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The Surge |OT| Live Die Repeat

There really is a lot to like in The Surge.
I really hope it will do at least "ok" sales wise, so they get chances to improve even further, in future projects.
 
I like the game again lol go figure

Really love the weapons in this game, can't remember when was the last time I used a full arsenal in the game. Every weapon is great and there is use for everything.

Combat, weapons and level design are really awesome. Prisoner playing in the ops is also great :)
 
Made it to the
Big Sister
before going to see GotGv2, whoa. Crazy right, didn't beat it but getting close, so many moving parts.

The shortcut from that to OPS is great, after wondering forever why I can't use the lift, break some doors, see a lift and go, "oh."
 

h0tp0ck3t

Member
Something interesting I noticed that got me thinking about the story
Getting close to the final boss I think so spoilers up to that area

So Sally the girl that was helping you along the way, if you go into the server room and see her server bank is flashing "check disc error" Malory, the one she was guiding before you, is also dead in here. So was Sally working with the Nanites in order to ensure the Utopia Rocket launches? It seems like she was specifically keeping the one board member alive so he would cast his vote. So she needed Malory/Warren to break Echelon IX's lockdown on the boardroom so she could force the yes vote?

Edit:
Actually now that I think about it she defibrillated him while he was still alive so he dies without casting a vote. I went back and his terminal is offline so maybe she disconnected him after he died and forced the launch because the yes votes now had majority
 

Zutrax

Member
Beat it. There were some things I really like, some things I greatly disliked.

Dislikes:
The enemies did way too much damage with some relatively cheap shots sometimes. My biggest problem was the final area
the big energy crystal creatures
had this attack that would one shot me even with 300+ health that didn't feel easily telegraphed. I was wearing the Lynx armor, which is the weakest in the game, but had it all at Mk.V with tons of max health implants.

Enemy placement felt cheap, like in area 4 with one of the bots at the top of an elevator in a narrow maintenance hall. Tons of enemies just around corners that can leap and strike you down in one hit. Enemies lying in radioactive goop that never move.

The end area felt a little bit complex and more like an obnoxious Labirynth, it didn't help that most areas ended up looking similar. Some people might argue this was a well designed area due to how complex it was, but it ended up becoming convoluted and obnoxious to me, I actually got lost and that has never happened to me in these kinds of games.

The lack of bosses, there were
five bosses
total and only two of them were actually fun to fight. My favorite being Big Sister, it felt the most cinematic. The last boss was pretty terrible and felt more like a DPS race to me, and Black Cerberus was obnoxious in it's re-use of the first boss to pad out difficulty.

Likes:
The combat felt incredible, I loved the way all the weapons felt, how many combos there were to each type, the body part targeting, the dodging. Everything just worked and clicked. This has the some of the best souls-like combat feel behind to Bloodborne and Nioh in my opinion.

Some of the lore and story bits genuinely surprised me near the end and I really enjoyed what it went for. I felt that the writing itself was subpar, but the actual concept behind it was intriguing and really cool. Most notably, I actually felt really bad when I ran into
the hanging corpse of Don Hackett, it was surreal seeing this spunky hipster "start up" persona resort to something so drastic and depressing without much warning. It genuinely got to me.
I also loved the idea behind Utopia, I just felt that the actual execution and writing leading up to it could have been better.

The level design overall was great save for my hang ups with the final area. There was some good shortcut porn, the areas all felt intricate, had awesome secrets, gave good reason and incentive for backtracking, felt connected. It was solidly designed, the only thing it needed was better art design and differentiation of aesthetic. Everything felt somewhat samey in terms of visual flair.

The game felt great, edging on fantastic, but it just got hung up on a few really obnoxious design flaws. I feel like with some more variety in it's visuals, more interesting and unique bosses, and some toned down unfairness in it's difficult aspects. This game could stand up amongst the best of them, but for now it's easily above Lords of the Fallen, but below every other Souls-like right now for me, sitting comfortably just below where I'd put Nioh.
 

Meccs

Member
Can you explain? I have hundreds of hours logged in Souls games and I think the level design in The Surge is outstanding. Enemy placement also makes sense.
Well I wholeheartedly disagree. Personal opinion of course but I think the maze like design of the first areas (I did only beat boss 1+2 so far) is not very fun to explore. DS areas had a nice, natural flow to it that is totally absent in The Surge in my opinion. It feels also very cramped. I never feel like "oh cool what is that, let me go an explore over there...". (so far)

I have a Boss #2 question though:
I gave the Biomaster staff you get from behind the boss to the chick on the stairs. Is there a way to craft that thing or is it gone forever?
 

h0tp0ck3t

Member
I have a Boss #2 question though:
I gave the Biomaster staff you get from behind the boss to the chick on the stairs. Is there a way to craft that thing or is it gone forever?

