge attacks. Dude knew what he was doing - didn't even get hit - and I didn't think Midir's patterns were incredibly impressive either. So the boss went down rather painlessly. And I just now beat
Gael
on my own, having a big fat grin on my face the whole time. I honestly think he is my favorite boss of the whole series. I had severe series fatigue even before finishing the base game, but this DLC has me yet again wanting more. Funny how that works.
 

Scher

Member
Midir is fucking me up to no end. Even with help. Guess soul level 80 is too low, as I'm not doing any damage

SL80 is what I did the DLC at and was able to get Midir down. The issue with Midir not taking any damage is probably more to do with his health rather than your damage output. Midir just has a very excessive amount of health and is basically an endurance fight. He has, like, 16k base health just in NG, which I believe is more than any boss in the base game has even on NG+7
 

NEO0MJ

Member
Midir is kicking my ass. I pretty much have his pattern down but it always me gettin greedy for 1mote dam swing then bam dead

That's one of the keys of winning the fight. Don't get too greedy because his attacks are difficult to run away from and he hits like a runaway train.
 
So he took me about 4 hours of trial and error. I got sick of the fucking run to him:

- the shitty elevator that you have to summon every goddamn time
- the shitty ladder that goes on and on

- the shitty drop that tunnels your thoughts into "you are going to die again" mindset
- the shitty beginning when you have to use all stamina to run up to him

Can you not just step back onto it and roll off that way it resets in case you die? That's what I did when I was stuck on Dragonslayer Armor for that elevator.

And that ladder doesn't take that long to do a quick descend down (just saying this in case you didn't know you could do this, lol). Now if you had to climb it up every time? Fuck that.


Anyways congrats man. Always enjoyed lurking and reading your posts throughout the series.. The way you play them is so different than me.
 
god Midir is killing me over and over. how do you dodge his fire? it seems like you need to be close to attack but that you should run away when he does the fire attack? i always get hit and 14 estus is not enough HALP
 

Toxi

Banned
People are poising through my hits in the arena, can't trade hits anymore. Did they bring back poise or what?
Poise only applies during certain attack animations. Ultra weapon swings, 2-handed swings with a greatsword, and weapon arts all have poise applied to them.

There are also certain weapon arts (Perserverance and Unfaltering Prayer) that give a temporary constant poise that is indicated by a glow.

god Midir is killing me over and over. how do you dodge his fire? it seems like you need to be close to attack but that you should run away when he does the fire attack? i always get hit and 14 estus is not enough HALP
Which fire attack?

  • Flying fire breath: Run left of him. The breath only hits to his right.
  • Standing and breathing fire at his feet: Sprint to the very tip of his tail. The fire reaches far behind him, so you gotta make sure you're as far back as possible. Alternatively, go the opposite direction so you're in front of him. The fire doesn't reach
  • Fire into laser: Memorize the path of the laser.
 

Manu

Member
Which fire attack?

  • Flying fire breath: Run left of him. The breath only hits to his right.
  • Standing and breathing fire at his feet: Sprint to the very tip of his tail. The fire reaches far behind him, so you gotta make sure you're as far back as possible. Alternatively, go the opposite direction so you're in front of him. The fire doesn't reach
  • Fire into laser: Memorize the path of the laser.

When he stands and breathes fire I found it easier to run towards the camera. Whenever I tried to run to the tail I got hit before getting there.
 

J-Rod

Member
Dragon crest or other flame resistant shield helps me a lot. If you have enough stamina to block 2 hits, you can charge into most fire attacks for a hit or two.
 

neoism

Member
wow im really surprised i uped to level 200 on ng++ on ps4 and their are alot of ppl in pvp... geeting invaded like mad in the woods...
and have really quick duels

<3 this geem
 

Magnet

Neo Member
The optional dragon boss however... Jesus Fuck. He was a bastard. Being the literal LAST BOSS of the Soulsborne (Demons, Dark 1 + DLC, Dark 2 + DLC, Dark 3 + DLC, Bloodborne + DLC) games that I did not kill yet solo and melee only he put a HUGE STRAIN on my mind.

