I was looking through the all-time WRPG lists and many candidates seem to have serviceable combat at best. Compared to JRPGs, often times WRPG combat is something to get over with quickly so we can focus on the other things they do better. Or maybe I am just a plebeian who cannot comprehend the riveting combat in Arcanum or Morrowind... you tell me. So what are, in your opinion, WRPGs with good combat? (even if just for the time)
Example:
Dragon Age: Origins (PC) - Nice variety of classes, skills and cooldowns feel punchy to use, decent encounter designs that present puzzles to solve with your party's kit, spells and traps are devastating to use, some homage to the BG/NWN roots, dog teammate is no slouch and has own skill tree
Example:
Dragon Age: Origins (PC) - Nice variety of classes, skills and cooldowns feel punchy to use, decent encounter designs that present puzzles to solve with your party's kit, spells and traps are devastating to use, some homage to the BG/NWN roots, dog teammate is no slouch and has own skill tree