I posted this in the other Capcom thread (about Capcom and the Switch) but this thread is just as topical:
So I wasn't crazy for saying Capcom wasn't committed to Switch in the other (rumour) thread. E3 announcements have come and gone, and so far Capcom has only announced and released two very quick MT Framework ports on Switch for the entire year.
3DS had Resi Revelations, Mega Man Legends 3, Resi: Mercs 3D, Super Street Fighter IV 3D Edition and E.X. Troopers lined up for it from the start - significantly higher investment.
Still, the Worlds rumour from months back suggested that Sony paid to keep MH5/World off Switch. That seems quite believable not because the rest of the rumour was correct, but because MH World is a game with origins that belie its platforms - MT Framework has been dragged back, the game's presentation isn't especially modern, it looks like it could easily be adapted to the Switch.
I'm not sure how to feel about all this, I'm excited for MH World, but it seems that if you want to play the next big MH game with a group of other owners in local multiplayer, with nice buttons and sticks via the Joy-Con, you're stuffed.
Capcom execs definitely haven't been interested in Switch at any rate. Digital Eclipse weren't even approached by them to bring Disney Afternoon Collection to Switch, and the same thing happened with Mega Man Collection 2.
There's a theory that Nintendo asked Capcom to make USFII since it's a good fit for tabletop multiplayer, so if you discount USFII, Capcom's support has been pretty weak. Publishers who have bothered saw gains (Disgaea 5 almost outsold the PS4 version on pre-orders alone, Puyo Tetris is at 60k sales, significantly more than PS4, Lego City sold most on Switch), though.
For now it seems the biggest Switch supporters (major publishers) are Square Enix > Koei Tecmo > Ubisoft > WB Games > Bandai Namco > Konami = EA = Microsoft > Marvelous = Sega = THQ Nordic = Capcom