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Ghost Recon: Wildlands looks unbelievable, what the hell?

I had absolutely no clue the game looked this good.

I've heard nothing about it, so I chalked it up to "whatever" status and that was that. Came across this video and several others and my goodness the visuals are absurd. Is there some catch as to why this game is never brought up in discussion around here? I've recently beaten Horizon: Zero Dawn, I'm currently playing Breath of the Wild, and yet these videos of a game I've never played are blowing me away from a technical perspective.

The atmosphere is absurd. Nighttime is ACTUALLY NIGHT. Unbelievable. As a sucker for atmosphere, I think I'd want to just do scenic hikes throughout the world.

Stunning world in Wildlands, thanks for the link to that awesome video! Incredible how large it is.

too bad the game has the ubi typical bulletsponge bullshit that i despise and pisses me off.

Come back when you've actually played the game.
 
It IS the best selling game so far of 2017 in the US according to the July NPD numbers, so a lot of people did pick it up. I played the beta or demo or something a while back, it seemed ok but pretty cliche and just not that interesting solo gameplay.
 
GR gameplay
http://www.gamersyde.com/leech_39333_1_en.html

horizon gameplay
http://www.gamersyde.com/leech_40332_1_en.html

thats why it isnt typically brought up in graphics talks

4bUV7Ls.gif


We get it, you love your PS4.
 

Gurish

Member
4bUV7Ls.gif


We get it, you love your PS4.

I think he is making a valid point though, WL might have the scale and it can look realistic at times but overall it does look very rough compared to Horizon.

I'm not impressed by "regular" gameplay videos at all (and no time leaps or fast forward stuff, just a regular gameplay of a guy doing a mission), even in this thread the gameplay with the girl on the snowy mountain looks really rough visually.
 
It's pretty amazing and the sense of immersion is done especially wonders by going HUD-less.

Best decision I ever made was to stop staring at the Minimap or chasing ?s, go HUD-less, and just take in the scenery walking or driving between locations, and really try to manually explore, discover, and recon each base.

I mean, most games can benefit from going HUD-less, but similar to GTA V, there is so much visual scope but also detail density that you really miss a lot when you've got that Minimap up. It's the nature of open world waypoint-reliant games.

GR Wildlands especially benefits it though because it has so much flora density, and , earning its namesake, its a recon game. Any HUD is going to detract from that visual experience.

The landscaping and trees/grass in the game are incredible. Best walking game this gen IMO. The world design deserves so much credit. I'd argue even better than Witcher 3 (somewhat an unfair comparison because W3 had to do so many things very well, not just 2 things great) because it's larger, has more variety, and has much greater scale. Better flora, too, and dynamic flora that reacts to your physical space and grass bends or falls.

My favorite part are all the farms... bunch of yankees pushing through tall grass, massive rolling hills and distance mountains, then it begins to rain and night falls, and you slowly hike up to a cliff overlooking the industrial factory you're about infiltrate -- time to ghost recon.
 

UrbanRats

Member
Solo is kind of weak except in the dlc I've heard , haven't started dlc yet. But in vanilla your teammates are gods in solo . You can just sync shot everyone
Coop is fun.
Edit - also looks great on PC for sure.

Correction, you can ONLY sync shot in solo, because for everything else your teammates are utterly useless.

Especially at higher level play it shows, and sync shot may seem like a win button in the first few hours, but it quickly becomes not that great, especially compared to having human companions.

I play on extreme (the hardest difficulty there is) and in Tier mode (which further adds difficulty), i've clocked about 60 hours into it, split between solo and coop, and yeah, if you play alone, aside from a couple of times per mission where sync shot comes in handy (bases are designed for more than one Ghost after all) you're better off pretending you're alone.
It's actually my biggest gripe with the game, but otherwise, it's probably my GOTY so far, i just can't stop playing it, especially in coop.

Also to the person mentioning "bullet sponges", i assume you're talking shit without having actually played the game, but enemies always go down in 1 or 2 hits (depending on distance, weapon used, and body part shot at) in stealth mode, and a burst or two when they're alerted.

There are no bullet sponges in the game.
On the contrary, tanks and helicopters take hilariously huge amounts of damage, something i wish they would patch.

-

Also, the game is pretty stunning most of the times, but the best part is how well all the biomes gel together.
icecold brought up Horizon, which is obviously one of the best looking games ever made, however for example in that game you transition from one biome to the other so abruptly and quickly (in a smaller land mass they have drastic climate and landscape transitions) that it feels gamey and unnatural, something that doesn't happen in GR.
Of course, some aspects aren't that great, humans look kind of mediocre, and more urban settings aren't all that well realized, but i played for so many hours, and i still come across amazing vistas and beautiful shots every other minute.
It's a gorgeous game.

