It did, it took the open world approach to 3D in grand fashion, but I thought that strength became a weakness as the novelty of the world wore off. The lack of enemy variety, their numbers and their simple AI routines didn't do the game much justice, an example being bokoblin archers that can't hit you at all when you place yourself right under their nose, no attempt made to reposition themselves.
It's important to note that I'm not trying to suggest BotW didn't do anything new, far from it, I just don't think it delivers the complete package quite as well as other games nor is it doing anything to move the medium forward. It's my personal favorite on the list (I'm probably well past 100 hours invested), just not the one I think deserves this particular award.
It can be, especially in today's world where people will find almost any excuse to feel outraged. I guess the open world didn't impress me as much as it did most others because I've poured ridiculous amounts of time into other open world games like FFXI, RDR and the GTA series, so I have a certain expectation that anyone choosing to go that route will have learned lessons from all the games that came before. Pitting a bokoblin against a Hinox or cucco against a Lynel was fun to watch the first time around, but after years of pitting NPC against NPC with much more interesting results in Liberty City and Los Santos it's hard for me to say BotW was doing anything all that remarkable.
PUBG in and no Divinity 2 or Nier?
An early access game full of bugs, glitches and cheaters over a great fantastic RPG like Divinity 2 or a visionary game like Nier?
Lol,
PUBG in and no Divinity 2 or Nier?
An early access game full of bugs, glitches and cheaters over a great fantastic RPG like Divinity 2 or a visionary game like Nier?
Lol,
Clearly it's not there because of the game but because of the impact it has had on the entire industry.
I still don't get why that game is so popular, ARMA,H1Z1 and the old DAY Z already did what that game does, what you mean by impact?
Horizon over Divinity is a real shame, and shows how poor peoples tastes truly are.
Nah, not at all. What sort of backwards statement to make is that lol.
There are a lot of people that like Horizon over divinity.
Both games obviously include characters, they include non-interactive cutscenes for relaying story, they include writing, and they include voice acting; you're trying to give them a pass because they don't do a great job at any of these things, but the fact remains that they try to include them.
That's just not correct, the site says that GotY means "Recognizing a game that delivers the absolute best experience across all creative and technical fields," not "which game was the best to play." Story, voice acting, writing, characters and technical graphics all fall under "creative and technical fields" so they need to be included in the criteria; again, you're trying to use your own definition because Nintendo is far behind the industry in these areas. Even still, Horizon has better combat since the weapons don't constantly break, and more unique enemy design too.
It seems silly to claim that a game can lose on story, graphics, characters, writing, combat, enemy design, voice acting, sound, animation, microtransactions (Horizon has none, while you need ridiculously expensive Amiibo toys to see everything in BotW), and performance (fps steadiness), but should still be considered GotY because you can climb vertical surfaces with nothing to hold on to, pull a paraglider out of your butt in mid air, and collect hundreds of trinkets that literally reward you with a piece of poop.
Horizon may have good voice acting and lore etc but it's missing out on a lot of things that Zelda does.
There is zero reason to explore Horizon's world unless you want story snippets. The world is totally dead, all the towns you visit have nothing in them, invisible walls all over the joint, cant go in houses. You can't talk to NPCs in towns as they all have generic names and are basically robots to make it look like it's full. All of that gorgeous scenery and it's totally inaccessible. In BOTW within the parameters of the world, everything you can see you can go to. If I want to climb up a mountain I can, heck if I even want to climb up a small wall to get above enemies I can. Breath of the Wild has vertical and horizontal exploration, Ironically Horizon only works on a horizontal plane and the roads take you off the grid to get higher. Its exploration is totally limited and Its open world design is dated. It shouldn't have even been an open world game because it doesn't take advantage of the genre at all.
The physics engine in Breath of the Wild kicks the shit out of Horizon. Watch this guy's comparison videos.
https://www.youtube.com/watch?v=aVPXKdSEGNQ
For a world so pretty, it sure is dead!
I can go on, but I'll leave it at that for now.
I honestly think persona should win GOTY Nintendo is doing great as a company but nothing worth GOTY status
The physics engine in Breath of the Wild kicks the shit out of Horizon. Watch this guy's comparison videos.
https://www.youtube.com/watch?v=aVPXKdSEGNQ
For a world so pretty, it sure is dead!
I can go on, but I'll leave it at that for now.
Horizon may have good voice acting and lore etc but it's missing out on a lot of things that Zelda does.
