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The Legend of Zelda: Breath of the Wild |OT3| Your Free Time is Badly Damaged

atr0cious

Member
Man, how do I actually get a dog to show me a treasure? I've fed these dogs so many fucking things and have seen their bond develop, like, four times each, but still the won't take me to a treasure.
4 apples or meat immediately send them to wherever. But you must be next to them to trigger the pathing to the chest.
 
I just did a tour around the castle and beat up guardians. I always sneaked up close, one arrow to the eye and went in circles while hacking off their legs.

Do these guys come back after a while?
 
4 apples or meat immediately send them to wherever. But you must be next to them to trigger the pathing to the chest.

Man, all three of these em effers have eaten multiple pieces of good meat and just stand there and stare at me. And a few apples. And spicy peppers. And acorns.

Are you, like, supposed to cook this stuff?
 

atr0cious

Member
Man, all three of these em effers have eaten multiple pieces of good meat and just stand there and stare at me. And a few apples. And spicy peppers. And acorns.

Are you, like, supposed to cook this stuff?
No, but make sure it's the right dog, sometimes there are multiple per area. But unless there was a recent patch that changed it, 4 is the exact number of items needed.
 

SeanR1221

Member
Man I have the bug again.

Poured another 10 hours in over the past couple days. Just finding seeds, finishing side quests and still looking for those last 20 shrines!
 

MartyStu

Member
After about 30 hours playing this game, I think I finally am starting to enjoy it.

This surprises me because it sits at the intersection of two game types I usually dislike: Zelda games (I have never finished one) and Open Wold Games (Witcher 3 and Fallout: New Vegas are the ones I have liked).

I do wonder if I like t his game more than ususal because I bought it full price; something I have not done since I bought Brawl for my Wii back in the day.

Either way, here is hoping I warm up even more to the game. It is at the very least a very pretty, and well designed game.
 

jnWake

Member
Finished the Gerudo quest yesterday. The Divine Beast was certainly good. After clearing the 4 main quests I have some thoughts on the system:

1. Zora region clearly has the best plot mainly for the fact that they remember who Link is and even resent him a bit. In comparison, Link is just a random hero in the other 3 regions... Gerudo has the fun Yiga Clan hideout with an actual villain so it gets second place for me. Shooting Lizalfos with cannons was fun so Goron quest gets 3rd place. Rito quest was by far the weakest with practically no development.

2. I understand that people love traditional dungeons (I do so too), but the beasts were very nice IMO. The "approaching" section of the quests was usually pretty good and offered something new to Zelda series. I also greatly enjoyed the puzzles inside the 4 beasts even if they were a bit dizzying at times, mainly because messing with the dungeon layout was a fun type of puzzle. I'd say Gerudo > Zora > Goron > Rito for quality of the beast dungeon. It'd be nice if for the next Zelda they mix the beast system with dungeons. Like, go to dungeon to get some item/clothing/whatever (like Yiga Clan quest) and then go to beast.

3. I love the freedom that BotW gives even if it hurts the story a bit. However, what is truly lacking in terms of story is a more present villain. I'd hope the next Zelda manages to squeeze more moments/villain like Master Kohga. Villains in BotW are a big downgrade after Ghirahim's awesomeness
.

Now I'll finish exploring and hopefully clear the 120 shrines before going after Ganon. Not sure if I'll farm armor upgrades or not...
 

Red

Member
321 korok seeds. I'm falling over them in the southern/mid-Hyrule fields. Didn't realize how little I had explored this area. Maybe I'm just picking up on more now that I've played dozens of hours since the last time I was here. Found one stone bridge with three like back to back. About 100 more and I'll be ready to finish things up. Feeling melancholy about the end. This was a very special game. I don't know the last time I've felt so many emotions over a piece of media. Maybe never before. It feels miraculous how well it comes together, sometimes. A truly beautiful experience.
 
Just finished the game and it just ratifies what I've been thinking while playing it, this is now my favorite game ever and I don't even know for sure which one was my favorite before BOTW but I just know I've never finished a game so satisfied and happy.

