Didn't EA force them to use Frostbite?
That's the angle that you could blame EA from if so. Frostbite had never been used for an RPG, so they basically had to create all those engine systems from scratch while also developing the game.
There are no planned future patches for single-player or in-game story content.
Doesnt this only say patches and doesnt refer to dlc?
Doesnt this only say patches and doesnt refer to dlc?
In-game story content means DLC i think
Yah read it again. I thought they meant patches for story content. And they mention comic and novels for a reason.The "in game story content" is the DLC part.
Exactly, they ended the Shepard trilogy and they wanted to do something new, but here, they can't understand this and they shitting on Anthem and BioWare for doing a new IP.
They fixed the look of the eyes, several animations, added few things, fixed few more and "only" improved the cinematics of the first quarter/fifth of the game (while most of the cinematics needed improvements) :/
Um, Dragon Age Inquisition was on frostbite. And bizarrely it ran and looked better than Mass Effect did a lot of the time, which was just plain weird.
Guerilla Games went from using their engine on FPS Killzone games and created a wonderful third person open world title in Horizon.
They also talked about how their engine is very flexible and easily modded by them.
EA teams have talked about how Frostbite is clearly been created by DICE to run DICE games and tools are tailor made for DICE developers. So these other teams have needed to create own custom tools and do a lot not-so-easy-to-do engine mods for specific things their game needed. To this day Frostbite is FPS game engine, but EA forces all teams use it from racing to RPG's to RTS.
Did they ever say how many copies Andromeda sold? I wonder if it covered development costs.
I just hope Bioware puts in some more QA processes so they get feedback earlier on in a games production cycle. A lot of stuff thats in Andromeda is just core, foundational bad - story, characters, setting, driving force behind the players actions, dialogue, etc - that it should have been halted and revisted way earlier in the process.
Sure, design by committee or focus group isn't great either but Andromeda wasn't some new IP they were experimenting with like Anthem, there are some parameters on what will work and what won't.
Did they ever say how many copies Andromeda sold? I wonder if it covered development costs.
I just hope Bioware puts in some more QA processes so they get feedback earlier on in a games production cycle. A lot of stuff thats in Andromeda is just core, foundational bad - story, characters, setting, driving force behind the players actions, dialogue, etc - that it should have been halted and revisted way earlier in the process.
Sure, design by committee or focus group isn't great either but Andromeda wasn't some new IP they were experimenting with like Anthem, there are some parameters on what will work and what won't.
Did they ever say how many copies Andromeda sold? I wonder if it covered development costs.
I just hope Bioware puts in some more QA processes so they get feedback earlier on in a games production cycle. A lot of stuff thats in Andromeda is just core, foundational bad - story, characters, setting, driving force behind the players actions, dialogue, etc - that it should have been halted and revisted way earlier in the process.
Sure, design by committee or focus group isn't great either but Andromeda wasn't some new IP they were experimenting with like Anthem, there are some parameters on what will work and what won't.
Having a decent single player component and a good story will go along way.
Fuck Bioware.
Idiots killed my favorite franchise. This has been so frustrating.
Guerrilla is a first party studio developing for one platform using an engine that they personally made. Bioware didn't make Frostbite, and it was frequently pegged as an ongoing difficulty in that Kotaku story.Guerilla Games went from using their engine on FPS Killzone games and created a wonderful third person open world title in Horizon.
the most disappointed ive ever been by a video game in my life
Didn't they pull the same thing with DA2? that game was gonna have dlc but since it flopped they cancelled it...