There is zero reason to explore Horizon's world unless you want story snippets. The world is totally dead, all the towns you visit have nothing in them, invisible walls all over the joint, cant go in houses. You can't talk to NPCs in towns as they all have generic names and are basically robots to make it look like it's full. All of that gorgeous scenery and it's totally inaccessible. In BOTW within the parameters of the world, everything you can see you can go to. If I want to climb up a mountain I can, heck if I even want to climb up a small wall to get above enemies I can. Breath of the Wild has vertical and horizontal exploration, Ironically Horizon only works on a horizontal plane and the roads take you off the grid to get higher. Its exploration is totally limited and Its open world design is dated. It shouldn't have even been an open world game because it doesn't take advantage of the genre at all.
The physics engine in Breath of the Wild kicks the shit out of Horizon. Watch this guy's comparison videos.
https://www.youtube.com/watch?v=aVPXKdSEGNQ
For a world so pretty, it sure is dead!
I can go on, but I'll leave it at that for now.
Games are pretty simmilair imo.Oh wow.
I can't believe the water in horizon.
Anyway, different games, different design, different art direction, different console hardware... makes absolutely ZERO sense comparing them for their graphic engine.
Horizon may have good voice acting and lore etc but it's missing out on a lot of things that Zelda does.
There is zero reason to explore Horizon's world unless you want story snippets. The world is totally dead, all the towns you visit have nothing in them, invisible walls all over the joint, cant go in houses. You can't talk to NPCs in towns as they all have generic names and are basically robots to make it look like it's full. All of that gorgeous scenery and it's totally inaccessible. In BOTW within the parameters of the world, everything you can see you can go to. If I want to climb up a mountain I can, heck if I even want to climb up a small wall to get above enemies I can. Breath of the Wild has vertical and horizontal exploration, Ironically Horizon only works on a horizontal plane and the roads take you off the grid to get higher. Its exploration is totally limited and Its open world design is dated. It shouldn't have even been an open world game because it doesn't take advantage of the genre at all.
The physics engine in Breath of the Wild kicks the shit out of Horizon. Watch this guy's comparison videos.
https://www.youtube.com/watch?v=aVPXKdSEGNQ
For a world so pretty, it sure is dead!
I can go on, but I'll leave it at that for now.
I have zero interest in exploring BOTW map neither, giant deserted land and getting around is a fucking chore even with fast travel, horse controls like hot garbage. And fuck the rain! Physics engine means nothing to me in gameplay, I am not going to go pick up every arrows I fired.
Hang glider. Something is wrong here.
Didn't change anything to me.
You're a monster.
You're a monster.
A troll, obviously.
Horizon may have good voice acting and lore etc but it's missing out on a lot of things that Zelda does.
There is zero reason to explore Horizon's world unless you want story snippets. The world is totally dead, all the towns you visit have nothing in them, invisible walls all over the joint, cant go in houses. You can't talk to NPCs in towns as they all have generic names and are basically robots to make it look like it's full. All of that gorgeous scenery and it's totally inaccessible. In BOTW within the parameters of the world, everything you can see you can go to. If I want to climb up a mountain I can, heck if I even want to climb up a small wall to get above enemies I can. Breath of the Wild has vertical and horizontal exploration, Ironically Horizon only works on a horizontal plane and the roads take you off the grid to get higher. Its exploration is totally limited and Its open world design is dated. It shouldn't have even been an open world game because it doesn't take advantage of the genre at all.
And there's zero reason to explore BotW's PS3 graphics world if you're interested in a good story, developed characters, or expecting to hear people talk in a 2017 game, so that's a wash. All of those physics (the climbing animation is terrible and it makes no sense how you can climb sheer vertical surfaces with no handholds, btw) and no reason to care what happens because the enemies are bland, the weapons brittle, the characters silent, and the story cliched.
You prefer trinkets, tissue paper weapons, and physics, I prefer story, characters, voice acting and graphics. Because after working 45 hours a week, the last thing I want to do is feel like I'm wasting my life inchworming a boring protagonist up mountains to roll boulders at generic skeletons so that I can get another sword made from sawdust on my way to the least interesting antagonist in gaming history; I can talk to my wife about a good story--she wouldn't care less about being able to cut grass.
So fucking transparent. Give it a rest.
Seriously. I guess the overwhelming positive reviews from every single outlet are all wrong because of "teh graphics!!1"
Gonna be a hard GOTY season for him.
If shadow of mordor can win, anything can.
Seriously. I guess the overwhelming positive reviews from every single outlet are all wrong because of "teh graphics!!1"
Gonna be a hard GOTY season for him.
So fucking transparent. Give it a rest.
Haha, not that these awards ultimately mean anything, but if you think they do, it must've been a hard fifteen years for you, since there hasn't been a Nintendo exclusive to win overall GotY in that time: https://gotypicks.blogspot.com/
But hey, potential congrats on one out of fifteen! What an accomplishment, haha.