I wish they'd use its engine/map for a Jurassic Park style expansion, because sometimes when you're crossing those jungle paths on your Jeep, it does feel like a T-Rex is going to jump out of the woods.
 
Also to the person mentioning "bullet sponges", i assume you're talking shit without having actually played the game, but enemies always go down in 1 or 2 hits (depending on distance, weapon used, and body part shot at) in stealth mode, and a burst or two when they're alerted.

There are no bullet sponges in the game.
First time I replied to someone about how Wildlands is different than Division, it was 'no bullet sponges.' Division 'shooting/preparing to shoot' is like 90/10; Wildlands is 10/90 lol.
 

UrbanRats

Member
First time I replied to someone about how Wildlands is different than Division, it was 'no bullet sponges.' Division 'shooting/preparing to shoot' is like 90/10; Wildlands is 10/90 lol.

Yup, even enemies with "armor" icon over their head, go down in 2 shots like every body else.
I think in the DLC they have some enemies that take more damage, but i haven't played those.

I think he is making a valid point though, WL might have the scale and it can look realistic at times but overall it does look very rough compared to Horizon.

I'm not impressed by "regular" gameplay videos at all (and no time leaps or fast forward stuff, just a regular gameplay of a guy doing a mission), even in this thread the gameplay with the girl on the snowy mountain looks really rough visually.
I'm not sure how it looks on PS4, but on PC it looks stunning.

It's also going for a much more naturalistic look than Horizon, so there's that.
But in general i don't think that being anything below Horizon qualifies as looking rough.

Horizon is one of the best looking games available right now, i don't see the point of taking every game to task for not looking "as good as the best one".
 
Yup, even enemies with "armor" icon over their head, go down in 2 shots like every body else.
I think in the DLC they have some enemies that take more damage, but i haven't played those.


I'm not sure how it looks on PS4, but on PC it looks stunning.

It's also going for a much more naturalistic look than Horizon, so there's that.
But in general i don't think that being anything below Horizon qualifies as looking rough.

Horizon is one of the best looking games available right now, i don't see the point of taking every game to task for not looking "as good as the best one".

op specifically mentioned horizon as a comparison point. the video i linked was recorded on a gtx 1080 equipped pc. looks far from stunning
 

Lanrutcon

Member
It's a weird game. Playing it and Sniper Elite 4 on and off. I feel Sniper Elite 4 is just way more fun, especially in the stealth department.
 
Atmosphere out the wazoo. Brilliant co op game.

GAF can keep its pets, I got mine. The biomes and weather mean a lot to me, and that is handled so much better than say, Horizon.
 

UrbanRats

Member
op specifically mentioned horizon as a comparison point. the video i linked was recorded on a gtx 1080 equipped pc. looks far from stunning

Because the video you linked doesn't really show the best aspects of the game's visuals, which rely on sense of scale and scope.
Not to mention some ToD are more boring than others.

But again, i wouldn't claim it looks better than Horizon (though i wish Horizon had a more natural look at times).

Unfortunately i don't take screenshots when i play, but some areas, like Inca Camina, Flor De Oro, La Cruz, etc have amazing vistas.
It loses a lot in the nitty gritty as i mentioned in my post above, but it's a good trade off to have, given the scale of the game.
 

nOoblet16

Member
The world design in Wildlands is amazing and so diverse. It's pretty much like they made Bolivia in a small scale, and the best part is that it's so naturally done and the changes in environment never feels abrupt. It also helps that it has probably the largest draw distance out of any open world game in recent memory.

Also to the person mentioning "bullet sponges", i assume you're talking shit without having actually played the game, but enemies always go down in 1 or 2 hits (depending on distance, weapon used, and body part shot at) in stealth mode, and a burst or two when they're alerted.

There are no bullet sponges in the game.
On the contrary, tanks and helicopters take hilariously huge amounts of damage, something i wish they would patch.

-

Also, the game is pretty stunning most of the times, but the best part is how well all the biomes gel together.
Don't the helicopters and vehicles blow up in 2 shots with that powerful sniper rifle as long as it's not silenced ?
 

UrbanRats

Member
Don't the helicopters and vehicles blow up in 2 shots with that powerful sniper rifle as long as it's not silenced ?

Maybe i phrased it wrong, but that's what i meant, they go down too easily.
Especially when you're on them, plus their gatlin gun is so absurdly weak, it takes more than one shot to kill an enemy, which is super odd.
 

