perfectchaos007 said:Now that I think about it, PSP also launched in March at $250, but I don't remember the sales being sub 100K units in May of 2005. The price can't be the only thing here
Think about this logically for a second. Can the modern Nintendo you know really make a game as new as Zelda 1 and Mario 1 were on the NES? It's not even a question of budget and marketing, but whether Nintendo can simply develop such a thing.Amir0x said:They can do it just the same if they actually pushed games with marketing and budgets equivalent to a Mario or a Zelda game.
I don't know why people expect these huge marketing pushes for anything by Nintendo. They don't spend that much marketing on Mario and Zelda because they don't need to. Creating a new franchise and then doing a huge marketing push is not very Nintendo at all. They are an extremely conservative company. I feel people expect such big expensive things from Nintendo because they look at the conpetition and assume that they're all the same. Nintendo is just a game company. They're not a huge media conglomerate like Sony or Microsoft who see losing money as potentially expanding mindshare into other areas of their business. Shareholders don't want Nintendo to start losing money in their games division because that's the entire company. Maybe if they still had those Love hotels...Amir0x said:They can do it just the same if they actually pushed games with marketing and budgets equivalent to a Mario or a Zelda game.
The downside of all this - which so vastly outweighs your supposed "positive", which isn't a positive since most normal developers can do it without whoring franchises - is we could have had these same amazing concepts only with completely original worlds, completely original characters married to completely original gameplay. In Mario platformers you're going to be platforming, you're going to fight goombas. No matter how they tinker with the formula the end result is being restricted in a billion different little and large ways by the requirements inherent in the franchise. There are expectations with all these games and it's infuriating and creatively limiting.
To this day I'm always in awe at how this is some acceptable practice to some people. No other company on Earth would escape unscatched if this was the limit of their creative juices, if Sony had to tie every other game they made to God of War or if Microsoft had to tie every other game they made to Halo (well, with Kinect, maybe they're going down that road too!) in order to be allowed to TAKE A RISK.
If that's the type of self-inflicting wound Nintendo puts on themselves, then it's still a shitty excuse for non-stop whoring and it's still bad for gamers and they sort of deserve their continued march toward irrelevance. Because other companies don't do this in order to take their risks, and they don't exist in a vacuum
Nope because like most skilled gamers I have never once in my life had trouble with depth perception in games.
I guess it sucks to be part of that class of gamers that are skill-deprived re: judging distance/depth. I'll never know what that's like!
Well, I consider the 3D and 2D games to be different series entirely, and I don't buy spinoffs. But I guess it really depends where you draw the line.PortTwo said:I think you will find that there are more than 1 or 2 Mario releases per gen.
Heh.
Amir0x said:The downside of all this - which so vastly outweighs your supposed "positive", which isn't a positive since most normal developers can do it without whoring franchises - is we could have had these same amazing concepts only with completely original worlds, completely original characters married to completely original gameplay. In Mario platformers you're going to be platforming, you're going to fight goombas. No matter how they tinker with the formula the end result is being restricted in a billion different little and large ways by the requirements inherent in the franchise. There are expectations with all these games and it's infuriating and creatively limiting.
To this day I'm always in awe at how this is some acceptable practice to some people. No other company on Earth would escape unscatched if this was the limit of their creative juices, if Sony had to tie every other game they made to God of War or if Microsoft had to tie every other game they made to Halo (well, with Kinect, maybe they're going down that road too!) in order to be allowed to TAKE A RISK.
Anasui Kishibe said:it isn't even one of the reasons
the only reason is this:
or lack thereof
Is there any other group of franchises that gets whored out more?CoffeeJanitor said:I'm sorry but I really don't understand the whoring argument for a ton of their titles.
FieryBalrog said:Is there any other group of franchises that gets whored out more?
People complain about Starcraft 2 being Starcraft HD, or how Activision churns out same-y Call of Duty titles like clockwork. But frankly, they have nothing on Nintendo. Not even close.
Whether its Mariokart, or Mario platformer, or Mario Party, or Super Smash Bros, or the dozens of other spinoffs, or- king of them all- the Pokemon franchise, they redefine the word "milking". The difference between some iterations of these franchises make EA Sports titles look like a champion of innovation.
I do enjoy the base game of most of these franchises, but I certainly don't enjoy them enough to pay for them 10 times each every few years.
upandaway said:Think about this logically for a second. Can the modern Nintendo you know really make a game as new as Zelda 1 and Mario 1 were on the NES? It's not even a question of budget and marketing, but whether Nintendo can simply develop such a thing.
CoffeeJanitor said:Okay, no offense man, but this has to be hyperbole. Never once in your entire life? Most people? Have you seen the average person play one of the Galaxies? I am quite proficient at platformers and thus Galaxy's controls and level design really work well for me, but when I have a friend try the game or a family member it usually leads to a lot of mario deaths and frustration.
