GuitarAtomik
Member
The Trailer
- Seems to be the full game
- DLC and character experience etc carry over
- Crossplay with non-VR PC players
- Beta sometime in 2017
I guess we can tell who the VR players are in multiplayer as they will probably be teleporting all over the place.
I guess we can tell who the VR players are in multiplayer as they will probably be teleporting all over the place.
I cant believe they are still pushing the game, you have to buy so much DLC to even enjoy the game a little bit its so frustrating
I've never liked payday with all the objectives you have to do and it getting confusing sometimes. But since I own it I will definitely be playing this, the shooting is always fun.
I had no interest in the game, but with this I may play it. What is the locomotion method?
From the video it seems to be trackpad. Makes sense considering it is crossplay.
Yeah, only way it could work. I hope the ginger chews I got work, because I've had problems in the past with locomotion.
Well there is gonna be some time before it comes out. Perfect chance to build up your VR legs
One of the other things they announced in the stream is an Ultimate Edition due out in a month that contains everything.
I'm tired of all these incomplete overpriced experiences.
I guess we can tell who the VR players are in multiplayer as they will probably be teleporting all over the place.
"Most"? I don't think I've played anything that uses "skiing movement".most vr games use trackpad movement and skiing movement for locomotion
most vr games use trackpad movement and skiing movement for locomotion
"Most"? I don't think I've played anything that uses "skiing movement".
Most are either static or use teleportation. More frequently, at least since Touch anyway since it's better equipped for it, there are things that allow free movement which translates to trackpad movement, but it's certainly not "most".
I've played a whole lot of VR games, and I very highly doubt that this is true.not talking about anything other than games that have movement in them and most certainly do have trackpad or skiing for movement over teleport only
It looks like 2-handed grip is featured several times in this trailer.Not that big a fan of one handing weapons that are clearly two-handed. Plenty of other VR games they could learn from.
I mean, it'd be great if FPS's supported as many headsets as possible. That said, I figure two-handed rifle handling is the only thing that will feel natural with Aim. Everything else will present a unique challenge to the devs: one handed pistols, grenade throwing, dual wielding at two different targets, etc.Let's put that shiny new Aim controller to work and bring this to PSVR, eh?
How can you be confused? It comes up and tells you what to do
This is sweet news. I guess maybe theres a chance we will get Syndicate VR too?
Does the team that made the Syndicate reboot even exist anymore? This VR thing exists because people still play Payday 2 and Overkill is still working on the game.
I mean, it'd be great if FPS's supported as many headsets as possible. That said, I figure two-handed rifle handling is the only thing that will feel natural with Aim. Everything else will present a unique challenge to the devs: one handed pistols, grenade throwing, dual wielding at two different targets, etc.
One of the other things they announced in the stream is an Ultimate Edition due out in a month that contains everything.
I cant believe they are still pushing the game, you have to buy so much DLC to even enjoy the game a little bit its so frustrating
Though if you want the DLC, it's better to buy it before next month because all the DLC is on sale for 85% off, which is cheaper than the Ultimate Edition even if you're buying everything.
Not that big a fan of one handing weapons that are clearly two-handed. Plenty of other VR games they could learn from.
And then there's just the bullet-spongeyness of Payday 2's enemies.
It looks like 2-handed grip is featured several times in this trailer.
I mean, it'd be great if FPS's supported as many headsets as possible. That said, I figure two-handed rifle handling is the only thing that will feel natural with Aim. Everything else will present a unique challenge to the devs: one handed pistols, grenade throwing, dual wielding at two different targets, etc.
Does the team that made the Syndicate reboot even exist anymore? This VR thing exists because people still play Payday 2 and Overkill is still working on the game.
Not very familiar with this, but i do hope so.
Interesting. I see Brookhaven uses the IMU's for gyro aiming when the player's back is to the camera. What's the grenade throwing, a gesture? Any precision? Just seems like you'd have an inconsistent experience depending on where you're facing.It sure didn't stop devs from Dick Wilde and Brookhaven Experiment from supporting it. They both have dual wielding and grenade throwing in their games.
I don't have time to go back and make a gif, but in the later clips you can see the blue left hand is securely gripping the front of the rifle.No he is just resting is hands together to steady his aim, not actually holding the rifle two handed and aiming like that. You can see the second hand just hovering in the air next to the weapon