Friede was the only boss I didn't kill solo across DS2/DS3. I generally have a decent amount of patience with these games, but after a couple tries and facing the prospect of having to suffer through two phases repeatedly just to get in some practice with the final phase... no. That's the only point where I felt the game crossed the line into wasting my time, and I personally don't feel any less accomplished for summoning the NPC.
 

Morrigan Stark

Arrogant Smirk
Poise only applies during certain attack animations. Ultra weapon swings, 2-handed swings with a greatsword, and weapon arts all have poise applied to them.

There are also certain weapon arts (Perserverance and Unfaltering Prayer) that give a temporary constant poise that is indicated by a glow.

Yeah it wasn't a weapon art. Figures though. Is this new? Pretty sure I never saw people tanking through my hits while we trade blow like that before.
 
Midir is easy. Just a long fight. Worst for casters though.

Dude is Dark/Fire, you cant hit him with anything as caster I am not counting mercury since its damage is proportional to the HP of the target and that boss have HUGE hp . I think only lightning can cause him some damage?.
 
May fortuitous circumstances ever befall the two friendly souls, SAEED, and Uziel, for their jolly cooperation in defeating Shiteater Midir.

Cheers, good sirs!
 

RedSwirl

Junior Member
Midir was bullshit. For some reason I just couldn't stick and move around his attacks. Had to attrition him to death with about 200 arrows from a normal-size bow (Greatbow was too slow).
 

Breads

Banned
Midir was bullshit. For some reason I just couldn't stick and move around his attacks. Had to attrition him to death with about 200 arrows from a normal-size bow (Greatbow was too slow).
The reason is that you gave up trying.

It can take a lil bit but his moves are readily learnable.
 

NEO0MJ

Member
I recommend putting a white sign soapstone message and getting summoned. Good way to learn the boss. His attacks are eventually easy to read.
 

DaciaJC

Gold Member
Hmm. Twice in a row I've beaten the Spear of the Church (online), first time by myself and the second time with
Patches
and a human summon, only for the game to not grant me a victory message or let me pass through the fog gates to the bonfire. Pretty damned annoying. I never experienced this issue on my previous two DLC runs. At least there's the option to play the boss offline.
 

Van Bur3n

Member
Duels in the Undead Matches are ten times more fun when you're just fucking with people. It's like bringing the wacky fun of invasions to these serious dueling guys who have no idea how to react to it.

Got to do it more often.
 
Can you not just step back onto it and roll off that way it resets in case you die? That's what I did when I was stuck on Dragonslayer Armor for that elevator.

And that ladder doesn't take that long to do a quick descend down (just saying this in case you didn't know you could do this, lol). Now if you had to climb it up every time? Fuck that.

I know but I found it easier to enter the doorway when the elevator goes down instead of up so I just never bothered with that "trick" you mention.

As for the ladder it was just too long in any case :) I really hated this run even if it had ZERO enemies fancy that.

Damned Midir... what a great boss otherwise. One of the best if not the best Dragon in Souls series to fight against.

Anyways congrats man. Always enjoyed lurking and reading your posts throughout the series.. The way you play them is so different than me.

Thanks a lot, appreciate it!
 

Gin-Shiio

Member

Holy shit lmao

---

Now that I am done with TRC, I have been enjoying myself as a mad phantom for the first time. The initial bonfire in the namesake of the DLC is incredible for some trolling shenanigans. Wear the
White Preacher Head
for the complete experience. I have been having a really good time with this DLC.
 

zma1013

Member
All in all, I liked this DLC alot. The levels, while shorter than I'd hoped, were full of really fun ideas. It seemed that the theme of this DLC gameplay was to keep the player constantly moving with some very deadly enemy types. The first boss was good and the final boss was incredible, def a great boss to go out on in an epic arena.

I was disappointed by the other bosses. The church one was over in an instant before I even knew what happened. I was like, "That's it? Surely there was supposed to be something else?" That dragon fight wasn't really fun because it was hard to see what it was doing and its sweeping moveset constantly put it in my face where the camera easily fails. I certainly felt like it was a fight made for summons instead and that's where it was most fun.

Now to take my magic character through it.
 
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