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Media Create Sales: Week 37, 2017 (Sep 11 - Sep 17)

Great live :p

ME26Hv.gif


https://youtu.be/sSCOwacKxh8?t=1656

I don't get the context of showing off her butt
 

Kyoufu

Member
Going by Capcom's GDC talk about localising MH4U, it sounds like MHW is eating significant resources to get it out worldwide on the same day. Taking on MHXX as well at the same time would probably not be feasible so they prioritised the more important project.

I mean, we can call them stupid all we want but they don't have infinite resources. Heck, I imagine MHW is not only eating most of the company's localisation resources but also their art and technical staff too judging from the high production values of the game being presented since the first business day of TGS. It's really impressive to see how shiny Monster Hunter looks and the lengths they've gone to drastically overhaul many aspects of the game. If you told me a few years ago that they'd do all the things they've done in MHW in a future title I would have laughed at you in disbelief.

Hopefully it pays off for Capcom.
 

duckroll

Member
Ironically, Capcom has managed to get the most positive TGS buzz here out of any third party company.

I don't think there's anything ironic about the most interesting things from TGS being from Capcom, Square Enix, and Sega. That seems to be.... the norm actually.
 

Lonely1

Unconfirmed Member
Ugh. Some terrible last pages. MHW is a good project so far. The problem with Capcom is the mismanagement of the company as a whole and the terrible PR disaster they have carved themselves in terms of Switch support.

How is the company mismanaged? Its clear that their output is much lower than last gen and of lower quality too over all. SFV launch was a disaster, MvCI has mediocre first impressions, but we will see how it does in the next month. I loved Re7, one of my favorite games this gen, but represented a decline for the franchise in terms of sales.

So, we got to World. The game is looking good, but I think it is a terrible mistake to not have a simultaneous PC launch, and to me that version looks like a 6+ months delay. PC audience is more receptive of new experiences and the ground where GaaS and Twitch sharing really takes off. And its both, a premium platform and a budget one. If Capcom is indeed all in with MHW, this is a huge mistake.

Then, there's the Switch. Come on guys, even the most staunch Capcom fan should admit that they have absolutely screwed the pooch there. Terrible initial support and even worse PR. The games are coming? Why hasn't Capcom said anything? Where's the promotion for the late port of late remasters? Why hasn't Capcom committed to support the platform? Why isn't a Zelda clone not coming to the platform that sold the best a very late port of Ocean Horn at $15? Who thought that a risk free retro nes roms collection wasn't suitable for a platform that is selling a prime place for retro 2D collections? This is more than MH, guys.
 

Shadowfrosty

Neo Member
Ugh. Some terrible last pages. MHW is a good project so far. The problem with Capcom is the mismanagement of the company as a whole and the terrible PR disaster they have carved themselves in terms of Switch support.

How is the company mismanaged? Its clear that their output is much lower than last gen and of lower quality too over all. SFV launch was a disaster, MvCI has mediocre first impressions, but we will see how it does in the next month. I loved Re7, one of my favorite games this gen, but represented a decline for the franchise in terms of sales.

So, we got to World. The game is looking good, but I think it is a terrible mistake to not have a simultaneous PC launch, and to me that version looks like a 6+ months delay. PC audience is more receptive of new experiences and the ground where GaaS and Twitch sharing really takes off. And its both, a premium platform and a budget one. If Capcom is indeed all in with MHW, this is a huge mistake.

Then, there's the Switch. Come on guys, even the most staunch Capcom fan should admit that they have absolutely screwed the pooch there. Terrible initial support and even worse PR. The games are coming? Why hasn't Capcom said anything? Where's the promotion for the late port of late remasters? Why hasn't Capcom committed to support the platform? Why isn't a Zelda clone not coming to the platform that sold the best a very late port of Ocean Horn at $15? Who thought that a risk free retro nes roms collection wasn't suitable for a platform that is selling a prime place for retro 2D collections? This is more than MH, guys.

Yeah pretty much entirely agree with this post, Capcom really dropped the ball with the switch and I still find it insanely baffling that there are people on this forum that seem to think that Capcom's support has been great...
 
