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The Mass Effect Community Thread |OT2|

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Deleted member 325805

Unconfirmed Member
I bought the Mass Effect Trilogy today, it's a series I've always wanted to play and I'm having a little issue, I'm getting quite a lot of stutter, or asset load hitching I guess you'd call it. I'm using the MEUITM MOD so I'm not sure if it's that? I hope not because it really does improve the games look. Frame rate is solid at 1440p (120 rock solid), but these little 1 second freezes are annoying as hell. So does anyone know if it's the game or the MOD doing it?
 

Bisnic

Really Really Exciting Member!
I bought the Mass Effect Trilogy today, it's a series I've always wanted to play and I'm having a little issue, I'm getting quite a lot of stutter, or asset load hitching I guess you'd call it. I'm using the MEUITM MOD so I'm not sure if it's that? I hope not because it really does improve the games look. Frame rate is solid at 1440p (120 rock solid), but these little 1 second freezes are annoying as hell. So does anyone know if it's the game or the MOD doing it?

Wouldn't surprised me if it's the mod. The game has been running solid for me for years with a lesser resolution(1080p) and framerate(60), but not using mods. I tried MEUITM once or twice, and it was working fine, but since it's a mod, you never know about compatibility...
 
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Deleted member 325805

Unconfirmed Member
Wouldn't surprised me if it's the mod. The game has been running solid for me for years with a lesser resolution(1080p) and framerate(60), but not using mods. I tried MEUITM once or twice, and it was working fine, but since it's a mod, you never know about compatibility...

OK thanks, one more question, is it normal for the game to freeze with a "loading" symbol in the middle of the screen? It seems to do this quite often. It's the sort of thing you'd expect on PS3.

EDIT: This wasn't normal, a config tweak fucked it, not sure which one. Followed a guide and now my game is running great and looks 10x better than default.

I'm 7 hours in and enjoying it so far, it has aged well, I was expecting something far more clunky. The visual mod makes all the difference, especially when you crank everything up via the .ini as well, it really doesn't look like a game from 2007 anymore. The combat is the weak spot, that feels the most aged, and I hate the Mako I think it's called, the buggy, it handles so poorly and a lot of the times the bullets go nowhere near your crosshair. The story is the main part though and it's interesting so far, although I've barely scratched the surface. I decided to go for female Shepard as the male voice actor was terrible, I couldn't handle him.
 

Rodhull

Member
Just seen that the Mass effect Twitter feed retweeted something about EA at E3 and it's filling me with a bit of hope that there might be something Mass effect related at it.

I know Mass Effect Twitter is controlled by EA marketing rather than Bioware and so it probably means nothing but still...

Ultimately I wish they had just confirmed outright what the series near and long term future was but that's too much to hope for in this day and age. It's the hope that at least some DLC may be coming that'll kill me lol.
 
I read that Kotaku article about Andromeda's development from the Gaming side. I don't know anything about development, but it meshes with my impressions of the game: botched scheduling, not enough time to revise and polish, confused directions and poor decisions from above.
 
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Deleted member 325805

Unconfirmed Member
Does the AI improve from game to game? I'm still on my first run of ME1 and I'd say the poor AI is the biggest negative right now, so often enemies just hide behind cover without ever attempting to attack, or they'll just stand in the open not firing. Another issue is the buggy (Mako?), it handles so poorly, I get it needs to feel a little floaty but this is extreme.
 

Bisnic

Really Really Exciting Member!
Does the AI improve from game to game? I'm still on my first run of ME1 and I'd say the poor AI is the biggest negative right now, so often enemies just hide behind cover without ever attempting to attack, or they'll just stand in the open not firing. Another issue is the buggy (Mako?), it handles so poorly, I get it needs to feel a little floaty but this is extreme.

Combat (and AI) does get better in the sequels, but don't expect anything special. Enemies basically just shoot at you and try to find cover.
 
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Deleted member 325805

Unconfirmed Member
Combat (and AI) does get better in the sequels, but don't expect anything special. Enemies basically just shoot at you and try to find cover.

