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Resident Evil 6: Bro-Splosion Announced, Nov 20 PS3/360, PC Later, PR/Trailer In OP

The G-Virus was pretty crazy, too. Goodness knows we're gonna be seeing some crazy combination of T, G and Plagas here. Probably some Uroboros too.

Actually, I'd say China is suffering from a massive Plagas outbreak, and wherever Leon is... that must be T/G. And things will get crazy from there.

What's the difference between all the viruses? All I can remember offhand is that T makes straight up zombies and Plagas makes the dudes from RE4.
 

hey_it's_that_dog

benevolent sexism
Resident Evil 4 is better, unquestionably, but this is just silly. Upgrading the weapons being more fun? C'mon, son.

I don't know about fun, but upgrading weapons meant more in RE4 because there were fewer of them and you couldn't just replay a level indefinitely to grind for cash. If you're into the cash grind and upgrading lots of weapons (and lots of people are) then I can see how that wouldn't be a strike against RE5.
 

StuBurns

Banned
Garbage is certainly strong, but I didn't enjoy 5 enough to finish it, and it's the only one (except 0 which I haven't played).
 

SMT

this show is not Breaking Bad why is it not Breaking Bad? it should be Breaking Bad dammit Breaking Bad
BTW, just put RE5 in and played it for 30 min. game sux, waiting for re6 now and RER

Resident Evil 5 made my nephew a fan of the series, I still face in palm.
1 on psx made me aware of the series, but 4 cemented my following.

Too young to play RE 1 without friends parents in the room. :)
 
What's the difference between all the viruses? All I can remember offhand is that T makes straight up zombies and Plagas makes the dudes from RE4.

T-Virus: Zombies/Crimson Heads/Tyrants I guess. Nemesis is based on this too, to an extent
G-Virus: Zombies too, plus weird mutations like William Birkin
Plagas: Weird half-dead guys. Can be controlled too, like Krauser and Saddler did, it seems?
Oroboros: Different version of Wesker's Progenitor virus.
 

Xpliskin

Member
Garbage is certainly strong, but I didn't enjoy 5 enough to finish it, and it's the only one (except 0 which I haven't played).

Man RE 0, that game is cake, I wish I hadn't finished it multiple times (even last year).

You're so lucky, make yourself a favor and go play it !
The ambiance and atmosphere in it are among the best in the series.
 
So it looks to me like 3 playable characters each has an A.I character...unless you play coop which makes six playable characters.

All 3 sections look like different type of gameplay. Leon section is classic RE, Old School survival horror, old school zombie. Will be like RE2 mixed with RE4.

Chris's section is to appeal to the newer generation, RE5, COD, it is more action oriented gameplay. Run, cover and gun it will be like RE5.

The Third guy (who people think is Hunk) will be more chase, quick time, coop and puzzle oriented. His gameplay will be the new kid on the block.

Either way I think six looks awesome. Oh and since were chiming in on 5.. I thought it was a disappointing for Resident Evil however fun if you played it with a friend split screen.
 

Facism

Member
I don't think Re5 is a bad game, i just think it's coop was poor and an excuse to shoehorn another player turret into a game that really didn't have any puzzles or situations that really needed it.

L4d makes a more convincing case for coop with how it's literally necessary for 4 people to play together by nature of it's special infected and zombie hordes.
 

SkylineRKR

Member
I agree that LiN is good.

But I try to pick a level that I want to replay and they all just suck.

Chs 1 and 2 are the only good levels. Ch 3 is shitboring boat level. Ch 4 is cave level with awful puzzles and awful shit. Ch 5 sterile, uninteresting environment. Ch 6 boat level with too much shit.

Game just feels like it's 40 min long

Even for co-op I felt the main game didn't deliver; too many cutscenes, annoying QTE's and just not all that many opposition. Action was broken up far too much.