Burger

Member
Picked this up recently to discover:

-It's tight mechanically.
-It's acomplished technically.
-Sound design is great.
-Enemies die with 1/2 bullets which is correct.
-It's a lot of fun being a Super Army Soldier
-Missions while sort of repetitive are still enjoyable due to the tight mechanics.
-This could have done with a tighter campaign and story for me personally - I understand why they held back in this area to provide a more interesting co-op experience.
-I haven't tried co-op but I imagine it could be a lot of fun.
-Dislike micro transactions but haven't felt pressured to spend money.
 

xealo

Member
Correction, you can ONLY sync shot in solo, because for everything else your teammates are utterly useless.

Especially at higher level play it shows, and sync shot may seem like a win button in the first few hours, but it quickly becomes not that great, especially compared to having human companions.

I play on extreme (the hardest difficulty there is) and in Tier mode (which further adds difficulty), i've clocked about 60 hours into it, split between solo and coop, and yeah, if you play alone, aside from a couple of times per mission where sync shot comes in handy (bases are designed for more than one Ghost after all) you're better off pretending you're alone.
It's actually my biggest gripe with the game, but otherwise, it's probably my GOTY so far, i just can't stop playing it, especially in coop.

Also to the person mentioning "bullet sponges", i assume you're talking shit without having actually played the game, but enemies always go down in 1 or 2 hits (depending on distance, weapon used, and body part shot at) in stealth mode, and a burst or two when they're alerted.

There are no bullet sponges in the game.
On the contrary, tanks and helicopters take hilariously huge amounts of damage, something i wish they would patch.

-

Also, the game is pretty stunning most of the times, but the best part is how well all the biomes gel together.
icecold brought up Horizon, which is obviously one of the best looking games ever made, however for example in that game you transition from one biome to the other so abruptly and quickly (in a smaller land mass they have drastic climate and landscape transitions) that it feels gamey and unnatural, something that doesn't happen in GR.
Of course, some aspects aren't that great, humans look kind of mediocre, and more urban settings aren't all that well realized, but i played for so many hours, and i still come across amazing vistas and beautiful shots every other minute.
It's a gorgeous game.

I wish they'd use its engine/map for a Jurassic Park style expansion, because sometimes when you're crossing those jungle paths on your Jeep, it does feel like a T-Rex is going to jump out of the woods.
Choppers go down in about 1 hit by the grenade launcher, same for flying an explosive drone into them, only real issue is that they start sending them at you before you have the tools to properly deal with it.
 

Auctopus

Member
I really hope Ubi adds some sort of PUBG-style MP game to this, it feels perfect for it.

They're working on a traditional PvP (TDM) mode due for Autumn/Winter. I'm sure they're considering options for some sort of PUBG mode but whether it's possible is another thing.
 

KORNdoggy

Member
GR gameplay
http://www.gamersyde.com/leech_39333_1_en.html

horizon gameplay
http://www.gamersyde.com/leech_40332_1_en.html

thats why it isnt typically brought up in graphics talks

horizon definitely looks better. mainly because it's impressive on the large AND small scale. visuals typically reserved for linear experiences in an open world. it's very impressive, especially in combination with the IQ on the pro

ghost recon does the big vistas well, but things look super rough when you get close.
 

UrbanRats

Member
Choppers go down in about 1 hit by the grenade launcher, same for flying an explosive drone into them, only real issue is that they start sending them at you before you have the tools to properly deal with it.
Again, I phrased that wrong, I meant they go down too easily. :p
 

Snoopycat

Banned
I've said before that I tried the beta and thought the game was trash. A couple of friends bought it and kept saying it was a lot of fun but I wouldn't go near it. I tried the 5 hr trial a few weeks back just to see if it had improved and my opinion completely changed. Playing solo is ok but co op with friends on the hardest difficulty is something else
 

Dunkley

Member
Picked this up recently to discover:

-It's tight mechanically.
-It's acomplished technically.
-Sound design is great.
-Enemies die with 1/2 bullets which is correct.
-It's a lot of fun being a Super Army Soldier
-Missions while sort of repetitive are still enjoyable due to the tight mechanics.
-This could have done with a tighter campaign and story for me personally - I understand why they held back in this area to provide a more interesting co-op experience.
-I haven't tried co-op but I imagine it could be a lot of fun.
-Dislike micro transactions but haven't felt pressured to spend money.

I preordered it after the beta and was ready to regret it because Ubisoft.

But I haven't done that to this day. Probably my GOTY of 2017.
 

UrbanRats

Member
Is this worth getting on the Pro for SP? Game looks right up my alley, but I need some good SP content.
I wouldn't pay full price for SP.
In co-op its my GOTY so far, as I said, but SP has too many teammates AI problems to ignore (and the mission design is clearly thought out to be played coop, even if you can complete it in SP).
 

kyser73

Member
I wouldn't pay full price for SP.
In co-op its my GOTY so far, as I said, but SP has too many teammates AI problems too ignore (and the mission design is clearly thought out to be played coop, even if you can complete it in SP).