Honestly the combat in general feels fine for how old it is, I mean there's some issues with the cover system which hopefully got ironed out and some odd niggles here and there but on the whole I am pleasantly surprised how well the game plays, usually when you play a game this old you're just left feeling dirty. But yeah, the AI just isn't up to par, even your own squad will just stand around shooting at an enemy behind a wall which they have no LOS of. Many times I'll wonder where the last enemy is and he'll be stuck behind a wall doing nothing. Oh and can my squad please stop blocking me into corners lol, move when I walk into you!

I figure I'm about half way? I'm at the bit where you have to secure the tunnels for a colony as they're under attack from the Geth, they also need help with food, water and power.
 

Bisnic

Really Really Exciting Member!
Honestly the combat in general feels fine for how old it is, I mean there's some issues with the cover system which hopefully got ironed out and some odd niggles here and there but on the whole I am pleasantly surprised how well the game plays, usually when you play a game this old you're just left feeling dirty. But yeah, the AI just isn't up to par, even your own squad will just stand around shooting at an enemy behind a wall which they have no LOS of. Many times I'll wonder where the last enemy is and he'll be stuck behind a wall doing nothing. Oh and can my squad please stop blocking me into corners lol, move when I walk into you!

I figure I'm about half way? I'm at the bit where you have to secure the tunnels for a colony as they're under attack from the Geth, they also need help with food, water and power.

That depends. Have you rescued Liara? Have you done Noveria, the snow planet? You can do these 3 missions out of order. Also depends if you're bothering doing all the sidequests on the barren planets and the Citadel.
 
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Deleted member 325805

Unconfirmed Member
That depends. Have you rescued Liara? Have you done Noveria, the snow planet? You can do these 3 missions out of order. Also depends if you're bothering doing all the sidequests on the barren planets and the Citadel.

I've done 1 of 3 main mission areas, working on the second now (and I have the follow up which I can do after), I don't really plan to do all the side content, I find traveling quite clunky in general so it doesn't make me want to explore. The Mako as I said I just don't enjoy driving it and sprinting makes me feel a bit sick due to the head bob and camera shake (which I read they got rid of in ME2).
 

Bisnic

Really Really Exciting Member!
I've done 1 of 3 main mission areas, working on the second now (and I have the follow up which I can do after), I don't really plan to do all the side content, I find traveling quite clunky in general so it doesn't make me want to explore. The Mako as I said I just don't enjoy driving it and sprinting makes me feel a bit sick due to the head bob and camera shake (which I read they got rid of in ME2).

You still got a lot to do then, i'd say 4 major missions, not counting the one you're doing currently. Noveria, if you haven't done it yet, is bigger than Feros I feel, mainly because of its hub and its side content. All ME games are pretty big. Although nothing beat Andromeda in term of length.
 
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Deleted member 325805

Unconfirmed Member
You still got a lot to do then, i'd say 4 major missions, not counting the one you're doing currently. Noveria, if you haven't done it yet, is bigger than Feros I feel, mainly because of its hub and its side content. All ME games are pretty big. Although nothing beat Andromeda in term of length.

Noveria is actually the one I've done, I remember because I got stuck in the lift and lost 20 minutes of progress. Speaking of which, the auto save feature doesn't kick in anywhere near often enough, I've died and then been sent back 10+ minutes before, and that's not just running around, I'm actually killing and doing objectives without it saving sometimes. That's definitely something I hope they improved upon.

I always check game length on Time to Beat and ME1 and MEA have around the same length story, but MEA has a shit ton more side content apparently, like double.
 

JohnnyFootball

GerAlt-Right. Ciriously.
After reading that Kotaku article, I can't help but wonder if Shinobi knew the game was in bad shape.

All things considered, the game is actually okay.
 

Maledict

Member
After reading that Kotaku article, I can't help but wonder if Shinobi knew the game was in bad shape.

All things considered, the game is actually okay.