Nothing in the main game is as tense and cutthroat as the Desperate Escape chapter. If most of RE5 was like that piece of DLC, I would probably like it much more.
 

so1337

Member
Yeah, coming off of SOCOM to play that game was really strange for me, every movement felt so laborious like I had weights on my limbs. I just wanted a little less tank-ness.
Here's the thing: The game is very specifically tailored to those controls. The control "limitations" actually give the firefights a very tense and methodical feel.
 
Yay for more co-op RE.
Eh... They gotta update the partner AI. I'm replaying RE5 now, and Sheva really makes the game far less enjoyable with her sheer stupidity. I like her as a character (and I like her model), but her AI is either in the way, too far away and gets herself killed, or just wastes all the ammo and health you need.
 

Haunted

Member
Garbage is certainly strong, but I didn't enjoy 5 enough to finish it, and it's the only one (except 0 which I haven't played).
I never understood the bad rep 0 got.

It's a really solid old-style RE game. Fixed camera angles, clunky tank controls, nonsensical story, campy VA... just like RE1 + RE2.
 

Grisby

Member
Eh... They gotta update the partner AI. I'm replaying RE5 now, and Sheva really makes the game far less enjoyable with her sheer stupidity. I like her as a character (and I like her model), but her AI is either in the way, too far away and gets herself killed, or just wastes all the ammo and health you need.
The only problem I had with her was the Jill/Wesker fight on the next to last difficulty. Load her up with a sniper rifle and she becomes amazing.
 

Sydle

Member
Eh... They gotta update the partner AI. I'm replaying RE5 now, and Sheva really makes the game far less enjoyable with her sheer stupidity. I like her as a character (and I like her model), but her AI is either in the way, too far away and gets herself killed, or just wastes all the ammo and health you need.

I never played it by myself. The co-op experience with a bud through the whole game was great. We even went through the DLC (short as it was!)

Day one for more of it.
 

Chinner

Banned
I never understood the bad rep 0 got.

It's a really solid old-style RE game. Fixed camera angles, clunky tank controls, nonsensical story, campy VA... just like RE1 + RE2.

hey re2 has like the best and most serious plot out all of the resident evil games. dont diss it bro or i'll take my vest off.
 

StuBurns

Banned
Man RE 0, that game is cake, I wish I hadn't finished it multiple times (even last year).

You're so lucky, make yourself a favor and go play it !
The ambiance and atmosphere in it are among the best in the series.
I did play it a little at a friends once, so it's not true to say I've never played it, but I meant I didn't choose to stop playing it like RE5. And yeah, it seems very cool, and it looked amazing, so I do want to go back to it at some point. I've really been hoping it gets ported to something, but I might just bite the bullet and play it anyway. My backlog is reaching a dangerous size.
 

Mr_Zombie

Member
G-Virus: Zombies too, plus weird mutations like William Birkin

No, the only one infected with G in RE2 was Birkin (and Sherry, and Irons/Ben). G constantly mutates its host to counteract the damage it receives (Birkin's body mutated more with each battle). It also makes the host look for other victims to impregnate and create offspring.

Zombies and other monsters in RE2 were simply a result of T-virus outbreak (from RE3 we know that there were cases of zombies even before the incident in Birkin's lab).
 

I'm an expert

Formerly worldrevolution. The only reason I am nice to anyone else is to avoid being banned.
Did this thread merge with the controversial opinion thread? If so, RE5 > RE4. Simple as that. Picked up Gold Edition after owning 5 for years just a few weeks ago. On my 4th playthrough of 5 right now with a friend who also played it multiple times back when it was released. One of the best co-op, and just in general gaming, experiences this gen by far.

I actually played 4 for the first time after I had completed 5, and while it is definitely a good game, it's too removed from the RE mythos and just a stand alone action game. Replace Leon with anyone and the enemies with anything and it's the same thing. RE5 is at least oozing with Umbrella and Wesker and the co-op, for those of us who have partners, is very satisfying.

4 is a great game, but the whole section after the castle is very long-winded and drags it down in my opinion. Also don't get the people who say 5 killed the survival horror aspect of RE...4 is the one that did that, not 5.

Anyway, 6 looks like it's gonna be great as long as the co-op is just as prominent as 5.