Hyrule castle and the final fight is such an outstanding closing to such a huge game. The ambiance
(the way the sky darkens as you enter the ruins next to the castle and the image is desaturated except for those pink pools of malice that cover the castle)
, the music
(how the music changes when coming in and out of the castle is just incredible)
, the graphics
(the last fight with Ganon is out of whack, the special effects there are unlike anything I've seen, over the top)
and the layout of the dungeon were all incredible.

No game before has ever sucked me in for 160 hours and given me so much entertainment. And not only from what I was getting from my own playthrough. These 2 months have been a blast due to reading all your different experiences and learning so many new things. This is one of those games that I'm not sure I will replay much (at least not in a 100% sort of way) but it's only because I know that half of my enjoyment was in discovering each area of the world and wondering what was going to be around every corner. I really envy those who still have to play this game and I just hope that it clicks with them as well as it did with me.
 

Anteo

Member
Just finished the game and it just ratifies what I've been thinking while playing it, this is now my favorite game ever and I don't even know for sure which one was my favorite before BOTW but I just know I've never finished a game so satisfied and happy.

Hyrule castle and the final fight is such an outstanding closing to such a huge game. The ambiance
(the way the sky darkens as you enter the ruins next to the castle and the image is desaturated except for those pink pools of malice that cover the castle)
, the music
(how the music changes when coming in and out of the castle is just incredible)
, the graphics
(the last fight with Ganon is out of whack, the special effects there are unlike anything I've seen, over the top)
and the layout of the dungeon were all incredible.

No game before has ever sucked me in for 160 hours and given me so much entertainment. And not only from what I was getting from my own playthrough. These 2 months have been a blast due to reading all your different experiences and learning so many new things. This is one of those games that I'm not sure I will replay much (at least not in a 100% sort of way) but it's only because I know that half of my enjoyment was in discovering each area of the world and wondering what was going to be around every corner. I really envy those who still have to play this game and I just hope that it clicks with them as well as it did with me.

Ive played nearly 200 hours and Im sure I will do another playthrough, most likely when all the dlc hits. I just want to do a different route now, like Plateau to Master Sword to Ganon, ignoring the beasts. I think there is a lot of replay value in this game if you try to switch it up and not just do the full mainquest before the final boss.
 

jnWake

Member
Ive played nearly 200 hours and Im sure I will do another playthrough, most likely when all the dlc hits. I just want to do a different route now, like Plateau to Master Sword to Ganon, ignoring the beasts. I think there is a lot of replay value in this game if you try to switch it up and not just do the full mainquest before the final boss.

Indeed. I left Gerudo for last and used many of the powers I acquired to clear it. I wonder how doing reverse order than what I did would be...
 
Everyone's best fishing cases?

While the obvious one is the spot off Lurelin village where the seagulls gather, the most fun I've had is cutting a tree down and floating down the Zora river with electric arrows.
 

Red

Member
Indeed. I left Gerudo for last and used many of the powers I acquired to clear it. I wonder how doing reverse order than what I did would be...
The skills you develop by exploring the Gerudo area first make most other environmental and combat challenges trivial in comparison. I had no real trouble completing the game with only three hearts and no significant armor upgrades after the initial difficulty of traversing the highlands and clearing encounters in the desert. I don't regret this, but I wish more of the game was just as—or more—oppressive toward the player.

I wish there were more situations where difficulty acutely peaked, where temperature management is variable, navigation is limited in some way (visibility, map interference), and enemy units are numerous enough to pose a real challenge. I also wish there were more region-specific creatures. The Molduga are great—why are they the only unique boss encounters?
 

B-Dubs

No Scrubs
Everyone's best fishing cases?

While the obvious one is the spot off Lurelin village where the seagulls gather, the most fun I've had is cutting a tree down and floating down the Zora river with electric arrows.

There's a good spot above the Lakeside Stable. There's a small pond up there that will give like 20 fish if you shoot a pair of electric arrows into it, one on each side.
 