Well, some of the things Shinobi said were true / the internal review scores. Some of the things absolutely weren't - stuff about the development process and environment etc. At some point someone along the line was polishing the truth quite a bit. I'd suspect it wasn't Shinobi, because I still think he's just an extremely passionate fan, and someone either took advantage of that or got caught up in his enthusiasm.
 
After reading that Kotaku article, I can't help but wonder if Shinobi knew the game was in bad shape.

All things considered, the game is actually okay.
I think somebody at EA/Bioware marketing just fed him the best build they had at the time and glossed over the problems in development.
 
When did Shinobi have access to early builds?
Whenever he played the game and came back with that glowing endorsement that got him shat on by tons of people.

That also doesn't really count as "early build" since they were close to/already had gone gold, IIRC.
 

JohnnyFootball

GerAlt-Right. Ciriously.
Mass Effect Andromeda is not a great game, but it it's decent and can even be good at times. This idea that most people think the game is terrible is an exaggeration. For me, the only thing I truly hated was the ridiculous amount of steps required to get from planet to planet. They should allowed the option to streamline it and I would have enjoyed the game infinitely more.

In regards to shinobi I believe he desperately wanted the game to be good and that might have clouded his judgement. But I also have a hard time believing he wasn't aware of the internal Bioware struggles.
 

prag16

Banned
In regards to shinobi I believe he desperately wanted the game to be good and that might have clouded his judgement. But I also have a hard time believing he wasn't aware of the internal Bioware struggles.

I don't know if the bolded was the case. There have been a lot of people in the OT and community thread who put anywhere from 60 to 100 hours into the game who thoroughly enjoyed it even while acknowledging warts.

Just because he liked it doesn't necessarily mean confirmation bias was involved. I could just as easily turn around and accuse those who disliked it of the same thing, of deciding before launch that it would suck, and then stating the same after playing the Access trial.

As for the internal struggles, he probably had some idea about it I'm sure. But he probably was holding out hope that it would be good, and when he was told the mock reviews were good and enjoyed it for himself when he got an early download code, there was no reason to shed any light on things that Schreier discussed (at least whatever amount of that stuff that he knew about). Obviously the general reception of the game went sideways from there, but regardless the backlash against him was very excessive.
 

Maledict

Member
I don't know if the bolded was the case. There have been a lot of people in the OT and community thread who put anywhere from 60 to 100 hours into the game who thoroughly enjoyed it even while acknowledging warts.

Just because he liked it doesn't necessarily mean confirmation bias was involved. I could just as easily turn around and accuse those who disliked it of the same thing, of deciding before launch that it would suck, and then stating the same after playing the Access trial.

As for the internal struggles, he probably had some idea about it I'm sure. But he probably was holding out hope that it would be good, and when he was told the mock reviews were good and enjoyed it for himself when he got an early download code, there was no reason to shed any light on things that Schreier discussed (at least whatever amount of that stuff that he knew about). Obviously the general reception of the game went sideways from there, but regardless the backlash against him was very excessive.

The backlash was excessive, but it was also because some of the stuff he was talking about simply wasn't in the game. We now understand exactly why - as you have said elsewhere, pushing out a game like Andromeda in 18 months is nothing short of miraculous, even though I don't enjoy it at all unlike you. But it's a bit more than him just getting early access code based on the kotaku report and what actually seems to have gone down there.
 
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Deleted member 325805

Unconfirmed Member
That feeling when you finally get to kill
Ethan Jeong [ME1]

DU6VSLn.png


A contender for most unlikable NPC ever. I was just waiting for an option to smoke that fool :D
 

diaspora

Member
Andromeda to me is:
  1. An alright game overall
  2. One that kneecaps itself unnecessarily in its design unrelated to the 18 month crunch
  3. Is the most impressive game I've ever played made in 18 months

Like, quests forcing you to leave the zone/planet is bullshit design, not IMO a time issue.
 

prag16

Banned
Mass Effect died so that this me-too uninspired (albeit pretty) wannabe Destiny/Division junk could live.

