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Resident Evil 6: Bro-Splosion Announced, Nov 20 PS3/360, PC Later, PR/Trailer In OP

Papercuts

fired zero bullets in the orphanage.
SMH @ Papercuts.

SMFH.

A point by point rebuttal that might technically be correct, but completely fails to address the issues that my post discussed.

RE4: creepy town, creepy gothic church/castle/dungeon, morbid feel for much of the game, lots of big mutated baddies, enemies generally fit the horror vibe.

RE5: brightly-lit town, brightly-lit swamp, not creepy/spooky/morbid or whichever adjective you want to use, ridiculous Tomb Raider/Uncharted/Legend of the Hidden Temple-esque set piece near the end, enemies wearing Crash Bandicoot masks... seriously wtf is this shit?

RE6: Much closer to classic RE titles in atmosphere, but with the dial turned up to 11.

The swamp was not brightly lit, it was right up with some of my favorite parts of RE4, creepy tribal enemies and all. I didn't like the taking cover gun parts near the end of 5, but the lickers, the tomb raider stuff, the swamp, all of that stuff was just fun as hell. The enemies in 5 still fit the horror vibe, so I still don't know what you mean. They weren't colorful clowns trying to hug you or anything.

The Leon parts for 6 seem to look like it, yeah.
 
Also can we please stop with the elitist dudebro crap?

Just because you don't like a certain type of game doesn't mean it's automatically bad.

Seriously, it's like because people play certain types of games they are beneath you. For a while I get it was a joke of sorts but I seriously think some of you truly believe it.

You don't like it and that's fine but no need to put down those that do like it by calling them kids and shit.

Grow up.
The homogenization of gaming and the race to ape Call of Duty in every franchise involving guns, no matter how inappropriate, is something that quite naturally annoys people who liked those franchises for what they were before. This homogenization has been prompted by what is now known as the DudeBro demographic, for which the bald military man and explosions are king.

People laugh at the DudeBros not because they are elitist, but for the same reason that people laugh at devotees of Michael Bay. If DudeBros replaced their testosterone with estrogen, they'd be the Twilight fans of the gaming world.
 

Natiko

Banned
This looks surprisingly great. I'm not a fan of the series but if it finally joins modern times I might enjoy this one.
 
Someone make a version of the trailer with the words 'DO NOT TAKE THIS SERIOUSLY, IT IS DUMB' flashing every 4 seconds over the top, because some people clearly need it to be made clearer.
 

StuBurns

Banned
Depressing to see the amount of folks who seem to take more interest in the frustration of fans of the series than the actual trailer.

Let me put it simply; if I want to play a third person shooter, I have quite a variety of titles to choose from, made by devs very talented in the genre. Why the fuck do I have to see RE ride the cover-shooter wave for no reason other than Capcom is too scared to make a TPS without an established IP? Fuck that. Make a Resident Evil game or make a TPS with a new franchise. Of course, with Capcom's retarded executives, there's only one way for this to go: make a TPS and slap the Resident Evil name on it.

Am I getting through to any of you? But hey, continue to express your mirth over the 'whiners' or whatever.
Resident Evil 4 was a third person shooter. A much better one than most people can muster.

If you're pissed Resident Evil is an action game, you need to be pissed seven years ago.
 

sleepykyo

Member
Leon's section looks awesome. Ditto for Chris, in a different manner. Not digging the Starkiller/Cole/bald dude number 3.

Trailer looks awesome. Surprised about the release date though. Killed what little interest I had left in ORC.
 

gconsole

Member
Depressing to see the amount of folks who seem to take more interest in the frustration of fans of the series than the actual trailer.

Let me put it simply; if I want to play a third person shooter, I have quite a variety of titles to choose from, made by devs very talented in the genre. Why the fuck do I have to see RE ride the cover-shooter wave for no reason other than Capcom is too scared to make a TPS without an established IP? Fuck that. Make a Resident Evil game or make a TPS with a new franchise. Of course, with Capcom's retarded executives, there's only one way for this to go: make a TPS and slap the Resident Evil name on it.