She took it? I think you are supposed to give her the MG Negotiator you get from the Security Guards. I'm pretty sure I found the Biomaster in Area 3 so you should be ok
 

Meccs

Member
She took it? I think you are supposed to give her the MG Negotiator you get from the Security Guards. I'm pretty sure I found the Biomaster in Area 3 so you should be ok
Yes
, and it changed the staff on her model so she equipped it.
 

hawk2025

Member
Bam, area 2 down.

I'm loving this. It's a massive, massive improvement over LotF.

Really hope I don't end up agreeing with the people that felt like the game fell apart on the backhalf. It's been a blast so far.
 
Bam, area 2 down.

I'm loving this. It's a massive, massive improvement over LotF.

Really hope I don't end up agreeing with the people that felt like the game fell apart on the backhalf. It's been a blast so far.

You will like it a lot till tbe end, trust me. I had a bad day yesterday so don't mind me. Zone 4 is actually my favorite place in the game. At least ghere is some challenge there. I mean was when I was running with MkII Lynx set and MkII weapon, now when I'm MkIV the challenge is gone but ghe xone is still fun.
 

N° 2048

Member
Man, fuck Nucleus area, seriously.

Completely lost right now and all guides are useless. Also getting one shot by these crystal things.

EDIT: and the game crashes.
 

Seyfert

Member
Seriously, I want to see who design Nucleus area RIGHT NOW

This is so much worse than R&D area.

In the other hand, kudos guy who is level designer. you clearly talent(?) to design this complicated thing workout.

This is beyond insane, maze +
bunch of brutal poison area, new enemy spinner guy/crystal thingy are really strong
+ complicate navigate through this whole thing.

I am quit for now lol
 

N° 2048

Member
Seriously, I want to see who design Nucleus area RIGHT NOW

This is so much worse than R&D area.

In the other hand, kudos guy who is level designer. you clearly talent(?) to design this complicated thing workout.

This is beyond insane, maze +
bunch of brutal poison area, new enemy spinner guy/crystal thingy are really strong
+ complicate navigate through this whole thing.

I am quit for now lol

I think I might call it quits to be honest, what an amazing experience up until this horrible area.
 
This is of course subjective but comparing to Dark Souls 1 bosses (only one I've played through) I think the bosses are fine. 80% of the bosses in DS1 are the same quality or even shittier (Gaping Dragon, Bed of Chaos, Pinwheel, Moonlight Butterfly etc). The best bosses in DS1 are way better though.

Bruh gaping dragon wasn't that hard but it had an amazing design and was intimidating as fuck. I wouldn't lump it in with bed of chaos.
 

h0tp0ck3t

Member
I think I might call it quits to be honest, what an amazing experience up until this horrible area.

Don't give up! I had to tweak my implants big time but I can take about 2-3 hits from those guys. Try getting some nano cores (or whatever they are called) from those boxes you need to be level 55+ to open. Do you have the Kinetic shield Drone? He helps ALOT
 

N° 2048

Member
Don't give up! I had to tweak my implants big time but I can take about 2-3 hits from those guys. Try getting some nano cores (or whatever they are called) from those boxes you need to be level 55+ to open. Do you have the Kinetic shield Drone? He helps ALOT

It's not the enemies, I can't figure out where to go. I've gone everywhere and the red walls are still there.
 
Really didn't think Nucleus was that bad, although the nanite swarm enemies are a real pain for sure. I ended up just running past all of those. You'll have a much better time in Nucleus if you pump your health to around 400 and wear some decently upgraded armor ( I had MK IV MG Gorgon on in my first Nucleus run ). There's really only a few things you need to do in the level to get to the final boss.

Major spoilers!

