The Hermit
Member
The muisc is fantastic, loved Fi theme and this tune on the sandship... so eerie: http://www.youtube.com/watch?v=s6zURncnrew
Gonna read some of the longer posts now. Finally beat the game, the last fight was just amazing.
Though, I couldn't stop thinking about how Groose had so many similarities to Gannondorf. Red hair, hate towards Link (at first), tall..and even the "little cape". Maybe just a "tease" more than anything. Just like how Fledge looked similar to Tingle and wanted to be "like Link".
Hmm... forgot about that. !That's because Groose is most likely an ancestor of the Gerudos. He's got red hair and yellow eyes. Don't forget that in OoT the Gerudo's are not evil. They are thieves, but they aren't evil. They were against Ganondorf too. Looks like the Gerudos are evolved from Hylians.
Do you all think there are a lot of gamers playing SS who are new to the series or something? I was just browsing the OP and I'm surprised at the number of people who don't seem to have "zelda logic" or even realize stuff like the multiple ways to fight certain enemies and bosses or stuff like how the slingshot can stun enemies. And with all the handholding in this game you'd have thought it would all be pretty clear. Maybe I'm just too familiar with zelda style gameplay.
Nintendo needs to keep two things moving forward:
1. Orchestrated music. It really made a difference. Also, it was tastefully done. It wasn't overly bombastic or unnecessary, all of the compositions felt new, yet nostalgic at the same time. Nice use of folk instruments as well.
2. Link's athleticism. This has to return in some form. All the dashing, wall climbing, and overall speediness of link's actions made this a fresh game, and helped the pace a lot. It made otherwise mundane activities into fun ones. It doesn't need to be the same exact system, but they really need to find a way to incorporate it in to future titles.
To be fair in past 3D games the majority of your items became useless after a tiny bit and rarely were many of the enemies challenging to require using different items. MM is one of the few Zelda titles I can think of that allows you to defeat bosses and enemies with a lot of different strategies.
3. Sword controls.
Nintendo needs to keep two things moving forward:
1. Orchestrated music. It really made a difference. Also, it was tastefully done. It wasn't overly bombastic or unnecessary, all of the compositions felt new, yet nostalgic at the same time. Nice use of folk instruments as well.
2. Link's athleticism. This has to return in some form. All the dashing, wall climbing, and overall speediness of link's actions made this a fresh game, and helped the pace a lot. It made otherwise mundane activities into fun ones. It doesn't need to be the same exact system, but they really need to find a way to incorporate it in to future titles.
I say keep the upgrade system and potion infusion. But expend on it, MORE upgrades!
God yes.
Remember Chateau Romani from Majora's Mask? It gave you infinite magic for 3 days. I wish there was an equivalent for the stamina meter.
If anything, Groose could've been the long lost decendant of Tetra. Same wierd do. Same attitude. Considering Tetra is part of the Royal bloodline, how Groose or his kin managed to score with Zelda is a secret to anyone...Though, I couldn't stop thinking about how Groose had so many similarities to Gannondorf. Red hair, hate towards Link (at first), tall..and even the "little cape". Maybe just a "tease" more than anything. Just like how Fledge looked similar to Tingle and wanted to be "like Link".
This pretty much. I maxed the Beetle, Slingshot, Bow, Sacred Shield and the bags, but they were just nice bonuses. It would've been nice if some treasure required the improved beetle's greater stamina and speed, for example.Upgrade system definitely needs to stay and be expanded on. I'd like for the stamina meter to be upgradable with some areas only accessible if you have it upgraded. Also stuff like areas or treasures only reachable if you upgrade the length on the clawshot or something. Basically stuff to make the upgrades more consequential. I ended up upgrading the bow all the way and loved taking enemies down with its improved strength.
You know what I really fucking miss? Link twirling his sword in his hand during combat when you're moving around and locked onto your enemy. Nintendo left it out and actually, to me, it takes away from some of his badassness. Maybe he hasn't learned to twirl yet because its a genesis story? haha.
Dude, its motion plus. They couldn't have added it!
I don't know why I never thought the old lady was Impa until 5 seconds before they straight up said it.
That happened to me too. Seemed like it was incredibly obvious the whole time, but never considered until after they explained it.
I saw her the first time, couldn't think of anything but those wise old people in ST.
Here's my idea on the whole time travel thing: It isn't predetermined.
Remember in the ending when the camera focuses on the old woman's bracelet? That's just there to tell the audience for those who didn't realize the old woman was Impa. The real important part was what happens after Zelda and Co. go to her: She vanishes. Sealing Demise away in the Master Sword clearly altered the past in someway that had cost her life. My own take is that she may have actually given birth to Ganondorf, considering the exposure she has with the Master Sword, guarding the Temple and all, it's quite possible Demise might had an influence on her.
And it's not implausable too. This won't be the first time Impa was influenced by an evil force (see Oracle games).
I feel like it's more than she no longer had Zelda to protect, so there was no reason for her to be around forever and she could die in peace before the events of the game ever happened.
I agree with this assessment.I feel like it's more than she no longer had Zelda to protect, so there was no reason for her to be around forever and she could die in peace before the events of the game ever happened.
I agree with this assessment.
And also... good God that is a pretty game. The fight against GaDemise looked incredible.
Agree. Anyone have pics of this fight on Dolphin?
Did anyone else notice that the Boboklins' horns during the fight with all the Boboklins that Ghirahim summoned was the same song the flute played in Link to the Past?
I found that too. And now you realise they are all dead.This is something neat and I completely found it on accident. I dunno what purpose this servers other than an overload of cuteness. If you go into Skyloft and go to the Godess Statue. (I turned back on the game to check out something). So I went inside and noticed a Hook Shot target I never noticed before. So I went up there and on the other side was a field of bright pink flowers. Well if you go down there and run around you suddenly get bombarded by Remlits that are hiding inside the field of flowers.
Well technically this Link is the most skilled swordsman of the lot seeing as he went to knight school.You know what I really fucking miss? Link twirling his sword in his hand during combat when you're moving around and locked onto your enemy. Nintendo left it out and actually, to me, it takes away from some of his badassness. Maybe he hasn't learned to twirl yet because its a genesis story? haha.
Also did anyone else think this was the least weird Zelda game (consoles)? Even TP had some haunting music and weird cutscenes. Wind Waker with it's creepy zombies that had an awful screech. And we all know the situation with OOT and MM.
Not saying it's a bad thing but it was a little strange playing a Zelda game that didn't have anything disturbing in it.
Giving Cawlin's note to the toilet hand results in creepiness in Groose's room at night.
Also did anyone else think this was the least weird Zelda game (consoles)? Even TP had some haunting music and weird cutscenes. Wind Waker with it's creepy zombies that had an awful screech. And we all know the situation with OOT and MM.
Not saying it's a bad thing but it was a little strange playing a Zelda game that didn't have anything disturbing in it.
Try uploading those with abload.de