Am I getting through to any of you? But hey, continue to express your mirth over the 'whiners' or whatever.

blame shinji mikami and RE4.
 

thetrin

Hail, peons, for I have come as ambassador from the great and bountiful Blueberry Butt Explosion
I miss the days when Resident Evil was a complex and deep strategy game.

I'm sure you all remember that.
 

Dacon

Banned
Jesus, it's like Capcom conspired to piss in everyone's coffee this morning or something.

At least wait for some actually gameplay videos/details before freaking the fuck out.
 
Already interested due to Leon and the return of zombies (or more zombie-like Las Plagas victims, whatever). The choice in environments also looks like a better change of pace; RE4 and RE5's environments (among several other major elements) were too similar to one another for my liking.

Don't see how having the third-person shooting gameplay of RE4/RE5 instantly means RE6 can't be closer to its horror roots. I mean it probably won't get anywhere close to REmake but if they're taking the criticisms of RE5 on-board I don't think it's wrong to think you could at least get a few genuinely unsettling moments like the Regenerators or wolf maze in RE4.
 
I guess we think differently then, because I thought that co-op was going to be something they were going to do the very second I saw RE0.

The series almost always features two lead characters, it's not unreasonable at all to assume someone would go "Hey, what if you could be both of them at once?" The cover system I might give you, but other games have had cover systems and it's one aspect of an entire game.

co-op was planned for the very first Resident Evil game, but they couldn't make it work at the time with the fixed camera angles.
 

Sadist

Member
People who bitch about Resident Evil regressing into an action-driven and "dumbed down" or whatever term they want to use kind of game are passionate about their classic RE but forget one very important fact; they are the vocal minority. Classic RE like REmake, 2, CVX or Zero is dead. It's over, done etc. If Capcom would return to the classic RE formula? Son, I'd take that sucker and would go downtown with it. DOWN-FUCKING-TOWN. The thing is, nobody wants a game like that anymore. The current market has no interest in fixed camerapoints, tank controls or stuff where you need ink ribbons to save your game. Also itemboxes.

Me? I like RE 4. Think RE 5's okay. But man, am I excited about RE 6? Leon part hellll yes.
 

French

Banned
Damn. The WiiU could have one hell of a launch line-up.

Pikmin 3
Nintendo game 2
Nintendo game 3
Killer Freaks
Resident Evil 6
Darksiders 2
Arkham City
Dead or Alive 5
Ninja Gaiden 3
Assassinds Creed 3
New Call of Duty
Ghost Recon
Sports games
+ Whatever else

I think the 3rd party games that have already released by the time WiiU launches will be there at launch. Anyone else think they might cannibalize each others sales?

Lmao ... multiplatform games that are already out on PS3/360 + games not even announced, yeah, what a great line-up.
 

Philll

Banned
Haha, that's what I was thinking. RE puzzles were never exactly brain-benders.

They didn't have to be, they gave you an objective, a reason to explore, a reason to return to a place, rewards for solving them and so on. I'm sorry his lame attempt at downplaying the importance of puzzles in games didn't make you think of this, then again, perhaps you're happy just shooting the same old zombie in the face for the 5000th time, pushing yourself to play longer simply because you might earn an arbitrary achievement or unlock a fucking hat.
 

Speevy

Banned
I miss the days when Resident Evil was a complex and deep strategy game.

I'm sure you all remember that.


People often call it "survival horror", but I say it was originally a puzzle game through and through.

Like Tetris, your goal is to manipulate Leon so that he fits down the hallway. When the Leon is placed perfectly, you can begin to press the shoot button. So much deeper.
 

Gomu Gomu

Member
Man. I'm so conflicted. On one hand you've got the return of Leon and Zombies. On the other hand it looks way more action-y than what I would like from a RE game.
I'll probably gonna keep an eye on this, until it's released. After all, it is a main entry in one of my most favorite series ever.
 