-_-

Notlikethis.gif

Hard pass. I won't be interested. So unfortunately I have to hope it flops hard (but not hard enough to shutter Bioware completely) to get resources redirected back into the future of Mass Effect.
 
Mass Effect died so that this me-too uninspired (albeit pretty) wannabe Destiny/Division junk could live.

-_-

Notlikethis.gif

Hard pass. I won't be interested. So unfortunately I have to hope it flops hard (but not hard enough to shutter Bioware completely) to get resources redirected back into the future of Mass Effect.
Yeah, Anthem's fucking boring, at least from what I saw. It's also another scifi game in a post-apocalyptic setting without sapient aliens or anything to make it standout.
 

CLBridges

Member
Mass Effect died so that this me-too uninspired (albeit pretty) wannabe Destiny/Division junk could live.

-_-

Notlikethis.gif

Hard pass. I won't be interested. So unfortunately I have to hope it flops hard (but not hard enough to shutter Bioware completely) to get resources redirected back into the future of Mass Effect.

Sad right. I wish them much success though, so can't agree on the flop part. But, they really should've put this much effort into Mass Effect and reinvigorated the series. I'm a Destiny fan but will check this one out just to see all the inevitable similarities.
 

prag16

Banned
Sad right. I wish them much success though, so can't agree on the flop part. But, they really should've put this much effort into Mass Effect and reinvigorated the series. I'm a Destiny fan but will check this one out just to see all the inevitable similarities.
Yeah, I'm one of the few that saw ME:A as an (almost) unqualified success on a personal level. But still. If the level of effort and resources (or even half) that is going into Anthem went into ME:A we'd be looking at an absolute masterpiece.

But nope. Another loot grind pseudo-MMO "game as a service" piece of shit. Fuck you EA. I can't agree with wishing success to these types of games.
 

diaspora

Member
Yeah, I'm one of the few that saw ME:A as an (almost) unqualified success on a personal level. But still. If the level of effort and resources (or even half) that is going into Anthem went into ME:A we'd be looking at an absolute masterpiece.

But nope. Another loot grind pseudo-MMO "game as a service" piece of shit. Fuck you EA. I can't agree with wishing success to these types of games.

But... it seems like BioWare Edmonton themselves wanted to make this over ME.
 

prag16

Banned
But... it seems like BioWare Edmonton themselves wanted to make this over ME.

Well then fuck them too. I can respect that they may have been fatigued coming off of three consecutive Mass Effect games.

But the end result was Mass Effect being thrown to the wolves so that another co-op always online grindey loot fest could be made. Third person Destiny. Or some Warframe/Destiny/Division amalgamation. Zzzzzz. So it's pretty. Maybe it'll even be a good game. But at what cost.
 

Patryn

Member
Mass Effect died so that this me-too uninspired (albeit pretty) wannabe Destiny/Division junk could live.

-_-

Notlikethis.gif

Hard pass. I won't be interested. So unfortunately I have to hope it flops hard (but not hard enough to shutter Bioware completely) to get resources redirected back into the future of Mass Effect.

If it flops, Bioware will likely be reduced to just a Dragon Age studio.
 

diaspora

Member
Well then fuck them too. I can respect that they may have been fatigued coming off of three consecutive Mass Effect games.

But the end result was Mass Effect being thrown to the wolves so that another co-op always online grindey loot fest could be made. Third person Destiny. Or some Warframe/Destiny/Division amalgamation. Zzzzzz. So it's pretty. Maybe it'll even be a good game. But at what cost.

BioWare Edmonton was done with ME as an IP after 3. There is no cost because the IP being on ice now it just going back to square one. Was EA supposed to force them to make another one?
 

prag16

Banned
If it flops, Bioware will likely be reduced to just a Dragon Age studio.

That's why it needs to go the Division route. Not a flop exactly, but fizzled out and didn't become a major cash cow.

That gives Mass Effect a better chance to make a quick return than Anthem being a smashing success, prompting them to support that game heavily for a long time and subsequently wade deeper and deeper into the "games as a service" abyss.

