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Sony should refund anyone who bought Metal Slug Anthology

FHIZ

Member
Specifically right now is it?

Close up:

https://youtu.be/EtpV_PA4eis

I think the Anthology input lag myth on GAF is just beneficial to selling individual standalone releases of Metal Slug games, like the $8 ACA release of Metal Slug 2 that just came out last week.

Uuuuh

uL4RbR7.png


Pressing left, character still in the process of turning right.
 

Brannon

Member
Wait there's a custom controls screen?

Haha didn't know I'll check and update my post, thanks!

Edit: I can't find any options for controller outside of games, help me, what am I missing?

No, I meant on the Playstation console menu itself, the custom button assignments, but I see that you can only switch the directional pad and not the sticks. My bad :p
 

Brannon

Member
How.

How are you not noticing the delay between your presses and the action on screen?

How can you not see it?
 

webrunner

Member
even when there's a bit of a delay i usually say "is it a delay or just me"

but that video is clearly, CLEARLY, a delay. The character doesnt move until you're completely off the pad!
 
Uuuuh

Pressing left, character still in the process of turning right.

You can screencap my rapidly oscillating thumb about to touch down on the left d-pad button, to press it, after having just instantaneously turned the character right, and pretend what you're saying is happening, sure.
 
The character doesnt move until you're completely off the pad!

So you're saying that my thumb release itself is like a single frame of animation which is also initiated by the button press, and that Marco's response time is 1:1 with my own real life response time.
 
You can screencap my rapidly oscillating thumb about to touch down on the left d-pad button, to press it, after having just instantaneously turned the character right, and pretend what you're saying is happening, sure.

Dude.

Play your own video at 0.25 speed.

Here, I even made a gif for you.

ubxHJtz.gif
 

Theonik

Member
PS3 port was pretty good, but the hitflashes were wrong. Which, I admit, is a pretty minor issue. Kind of annoying how they had to seizure proof basically everything that came out on the Neo Geo for the re-releases.
Still better than most other ports of the games all things considered. I still prefer playing the games on a real MVS or PC emulators though.
 
So you're showing me that I can move my thumb to the other side of the d-pad faster than Marco can complete a turning animation cycle. This isn't input lag.

Nice try. Look at the end of the gif when you're repeatedly pressing the same direction. No turning animation cycle at all.

Just admit you didn't notice the input lag.
 

smurfx

get some go again
i have anthology and i didn't notice any lag. i have gta 3 and it once lagged a ton. i think the ps2 emulating software may have a bug or something that makes your ps4 lag. i reinstalled the game and for now its working again.
 

kaydigi

Member
Bought it during that last sale and was immediately disgusted. You have to time all your grenade throws in advance due to the lag.

3 played alright but there was a delay in jumping.
 
Nice try. Look at the end of the gif when you're repeatedly pressing the same direction. No turning animation cycle at all.

Just admit you didn't notice the input lag.

You mean where I started trying to soft tap and missed the button the first time. I'll admit that was a good selection on your part.

You can make gifs for me, I can make gifs for you.

PizmZ0c.gif


These are incredibly light taps. My thumb coming up from skin contact and Marco's nudge forward occur simultaneously.

If your argument is that input lag exists at all, in video games, yeah, no duh. If your argument is that Metal Slug Anthology has terrible input lag, no.
 
You mean where I started trying to soft tap and missed the button the first time. I'll admit that was a good selection on your part.

You can make gifs for me, I can make gifs for you.

PizmZ0c.gif


These are incredibly light taps. My thumb coming up from skin contact and Marco's nudge forward occur simultaneously.

If your argument is that input lag exists at all, in video games, yeah, no duh. If your argument is that Metal Slug Anthology has terrible input lag, no.

If you don't notice input lag, good for you. But it's absolutely a valid complaint to everyone that does notice it.
 
You mean where I started trying to soft tap and missed the button the first time. I'll admit that was a good selection on your part.

You can make gifs for me, I can make gifs for you.

