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Game Informer's next cover is Assassin's Creed: Origins [Up: All details inside]

Gator86

Member
This game sounds like it could be amazing. Then I remember playing Syndicate and quitting in disgust a few hours in. If the title of the game were anything other than AC, I'd be way more excited.
 

Ascenion

Member
Did you play Syndicate?

Is Syndicate a good example? I mean it was Jacob's game. Ideally you want Liberation not Evie. I mean I said it in 2015, they touted 2 portagonists and marketed one and then it turned out to really be one.
 
Is Syndicate a good example? I mean it was Jacob's game. Ideally you want Liberation not Evie. I mean I said it in 2015, they touted 2 portagonists and marketed one and then it turned out to really be one.
How did it turn out to be one? I played the majority of that game as Evie.
 

sjay1994

Member
Is Syndicate a good example? I mean it was Jacob's game. Ideally you want Liberation not Evie. I mean I said it in 2015, they touted 2 portagonists and marketed one and then it turned out to really be one.

Was it really?

Cuz that game seemed to prefer Evie more in terms of narrative. Jacob got marketed more, but the game was basically the Evie show with Jacob to act as comedy.
 
Lots of samey islands and boring blue ocean?

Nah, that game is the opposite of the AC experience, I'm hoping for something a lot better.

Yup. Unity had the best world, but only because of how cramped it was. Nothing really compares to climbing Notre Dame. London felt barren in comparison because of the wide streets, but the Thames was cool.

I wonder if the baked global illumination is back.
 

F0rneus

Tears in the rain
Jacob had one chapter entirely dedicated to him but otherwise, yeah, Syndicate could be played mostly as Evie if you wished to.
 
Lots of samey islands and boring blue ocean?

Nah, that game is the opposite of the AC experience, I'm hoping for something a lot better.


Sure "Boring blue oceans" with typhoons, changing tides and weather, whale harpooning, naval warefare and forts to conquer. And islands with all types of ruins to explore instead of being locked in one giant monotonous city.

It was indeed the opposite of the AC experience thats why the game was actually good. Bringing boats back for AC origins is already a step in a great direction.
 
Sure "Boring blue oceans" with typhoons, changing tides and weather, naval warefare and forts to conquer. And islands with all types of ruins to explore instead of being locked in one giant monotonous city. It was indeed the opposite of the AC experience thats why the game was actually good.

completely disagree, AC4 was the one that made me drop the series completely, hated all that sea stuff. It got boring after the first hour or 2.
 

Ascenion

Member
How did it turn out to be one? I played the majority of that game as Evie.

Was it really?

Cuz that game seemed to prefer Evie more in terms of narrative. Jacob got marketed more, but the game was basically the Evie show with Jacob to act as comedy.

You must be misremembering. Evie has half of Jacob's missions that are hers alone I think 12. 7 you can be either. The narrative was marketed as and ended up clearly being Jacob's. Evie basically cleaned up his messes and had her own plot that ended in sequence 4. You can be Jacob for 31 missions while Evie gets 19 at most. You might've played as Evie more in the open world but it's impossible to be her more in the story.
 
Ubisoft right now.
A1V4ZR.gif

I'm not sure why people still think this way..
E3 2017 has already begun, and you can enjoy it from your laptop

Each year, the publishers do a little dance around each other, hoping to give their keynotes the best chance to dominate the E3 hype cycle. They change theaters. They move the pressers a little earlier or later. They spice them with celebrities, popular bands, and Cirque du Soleil. They litter social media with teases and rumors.

But the newest method is to simply beat the competition to the punch. Have you noticed a number of video game leaks, announcements, and “key art” hitting in the past few weeks? Years ago, these announcements would happen at E3. In 2017, they happen ahead of time, establishing a rhythmic thump of anticipation.
 

Ashtar

Member
Read all the details since I'm gonna be working Monday when they have the big info dump
As long as the trailers aren't terriible I'm going gold as they say "I'm on One"
 

Evilkazzzz

Neo Member
If this new info is true then this will be kinda similar to Breath of the Wild (in a good way).

I was already hoping more open world games would offer a climb everything option.
 

Toa TAK

Banned
Sure "Boring blue oceans" with typhoons, changing tides and weather, whale harpooning, naval warefare and forts to conquer. And islands with all types of ruins to explore instead of being locked in one giant monotonous city.

It was indeed the opposite of the AC experience thats why the game was actually good. Bringing boats back for AC origins is already a step in a great direction.
The sea got old fast, even the naval warfare, while fun the first few times falls quickly into monotony. The only reason the Legendary ships were at all challenging was that they were just faster. The underwater stuff with the sharks and seaweed feel half baked at best, and the ruins fall into typical collecting that puts you on auto mode like the rest of the pixel hunting in Ubi's open world games. Thank God they're bringing back crypts in some form for this.

