am i the only one that feels like its sort of bogged down by the overuse of darkness and vignetting? it feels a bit heavy handed, and i feel like itd be so much cooler if the grimness of the situation was juxtaposed by the presentation. that is, more like it did in the intro, which had a surreal cheerfulness to it and was supposed to be a game
the context is just sort of fucked with the music stops and suddenly everything is really spooky and hard to see. any suspense of disbelief i had that this was some weird unreleased anomoly was kinda out the window, because it just becomes too dark and heavy handed, and clearly wasnt a game anymore
its cool and impressive, though. im only on part 3 but its pretty intriguing and theres obviously more to it, im just fickle when it comes to presentation