Survival is rubbish rest is fine for a beginner level IMO.
Beginner, perhaps, but not a middle step to get good enough to have a good time online. Characters history modes have no challenge. The history arc, while some times amusing, doesn't let you get familiarized with any single character. The rest feel like a chore. What many of us liked about arcade modes is that they allow us to familiarize with the game and characters while playing the game with the sense of progression that having a clear goal like defeating the big bad and see the cinematic at the end can give.
That's what many of you in the FGC don't understand, we want to play the game, not get into training modes that feel more like work. If we aren't having fun, we just go and play something else, no matter how much Daigo or whoever says about how deep are the combat mechanics once you spent countless of ours learning them. Anyone who defends SFV SP content is simply disconnected of what many of us like in a fighting game. And looking at the sales numbers and reaction to the game, we seem to be the majority too.