Trailer looks awesome and more than anything, fun to play.

It's great to see Chris and Leon in a game together (though technically they were both in DualShock2 version of RE2 in Extreme battle) and I'll definitely be keeping an eye on this one for another RE fix, as will Revelations & Retribution (movie trailer looks fun too) are keeping me hyped while ORC is kinda meh-meh for me at the moment.
 
Here we go. First things first, Stagla Logo in the background.



Zombies carrying and throwing weapons



The other guy is definitely Chris' co-op partner, every other grunt in his sequences is wearing a mask.



The eyes along with Chris' quote about it regenerating makes me think of the G-virus



Three things

1. Baldy does have a pistol equipped.

2. The overall design here looks like a cross between a bandersnatch and a leech zombie.

3. The enemy is wearing a mask.



That palm strike is totally one of Weskers old moves.



Looks just like Alexia/Nosferatu, probably the T-Veronica virus.



New guy in the same environment that Chris goes to later in the trailer. I'm guessing Russia.



More masks.



Suspicious virus lines on new guys neck.



Masked bad guys injecting some virus into them, probably creating the bandersnatch looking guys.



One of Chris' buddies spontaneously bursts into flames, which reminds me of T-Veronica.



Chris clearly in the same area as new guy.



Even more masks.



New guy in China, catches Ashley on the motorcycle.



No clue here, just thought it was cool and wanted a better look. Leons inside the church that he was facing the naked zombies outside though, in the earlier shot where he kicks some.



Zombie dogs are back!



Again, no idea what this is, but wanted a better look. Maybe a mutation of that large, mutated Gigante looking thing?



That's all I could find. Hope it's helpful.
 

TEJ

Member
I hope that everyone who hates this trailer and the way this franchise is becoming will be buying resident evil revelations next month.

Cause' if you don't, you won't be getting an RE title that resembles RE1-3 ever again.
 

Giolon

Member
The basic problem with RE5 was that you can't have an atmosphere of isolation when you're always with a companion. It's a fundamental design flaw that they have now embraced. How well would Dead Space 2 have worked if Ellie was constantly following you around and helping you solve puzzles? It wouldn't have.

Isolation is not the key element of the Resident Evil series. It's something you're making up in your head. RE4 had earpiece chatterand instructions in Leon's ear half the game. It also had him escorting Ashley for much of it. Nobody complains about "isolation" there.

RE0 had Rebecca with a companion the entire time. Nobody seems to complain about it in that game. I had a blast playing RE5 co-op (and solo) and there were definitely times my friend and I were scared shitless whether we would live or not even though there was another person there.
 
The homogenization of gaming and the race to ape Call of Duty in every franchise involving guns, no matter how inappropriate, is something that quite naturally annoys people who liked those franchises for what they were before. This homogenization has been prompted by what is now known as the DudeBro demographic, for which the bald military man and explosions are king.
this game looks nothing like Call of Duty. but whatever.
 
lol, enjoy your dudebro generic game #42542, I'm out of this saga :p

Oh geez. I don't even know what dudebro means anymore. I thought it meant seemingly realistic war game with bald men.

This game has people doing over the top action scenes and a dude with 80s hair and some women. A dudebro would look at that and think it looks ridiculously stupid.

Dudebro it is not.
 
The homogenization of gaming and the race to ape Call of Duty in every franchise involving guns, no matter how inappropriate, is something that quite naturally annoys people who liked those franchises for what they were before. This homogenization has been prompted by what is now known as the DudeBro demographic, for which the bald military man and explosions are king.

People laugh at the DudeBros not because they are elitist, but for the same reason that people laugh at devotees of Michael Bay. If DudeBros replaced their testosterone with estrogen, they'd be the Twilight fans of the gaming world.

OR maybe just maybe, they like different things than you do.