BioWare Edmonton was done with ME as an IP after 3. There is no cost because the IP being on ice now it just going back to square one. Was EA supposed to force them to make another one?

I find it kind of hard to believe that Edmonton, all on their own, had in mind a dream project that appears (so far) to be in essence a Destiny clone/wannabe. So yeah maybe they were done with Mass Effect, but "go get us a piece of the Destiny pie" was most likely something that EA forced them to make. So yeah I'd personally have preferred EA force them to make another Mass Effect.

Maybe Anthem has all the things that made Bioware great in full force, but they didn't show any of it, and given the type of model the game seems to be built on, those things largely may not be there.
 

diaspora

Member
ME a quick return? ME isn't coming back unless BioWare Edmonton wants to make it, and if they're not interested it's over like it was supposed to be until EA gave the reigns to Montreal.
 

DevilDog

Member
I think there is more to this project. I think anthem will be destiny+Bioware storytelling.

Something like an effort to unify Multi-Single player from Mass Effect 3.
 

Patryn

Member
That's why it needs to go the Division route. Not a flop exactly, but fizzled out and didn't become a major cash cow.

That gives Mass Effect a better chance to make a quick return than Anthem being a smashing success, prompting them to support that game heavily for a long time and subsequently wade deeper and deeper into the "games as a service" abyss.



I find it kind of hard to believe that Edmonton, all on their own, had in mind a dream project that appears (so far) to be in essence a Destiny clone/wannabe. So yeah maybe they were done with Mass Effect, but "go get us a piece of the Destiny pie" was most likely something that EA forced them to make. So yeah I'd personally have preferred EA force them to make another Mass Effect.

Maybe Anthem has all the things that made Bioware great in full force, but they didn't show any of it, and given the type of model the game seems to be built on, those things largely may not be there.

They were conceiving Anthem long before Destiny was a thing. At no point was it "Let's make a new Destiny!"

Remember, Destiny came out in 2014. ME3 came out in 2012, and they were likely working on Anthem prior to that.
 

prag16

Banned
ME a quick return? ME isn't coming back unless BioWare Edmonton wants to make it, and if they're not interested it's over like it was supposed to be until EA gave the reigns to Montreal.

Hey I'm not saying it's likely. But just like Edmonton may want things (though as I said above, you REALLY think what they WANTED was to build a soulless Destiny me-too affair), I can want things too. Granted what I want matters vastly less, by itself.

Maybe there's far more to it. Something that separates it from that Destiny/Division pack. But they didn't show any of it, and if it exists they should probably have at least hinted at it.

Anyway, give me some time to cool off. I'm mad that my favorite all time series got shitcanned in favor or something I have absolutely zero interest in. It stings.

They were conceiving Anthem long before Destiny was a thing. At no point was it "Let's make a new Destiny!"

Remember, Destiny came out in 2014. ME3 came out in 2012, and they were likely working on Anthem prior to that.

They've been working on this since 2012 or earlier? Like, long pre-Destiny.

Yes but who knows what form exactly the game was going to take. when conceived. Because what they SHOWED today (along with the marketing blurbs attached to it) was soulless Destiny/Division to the max. The question is what more is there to it? And will people care?
 

diaspora

Member
Hey I'm not saying it's likely. But just like Edmonton may want things (though as I said above, you REALLY think what they WANTED was to build a soulless Destiny me-too affair), I can want things too. Granted what I want matters vastly less, by itself.

Maybe there's far more to it. Something that separates it from that Destiny/Division pack. But they didn't show any of it, and if it exists they should probably have at least hinted at it.

Anyway, give me some time to cool off. I'm mad that my favorite all time series got shitcanned in favor or something I have absolutely zero interest in. It stings.

They've been working on this since 2012 or earlier? Like, long pre-Destiny.
 

Patryn

Member
Hey I'm not saying it's likely. But just like Edmonton may want things (though as I said above, you REALLY think what they WANTED was to build a soulless Destiny me-too affair), I can want things too. Granted what I want matters vastly less, by itself.