This is the order I did things but not sure if it's the only order.
- Raise Ops elevator to level 2. This is easy. Just go up the steps and find the control panel around the corner.
- Explore and eventually find the payload area where you can upload the virus ( or not :) ). Up the stairs in this room is a breakable door you need to go through to find an overload circuit. Back down in the payload room where the virus control panel is you can run by the nanite swarm down some steps. Up to your left will be a nano tunnel you can go through to find a very interesting weapon. Don't jump off the platform though skeleton.
- Go back and explore more. You will come to a sort of large long room with one nanite swarm enemy. It's likely you enter this place from the breakable door. From this breakable door to your left down some stairs is a door with a switch ( can't remember if you can open it at first though ) and some small steps up which will go around a corner. To your right is the nanite swarm. An Ops sign is in front of you pointing to the enemy. You can run to the right and past the nanite swarm into a tunnel. In front of you is an elevator and to your right will be a door which leads back to the large room right next to Ops if it is on level 2.
- Up the elevator in the previous section will eventually lead to a Tram back to area 2. However, if you go past the Tram you will come to a hole in the floor. Jump down the hole and you find an item and come to an area where you can just barely stand on a pipe. Two nanite swarms are here. This is probably the trickiest part of the entire level. In the room you'll be able to see another overload circuit. You need to jump down and run and overload it. You're invulnerable while you are overloading so take that into account. After the overload, run out of the room and around the corner to the left is the panel to raise Ops elevator to the third floor. There is also an openable door on the way to this panel which you will need to go inside and evade or kill another nanite swarm, then run up some steps and eventually to a panel with yet another overload circuit.
- Boss area is now open. It's ALL the way down on the first floor where that nanite wall was near Ops when Ops was on the first level. I just jumped from Ops to the right platform and down to the cargo containers and after wandering ( lol ) you should eventually figure out the path to the final boss, which, was piss easy as long as you don't sit there and let him just attack you. Boss weapon hint: only target arm ( either ) in 2nd phase to get Claws of the Gestalt, or any other body part to get Mimetic Edge weapons. Don't think you can get both in one go but not sure.

Overall I really enjoyed the game. It's at least an 8.5 for me and definitely a worthy addition to the Souls-like genre. Finished in 35 hours. Level 87. Used Lynx entire game up to Nucleus and then switched to MG Gorgon and Pax 2.0 the entire game. Always upgraded my stuff when I could.

For anyone interested in the story there's something strange at the beginning of NG+.
You find a large blood trail leading back out of the room where you pick your first rig and sign up to Creo. It leads back to a missing duct panel in the wall
. Not sure what this means but it certainly wasn't there the first time around.
 

Seyfert

Member
It becomes real pain for me because i try to collect everything too.

Balance tweak is needed for this game. I have fun up until this point. This become tedious and dizzy to play. Real torture. Everything i hate about this game , every tedious environment and enemy are here just for me.

I am sit at floor 2 and that large thing is around me... i call it a day after adventure through multiple floor and call ops up and dowm several times

PS. Was wonder where that train connect? And which part of that area? I dont remember see more train station
 

bati

Member
PS. Was wonder where that train connect? And which part of that area? I dont remember see more train station

It goes back to the second area, the bottom train station that's protected by two MG guards early in the game.
 

Spoo

Member
It's not the enemies, I can't figure out where to go. I've gone everywhere and the red walls are still there.

The level has a strange design. I liked it (one of the few things I liked about the game, honestly), but here's some advice:

You have to go down to go up. I got majorly stuck in trying to figure out how to go from floor 2 to floor 3 the correct way -- you know those one shot bullshit energy enemies? Welp, gotta run past one of them and get to the other side. Sucks, but that's a part of what you got to do.

To get there, you gotta head down through all the poison shit. You'll know you're in the right place when you find one of those annoying fuckers and can either go left or right (which is directly in front of the enemy). Go right, and that will drop you off, eventually, on floor three where you can pull up the save room.

GL
 

deoee

Member
This corridor...

XGWm49M.png
 

derFeef

Member
Wait... area 1 boss question maybe spoiler?

Is the destoyed boss supposed to cover the exolift up to the train station? because it's not going away and I can't get to the exolift...
 

deoee

Member
The game is about to get insanely cheap and desperate from here on out, bait them out one by one with the ranged drone.

I just did it after ~1 or 2 h

God it gets worse from here?

I mean, the corridor itself was fine, but the way to the real deal was plastered with shitty mobs... ugh
 

N° 2048

Member
Yup. Bring some high impact weapons to shut some of the craziness down.

Last boss took me 1h of frustrating attempts alone (what a shit boss fight).

Just got the last boss to 1/4 health and got one shot. I'll try again tonight.

Amazing game but eesshh the last area...was...hell.
 

lionpants

Member
Just got the last boss to 1/4 health and got one shot. I'll try again tonight.

Amazing game but eesshh the last area...was...hell.
Nice.

Got
Cerberus'
V2 weapon last night on NG+ and I think I'm done with the game now. Don't feel like messing with the last boss again.

I booted up Dark Souls for a bit because I want to do a play-through of 1-3 and the movement and combat feels soooo slow after playing The Surge, haha.
 

N° 2048

Member
Nice.

Got
Cerberus'
V2 weapon last night on NG+ and I think I'm done with the game now. Don't feel like messing with the last boss again.

I booted up Dark Souls for a bit because I want to do a play-through of 1-3 and the movement and combat feels soooo slow after playing The Surge, haha.