Eh... They gotta update the partner AI. I'm replaying RE5 now, and Sheva really makes the game far less enjoyable with her sheer stupidity. I like her as a character (and I like her model), but her AI is either in the way, too far away and gets herself killed, or just wastes all the ammo and health you need.

Don't play it alone. Play it with someone. Makes great game into godlike game.
 
I hope RE becomes like Final Fantasy - 4 was a big change and 6 will be the one that goes down in history as the best. 7 will come out and will be the first for many players and they'll have to deal with years of us telling them about how 4 and 6 were much better.
 
No, the only one infected with G in RE2 was Birkin (and Sherry, and Irons/Ben). G constantly mutates its host to counteract the damage it receives (Birkin's body mutated more with each battle). It also makes the host look for other victims to impregnate and create offspring.

Zombies and other monsters in RE2 were simply a result of T-virus outbreak (from RE3 we know that there were cases of zombies even before the incident in Birkin's lab).

Yeah I didn't bother looking too deep into that one :p thanks.
 
Don't play it alone. Play it with someone. Makes great game into godlike game.
I used to play it with my buddy when I had a gold account back during my first and possibly second playthrough. Now I'm stuck in a dorm with roommates that don't want to play it with me.

Playing with a friend makes the game far more enjoyable, but it never reached the intensity or enjoyment of RE4 for me. First of all, that game is just better designed overall. Second, I prefer to play action/adventure/surivival horror games alone. Having to rely on someone else or AI just isn't my ideal way to play those games, especially Resident Evil. I wish the co-op/multiplayer was left for Operation Raccoon City. I was hoping it'd stay out of RE6 so Capcom could make a higher quality RE game like the 4th. But the trailer does look amazing. I'm still hoping that co-op is optional.

EDIT-- I don't think RE5 is a bad game, but I find it to be vastly inferior to RE4, and a poor RE game in general.
 

Rinoa

Member
Folk judging RE5 by playing single player only always confuse me. Game is amazing because of the 2 player experience. Heck, even non-gamers watching me play with a friend (thru online co-op) were entertained.
 

Mr_Zombie

Member
I never understood the bad rep 0 got.

It's a really solid old-style RE game. Fixed camera angles, clunky tank controls, nonsensical story, campy VA... just like RE1 + RE2.

I don't like RE0 for two things:
- backtracking; I think backtracking in this game is on par with backtracking in RECV (i.e. horrible!) but is reinforced by the lack of item chests. You've got a new item? You can bet that you have to use it on the opposite end of the location. You're changing locations (train -> Marcus' mansion -> observatory etc.) - you better move all the items to the location as well if you don't want to constantly run back and forth. Oh, and you can't keep more than X items in one room. :|

- nonsensical and boring as hell story; even for RE series, Zero's story was one big WTF. Marcus was the most ridiculous villain in the series and at the same time the most nonthreatening one; he did nothing throughout the whole game - until the final fight he just stands in one room and talks to himself; he had William and Birkin - two men he hate the most - on a silver plate and yet did nothing; instead he observed Rebecca and Billy, two random people, throughout the whole game and yet also did nothing. And suddenly, before the final fight, he felt like he just had to tell them his life story, shout some nonsense about world burning in the inferno of hell (why?) and then started... vomiting. Yeah. Great villain we have there. The game also retconned mansion incident (instead of a simple, well, incident in the laboratory we now have Marcus contaminating the mansion), made no sense location wise (somehow Enrico ended up in the big elevator in Birkin's lab; to end up there from Raccoon Forest he would have to go back to Raccoon City) and even timeline wise (why was Birkin's lab crawling with zombies and other monsters two months before RE2?) and turned Rebecca "oh my god, I'm so fucking scared of a Hunter" Chambers into a heroine that blasts proto-Tyrants, hunters and tons of zombies.

The game was simply subpar IMHO. It has beautiful backgrounds though.

The only problem I had with her was the Jill/Wesker fight on the next to last difficulty. Load her up with a sniper rifle and she becomes amazing.