Maybe there's far more to it. Something that separates it from that Destiny/Division pack. But they didn't show any of it, and if it exists they should probably have at least hinted at it.

Anyway, give me some time to cool off. I'm mad that my favorite all time series got shitcanned in favor or something I have absolutely zero interest in. It stings.

Again, they conceived and started Anthem well before Destiny was a thing. We knew they were working on a new IP in 2012, 2 full years before Destiny came out.

So, yes, they DID want to make a new game that wasn't ME.

Also, we've seen all of maybe 10 minutes of Anthem, so I'm not sure you can call it a soulless me-too Destiny clone quite yet.
 

Patryn

Member
Are we conflating that thing that got cancelled a few years back with this? I don't think Anthem had the full five years to develop.

He's not. That was Shadow Realms, which was conceived and made by Bioware Austin before it got shut down.

Anthem has truly been in development since 2012, and probably earlier. It was announced fairly soon after ME3 ended that Casey Hudson was developing a new IP, which turned out to be Anthem. That was in 2012.
 

diaspora

Member
Are we conflating that thing that got cancelled a few years back with this? I don't think Anthem had the full five years to develop.

I don't think it matters; that was Shadow Realms iirc. Edmonton for all intents and purposes seem like they were done with ME after 3- EA figured they could let another team carry the torch since Edmonton wanted to do something new and it didn't work out so now we're back to square one where ME is done anyway.
 

prag16

Banned
Also, we've seen all of maybe 10 minutes of Anthem, so I'm not sure you can call it a soulless me-too Destiny clone quite yet.

Based on what they've shown so far it absolutely looks like that. If it has elements of what made Bioware traditionally great, they sure as hell didn't show any of them. That's all I'm saying.

I guess it could be strategic; EA wanting to keep things simple in the way they portray for now. "Destiny killer" is probably what they're going for from a marketing standpoint, at least right now. And it probably worked at least to an extent; tons of people in the Anthem topic are shitting on Destiny, shooting loads over how much better this looks.

Maybe there's WAY more to this. If there's not, I'll finally start to agree with the Bioware haters that the Bioware we knew and loved is dead.
 

diaspora

Member
Based on what they've shown so far it absolutely looks like that. If it has elements of what made Bioware traditionally great, they sure as hell didn't show any of them. That's all I'm saying.

I guess it could be strategic; EA wanting to keep things simple in the way they portray for now. "Destiny killer" is probably what they're going for from a marketing standpoint, at least right now. And it probably worked at least to an extent; tons of people in the Anthem topic are shitting on Destiny, shooting loads over how much better this looks.

Maybe there's WAY more to this. If there's not, I'll finally start to agree with the Bioware haters that the Bioware we knew and loved is dead.

They made 3 linear shooters mang. An online game that has a story that can be played SP isn't going to illustrate that they're "dead".
 

Patryn

Member
Based on what they've shown so far it absolutely looks like that. If it has elements of what made Bioware traditionally great, they sure as hell didn't show any of them. That's all I'm saying.

I guess it could be strategic; EA wanting to keep things simple in the way they portray for now. "Destiny killer" is probably what they're going for from a marketing standpoint, at least right now. And it probably worked at least to an extent; tons of people in the Anthem topic are shitting on Destiny, shooting loads over how much better this looks.

Maybe there's WAY more to this. If there's not, I'll finally start to agree with the Bioware haters that the Bioware we knew and loved is dead.

They had 10 minutes to show. Of course they're going to focus on the combat, it's the most showy.

You're just being awfully quick to judge a game off not a lot of info.

Also, for those still doubting, here's a Eurogamer article from 2012 talking about Anthem (the new IP), which was already in development.
 

prag16

Banned
They made 3 linear shooters mang. An online game that has a story that can be played SP isn't going to illustrate that they're "dead".

They had 10 minutes to show. Of course they're going to focus on the combat, it's the most showy.

You're just being awfully quick to judge a game off not a lot of info.

