konstarGAF
Neo Member
1.MGS 2 Substance
2.MGS 3 Subsistence
1.MGS 1
2.MGS 3 Subsistence
1.MGS 1
My mind is puzzled as to how people are able to put MGS 4 and MGS 2 in the same top 3. Do you completely disregard that MGS 4 shits on MGS 2's story and characters or is it something else?
My mind is puzzled as to how people are able to put MGS 4 and MGS 2 in the same top 3. Do you completely disregard that MGS 4 shits on MGS 2's story and characters or is it something else?
Portable Ops is crap. Kojima had nothing to do with it and it shows. Love the fact he ignored it when writing/directing peace walker.
My mind is puzzled as to how people are able to put MGS 4 and MGS 2 in the same top 3. Do you completely disregard that MGS 4 shits on MGS 2's story and characters or is it something else?
My man.I guess this is a good a time as any to submit my votes.
1. MGS1; I have played every game in the series countless times, but the first one continues to impress me the most to this day. The impact that this game had upon release can't be understated, and I still feel that it's the best in the series. The writing and voice acting arguably peaked with MGS1, with its tightly paced plot of espionage, action sequences, and some of the most memorable boss fights in gaming. The soundtrack is also something that I think sets MGS1 apart. The music in every Metal Gear game is fantastic, but the soundtrack in the first game so perfectly matched the decidedly dark, gritty atmosphere that Shadow Moses conveyed. MGS1 was the product of Kojima at his best: working within the perfect amount of constraints.
2. MGS3; While this game fell short in a number of areas (anime-inspired bosses with little character, fumbling through menu screens, awkward original camera system... etc.), credit has to be given where it's due. MGS3 was yet another bold move for Kojima and Co. after the bait-and-switch that was MGS2, going back in time for an origin story rather than attempting to follow up MGS2's confusing plot-line. We ended up being treated to zany Bond/Rambo tribute with countless memorable moments, one incredible boss fight (The End), truly remarkable environments (both jungle and military compounds), and just an overall great sense of pace and variety. In the end, this was an origin story that mattered. We got to live out the mission that made Big Boss who he was, disillusionment with the government and all.
3. MGS4; I know the game gets a ton of hate around here (some of it deserved), but I'd be lying if I said I didn't really enjoy the series' swan song. Sure, some of the plot holes and retcons are egregiously bad, but I can't help but love the total package. I loved seeing all of these classic characters brought into the HD era with remarkable fidelity (wtf @ you people saying it had bad graphics?). The voice acting inched closer to the standard that MGS1 set than any other entry in the series, the first two chapters were brilliant from a stealth gameplay perspective, and there were some genuinely emotional moments (microwave hallway, security camera falling and breaking in Chapter 4, "Snake had a hard life...") sprinkled throughout the game's bombastic, globetrotting adventure. MGS4 is flawed but still very much a worthy send-off to an amazing series.
With regard to MGS2, I like what Kojima was trying to do with the story and its ideas, but the execution was too lacking IMO for it to place in my Top 3. Too many long, drawn-out codec conversations for exposition purposes, some of the weakest voice acting in the series, Raiden was pretty unlikable, and the Big Shell was nowhere near as well realized as the Tanker chapter that kicked things off. I still love the game and have played it dozens of times, but its problems were enough to keep it from cracking my Top 3.