Red

Member
I think the arrows have a bigger radius, plus I'm always swimming in them by the time I get to the spot.
I also have a ton of electric arrows. Are they the most common elemental type? Lots of Lizalfos mobs carry them in the Gerudo and Necluda regions.
 

B-Dubs

No Scrubs
I also have a ton of electric arrows. Are they the most common elemental type? Lots of Lizalfos mobs carry them in the Gerudo and Necluda regions.

I do feel like they're more common than the rest, but you can't buy them literally everywhere like with fire and ice arrows.
 

MartyStu

Member
I do not suppose there is an easier way to craft elixirs is there? I want to produce a large quantity, but the process is extremely tedious.
 

Nictel

Member
150 hours, 120 shrines and 230 seeds later I think I am pretty much done. I still miss 6 quests and some armor upgrades but I'll do those when the DLC hits. This really has become one of my favourite games
 

ArchAngel

Member
Tim Schafer seems to like the game
gW1b0Yy.jpg


https://mobile.twitter.com/TimOfLegend/status/863936547418025984
 
I only realised yesterday how good the ancient arrows against guardians are. Two or three to the eye and they're done.

What's a good strategy against the flying guardians (Scouts they're called I think)? I know destroying their propellers​ grounds them but there are multiple on each guardian and they take a good beating before they explode, and since the scouts are constantly moving hitting the propeller base with arows is more tricky.
 
What's a good strategy against the flying guardians (Skouts they're called I think)? I know destroying their propellers​ grounds them but there are multiple on each guardian and they take a good beating before they explode, and since the skouts are constantly moving hitting the propeller base with arows is more tricky.

Don't they have eyes, too?
I'd shoot those aswell.
 

GRW810

Member
117 Shrines, 309 Korok seeds. Already defeated all the divine beasts.

I am going to complete the last three shrines (I have an idea where they might be), upgrade my armor as much as possible without trapsing everywhere for materials and complete my final three side quests (Weapon Connesouir, Zora Monuments and the Bank of Wishes letter). I aimed for 300 Korok seeds before finishing the game so any more are a bonus.

Then, onto Hyrule Castle for a good ol' root around and to confront Ganon at last.

EDIT: Actually, I want to complete the horseriding, archery and bird man challenges, as well as playing the snow bowling a bit more.

Fuck, still so much to do.
 
Just a heads up for anyone else who didn't know this, the guardians in shrines reappear with blood moons as well if you want to farm them for gear. The major test of strength shrines have been much better/cheaper for getting guardian swords/axes than buying anything from the lab. Just realized this the other day so I figured I'd put it out there.
 

Oni Jazar

Member
What's the best way to keep the game challenging?

So I've been playing the game for about lets say 20 hours and I've been trying to keep the game tough but fair. I started out praying at the shrines when I would have enough orbs but I stopped early on. I think I've explored about half the map (and not in huge depth) and I've spent about 4 upgrades, two on stamina and two on hearts. I think I have about like 28 or so orbs banked. I have been upgrading my armor and using all weapons available.

Am I doing it right? I haven't been anywhere that some potions or meals couldn't bring me out of. Anyone else think of good handicaps to keep the game as fun & challenging as the first few hours? I'm a Dark Souls guy so I'm a sucker for punishment.
 
What's the best way to keep the game challenging?

So I've been playing the game for about lets say 20 hours and I've been trying to keep the game tough but fair. I started out praying at the shrines when I would have enough orbs but I stopped early on. I think I've explored about half the map (and not in huge depth) and I've spent about 4 upgrades, two on stamina and two on hearts. I think I have about like 28 or so orbs banked. I have been upgrading my armor and using all weapons available.

Am I doing it right? I haven't been anywhere that some potions or meals couldn't bring me out of. Anyone else think of good handicaps to keep the game as fun & challenging as the first few hours? I'm a Dark Souls guy so I'm a sucker for punishment.

I can't imagine playing without stamina upgrades being fun. I mean yeah climbing can be fun when it's challenging, at least early on, but I would maybe gradually upgrading stamina if I were you and try handicap yourself in other ways.
 