PizmZ0c.gif


These are incredibly light taps. My thumb coming up from skin contact and Marco's nudge forward occur simultaneously.

If your argument is that input lag exists at all, in video games, yeah, no duh. If your argument is that Metal Slug Anthology has terrible input lag, no.

Lol, "good selection" implying I'm being selective. I'm recording the first few seconds of your own video, unedited. Now you're just making excuses. "Light taps! I missed the button!"

The gif you just made only shows that my original gif, and claim, is right.

And now you're moving goal posts. You originally claimed there was "NO input lag", as per the title of your video and your posts in the thread. Now it's suddenly "of course there is, just not "terrible" ".

Again, just admit you didn't notice the lag. Clearly I'm not the only one in the thread who agrees with me.
 
Lol, "good selection" implying I'm being selective. I'm recording the first few seconds of your own video, unedited. Now you're just making excuses. "Light taps! I missed the button!"

I didn't say you edited my video, and if you're not being selective on purpose, then you're misconstruing a failed tap->missing animation as input lag.

It's not an excuse, I did miss my tap in the other video too, trying to alternate what I'm doing, hold the controller and keep the screen visible, tap soft and quick for demonstration of subtle movements and of course I undertapped on part of it. I was hoping I wouldn't have to re-record multiple times just to make sure all my button presses were exact to avoid someone like you isolating it.

And now you're moving goal posts. You originally claimed there was "NO input lag", as per the title of your video and your posts in the thread. Now it's suddenly "of course there is, just not "terrible" ".

Here's what I started with:

without any sense of being crippled by input lag.

That was my qualifier before I posted a video and before you started talking to me or constructing your angles of scrutiny.

NO input lag in the video title just meant that it's not an unusual amount of input lag, the hyperbolic opposite of "UNPLAYABLE" statements.

I get it, you're on a "hohoho, this guy thinks input lag doesn't exist, let's have some fun" kick. That's your own goal post, not mine.

Clearly I'm not the only one in the thread who agrees with me.

I'm glad you count yourself as one of the people who agrees with you, but since you like internet forum debate terms like "moving the goal posts" you probably also are familiar with "appeals to authority"
 

Producer

Member
Isnt it based off the ps2 port, which had input lag. Then you run it through another emulator...lol damn. What a mess.
 

nkarafo

Member
The PS4 is just emulating the PS2 game which is emulating the NeoGeo. In addition to the input lag from the original, you now have added lag from overhead emulation AND the HDTV.
There's the problem, right there.

Too much emulation nowadays (that adds lag) and a shitty TV technology (that's not as good as CRT) that isn't fit for video games.
 
I think the Anthology input lag myth on GAF is just beneficial to selling individual standalone releases of Metal Slug games, like the $8 ACA release of Metal Slug 2 that just came out last week.
What a wonderful conspiracy theory. So SNK must be paying people to spread this myth for going on a decade now? Because I'd totally get paid to tell people to buy Metal Slug games.

(Except the ones with crippling input lag, nobody should support those.)
 

nkarafo

Member
Specifically right now is it?

Close up:

https://youtu.be/EtpV_PA4eis

I think the Anthology input lag myth on GAF is just beneficial to selling individual standalone releases of Metal Slug games, like the $8 ACA release of Metal Slug 2 that just came out last week.
Um, there is a ton of input lag in this video. Personally i'm sensitive to even less than that so this one makes me angry, it feels like the character weights 300kg and he is underwater.
 
What a wonderful conspiracy theory. So SNK must be paying people to spread this myth for going on a decade now? Because I'd totally get paid to tell people to buy Metal Slug games.

(Except the ones with crippling input lag, nobody should support those.)

You're taking that too far, it's just emulation purist fanboyism, not political rally plants.