In the end this is the most important thing, they're probably betting all in this game (and it shows), so yeah I want them to succeed because, ultimately, I want to keep playing Monster Hunter Capcom games.

I'd like to play their games too but the sad part is that it seems they don't want me to do so (I only have a Switch so... Too bad)
 

foxuzamaki

Doesn't read OPs, especially not his own
Ugh. Some terrible last pages. MHW is a good project so far. The problem with Capcom is the mismanagement of the company as a whole and the terrible PR disaster they have carved themselves in terms of Switch support.

How is the company mismanaged? Its clear that their output is much lower than last gen and of lower quality too over all. SFV launch was a disaster, MvCI has mediocre first impressions, but we will see how it does in the next month. I loved Re7, one of my favorite games this gen, but represented a decline for the franchise in terms of sales.

So, we got to World. The game is looking good, but I think it is a terrible mistake to not have a simultaneous PC launch, and to me that version looks like a 6+ months delay. PC audience is more receptive of new experiences and the ground where GaaS and Twitch sharing really takes off. And its both, a premium platform and a budget one. If Capcom is indeed all in with MHW, this is a huge mistake.

Then, there's the Switch. Come on guys, even the most staunch Capcom fan should admit that they have absolutely screwed the pooch there. Terrible initial support and even worse PR. The games are coming? Why hasn't Capcom said anything? Where's the promotion for the late port of late remasters? Why hasn't Capcom committed to support the platform? Why isn't a Zelda clone not coming to the platform that sold the best a very late port of Ocean Horn at $15? Who thought that a risk free retro nes roms collection wasn't suitable for a platform that is selling a prime place for retro 2D collections? This is more than MH, guys.

We know all of this, MHW is just really the cherry on top of a shit sundae, in that its a actual delicious cherry but also where in the hell is a switch version, when bethesda is putting wolfentstein 2 on the thing
 
So, we got to World. The game is looking good, but I think it is a terrible mistake to not have a simultaneous PC launch, and to me that version looks like a 6+ months delay. PC audience is more receptive of new experiences and the ground where GaaS and Twitch sharing really takes off. And its both, a premium platform and a budget one. If Capcom is indeed all in with MHW, this is a huge mistake.

They could just be very short on resources — especially with the simultaneous worldwide release — to the point where a day one PC release was out of the question unless they delayed the other versions. I doubt the delay is going to have too big of a sales effect on the first Monster Hunter to hit Steam. A desirable title is going to sell on PC no matter when it releases. Looking at another Capcom title, Dragon's Dogma, which was a years-late port to Steam, we see they've already achieved a good number of sales, per Steamspy (827,322 ± 26,797).

While it sucks that it isn't a day-and-date release, it's not a death sentence by any means.
 

Chris1964

Sales-Age Genius
If you think Capcom is the worst Japanese developer then I actually envy your lack of knowledge and awareness when it comes to the Japanese video game industry. It must be really nice to live in your bubble. Got any room?

With posts like that it's hard to take this thread seriously tbh.

For someone who didn't discover Capcom with Monster Hunter and follows them since the beginning this company, alongside Konami, is a joke nowdays as a developer.
 
We know all of this, MHW is just really the cherry on top of a shit sundae, in that its a actual delicious cherry but also where in the hell is a switch version, when bethesda is putting wolfentstein 2 on the thing

They don't have unlimited resources ya know. It's not like they have two teams who's job are to work on this franchise and this franchise only.
 

Sandfox

Member
I'd like to play their games too but the sad part is that it seems they don't want me to do so (I only have a Switch so... Too bad)

Just yesterday the Capcom CEO said that the Switch is the first console for some people which would normally be something you'd want to take advantage of.
 

Kyoufu

Member
For someone who didn't discover Capcom with Monster Hunter and follows them since the beginning this company, alongside Konami, is a joke nowdays as a developer.

I wish more joke developers could release quality titles like RE7 one year and then MH World the next.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
They don't have unlimited resources ya know. It's not like they have two teams who's job are to work on this franchise and this franchise only.