Also, for those still doubting, here's a Eurogamer article from 2012 talking about Anthem (the new IP), which was already in development.

Understood, but they could have at least hinted at the existence here of non-combat reasons people like ME and DA games (and KOTOR etc farther back).

As I said above, Mass Effect died so that this could live. Mass Effect is my favorite series of all time (and that includes Andromeda). Therefore I'm salty. As I said, I'll cool off. But it's not gonna be today.

There's a reason why I'm spouting at length about this in the ME community thread and not else where. Because I realize I'm not being entirely rational.

If Sony and Nintendo show me some great stuff soon I'll cool off faster.
 

diaspora

Member
Understood, but they could have at least hinted at the existence here of non-combat reasons people like ME and DA games (and KOTOR etc farther back).

As I said above, Mass Effect died so that this could live. Mass Effect is my favorite series of all time (and that includes Andromeda). Therefore I'm salty. As I said, I'll cool off. But it's not gonna be today.

There's a reason why I'm spouting at length about this in the ME community thread and not else where. Because I realize I'm not being entirely rational.

If Sony and Nintendo show me some great stuff soon I'll cool off faster.

That's fine it's just... it's important to remember that it is possible that it's not such much ME died for this but ME died because they didn't want to make more ME games. Swap out Anthem for literally anything else whether a DA card game or a sci-fi pinball game it was probably over regardless.
 

prag16

Banned
That's fine it's just... it's important to remember that it is possible that it's not such much ME died for this but ME died because they didn't want to make more ME games. Swap out Anthem for literally anything else whether a DA card game or a sci-fi pinball game it was probably over regardless.

I selfishly would have preferred for ME, if it had to die, to die for something I would actually be interested in. Co-op loot box always online shared world stuff isn't my jam. :( We'll see what they do with it, but based on what they've shown (which is all we have to this point), it's nothing interesting. That may change.

Also annoyed that DA gets to live on and ME doesn't. High fantasy RPGs... they're everywhere. For me personally, the existence of TW3 makes DAI completely redundant (and I didnt' even like TW3 nearly as much as the consensus). Scifi space opera type? Not so much.
 

dr_rus

Member
The thing with the center of the shaper storm (whatever that is) at the end of Anthem's gameplay trailer looked awfully close to a battered crashed on a planet mass relay, lol.

I think there is more to this project. I think anthem will be destiny+Bioware storytelling.

Something like an effort to unify Multi-Single player from Mass Effect 3.

Yeah, this is such a great idea - let's give SP and MP players that shit which they don't want in their games - which is why they, you know, SP and MP players and not SP/MP ones.
 

Ivory Samoan

Gold Member
Understood, but they could have at least hinted at the existence here of non-combat reasons people like ME and DA games (and KOTOR etc farther back).

As I said above, Mass Effect died so that this could live. Mass Effect is my favorite series of all time (and that includes Andromeda). Therefore I'm salty. As I said, I'll cool off. But it's not gonna be today.

There's a reason why I'm spouting at length about this in the ME community thread and not else where. Because I realize I'm not being entirely rational.

If Sony and Nintendo show me some great stuff soon I'll cool off faster.

I'm 100% in your boat my friend.

It's painfully obvious that Mass Effect was thrown on the alter of sacrifice so that Anthem could live...and I'm 100% sure that's because EA knows 'games as a service' is where the big $$ is at now (like Destiny $$), and they wanted, nay, needed to be in that game and told Edmonton what they wanted.

Giving Mass Effect Montreal one of the most beloved game franchises of all time to go and blunder their way through like amateurs makes me salty as hell, even far more so now, that I see the amazing visuals and obvious effort that has gone into making Anthem (dev team numbers and $$ no doubt).

As a Destiny super-fan, I'm not seeing anything that makes me think 'Destiny-killer' in the slightest, I just hope that Mass Effect's sacrifice is worth it.

Why in the living frak they didn't just make a Mass Effect Online I don't know....proven loved IP, pour money and the A-team BioWare devs into it = $$$$$ if you ask me...SMH.
 
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