MrGameandWatch said:I don't know why people expect these huge marketing pushes for anything by Nintendo. They don't spend that much marketing on Mario and Zelda because they don't need to. Creating a new franchise and then doing a huge marketing push is not very Nintendo at all. They are an extremely conservative company. I feel people expect such big expensive things from Nintendo because they look at the conpetition and assume that they're all the same. Nintendo is just a game company. They're not a huge media conglomerate like Sony or Microsoft who see losing money as potentially expanding mindshare into other areas of their business. Shareholders don't want Nintendo to start losing money in their games division because that's the entire company. Maybe if they still had those Love hotels...
There is a difference between a new Mario, Zelda, SSB, etc. and a new Madden in terms of innovation, freshness and what new is brought to the table. If you can't see that than there is no point in even discussing things rationally with you.FieryBalrog said:Is there any other group of franchises that gets whored out more?
People complain about Starcraft 2 being Starcraft HD, or how Activision churns out same-y Call of Duty titles like clockwork. But frankly, they have nothing on Nintendo. Not even close.
Whether its Mariokart, or Mario platformer, or Mario Party, or Super Smash Bros, or the dozens of other spinoffs, or- king of them all- the Pokemon franchise, they redefine the word "milking". The difference between some iterations of these franchises make EA Sports titles look like a champion of innovation.
I do enjoy the base game of most of these franchises, but I certainly don't enjoy them enough to pay for them 10 times each every few years.
Precisely, the Joe consumer that picks GEICO because they think the Gecko is cute or KIA because they have no taste but like the easy financing terms can't tell the difference between a DSi, DS Light, DS XL and 3DS all lined up on the same store shelf.Amir0x said:It's not the name alone. It's the name combined with the way the product looks that does this hat trick.
The new wii system kind of looks like a more bloated Wii; the tablet looks like a uDraw. It'll require wiimotes for multiplayer gaming. People are going to see the name combined with these aspects, and that's going to make them say "Wii U? Huh. A new revision of this old hat tech? Boooring!"
The same occurred with 3DS. The name alone wouldn't have done it. Take a close look at the way this image would appear to the uninitiated:
EVEN THE TAGLINE makes it seem like it's just another DS. "Choose your style."
"Hey, another DS revision? 3D is dumb. Pass!"
kobashi100 said:Good point. Remember when this was released on DS. Sales went crazy!
Lord_Byron28 said:There is a difference between a new Mario, Zelda, SSB, etc. and a new Madden in terms of innovation, freshness and what new is brought to the table. If you can't see that than there is no point in even discussing things rationally with you.
Neon_Icarus said:.
Nintendo 2DS
I think releasing a cheaper edition without the 3D screen, a "Nintendo 2DS" if you will, might be good idea. Sure, there is a danger of confusing the consumers, but with the right marketing this might be avoided.
Amir0x said:They can do it just the same if they actually pushed games with marketing and budgets equivalent to a Mario or a Zelda game.
The downside of all this - which so vastly outweighs your supposed "positive", which isn't a positive since most normal developers can do it without whoring franchises - is we could have had these same amazing concepts only with completely original worlds, completely original characters married to completely original gameplay. In Mario platformers you're going to be platforming, you're going to fight goombas. No matter how they tinker with the formula the end result is being restricted in a billion different little and large ways by the requirements inherent in the franchise. There are expectations with all these games and it's infuriating and creatively limiting.
To this day I'm always in awe at how this is some acceptable practice to some people. No other company on Earth would escape unscatched if this was the limit of their creative juices, if Sony had to tie every other game they made to God of War or if Microsoft had to tie every other game they made to Halo (well, with Kinect, maybe they're going down that road too!) in order to be allowed to TAKE A RISK.
If that's the type of self-inflicting wound Nintendo puts on themselves, then it's still a shitty excuse for non-stop whoring and it's still bad for gamers and they sort of deserve their continued march toward irrelevance. Because other companies don't do this in order to take their risks, and they don't exist in a vacuum
Amir0x said:They can do it just the same if they actually pushed games with marketing and budgets equivalent to a Mario or a Zelda game.
The downside of all this - which so vastly outweighs your supposed "positive", which isn't a positive since most normal developers can do it without whoring franchises - is we could have had these same amazing concepts only with completely original worlds, completely original characters married to completely original gameplay. In Mario platformers you're going to be platforming, you're going to fight goombas. No matter how they tinker with the formula the end result is being restricted in a billion different little and large ways by the requirements inherent in the franchise. There are expectations with all these games and it's infuriating and creatively limiting.
