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Surprise.. It's a loot game
Post-launch characters will come at no additional cost
Though Crystal Dynamics isn’t discussing the number of post-launch Super Heroes planned, Hughes clarified that sheer quantity itself isn’t the goal. “We treat each of these Heroes as wanting to be able to star in their own game… The truth is the hardest thing is deciding which Heroes to not make.”
New suits will be cosmetic only
The game’s detailed visual customization will allow you to unlock (or purchase) new suits and outfits as you play, but the fashion upgrades won’t affect gameplay. There will be “…no loot boxes, no pay-to-win, you’re not going to be paying money to beat the game or be better at the game,” Hughes clarified.
Outfits will be a combination of fan favorites from comics, the colorful and rich designs present in eighty plus years of Marvel history and new designs that are completely original to the game.
There are many ways to customize your Super Hero abilities
As you gain levels, you’ll be able to purchase new abilities via skill trees. Though many of these skills will upgrade your attack power, you’ll also be making choices between different build types.
“We have a vast amount of Gear unique to each Super Hero in Marvel’s Avengers, each with its own rarity, stats, and Perks to unlock,” Hughes says. “When we say ‘play your way,’ we mean it. Players can dive deep into min-maxing their hero build through Skills and Gear. Players can switch out Gear and choose which pieces suit individual playstyles as new, better Gear is discovered or earned, allowing them to further tune their playstyle.”
“For Gear — the real powers are found by unlocking their innate Perks. Perks are unique modifiers tied to Gear that augment or enhance how each Super Hero plays — examples of Perks are the ability to unleash an AOE Burst upon taking damage or faster recharging Heroics. In addition, Branded Gear Sets, which enable more custom builds with stat bonuses are present in the game. Gear — and Skills — are a foundational part of our progression system and allow players to really flex their creativity. This, combined with the crazy number of purely cosmetic Outfits available for each Super Hero, will make everyone feel unique. What you’re seeing in the Game Overview video is pre-Alpha so it’s subject to change and evolve as we develop the game.”
Source:PlayStation Blog
Post-launch characters will come at no additional cost
Though Crystal Dynamics isn’t discussing the number of post-launch Super Heroes planned, Hughes clarified that sheer quantity itself isn’t the goal. “We treat each of these Heroes as wanting to be able to star in their own game… The truth is the hardest thing is deciding which Heroes to not make.”
New suits will be cosmetic only
The game’s detailed visual customization will allow you to unlock (or purchase) new suits and outfits as you play, but the fashion upgrades won’t affect gameplay. There will be “…no loot boxes, no pay-to-win, you’re not going to be paying money to beat the game or be better at the game,” Hughes clarified.
Outfits will be a combination of fan favorites from comics, the colorful and rich designs present in eighty plus years of Marvel history and new designs that are completely original to the game.
There are many ways to customize your Super Hero abilities
As you gain levels, you’ll be able to purchase new abilities via skill trees. Though many of these skills will upgrade your attack power, you’ll also be making choices between different build types.
“We have a vast amount of Gear unique to each Super Hero in Marvel’s Avengers, each with its own rarity, stats, and Perks to unlock,” Hughes says. “When we say ‘play your way,’ we mean it. Players can dive deep into min-maxing their hero build through Skills and Gear. Players can switch out Gear and choose which pieces suit individual playstyles as new, better Gear is discovered or earned, allowing them to further tune their playstyle.”
“For Gear — the real powers are found by unlocking their innate Perks. Perks are unique modifiers tied to Gear that augment or enhance how each Super Hero plays — examples of Perks are the ability to unleash an AOE Burst upon taking damage or faster recharging Heroics. In addition, Branded Gear Sets, which enable more custom builds with stat bonuses are present in the game. Gear — and Skills — are a foundational part of our progression system and allow players to really flex their creativity. This, combined with the crazy number of purely cosmetic Outfits available for each Super Hero, will make everyone feel unique. What you’re seeing in the Game Overview video is pre-Alpha so it’s subject to change and evolve as we develop the game.”
Source:PlayStation Blog
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