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Videogame facts that blow your mind (SuperMarioBros. SHOCKING SECRET INSIDE p #70)

bengraven

Member
Somehow I always knew it was a speaker.

But it was just a few years ago that I realized that the little word boxes coming up were the "speaker" talking to you.

And I'm THIRTY-two.
 
Just read it on reddit, but :OOOOO



vGk6L.png

Somebody didn't read the manual.
 

illadelph

Member
Mario does, but Luigi in Super Mario All-Stars + Super Mario World version of the game, does indeed headbutt those blocks! ;)
luigichange.gif

The REAL mindblowing thing here is that the Luigi sprite is different in All Stars + World. I have never seen that sprite before and SMW is my favorite game.
 

Lindbergh

Member
Though Sagat's victory pose has been pretty consistent for the past 25 years, what I've noticed are how his laughs in the Alpha and SF4 games are pretty much similar to the original's (first long wide "ahhh" followed by the descending "hahaha").
Screen%2520shot%25202012-02-06%2520at%25204.15.25%2520AM.png
Screen%2520shot%25202012-02-06%2520at%25204.21.53%2520AM.png
Screen%2520shot%25202012-02-06%2520at%25204.18.47%2520AM.png
Screen%2520shot%25202012-02-06%2520at%25204.14.27%2520AM.png
 

stilgar

Member
Though Sagat's victory pose has been pretty consistent for the past 25 years, what I've noticed are how his laughs in the Alpha and SF4 games are pretty much similar to the original's (first long wide "ahhh" followed by the descending "hahaha").


But the eye patch switched.
 
Somebody didn't read the manual.

SMWmsgbox.jpg


The manual says it's a "message block", not a speaker or intercom. I never questioned what it was - it's a hint box, duh - but it didn't and doesn't look like a speaker to me, not even the manual art. The sprite looks like a pine cone in a box, and the art doesn't look like anything.
 

Tizoc

Member
Though Sagat's victory pose has been pretty consistent for the past 25 years, what I've noticed are how his laughs in the Alpha and SF4 games are pretty much similar to the original's (first long wide "ahhh" followed by the descending "hahaha").
Screen%2520shot%25202012-02-06%2520at%25204.15.25%2520AM.png
Screen%2520shot%25202012-02-06%2520at%25204.21.53%2520AM.png
Screen%2520shot%25202012-02-06%2520at%25204.18.47%2520AM.png
Screen%2520shot%25202012-02-06%2520at%25204.14.27%2520AM.png

BOHAHAHAHA!
WyTUw.jpg


re SF1 Sagat: Just mirror the sprite and problem solved~
 

Roto13

Member
Sagat's patch is over his right eye in basically all of the artwork for him. In the 2D games, it constantly changes sides because of sprite mirroring, obviously. I'll bet they considered his left-facing sprite in II the "canon" one because he was originally a boss character you weren't supposed to be able to play as so he was on the right side of the screen by default. (But in SF1, it's over his right eye when facing left, even though he wasn't playable in that either.)
 

Ultratech

Member
I never knew what those intercom boxes in SMW were, and I never really thought they were anything in particular. I just thought they were funny-looking blocks that gave you hints.

Same here, I just simply never gave it too much thought. I just knew it was a sort of Message Block, but didn't think it was like a speaker.

http://i.imgur.com/QEWMg.png[img]

It's not entirely a fact, but it still blows my mind these things exist.

[URL="http://nl.reddit.com/r/gaming/comments/pcfc8/glitches_explained_no_moon_stones_no_problem/"]Reddit thread[/URL][/QUOTE]

Heh, Pokemon R/B/Y continue to blow people's minds with code shenanigans. More proof of just how buggy R/G really were.
 

Brazil

Living in the shadow of Amaz
So surprised people didn't know those were intercoms. I mean, you hit them and they talk to you.

Yeah. Sometimes the way posters let some of those facts pass by blows my mind more than the facts themselves, haha.
 

Kazzy

Member
I can't say that I ever noticed that Pokemon stone trick, although in those early games they were hardly expensive items anyway. It was only recently that they started to make the evolution items a little trickier to get a hold of.
 
I thought it was a basketball in a grey box.
why would an intercom float in the air?
also no wires

@ Sagat:
SF2 Sagat knees are very low. wtf?
 

Jasoco

Banned
SMWmsgbox.jpg


The manual says it's a "message block", not a speaker or intercom. I never questioned what it was - it's a hint box, duh - but it didn't and doesn't look like a speaker to me, not even the manual art. The sprite looks like a pine cone in a box, and the art doesn't look like anything.

There are screws in the corners and a grill in the middle. If you've never seen a speaker that looks like that, you've not lived. Especially at most schools where it looks like a lot of their intercom speakers.
 

Gui_PT

Member
Why are you guys arguing semantics?

When people said "intercom" they clearly meant a box with a speaker on it from where sound comes out of.
 

tenton

Member
When people said "intercom" they clearly meant a box with a speaker on it from where sound comes out of.

A box where sound comes out of? You mean a speaker? :p

I've always seen it as a speaker that played a prerecorded message. But then again, I've seen speakers with screws and grill on it, because I guess I'm old?
 

Gui_PT

Member
A box where sound comes out of? You mean a speaker? :p

I've always seen it as a speaker that played a prerecorded message. But then again, I've seen speakers with screws and grill on it, because I guess I'm old?

Yeah I mean speaker but people are arguing silly stuff so I had to explain it like that.
 

Rufus

Member
Basic geometric shapes occurring more than once in the world isn't really mind-blowing. If there was an X in there, too, then...- It wouldn't mean shit still, but it would be more apt at least.
 

Myriadis

Member
I think the different geometric shapes at the end of the line just symbolize the huge amount of the things you can connect to the USB port. It's actually quite a clever logo.
 

Myriadis

Member
Alice: Madness Returns has a cameo in Chapter 4.
OrwLN.jpg

Not as good as the Psychonauts one, but neat nonetheless.

Oh, and just adding, the Zombies in Ocarina of Time won't notice you when you walk slowly past them.
 

Loofy

Member
Basic geometric shapes occurring more than once in the world isn't really mind-blowing. If there was an X in there, too, then...- It wouldn't mean shit still, but it would be more apt at least.
Except theyre in the same order too. Square, triangle, circle.
 

Kiiji

Banned
250px-Mr.-Fuji.jpg

Do you remember Mr. Fuji? He's the kind old man in Lavendar Town who cares for abandoned and orphaned Pokemon and gives you the Pokeflute.

SHOCKING SECRET: He's also the scientist who created Mewtwo through years of horrific gene splicing and DNA engineering experiments.

On Cinnabar Island in the Pokemon Mansion where Mewtwo was created, there is a photo which gives this description when you read it: "A photo of the LAB's founder, DR.FUJI!" The exclamation point is meant to show your character's surprise at the fact that Mr. Fuji was the Lab's founder.

If you want more proof, there are a lot more hints in the FireRed/LeafGreen remakes. One NPC in Lavendar Town says, "I hear Mr. Fuji's not from these parts originally, either." If you examine a photo in the Cinnabar Gym, it says "It's a photo of Blaine and Mr. Fuji. They're standing shoulder to shoulder with big grins." (Blaine is the gym leader on Cinnabar Island)


also ban anyone doing one with Pokemon.

uh oh D:
 

mclem

Member
There are exactly six ways three symbols can be arranged horizontally.

Besides which: They *aren't* in the same order. The image poster had to flip the USB logo to make it work.


Awaiting the announcement that EA's old logo also means that they're in some way intrinsically linked to the Playstation controller.
 
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