Yes, the two on two fight with Sheva is horrible. While she takes good care of Jill (usually), when one of you is hurt it's basically over, because during that fight Sheva usually runs away.
 

RedSwirl

Junior Member
Folk judging RE5 by playing single player only always confuse me. Game is amazing because of the 2 player experience. Heck, even non-gamers watching me play with a friend (thru online co-op) were entertained.

That's the fundamental problem with the game. You can really make a product like that completely balanced around co-op. It limits the number of people who can play it "properly".
 
Sheva is not only a bad AI partner, but she's completely useless to the plot. Besides having a history with superfluous African soldier guy Josh Stone, that's really about it besides generic hero character. Chris' relationship with Jill and Wesker form the personal and emotional crux of the narrative. Sheva just gets to stand around and talk about her fallen brothers or whatever.
 

I'm an expert

Formerly worldrevolution. The only reason I am nice to anyone else is to avoid being banned.
I hope RE becomes like Final Fantasy - 4 was a big change and 6 will be the one that goes down in history as the best. 7 will come out and will be the first for many players and they'll have to deal with years of us telling them about how 4 and 6 were much better.

Don't we already have that with 4 being "FF7" (where all the new people came in and proclaimed it zomg goat) and 1-3 being the FF4-6? I was actually kind of amazed in that recent thread with someone asking where to start with the RE series. A lot of people said start with 4. Really? It's a great game, but really? RE is defined by the entire mansion scenario of 1 and the following chaos of Raccoon City. 4 switches the genre from slowly creeping around tight hallways to running AT enemies to roundhouse them in the face. It's not exactly where I'd tell someone to go if they want to experience the real RE.
 
Sheva is not only a bad AI partner, but she's completely useless to the plot. Besides having a history with superfluous African soldier guy Josh Stone, that's really about it besides generic hero character. Chris' relationship with Jill and Wesker form the personal and emotional crux of the narrative. Sheva just gets to stand around and talk about her fallen brothers or whatever.
I thought Sheva was only added because black activist groups were pulling the racist card because you kill black people... in an African setting.

I do like Sheva if only for her voice and looks, though.
 
More like almost each weapon has it's own feel and were significantly different from each other, the dozens of pistols of RE5, for example, feel the same and you could barely note the difference.
That's a splendid way to put it. I also didn't like how every item could be upgraded to have infinite ammo. It made the feature far less exciting.
 
ex1py.jpg

Are you guys talking about me?
 

I'm an expert

Formerly worldrevolution. The only reason I am nice to anyone else is to avoid being banned.
That's the fundamental problem with the game. You can really make a product like that completely balanced around co-op. It limits the number of people who can play it "properly".

That's why online co-op is also there, to make sure you have the option of co-op at any time. If you're going to say some people don't play games online, fair point, but it's also fair to say at this point in gaming things like co-op, dlc, patches all assume that players nowadays are connected.

As for people who can't play it "properly" faulting the game for that, it kind of reminds me of the Skyrim PS3 issue. People on 360/PC were telling those on PS3 that while they felt sorry for them, they still loved the game because the experience they were having was perfectly fine. RE5 is essentially like that, if you don't like it because you don't have someone to play it with, then me, who has someone to play it with, can really only shrug. "Don't get it on PS3" they told the Skyrim people. Well, don't play RE5 alone.
 
T-Virus: Zombies/Crimson Heads/Tyrants I guess. Nemesis is based on this too, to an extent
G-Virus: Zombies too, plus weird mutations like William Birkin
Plagas: Weird half-dead guys. Can be controlled too, like Krauser and Saddler did, it seems?
Oroboros: Different version of Wesker's Progenitor virus.

Actually Nemesis is based off the "Nemesis Parasite" that Umbrella genetically engineered.
 

Riposte

Member
I hope RE becomes like Final Fantasy - 4 was a big change and 6 will be the one that goes down in history as the best. 7 will come out and will be the first for many players and they'll have to deal with years of us telling them about how 4 and 6 were much better.

Aside from how dumb I think this paragraph is, I thought I should tell you that RE4 is the sixth main entry and RE5 is the seventh.
 

