The recent launch of Starcraft: Remastered made me think of the golden age of PC gaming where the RTS genre was immensely popular - Dune 2, Comannd & Conquer, Starcraft, Warcraft 2, Age of Empires 2, Total Annihilation, Dark Regin, Ground Control, Dungeon Keeper, Battlezone, Homeworld - all were amazing entries into what was one of the more dominant and popular genres back then.
Of course things have changed, although we've seen some interesting titles in Grey Goo and Deserts of Kharak, the sequels Company of Heroes 2 and Dawn of War 3, and of course all the remastered of the classics like Homeworld 1+2, AoE 2 HD, and now Starcraft.
But I do wonder what the future of the genre is. Is Blizzard even interested in the RTS genre any more? Which developers are still interested in making RTS games? Is it still financially viable or has it merely become a niche genre?
Of course things have changed, although we've seen some interesting titles in Grey Goo and Deserts of Kharak, the sequels Company of Heroes 2 and Dawn of War 3, and of course all the remastered of the classics like Homeworld 1+2, AoE 2 HD, and now Starcraft.
But I do wonder what the future of the genre is. Is Blizzard even interested in the RTS genre any more? Which developers are still interested in making RTS games? Is it still financially viable or has it merely become a niche genre?