Uh oh, the naughty language is coming out, you seem a bit upset. You better tone it down, Nintendo wouldn't appreciate your word choice. Nice rebuttal, btw.
And there's zero reason to explore BotW's PS3 graphics world if you're interested in a good story, developed characters, or expecting to hear people talk in a 2017 game, so that's a wash. All of those physics (the climbing animation is terrible and it makes no sense how you can climb sheer vertical surfaces with no handholds, btw) and no reason to care what happens because the enemies are bland, the weapons brittle, the characters silent, and the story cliched.
You prefer trinkets, tissue paper weapons, and physics, I prefer story, characters, voice acting and graphics. Because after working 45 hours a week, the last thing I want to do is feel like I'm wasting my life inchworming a boring protagonist up mountains to roll boulders at generic skeletons so that I can get another sword made from sawdust on my way to the least interesting antagonist in gaming history; I can talk to my wife about a good story--she wouldn't care less about being able to cut grass.
I have a feeling Horizon will sneak in and grab a bunch of awards because people are splitting the votes between Zelda and Mario. So many people are swing votes between the two Nintendo games while the Sonys supports stand still on just one game.
And there's zero reason to explore BotW's PS3 graphics world if you're interested in a good story, developed characters, or expecting to hear people talk in a 2017 game, so that's a wash. All of those physics (the climbing animation is terrible and it makes no sense how you can climb sheer vertical surfaces with no handholds, btw) and no reason to care what happens because the enemies are bland, the weapons brittle, the characters silent, and the story cliched.
You prefer trinkets, tissue paper weapons, and physics, I prefer story, characters, voice acting and graphics. Because after working 45 hours a week, the last thing I want to do is feel like I'm wasting my life inchworming a boring protagonist up mountains to roll boulders at generic skeletons so that I can get another sword made from sawdust on my way to the least interesting antagonist in gaming history; I can talk to my wife about a good story--she wouldn't care less about being able to cut grass.
It seems silly to claim that a game can lose on story, graphics, characters, writing, combat, enemy design, voice acting, sound, animation, microtransactions (Horizon has none, while you need ridiculously expensive Amiibo toys to see everything in BotW), and performance (fps steadiness), but should still be considered GotY because you can climb vertical surfaces with nothing to hold on to, pull a paraglider out of your butt in mid air, and collect hundreds of trinkets that literally reward you with a piece of poop.
Load up a game with 900 trinkets to collect, even if you only (literally) get a pile of poop as a reward for finding them all, and that's enough for many people. At least all the collectibles in Horizon give you a piece of a story to read, or dialogue to listen to; they all feed into the lore of the world. BotW's approach is not motivation to me, which is why I said "with my taste." You didn't dispute most of what I said though, so again, with my taste, where is the motivation to fight stock skeletons and goblins with weapons that have the durability of tissue paper when I know that the story, characters, voiceacting and writing aren't there? Some of the game mechanics also lack cohesion; rain knocks you down, but you can climb sheer vertical ice with nothing to grab on to.
- The protagonist is silent, with no personality even after thirty years of games, and the antagonist is almost always just evil for the sake of being evil; I don't think it's possible to create flatter characters in fiction than these two.
- The voiceacting is barely there, and what little exists is not high quality; an entire industry, with companies spending millions of dollars getting great actors to read thousands of lines for games nowadays, while Nintendo essentially ignores it entirely, and gets a pass every time.
- Horizon, surprisingly, found a legitimate sci fi reason for robot animals to exist in its world, while BotW goes with a cliched amnesia storyline, and sprinkles in things that don't make sense like blood moon resurrections, yet you still have to invoke alternate worlds to make the story even approach fitting into the official timeline; even if 'anything goes, because magic' wasn't the height of lazy storytelling, re-doing "Link needs to save Zelda/Hyrule from Ganon" again and again is.
And the graphics aren't even close; Horizon pushes the cutting edge of console graphics at a pretty much locked 30fps, even at checkerboard 4K with HDR lighting--while BotW runs at 900p with predictable frame drops, low res textures everywhere, simple geometry and shadows, and little to no anti-aliasing.
Where the hell is Cuphead?
Where the hell is Cuphead?
Cuphead has a ton of nominations, best indie title, best music, art and so on. It probably has more than Botw in total so Yeah..
Well... It's honestly a shame that it's not in the GOTY category. It's my GOTY at least.
Cuphead has a ton of nominations, best indie title, best music, art and so on. It probably has more than Botw in total so Yeah..