TylerDurden4321
Member
Update1
Results from Sunday before the pCARS2 review embargo:
Original OP
As the thread title says, tell us your prediction for the review scores[metacritic] and player base after one week for
Project CARS 2, Forza Motorsport 7 and Gran Turismo Sport.
The titles are likely to have separate review threads that you might want to post your prediction to, but this thread here is for showing the differences head to head.
It's fine if you want to predict just the metascore, not the player base, but please don't just predict the metascore of one or two titles, do it for all three.
It's also fine to just post your numbers, but what's actually more interesting is the reasoning behind it, why you might think one of the games will do very well in this category, bad in the other one or why a game will perform very different from previous installments.
If you want to make any further predictions like "FM7 player base will only take off after XB1X is released", go ahead, post that too.
But please, tell your story after posting the numbers. Best practice is to not hide your prediction numbers in a gigantic paragraph of non-formatted text.
Deadline:
The review embargo for Project CARS 2 will lift September 18 at 3pm CEST.
-----------------------------------
some helping numbers:
Metacritic:
All Gran Turismo sales since 1997
Forza Motorsport 6 had over 400,000 Ultimate Edition players in the few pre-release days. A week after release the leaderboards showed 1.4 million player entries.
Forza Horizon 3 sold 2.5 million units in 2016 alone.
Project CARS sold 2 million units within 18 months.
---------------------------------------------
Not sure how we'll get the player numbers yet.
In Forza 7 we can get the player count from the leaderboard of the first mandatory all-assists-on race, I'm not sure how we're going to do it for pCARS2 and GTS. Hopefully the license tests in GTS will have leaderboards. In pCARS2 we might be able extrapolate something from NPD and Steamspy.
Results from Sunday before the pCARS2 review embargo:
Original OP
As the thread title says, tell us your prediction for the review scores[metacritic] and player base after one week for
Project CARS 2, Forza Motorsport 7 and Gran Turismo Sport.
The titles are likely to have separate review threads that you might want to post your prediction to, but this thread here is for showing the differences head to head.
It's fine if you want to predict just the metascore, not the player base, but please don't just predict the metascore of one or two titles, do it for all three.
It's also fine to just post your numbers, but what's actually more interesting is the reasoning behind it, why you might think one of the games will do very well in this category, bad in the other one or why a game will perform very different from previous installments.
If you want to make any further predictions like "FM7 player base will only take off after XB1X is released", go ahead, post that too.
But please, tell your story after posting the numbers. Best practice is to not hide your prediction numbers in a gigantic paragraph of non-formatted text.
Deadline:
The review embargo for Project CARS 2 will lift September 18 at 3pm CEST.
-----------------------------------
some helping numbers:
Metacritic:
All Gran Turismo sales since 1997
Forza Motorsport 6 had over 400,000 Ultimate Edition players in the few pre-release days. A week after release the leaderboards showed 1.4 million player entries.
Forza Horizon 3 sold 2.5 million units in 2016 alone.
Project CARS sold 2 million units within 18 months.
---------------------------------------------
Not sure how we'll get the player numbers yet.
In Forza 7 we can get the player count from the leaderboard of the first mandatory all-assists-on race, I'm not sure how we're going to do it for pCARS2 and GTS. Hopefully the license tests in GTS will have leaderboards. In pCARS2 we might be able extrapolate something from NPD and Steamspy.