Good point. It's also unprecedented for third parties seeing Switch success and commissioning outside teams to port games over

On a more serious note, I don't necessarily think Capcom is incompetent for not having a Switch World version ready day and date. But the idea that it's somehow unrealistic to expect Capcom to work hard to port their massively successful portable Japanese franchise to a massively successful Japanese portable seems a bit misguided. (And no, a Switch game in 2019 doesn't count as timely in my book)
 

Chris1964

Sales-Age Genius
Good point. It's also unprecedented for third parties seeing Switch success and commissioning outside teams to port games over

MHX is already localized, resources isn't the problem for MHXX. Capcom is so badly mismanaged that can't afford anything go wrong with sales of World.
 

dno_1966

Member
Predict how much these titles will sell in the month (from Sep 25 to Oct 29):

[NSW + 3DS] Fire Emblem Warriors (32 days) - 232k
[PS4] Dragon's Dogma: Dark Arisen (25 days) - 42k
[3DS] Mario & Luigi: RPG1 DX (25 days) - 82k
[PS4] Gran Turismo Sport (11 days) - 242k
[PS4 + PSV] Itadaki Street: Dragon Quest & Final Fantasy 30th Anniversary (11 days) - 72k
[NSW] Super Mario Odyssey (3 days) - 302k
 

foxuzamaki

Doesn't read OPs, especially not his own
Now theres also a model just nearly almost showing her tits but obviously stopping short, guys what is THIS
 

Shadowfrosty

Neo Member
Who are these people?

Thinking back I believe I misremember, it was more people saying that it wasn't terrible which for some reason I interpreted as them thinking it was good.

So those people don't exist... or at least don't represent that many Capcom fans.
 

fortunato

Banned
MHX is already localized, resources isn't the problem for MHXX. Capcom is so badly mismanaged that can't afford anything go wrong with sales of World.

Right, that's the point I was highlighting a few pages ago.

Capcom is betting a lot on Monster Hunter: World, to the point that it became their 2018 top product... which is weird, considering the unproven status of the franchise in the West as a multi-million IP. Very curious to see sales expectations.
 

Aters

Member
A company of Capcom's former caliber should be capable of releasing more than one game of that 'quality' per year.

You can say the same thing about Sega, Konami, Bamco. This year Capcom have MHXX, RE7, MvC:I. SE have DQXI, Nier Automata, and Stormblood. Sega, Konami and Bamco got nothing.
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
I hope the Monster Hunter franchise will die soon so this thread can be good again

Lock the thread after page 1 and let MH live.

The IP and the games are great - fanboys are the issues.

I wonder how this thread would look if Capcom would have just decided to go NSW/PS4(PC) for the next MH as many of us predicted. Would have probably resulted in healthier MC thread discussions.

But this would have also meant less support from either Sony or Nintendo. Capcoms whole stick right now is playing favorites and getting the according first party support. They went with Sony this time (SFV, RE7VR, MHW)... Before this they bet heavenly on 3DS(SF4,MH,RER) and pretty much ignored the Vita.

It's all politics with Capcom and they aren't able to make or justify major moves without first party support.

The lack of mobile success is why they are in their current position while SE, Bamco and co. can take risks and invest in a lot of stuff because the mobile/mmo revenue stream.

Capcom really needs a break out success otherwise they will have to depend on even more outside sources/help or will be bought soon by a big player ala Tencent.
 

fortunato

Banned
I wish more joke developers could release quality titles like RE7 one year and then MH World the next.

A company can release quality titles and still make bad financial/business decisions, or having such titles underperforming (also, World has yet to release so it's a bit early to call it a quality title). Resident Evil VII is a quality title, but also a very divisive one: not all Resident Evil fans liked it, or liked the game as a Resident Evil entry, hence lower sales.

Remember that Capcom, contrarily to Konami, doesn't have any fruitful mobile game to fall on. It's living off the legacy of its old catalogue. I mean, ROI is driven by the n-th port of Resident Evil 4.

As a comparison, think about if Square Enix had released an underperforming Final Fantasy, and the year after would have focused all of its resources (as Capcom is doing for World, as you mentioned) on the worldwide release of Dragon Quest, hoping it will be a breakout success able to improve the company's prospect... Without having any MMORPG/mobile game/Western division to fall on (but yeah, Final Fantasy VII is selling well on Steam).
 
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