I never understood why some feel the need to put others down, I think twilight is dumb as fuck and stupid but I'm not going to act like I'm better than it's fanbase. Sure I don't get why anyone would like that shit but fuck they could say the same thing about Pokemon or something else I like.

Different Strokes for Different Folks. I'm not saying you can't voice your dissapointment but when it gets to the lol Dudebro bullshit that has run rampant on this board, it's when I get pissed a bit. (and no I don't play COD...I don't even like FPS's but I don't trash that fanbase).

It just reeks of Gamefaqs bullshit that I though I had left in the past
 

thetrin

Hail, peons, for I have come as ambassador from the great and bountiful Blueberry Butt Explosion
The current market has no interest in fixed camerapoints, tank controls or stuff where you need ink ribbons to save your game. Also itemboxes.

I've been playing RE from the beginning, and even I have no fucking interest in any of that. Not when games have improved by leaps and bounds.
 
I miss the days when Resident Evil was a complex and deep strategy game.

I'm sure you all remember that.

There's a difference between acting like RE was something deep and complex, and thinking that RE4 was a great game that combined action and horror and that RE5 went too far into the action category (and was a mediocre game overall), and that the trailer seems to show that same unfavorable trend continuing.
 

Vamphuntr

Member
Personally I have to say that outside of the Leon part of the trailer the game looked like RE5 on steroids. You still have scenes in plain day light and you even ride a tank, enemies seems to have AKs and I can already see the QTE when that monster grabs you out of cover.
 
Typical comment from somebody who simply likes a trailer with no argument (or counter argument) to speak of, defending their fondness of mediocrity. Next.

cMfB1.png
 
Resident Evil 4 was a third person shooter. A much better one than most people can muster.

If you're pissed Resident Evil is an action game, you need to be pissed seven years ago.

True, Reis 4 mixed things up for the series big-time. Still, Resi 4 was also a breath of fresh air for the franchise and the industry in general.

RE6 looks like nothing more than playing catch-up to the current TPS kings.
 

thetrin

Hail, peons, for I have come as ambassador from the great and bountiful Blueberry Butt Explosion
There's a difference between acting like RE was something deep and complex, and thinking that RE4 was a great game that combined action and horror and that RE5 went too far into the action category (and was a mediocre game overall), and that the trailer seems to show that same unfavorable trend continuing.

I'll agree with you there, and I do feel bad for people that wanted more like RE4, but I was more talking about Philll saying that RE has been dumbed down.
 

gconsole

Member
Here we go. First things first, Stagla Logo in the background.



Zombies carrying and throwing weapons



The other guy is definitely Chris' co-op partner, every other grunt in his sequences is wearing a mask.



The eyes along with Chris' quote about it regenerating makes me think of the G-virus



Three things

1. Baldy does have a pistol equipped.

2. The overall design here looks like a cross between a bandersnatch and a leech zombie.

3. The enemy is wearing a mask.



That palm strike is totally one of Weskers old moves.



Looks just like Alexia/Nosferatu, probably the T-Veronica virus.



New guy in the same environment that Chris goes to later in the trailer. I'm guessing Russia.



More masks.



Suspicious virus lines on new guys neck.



Masked bad guys injecting some virus into them, probably creating the bandersnatch looking guys.



One of Chris' buddies spontaneously bursts into flames, which reminds me of T-Veronica.



Chris clearly in the same area as new guy.



Even more masks.



New guy in China, catches Ashley on the motorcycle.



No clue here, just thought it was cool and wanted a better look. Leons inside the church that he was facing the naked zombies outside though, in the earlier shot where he kicks some.



Zombie dogs are back!



Again, no idea what this is, but wanted a better look. Maybe a mutation of that large, mutated Gigante looking thing?



That's all I could find. Hope it's helpful.

Best post of the day.
 

Alex

Member
Resident evil is about the last thing I think of when it comes to horror, but I would like more tension and narrow passages again. Hope for more good co op too, I liked the inventory management between two players but that prob shouldn't exist for loners.
 
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