Great link. Yeah, I'm aware that people have been hyperbolic about it for a very long time. It's one of those few things that attracts purist arcade->emulation->CRT debate like moths to a flame, and conduits directly to all the people casually asking about which Metal Slug they should buy when they're looking at 5 or so versions across different console storefronts, and get inundated with "bruh, I've got some extinct Japanese CRT in my basement and all the Neo Geo cartridges... Anthology is unplayable trash, don't ever buy it, buy the $20 standalone release of Metal Slug 3 instead" hyperbole and posturing instead of being told that Metal Slug Anthology is a perfectly playable game with a better value proposition.

You're not informing me of anything, you're just reminding me why I won't budge on this.
 
I didn't say you edited my video, and if you're not being selective on purpose, then you're misconstruing a failed tap->missing animation as input lag.

It's not an excuse, I did miss my tap in the other video too, trying to alternate what I'm doing, hold the controller and keep the screen visible, tap soft and quick for demonstration of subtle movements and of course I undertapped on part of it. I was hoping I wouldn't have to re-record multiple times just to make sure all my button presses were exact to avoid someone like you isolating it.

Nobody's "isolating" anything. It's the opening seconds of your own video, slowed down. That's it. If you can't provide adequate proof, why provide any proof at all?

That was my qualifier before I posted a video and before you started talking to me or constructing your angles of scrutiny.

NO input lag in the video title just meant that it's not an unusual amount of input lag, the hyperbolic opposite of "UNPLAYABLE" statements.

I get it, you're on a "hohoho, this guy thinks input lag doesn't exist, let's have some fun" kick. That's your own goal post, not mine.

Nobody thinks that. You're making up arguments in your head.

Like I said in my very first post, I'm not particularly sensitive to input lag. I play plenty of emulated games I'm sure have input lag. I don't even know what my input lag on my TV is. If I make a video identical to yours and slow it down I wouldn't be surprised if anyone could spot input lag. But what's obvious is that the video you're showing has input lag. You're the only one claiming there wasn't one, then backpedaling on it being severe.

I'm glad you count yourself as one of the people who agrees with you, but since you like internet forum debate terms like "moving the goal posts" you probably also are familiar with "appeals to authority"

You're taking this way too personally. I'm not saying anything about you, your preferences, your perception of input lag, your tolerance of it, or the Metal Slug Anthology. I'm saying the videos you're posting clearly show input lag. That's it.
 

antitrop

Member
I have the standalone MS3 on PS4 and the Anthology, and there's definitely noticeably more lag on the Anthology.

EDIT: If you're the kind of guy that 1ccs Metal Slugs on the regular, "unplayable" probably wouldn't be going too far, but it won't be a huge issue for most people.
 

Kudo

Member
If the input lag is so bad that you can see it in off-screen recorded video, not sure why they're selling this.
 
i'm loving how one guys literally posts a video with massive input lag then plugs his ears and goes lalala when people tell him it's input lag. ignorance is indeed bliss, i wouldn't be able to play 2 minutes with that much delay.
 

GrayFoxPL

Member
What's strange the crazy input lag isn't that much present on MS6 in this compilation.

Only thing left is waiting for Arcade Archives MS.
 

Gitaroo

Member
Seriously, the input lag on this game is inexcusable. It's not even playable.

Just how, how did this get approved as a PS2 PS4 port?

Isn't there anything I can do about it?

I've never felt so cheated in buying a game :(

Noticed that when I first boot it, check some online impression, everyone say you got to use the analog stick to play instead and it was definitely a lot better. I think this problem existed on the original ps2.
 

Gestault

Member
Here's some poorly filmed offscreen video of me playing Metal Slug Anthology on PS4 just now, with my controller and hands visible. I stop a few times to very clearly demonstrate the button press->action response time... it's instantaneous for me. No input lag.

https://youtu.be/mtTkN8LNft8

The input delay is super clear in your vid (beyond what's normal to expect). The clock in the background is a useful reference point, too. You're just not noticing it or played that version enough to filter it out.
 

GamerJM

Banned
The PS2 version of this game does have inherent input lag, but it's not unplayable. I bet what happened is that there's lag in addition to what's inherent in the game (that either came about through the remaster, OP's HDTV, or both), and all of that lag combined adds up and makes the game unplayable-tier.
 
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