To this day I'm always in awe at how this is some acceptable practice to some people. No other company on Earth would escape unscatched if this was the limit of their creative juices, if Sony had to tie every other game they made to God of War or if Microsoft had to tie every other game they made to Halo (well, with Kinect, maybe they're going down that road too!) in order to be allowed to TAKE A RISK.
If that's the type of self-inflicting wound Nintendo puts on themselves, then it's still a shitty excuse for non-stop whoring and it's still bad for gamers and they sort of deserve their continued march toward irrelevance. Because other companies don't do this in order to take their risks, and they don't exist in a vacuum
MrMephistoX said:The last thing Nintendo needs right now is another version of already similar looking hardware and they've already demonstrated that the do not know how to market the system effectively: see photo above.
Kaijima said:There is a difference between using Mario and his universe in a Walt Disney sense, and with Activision making Guitar Hero 10 times in four years, or Sony making yet another God of War over and over. It's false equivalency to claim that it's the same thing.
FieryBalrog said:No, it really isn't. Magically conferring upon Nintendo the mantle of "Walt Disney" isn't going to make their rampant franchise-milking more artistic or sophisticated than that of their competitors.
And people got tired of a lot of Disney IP too- which is why they branched out.
FieryBalrog said:No, it really isn't. Magically conferring upon Nintendo the mantle of "Walt Disney" isn't going to make their rampant franchise-milking more artistic or sophisticated than that of their competitors.
And people got tired of a lot of Disney IP too- which is why they branched out.
Tell them to watch for Mario's shadow.CoffeeJanitor said:Okay, no offense man, but this has to be hyperbole. Never once in your entire life? Most people? Have you seen the average person play one of the Galaxies? I am quite proficient at platformers and thus Galaxy's controls and level design really work well for me, but when I have a friend try the game or a family member it usually leads to a lot of mario deaths and frustration.
Kaijima said:I will say this on the subject of Nintendo "whoring" franchises, and I believe it's a point that a lot of hardcore gamers entirely miss.
It IS true that Nintendo has been too hesitant to use their intense abilities to create new worlds.
It IS true that Nintendo would benefit from a larger overall catalog of IP.
However.
Nintendo's biggest franchises are aimed at a far more general audience than the hardcore franchises some cite as examples of what would happen if Sony say, "whored out" God of War. There is a difference between using Mario and his universe in a Walt Disney sense, and with Activision making Guitar Hero 10 times in four years, or Sony making yet another God of War over and over. It's false equivalency to claim that it's the same thing.
Cromat said:I completely understand why Nintendo does this and Sony and Microsoft don't.
It is because they can get away with it, and have gotten away with it for more than 10 years.
What I DON'T understand is why anyone bothers to defend this behavior. It's bad for gamers. It's misusing the companies talents. It causes creative stagnation.
And eventually it will cost Nintendo dearly.
In the E3 hope thread I said what I wanted the most out of Nintendo is that they showcase their new console and show a trailer for an entirely new game in an entirely new world. Obviously, that wasn't how it turned out to be. Instead, they show a single screen shot of a new Zelda game and a glimpse of a new NSMB clone, and they get applauds.
Cromat said:What I DON'T understand is why anyone bothers to defend this behavior. It's bad for gamers. It's misusing the companies talents. It causes creative stagnation.
And eventually it will cost Nintendo dearly.
Truth101 said:Nintendo's core games have been anything but creatively stagnant, and as long as the games they make are excellent then they can make as many as they want.
Bgamer90 said:You say this when yet each Mario platformer added innovative features/design. That's why they have always been "fresh" even though they have been around for more than 20 years. They don't just add new levels to each one and nothing more.
I mean, do you really want "innovation" or do you want a new character? If nintendo built a new mario game but then suddenly removed mario and replaced him with a new character and change the design of the levels a bit, would that be innovative?
Cromat said:Yes you're right, Mario Kart Wii, Animal Crossing Wii, Super Smash Bros. Brawl and so forth were all brilliant and fresh.
Let's face it: only Mario and Zelda remain as top-tier franchises. And I have nothing against them making more Mario and Zelda games. But that's not enough, they can and should use their talents to try and make something new.
I don't want Mario with another character, I want a new game in a new world with new characters and new gameplay ideas. I want a new franchise that is on par with Mario and Zelda. I want Reggie to come on stage and say "this is our new series, it's going to blow you away".
But he keeps saying "we'll welcome back some old friends...". It's like all of Nintendo's creativity went to the gimmicks department. And people who say "i'm satisfied with Mario and Zelda" are the ones enabling this to happen.
Cromat said:Yes you're right, Mario Kart Wii, Animal Crossing Wii, Super Smash Bros. Brawl and so forth were all brilliant and fresh.
Let's face it: only Mario and Zelda remain as top-tier franchises. And I have nothing against them making more Mario and Zelda games. But that's not enough, they can and should use their talents to try and make something new.