Thanks mate, will keep an eye out for a pre-owned or good PSN deal.

I'm just fiending for a new version of Mercenaries tbh.
 

danowat

Banned
Is this worth getting on the Pro for SP? Game looks right up my alley, but I need some good SP content.

I really, really enjoyed the trial, I am just a SP gamer, play the trial and see how you get on.

I found the graphics terrible though, at least on my Pro, I don't know what was wrong, can't be my setup because everything else is fine, but the shimmering and haloing around everything, especially in low light conditions is abhorrent.
 

Auctopus

Member
I'm just fiending for a new version of Mercenaries tbh.

Mercenaries is definitely a game that comes to mind whilst playing - especially the systematic approach to taking down the cartel.

The only thing it's missing is the building destruction but in turn, you get to go inside more buildings.
 

Alexious

Member
I agree that it looks great at 4K and Very High settings on PC. However, I don't understand why the game doesn't support HDR on PC....Another missed chance.
 

Burger

Member
I agree that it looks great at 4K and Very High settings on PC. However, I don't understand why the game doesn't support HDR on PC....Another missed chance.

Because HDR on PC is a fucking atrocity of nightmares? Honestly, I have a TV that supports HDR10 and Dolby Vision - I plugged my PC into it and started Mass Effect Andromeda and after 2-3 hours I couldn't get either to work.

Was it my nVidia Drivers? Was it the game? Was it the Creators Update for Windows 10? I honestly stopped giving a shit and vowed to not try again until I read enough evidence that someone somewhere had solved the entire thing. I fully expect someone to show up and say "Well yeah you didn't open regedit and modify this key for your specific driver version" - this is why I play games on PS4.
 
It looked good but no Horizon to me and I turned off the demo

Didn't wait for night. Should I have?

Mafia 3 demo did stun me with night lighting even sans HDR

*****

Also is online active (PS4)? Had a blast with Division and keep thinking of picking this up
 

SomTervo

Member
Yep, a stunner, on a crazy scale.

And it's a truly great experience if you use it as spy/infiltration/urban combat wish fulfilment and nothing else (even if some of the story is surprisingly solid).
 

Warablo

Member
Some of the regions look incredible. Some of the others, not so much. Also wish there was time skip option like MGS V. So I can attack a base at night or day.

Ubisoft always has interesting games with wasted potienal.
 

Shwing

Member
I played it on PS4 Pro and it really is a fantastic looking game.

Everything about the 'world' is fairly jaw dropping... which is why it is SO disappointing that Ubisoft haven't made the most of it.

There is just so much more they could've done with the game in terms of missions / game types, but alas this is not the case.
Not saying the game is bad, because it isn't, but currently there's so much potential not being exploited.

As has been previously mentioned, the game is crying out for a Battlegrounds (Battle Royale) type add on - would love to see this!
 

LaFr

Neo Member
Played around 45 hours at launch. The lighting and environment design is really nice. Sadly it was incredibly janky at launch. A lot of the issues from the closed and open betas were still there and it felt unfinished. Animations were bad, AI is very dumb, the driving is awful. It had super weird issues like you couldn't use push-to-talk while using your drone, or during loading screens. Apart from the bugs it pretty strictly follows the Ubisoft open-world template. I enjoyed it for what it was, but it could have been much better.
 

Belker

Member
I've played it for five days with other people in the thread. Yesterday I found an area that looked like a golf course. It was a golf course.

I had no idea.

Now all Ubi needs to do is to make more of the world. Have more secret locations so there's a reason to walk in the countryside. Have patrols in the wild, so engagements aren't just based on stumbling into vehicle or helicopter patrols.

Great, great game though. The title that has me checking Xbox One S prices so I can play it in HDR.
 

Lashley

Why does he wear the mask!?
Really fun game, that I surprisingly had more fun playing by myself than with friends.

I want to replay it on PC
 
man the world is fucking huge. jesus. too bad the game has the ubi typical bulletsponge bullshit that i despise and pisses me off.

A bulletsponge is an enemy who takes a lot of bullets to kill just so you know.


The world design in Wildlands is amazing and so diverse. It's pretty much like they made Bolivia in a small scale, and the best part is that it's so naturally done and the changes in environment never feels abrupt. It also helps that it has probably the largest draw distance out of any open world game in recent memory.


Don't the helicopters and vehicles blow up in 2 shots with that powerful sniper rifle as long as it's not silenced ?

There's a rifle that one shots most vehicles and any helicopter.
 
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