Anteo

Member
What's the best way to keep the game challenging?

So I've been playing the game for about lets say 20 hours and I've been trying to keep the game tough but fair. I started out praying at the shrines when I would have enough orbs but I stopped early on. I think I've explored about half the map (and not in huge depth) and I've spent about 4 upgrades, two on stamina and two on hearts. I think I have about like 28 or so orbs banked. I have been upgrading my armor and using all weapons available.
8

Am I doing it right? I haven't been anywhere that some potions or meals couldn't bring me out of. Anyone else think of good handicaps to keep the game as fun & challenging as the first few hours? I'm a Dark Souls guy so I'm a sucker for punishment.

You are only allowed to hit enemies after a parry or flurry.
 

Oni Jazar

Member
I can't imagine playing without stamina upgrades being fun. I mean yeah climbing can be fun when it's challenging, at least early on, but I would maybe gradually upgrading stamina if I were you and try handicap yourself in other ways.

Hmm.. Stamina hasn't been much of an issue for me. With the two extra points in stamina I've been able to climb on top of nearly everything and if not I just down a stamina potion to push me over the edge. I kind of wish attacking would deplete stamina :eek:
 

atr0cious

Member
I can't imagine playing without stamina upgrades being fun. I mean yeah climbing can be fun when it's challenging, at least early on, but I would maybe gradually upgrading stamina if I were you and try handicap yourself in other ways.
I'm not using any stamina upgrades, have no issues going anywhere I want, not even in the rain. The
rito
ability is great for the freedom of being able to take easy detours. The world is built to be explored with the base stats.
 

ChuyMasta

Member
Ok. Is it worth it to get all your armor to 4 star ranking? I am not really a fan of farming here :(

And my gawd, I cant get the minster shop to offer me the medals
 
Hmm.. Stamina hasn't been much of an issue for me. With the two extra points in stamina I've been able to climb on top of nearly everything and if not I just down a stamina potion to push me over the edge. I kind of wish attacking would deplete stamina :eek:

I'm not using any stamina upgrades, have no issues going anywhere I want, not even in the rain. The
rito
ability is great for the freedom of being able to take easy detours. The world is built to be explored with the base stats.

I like to speed up climbing by jumping a lot (which is stamina intensive)... it also makes sprinting more effective. It's great to learn that pretty much everything is explorable with base stats though, this game is masterfully designed.
 

taybul

Member
I like to speed up climbing by jumping a lot (which is stamina intensive)... it also makes sprinting more effective. It's great to learn that pretty much everything is explorable with base stats though, this game is masterfully designed.

Base stats + lots of stam elixirs/food.
 

dLMN8R

Member
Hah, I don't know why but this is my first time in the OT for Zelda!

I played ~110 hours on the Wii U, and then loved the game so much I sold my Wii U copy and re-purchased it on Switch after getting a Switch a couple of weeks ago. Now about 10-15 hours in on a new playthrough.

I'm trying to approach the game completely differently on Switch. For example, I'm heading over to the Rito area first instead of Zora. Pretty difficult to traverse Hyrule Field with a bunch of guardians and higher-end monsters pursuing me.

I did Rito last in my first playthrogh, so now trying to do it first. Anyone else try this? Seems like Rito would be the easiest area, but just getting there is so tough at times that I'm wondering if it's a bad idea :p
 

Red

Member
Rito village was the easiest area to get to for me. Not sure what makes it more difficult than any other. There are no difficult temperature or weather conditions and the area is relatively sparse of monsters.
 

atr0cious

Member
Rito village was the easiest area to get to for me. Not sure what makes it more difficult than any other. There are no difficult temperature or weather conditions and the area is relatively sparse of monsters.
I feel it was supposed to be the first stop in some way, especially with the ability you eventually get. Like you were supposed to run towards the castle, see how crazy it looks, then run towards the flying thing in the sky. The road to get there is laid out nicely and it leads into harsher conditions very gently. Going from there to Eldin is really fun too.
 
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