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Star Wars Kinect - New gameplay footage

SuperÑ;35741416 said:
lol-o.gif





Ahahahahahaha. I was waiting for gifs. GAF <3.
 

Alx

Member
What is LucasArts thinking? It's like they don't care any more about quality games.

It's not very hard to understand : they're trying to build the next generation of Star Wars fans, so that they can continue selling toys, movies, books etc. Kids that were 10 when Episode I released are now 23, they no longer laugh at Jar Jar jokes or hope to be Anakin Skywalker. Remember how old you were the first time you watched and liked a SW movie ?
Why do you think they're re-releasing the movie in 3D more than a decade later ? Or selling SW Lego sets ? SW is all about merchandising, and kids are the starting point.

They don't even hide it, after all the promo video features only kids. And as a kid game, it doesn't seem worse than another.
 

border

Member
They don't even hide it, after all the promo video features only kids. And as a kid game, it doesn't seem worse than another.

"It doesn't seem worse than any other kids game."

Wow, what a ringing endorsement.

Even if you can justify this product's existence as a soul-less brand extension, wouldn't it make sense to extend the brand with a quality product that is distinct and clearly head-and-shoulders above the competition?
 

Alx

Member
"It doesn't seem worse than any other kids game."

Wow, what a ringing endorsement.

Even if you can justify this product's existence as a soul-less brand extension, wouldn't it make sense to extend the brand with a quality product that is distinct and clearly head-and-shoulders above the competition?

As a matter of fact, kids games are not too bad those days, especially on kinect. So it's no shame to be at that level, especially when we got used to bad cash-ins of famous licenses.
But to be honest we'll only know if it's a good or bad kid game with the final hand-on. I had the same impression of the Disneyland game when it was unveiled, and judging from the reviews it turned out to be very good.
 
Dear Microsoft, you do know Kinect isn't really a succes because it's actually a good or fun way to control games, right?

All props and cudos to the team that made people think they needed and wanted this. Kinect was/is a commercial succes. HOWEVER, that doesn't mean it's an actual fun, immersive or accurate way of controlling games. In fact, it's not.

Don't focus on this garbage, for your own good.

Kinect is a great technology for a lot of possible applications. Gaming is not one of them.
 
Even if you can justify this product's existence as a soul-less brand extension, wouldn't it make sense to extend the brand with a quality product that is distinct and clearly head-and-shoulders above the competition?...

i think that's what bioware's supposed to be taking care of...

with, of course, the understanding that bioware itself is now a soulless brand extension :) ...
 

tusken77

Member
As a matter of fact, kids games are not too bad these days, especially on kinect.

I think we had it better back in the day. When I was a kid, for my Star Wars gaming kicks I used to sit in one of these...

Cabinet-White-top.jpg


not do this...

q6J55.gif


and most certainly not this...

st3b15jv.gif
 

Ushojax

Should probably not trust the 7-11 security cameras quite so much
I would kill for an Episode One Racer remake with those graphics. I'd pay money for that unlike this diseased corpse of a game.
 
They don't even hide it, after all the promo video features only kids. And as a kid game, it doesn't seem worse than another.

See, this argument is what I don't get. When I was 10 we played Super Star Wars on the SNES and somehow managed to beat it and loved it lol. Why do games for kids nowadays have be designed for brain dead vegetables? Don't underestimate the skills of 6-10 year olds, they deserve better than this.
 

Limanima

Member
At least it's comic. That's one of the funniest shit i've seen in a long time. Those dancing stormtroopers are... I lack the words.

I also enjoyed the enthusiasm those kids were puting into the game.
What a fail.
 

watership

Member
I think we had it better back in the day. When I was a kid, for my Star Wars gaming kicks I used to sit in one of these...

Cabinet-White-top.jpg


not do this...

q6J55.gif


and most certainly not this...

st3b15jv.gif

You're comparing a super casual game with a skill based arcade game. There are many kid demographics, it's not just "KIDS".

And I gotta say, the lightsabre and dancing doesn't interest me but the pod racing looks awesome.
 

Alx

Member
See, this argument is what I don't get. When I was 10 we played Super Star Wars on the SNES and somehow managed to beat it and loved it lol. Why do games for kids nowadays have be designed for brain dead vegetables? Don't underestimate the skills of 6-10 year olds, they deserve better than this.

You're the one calling it brain-dead... as a kid I would have been thrilled to have a game allowing me to use the Force with my hands, mimic lightsaber fights or go "pew pew" against Tie Fighters (actually I did all of this, only without a console nor a TV screen...).
I must admit I wasn't much into dancing though. :D
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
Fuck all of you. My kids are going to love this.
 
You're the one calling it brain-dead... as a kid I would have been thrilled to have a game allowing me to use the Force with my hands, mimic lightsaber fights or go "pew pew" against Tie Fighters (actually I did all of this, only without a console nor a TV screen...).
I must admit I wasn't much into dancing though. :D

The problem with this game is the same as with every other kinect game: It could be cool, if MS would've allowed the implementation of accessories, like a navigation dongle (nunchuk) and an actual lightsaber in example. But for marketing reasons (You are the controller) they don't allow this and devs cry and are forced to produce crap like this. And financially it works great for them.