I'll be heading back to my Nioh NG+ playthrough after this. On last area before NG++ on Nioh.
 

pa22word

Member
Your guys builds must be really weird or something if the last boss is causing you that much trouble. I thought he was easily the weakest pound for pound boss in the game. I just stood there and traded hits until I tanked to run around some more on my first attempt with him. Are you running lynx gear for the entire game or something?

I think the devs kind of messed up not starting you out with a medium armor and instead dropping lynx in the first area which is a Glass cannon style armor that I'm thinking is leading to people being under defended later in the game once enemies start hitting harder. Throw Gorgon or proteus on if your low defense is getting you killed too much. The game isn't like souls where you roll a character to a certain build style, it encourages versatility and makes it really easy to switch sets out at will any time. Make use of it! You're selling yourselves short by not optimizing gear when the situation requires it. Even the enemies in the last area drop the crysalalis set if you need a light armor that offers more protection than base lynx set if you feel you just have to keep running light for whatever reason. Experiment a bit, you'll be surprised at how much easier the game will make it on you for doing so!
 

lionpants

Member
Your guys builds must be really weird or something if the last boss is causing you that much trouble. I thought he was easily the weakest pound for pound boss in the game. I just stood there and traded hits until I tanked to run around some more on my first attempt with him. Are you running lynx gear for the entire game or something?

I think the devs kind of messed up not starting you out with a medium armor and instead dropping lynx in the first area which is a Glass cannon style armor that I'm thinking is leading to people being under defended later in the game once enemies start hitting harder. Throw Gorgon or proteus on if your low defense is getting you killed too much. The game isn't like souls where you roll a character to a certain build style, it encourages versatility and makes it really easy to switch sets out at will any time. Make use of it! You're selling yourselves short by not optimizing gear when the situation requires it. Even the enemies in the last area drop the crysalalis set if you need a light armor that offers more protection than base lynx set if you feel you just have to keep running light for whatever reason. Experiment a bit, you'll be surprised at how much easier the game will make it on you for doing so!
I was using Gorgon set for the last boss with twin rigs because I found heavy-duty too slow. Maybe I just didn't have enough HP implants. His jump would 1 shot me and the one horizontal slice would 2 shot me (basically a one shot though, because if you get hit by the first slice, you'll get hit by the other). The camera didn't help at all when he jumps. Typical large boss battle nonsense.

Phase 2 was a lot easier, but 2 shots were still pretty common.
 

Lom1lo

Member
So I just finished the Irina Questline
and cut her arm but didnt get the staff -.- a bit pissed right now

and a question regarding the mc judge 2
can I somehow not trigger the special attack of this thing ? its cool but I cant cut limbs with this :D if I make 3 vertical attack, the third is always the electro wave
 
I just got full Black Cerberus set from the boss, I didn't know it's possible. I guess it had something to do with destroying those white tankers (or whatever it was), cause it also stopped him from calling more big mechs. He only called one that destroyed those white things and that was it. Unless it was a reward for beating the boss without getting hit, no clue really.

Does anyone know where is that shield drone module?

Edit: Never mind, found it. It was close to OPS lol
 

pa22word

Member
I was using Gorgon set for the last boss with twin rigs because I found heavy-duty too slow. Maybe I just didn't have enough HP implants. His jump would 1 shot me and the one horizontal slice would 2 shot me (basically a one shot though, because if you get hit by the first slice, you'll get hit by the other). The camera didn't help at all when he jumps. Typical large boss battle nonsense.

Phase 2 was a lot easier, but 2 shots were still pretty common.

You making usage of drone shield? I used it pretty much every fight from BC and on. Very low energy requirements, especially on a set like gorgon and it really takes the edge off later fights. Pair that with a high energy boosting weapon and a min energy 30% implant and doors will open for light/medium builds that heavy builds would otherwise be recommended. As for health boosts I was running at around 380/400 health for area 6. With gorgon set you really don't need to waste too many slots on stamina boosts because the set bonus makes stamina regeneration negligible, so use those added slots for more health boosts.
 

h0tp0ck3t

Member
Whoooo Final boss down. Fantastic game, hard to believe I never even heard of it until a week before launch. Ready for New Game + with my
Claws of the Gestalt
:D
 

Archimedes10

Neo Member
Is anyone else stuck after the 4th boss with the security rig glitch? Haven't played the game for a week, still waiting on a patch on PS4, hope it comes tomorrow! :-/
 

N° 2048

Member
and done!

Wow that last boss was tough but Kinetic Shield for first half of second phase and drone for second half was the trick.
Will give NG+ a quick peek but back to Nioh NG+ it is.What a great game despite some frustration with the last level.

8/10
 
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