feynoob
Gold Member
It's about keeping up with content.Great what exclusives have they released so far ?Now compare that number to how many of them are in dev hell.How often do hey release games ?What gameplay have we seen from them?
Having studios is great but managing them well is also important and empiric evidences suggests that they are not.
Now add when are we expecting those games to release and will they be good?
Because we know that CGI don't mean shit but they are great to enroll people on the hype train just like you are.Because every game that we don't know about is awesome then reality hits,Halo was supposed to stomp in the gaming world, then reality hit.
Carckdown had a great CGI trailer then reality hit, Redfall is from a great studio but doesn't seem great etc.
Anyway I feel like we are going in circle and that you are incapable of admitting that these games might be bad or not move the needle (which is true for any game btw).
Games are good and meh. It's like a dice roll. As wiseman once said " Sometimes it's good, sometimes it's shit".
But what is guaranteed from this is their output increase. That is what I am referring to.
23 studio's can put out 46 games depending on their output speed. It's much better compared to Xbox one output for first party. This doesn't include 3rd party exclusive games.
That is what my entire point is about. Their output is much better than last gen.