Davey Cakes

Member
The best thing about Sheva was that she was left-handed. Made playing as her a nice little change in perspective.

Otherwise I could take or leave her, honestly. In one way she was a helpful sidekick but in another way she was just another Ashley and I feel like the game wouldn't have been any different without her. Even the partnership of Rebecca and Billy was more compelling.
 

Mr_Zombie

Member
I thought Sheva was only added because black activist groups were pulling the racist card because you kill black people... in an African setting.

Nah, Sheva's in the game to reinforce the "pahtner" theme. Everyone has a partner in the game: Chris is with Sheva; Chris is looking for his old partner - Jill. Sheva was Josh's partner. Jill is now Wesker's partner (during the two-on-two fight) and Excella wants to be Wesker's partner (or rather, she wants to jump into Wesker's pants).

I think only the poor Irving was left out without a "pahtner".

I can't believe there's no YouTube video montage featuring the word "partner" in RE5 like the one featuring "nanomachines" in MGS4. The word was repeated in almost every cut-scene.
 
Actually Nemesis is based off the "Nemesis Parasite" that Umbrella genetically engineered.

The Resi wiki says it's that AND your general T-Virus infection, so I went with it. Point was more that T-Virus is capable of some gnarly stuff beyond your basic zombie, we'll probably see Leon have to deal with some weird stuff in Tall Oaks
 

Aostia

El Capitan Todd
I'm an old school resident evil fan and, honestly: the trailer looked AMAZING from the beginning 'till...Chris.
I mean: Leon's chapters could be what every RE fan was looking for. Really.
Unfortunately Chris chapters to me seem some sort of mix between Gears of War (take cover!) and Vanquish (superslide!) with a little taste of Dead Rising.
But, notwithstanding, 6th episode could really be better the 5th, just because half of the game could really be the "real" resident evil.
 

Dice

Pokémon Parentage Conspiracy Theorist
How many times do you think he banged Sheva? They seem like a pair to get off on risk-thrills.
 

Riposte

Member
Nah, Sheva's in the game to reinforce the "pahtner" theme. Everyone has a partner in the game: Chris is with Sheva; Chris is looking for his old partner - Jill. Sheva was Josh's partner. Jill is now Wesker's partner (during the two-on-two fight) and Excella wants to be Wesker's partner (or rather, she wants to jump into Wesker's pants).

I think only the poor Irving was left out without a "pahtner".

I can't believe there's no YouTube video montage featuring the word "partner" in RE5 like the one featuring "nanomachines" in MGS4. The word was repeated in almost every cut-scene.

Was that based on a cooler word like comrade or something in Japanese? That's what I figured. "Partner" doesn't mean anything special unless we are talking about romance and even then it is a pretty tame way to say "lover".

"I thought she was his partner!" or w/e it was is probably one of the worst lines in the game, and this is coming from a person who loved "Complete. Global. etc."
 
RE5 is better with friends, but... staring at walls is better with friends too. In terms of actually being a "coop game" RE5 is not that great. They put more effort than the usual affair but the amount of instances that actually involve and require real cooperation can probably be counted on one hand. I really think that halfway during development it got switched to being a coop game, so maybe a game made fully in that mindset would be better?

I kind of wanted to try the "alone in africa mod" for RE5 to see how that works out. Although it must be awkward during the part where one person has to carry a light around or a couple of the bosses.

edit: Although in reality, most "coop" shooters barely ever require any real cooperation.
 

Neiteio

Member
RE6 looks like what I imagined the sequel to RE4 would be back in the day. The lighting, the colors, the scale and sense of global crisis... It all just clicks, perfectly.

One thing, though: Are we looking at three separate campaigns here, with overlapping plot points but each is selected and played separately? Or maybe play one, beat it, are prompted to play another, and so on, and then the overall narrative continues? Or maybe it's like Revelatons where it trades off back and forth between the different characters? I recall some PR (or maybe IGN?) saying you could start with whichever of the three narratives you wish, making it seem more campaign-oriented, perhaps?
 
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