If people love the pirate stuff good on them, I would implore Ubi to make that spin off, because if the best part of an AC game is the opposite of what these games are about then why continue making Assassin's Creed?
 

BennyBlanco

aka IMurRIVAL69
This game sounds like it could be amazing. Then I remember playing Syndicate and quitting in disgust a few hours in. If the title of the game were anything other than AC, I'd be way more excited.

Exactly. The last 4 games were bad. I have no faith in a return to form. Ubi's open world games have been so mediocre this gen.
 
The sea got old fast, even the naval warfare, while fun the first few times falls quickly into monotony. The only reason the Legendary ships were at all challenging was that they were just faster. The underwater stuff with the sharks and seaweed feel half baked at best, and the ruins fall into typical collecting that puts you on auto mode like the rest of the pixel hunting in Ubi's open world games. Thank God they're bringing back crypts in some form for this.

If people love the pirate stuff good on them, I would implore Ubi to make that spin off, because if the best part of an AC game is the opposite of what these games are about then why continue making Assassin's Creed?

Indeed, I ask why they continue making AC games when most of them are boring, samey . I wish they would spin off into a pirate series, but Origins seems to mix the best of AC2 and AC4, which in my opinion are the best of the series

And If you thought the sea got old fast, I want to know how you feel about most of the other assassin creed games where the overworlds are really dull, and have even more collectible garbage to gather.
 

Toa TAK

Banned
Indeed, why continue making AC games when most of them are boring, samey. I wish they would spin off into a pirate series.

If you thought the sea got old fast I want to know how you feel about most of the other assassin creed games where the overworlds are even more dull, lifeless and have even more collectible garbage to collect.
Far more interesting for one. I loved Revolutionary Boston, New York, Istanbul, Italy, London, and even Revolutionary France, etc. of the previous games all oozed with a more fascinating world that worked in favor of its historical tourism. I didn't find ACIV's open ended ocean and small locales to be as engrossing, beyond Havana.

And I skip most of the collectables in these games. They'll be consistently dull. But it's even more egregious when you're sailing across an open sea from sandbar to sandbar.
 

bunkitz

Member
Sounds fantastic. Getting really excited for it. Crap. Please don't suck. Shame there's still levels and skills or whatever, though.
 

sjay1994

Member
You must be misremembering. Evie has half of Jacob's missions that are hers alone I think 12. 7 you can be either. The narrative was marketed as and ended up clearly being Jacob's. Evie basically cleaned up his messes and had her own plot that ended in sequence 4. You can be Jacob for 31 missions while Evie gets 19 at most. You might've played as Evie more in the open world but it's impossible to be her more in the story.

You're probably right.

I played as Evie more in the open world, which is why I misremembered.
 
Far more interesting for one. I loved Revolutionary Boston, New York, Istanbul, Italy, London, and even Revolutionary France, etc. of the previous games all oozed with a more fascinating world that worked in favor of its historical tourism. I didn't find ACIV's open ended ocean and small locales to be as engrossing, beyond Havana.

Thats just your personal preference of settings, not what actually makes playing in each respective games overworld fun with things to do so it doesn't get old fast, thats what I want to hear.

If its like that, then I find the carribean setting more interesting with its setting and theme of slavery, the golden age of piracy, the story of blackbeard etc.
 

ZeroX03

Banned
This... doesn't sound exciting. No sprint button is nice. Hidden blade nerf sucks. A lot of the additions aren't really drawing my attention at all. The combat will still be easy (or broken, like Unity) so changes there won't mean much, not a fan of using shoulder buttons either.

Also I need the damn grappling device from Syndicate. After that many AC games, I'm sick of freerunning. Nice and quick is fine.


And we go through this every thread. Of course ACIV is the best in the series. Great setting. Felt like a world.
 
You must be misremembering. Evie has half of Jacob's missions that are hers alone I think 12. 7 you can be either. The narrative was marketed as and ended up clearly being Jacob's. Evie basically cleaned up his messes and had her own plot that ended in sequence 4. You can be Jacob for 31 missions while Evie gets 19 at most. You might've played as Evie more in the open world but it's impossible to be her more in the story.
Yeah that's not 'one'. With open world and side activities, I definitely played with her more. The campaign might have been disproportionate but it isn't the disparity you described originally.
 
Thats just your personal preference of settings, not what actually makes playing in each respective games overworld fun with things to do so it doesn't get old fast, thats what I want to hear.

If its like that, then I find the carribean setting more interesting with its setting and theme of slavery, the golden age of piracy, the story of blackbeard etc.
Gameplay doesn't exist in a vacuum. Even basic/simple/repetitive gameplay can be fun to do with if you enjoy where, when, and why they're happening

Climbing around the landscapes never got old in AC not because of the simple controls or the ease, but because of where you're climbing and exploring.
 
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