Nothing mind-blowing, but we knew DLC pack 2 would be the interesting one.
Hmm, since the heros path is retroactively, that means that information is already there in the non DLc game, right? So they basically lock surfacing it behind payed DLc?
Especially in a game that already suffers from an annoyingly horrible weapon system where weapons break with the mention of more than 1 or 2 enemies.I don't know of any instance in which bullet sponge enemies are fun.
Especially in a game that already suffers from an annoyingly horrible weapon system where weapons break with the mention of more than 1 or 2 enemies.
The only time im ok with an enemy chewing through my inventory is the tests of strength considering the mini guardians drop new weapons/the chest usually has a strong weapon.
Hard Mode is really gonna be "use all the best amiibo weapons" the mode.
Not if completing the trial gives you an unbreakable master sword as a reward though.
Link shows a remarkable lack of understanding the fundamental concept of ladders, there.
Link shows a remarkable lack of understanding the fundamental concept of ladders, there.
Eventide Island is calling you.I don't get the urge to transform zelda from an adventure to some kind of survival game. But apples and oranges I guess.
I wonder what the passive skill for Tingles outfit is.
I'm just a bit concerned on how to locate those chests.
Sounds amazing. Especially the new costumes and the hero's path. Nintendo once again shows how DLC is done right.
Sounds amazing. Especially the new costumes and the hero's path. Nintendo once again shows how DLC is done right.
This is nothing that hasn't been done by a lot of publishers before, if anything other games have far more interesting Hard Modes and more meaty, varied additional playable content (not just battle rooms but whole new regions with a lot more story and quests). If anything this is surprisingly light & lame for Nintendo DLC so far, in comparison to Splatoon's FREE DLC and Mario Kart 8's incredible value per $ DLC.Sounds amazing. Especially the new costumes and the hero's path. Nintendo once again shows how DLC is done right.
Possibly if the 1 level higher than in normal mode holds true all the way to the toughest enemies, could be that there are new versions of enemies anyway.
Well, I'm not saying they are the only ones doing it right, but I have yet to be disappointed by a DLC made from Nintendo. And DLC 2 will have a new original story. If that will be just a 2 hour quest line, the DLC (season pass) overall still surpasses what most other developers charge for.I mean, I'm personally pleased with it, but come on. Let's not do this again. DLC1 is by no means remarkable among other DLC in the industry and there's been plenty of non-Nintendo DLC with a better bang for your buck.
I was disappointed that there was no Tingle in this game, but this is perhaps the next best thing.
This content is much more than I expected, which bodes well for the new content in batch two. I suppose hard mode can be toggled on or off? I hope it's not for new games only. I know a lot of people seem down on the combat trials, but I think they could be a nice challenge if they structure them in unique ways.
New story.I mean, I'm personally pleased with it, but come on. Let's not do this again. DLC1 is by no means remarkable among other DLC in the industry and there's been plenty of non-Nintendo DLC with a better bang for your buck.
To be honest, I don't even expect DLC2 to come close to matching the value of say, the Assault on Dragon Keep DLC for Borderlands 2.
Peléo;235403068 said:Masks/Armor: Wasn't expecting this at all. Wonder if they have additional bonuses besides the aesthetics. Bunny Hood would be particularly cool.
Well, I'm not saying they are the only ones doing it right, but I have yet to be disappointed by a DLC made from Nintendo. And DLC 2 will have a new original story. If that will be just a 2 hour quest line, the DLC (season pass) overall still surpasses what most other developers charge for.
Just my humble opinion.
Btw what's with all the Tingle hate?
New story.
New dungeons.
New armour.
And more.
Yeah, that TOTALLY sounds awful.
Hard mode sounds really crappy, the other stuff seems to be QoL improvements typical of a free update.
The only interesting thing seems to be the hero path. Maybe the master sword throws light beams when you use it after that?
Now to wait to the dlc story.
Oh nice, I still dont have enough hearts to get it as I had to beat the game again (had 50 hoors on my old save) after I couldnt pass my save from the other switch I had that had a scratch.It already does fire beams, as long as you have full health.
New armor is meh unless they completely change something like the abilities of masks in Majora's Mask or something, instead of just stat boosts like the rest of the armors. New story's worth remains to be seen. Considering the main scenario of BOTW is fairly boring & bad, Nintendo needs to prove to us they can do anything worthwhile with storytelling in BOTW's world.New story.
New dungeons.
New armour.
And more.
Yeah, that TOTALLY sounds awful.