I don't want Mario with another character, I want a new game in a new world with new characters and new gameplay ideas. I want a new franchise that is on par with Mario and Zelda. I want Reggie to come on stage and say "this is our new series, it's going to blow you away".
But he keeps saying "we'll welcome back some old friends...". It's like all of Nintendo's creativity went to the gimmicks department. And people who say "i'm satisfied with Mario and Zelda" are the ones enabling this to happen.
Truth101 said:Your mistake is to think Nintendo should be like every other game company and pour tens of millions of dollars into development of a single game. That isn't the type of company they are.
FieryBalrog said:lol, OK. So SSBB compared to SSBM was... what exactly? Floatier & intentionally made less competitive?
I just got halfway through NSMB. What exactly is the massive innovation here- the giant mushroom?
Yes you're right, Mario Kart Wii, Animal Crossing Wii, Super Smash Bros. Brawl and so forth were all brilliant and fresh.
Cromat said:This is exactly what I am saying. They don't invest as much in new games.
The only question is why defend them for acting this way? I couldn't care less about their profits and their risks. I care about the games.
They keep pushing the same franchises for decades while their competitors are forced to create new ones. Why should I enable or encourage this behavior? Why should you?
Cromat said:This is exactly what I am saying. They don't invest as much in new games.
The only question is why defend them for acting this way? I couldn't care less about their profits and their risks. I care about the games.
They keep pushing the same franchises for decades while their competitors are forced to create new ones. Why should I enable or encourage this behavior? Why should you?
PortTwo said:Well they are sort of locked into some basic boundaries of each particular property, right? You can't have a sad, moody game with Mario in it really. So does that mean only Metroid gets to be a sad, moody game? I get that aspect of it.
And besides, we all agree that Nintendo is very creative, and could do this if they were so inclined, so I don't see what's wrong with wishing that they'd maybe add a new IP or 2 to the mix.
Creative stagnation has no business being used to describe the Mario games.Cromat said:I completely understand why Nintendo does this and Sony and Microsoft don't.
It is because they can get away with it, and have gotten away with it for more than 10 years.
What I DON'T understand is why anyone bothers to defend this behavior. It's bad for gamers. It's misusing the companies talents. It causes creative stagnation.
And eventually it will cost Nintendo dearly.
Mario Kart I don't know about, as the last one I bought was Super Circuit for GBA, but to my knowledge they continue to add stuff to the series and change up the racing mechanics.FieryBalrog said:Is there any other group of franchises that gets whored out more?
People complain about Starcraft 2 being Starcraft HD, or how Activision churns out same-y Call of Duty titles like clockwork. But frankly, they have nothing on Nintendo. Not even close.
Whether its Mariokart, or Mario platformer, or Mario Party, or Super Smash Bros, or the dozens of other spinoffs, or- king of them all- the Pokemon franchise, they redefine the word "milking". The difference between some iterations of these franchises make EA Sports titles look like a champion of innovation.
I do enjoy the base game of most of these franchises, but I certainly don't enjoy them enough to pay for them 10 times each every few years.
Maybe next time. Most people who I've seen play move really slowly through the game and make a ton of use of Mario's normal jump.Rolf NB said:Tell them to watch for Mario's shadow.
This would control like poop. MH needs a second analog.Neon_Icarus said:Monster Hunter If Sony gets Monster Hunter exclusively for Vita, Nintendo is going to be in trouble in Japan. Maybe Nintendo could at least get an updated Monster Hunter Tri (the Wii title) made for the 3DS?
See, the problem here is that you're wrong. A big part of why people buy Nintendo systems is Nintendo's quality software.Cromat said:And eventually it will cost Nintendo dearly.
Cromat said:Yes you're right, Mario Kart Wii, Animal Crossing Wii, Super Smash Bros. Brawl and so forth were all brilliant and fresh.
Let's face it: only Mario and Zelda remain as top-tier franchises. And I have nothing against them making more Mario and Zelda games. But that's not enough, they can and should use their talents to try and make something new.
I don't want Mario with another character, I want a new game in a new world with new characters and new gameplay ideas. I want a new franchise that is on par with Mario and Zelda. I want Reggie to come on stage and say "this is our new series, it's going to blow you away".
But he keeps saying "we'll welcome back some old friends...". It's like all of Nintendo's creativity went to the gimmicks department. And people who say "i'm satisfied with Mario and Zelda" are the ones enabling this to happen.
Not to mention a bunch of other IPs. The fact that these IPs are not directed at the average gamer on this forum, just like you said, leads to them being ignored.Somnid said:Nintendo created Miis, Nintendogs and Brain Training in the last generation. They all sold 10s of millions. I guess if it's not testosterone fueled it doesn't count.