And that little kids will like this says what? They would like it as well if it would be good...
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
When I was a kid my parents bought me a bike. I played with the cardboard box more than the bike apparently.

I don't think parents should endeavour to get their kids cardboard boxes as presents is all I'm saying.

LOL. My kids loved playing with cardboard boxes. They became slides, houses, armour, cars etc...

Anyway. This games doesn't look all that bad for a kinect game. It looks kinda fun.
 

elcranky

Banned
Fuck all of you. My kids are going to love this.

This is the correct response. The game is clearly aimed at kids and families. I watched the game play trailers. What I saw was a game that cleared delivered incredible experiences for the target audience, i.e. 3-12 year old kids.

If my son was a couple of years older, we would have an awesome time playing this together. All 4 gameplay modes look great for what they are.

For the uber star wars nerds, either have fun with it or wait until kinect 2.0 for your jedi knight simulation game.

For everyone else, quit applying the incorrect criteria to your judgements as the gameplay trailers looked great for the type of game that it is.
 

tusken77

Member
You're comparing a super casual game with a skill based arcade game. There are many kid demographics, it's not just "KIDS".

When I was the age that kid in the video is, I was sat in that Star Wars arcade machine. Not waving my arms in the air to some ridiculous mini-game collection that will lose its appeal after a few plays.
 
This is the correct response. The game is clearly aimed at kids and families. I watched the game play trailers. What I saw was a game that cleared delivered incredible experiences for the target audience, i.e. 3-12 year old kids.

If my son was a couple of years older, we would have an awesome time playing this together. All 4 gameplay modes look great for what they are.

For the uber star wars nerds, either have fun with it or wait until kinect 2.0 for your jedi knight simulation game.

For everyone else, quit applying the incorrect criteria to your judgements as the gameplay trailers looked great for the type of game that it is.

I don't get this line of reasoning, would it not be better to have a genuinely good game and be a kids game rather than it only being good when viewed from the perspective of a child?

Why should it be The Lion King 2 when it could be The Lion King? i.e. Good for kids but also a great experience for adults?

Lowered expectations for children really irks me. They don't know better, but as the responsible adults we should be able to provide good experiences for them that they enjoy, not bad experiences they enjoy.
 
The problem with this game is the same as with every other kinect game: It could be cool, if MS would've allowed the implementation of accessories, like a navigation dongle (nunchuk) and an actual lightsaber in example.

That isn't the problem. Sesame Street: Once Upon a Monster, Disneyland Adventures and Kinectimals are wonderful kids games that don't beg for a controller at all. The problem with this game is that it doesn't look like a very good game.
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
I don't get this line of reasoning, would it not be better to have a genuinely good game and be a kids game rather than it only being good when viewed from the perspective of a child?

Why should it be The Lion King 2 when it could be The Lion King? i.e. Good for kids but also a great experience for adults?

Lowered expectations for children really irks me. They don't know better, but as the responsible adults we should be able to provide good experiences for them that they enjoy, not bad experiences they enjoy.

It looks a tad rough and ready in the clips shown but I've no doubt that the final version will be polished enough. What we have in this thread is the standard gaf hyperbol overreaction.

I look forward to seeing how many folks will eventually like it in the |OT|
 

Alx

Member
I don't get this line of reasoning, would it not be better to have a genuinely good game and be a kids game rather than it only being good when viewed from the perspective of a child?

Why should it be The Lion King 2 when it could be The Lion King? i.e. Good for kids but also a great experience for adults?

Lowered expectations for children really irks me. They don't know better, but as the responsible adults we should be able to provide good experiences for them that they enjoy, not bad experiences they enjoy.

That's not necessarily lowered expectations. Of course it's great when a game appeals to the whole family, but sometimes kids also want/need games that are, well, childish. So some games may appeal to kids and only them, and still be good. Like some TV shows can be appreciated by adults, and others are just for kids. I mean, I wouldn't watch "Dora the explorer" but it doesn't mean it's a bad show...
 

border

Member
See, this argument is what I don't get. When I was 10 we played Super Star Wars on the SNES and somehow managed to beat it and loved it lol. Why do games for kids nowadays have be designed for brain dead vegetables? Don't underestimate the skills of 6-10 year olds, they deserve better than this.

If your SNES controller had massive input lag and only gave you the vaguest control of the direction you wanted your character to move in, Super Star Wars would have had to have been a bunch of dumbed down garbage too.

I think Kinect is part of the problem in this instance. Kids probably don't have that much trouble with Lego Star Wars or Force Unleashed.
 

elcranky

Banned
I don't get this line of reasoning, would it not be better to have a genuinely good game and be a kids game rather than it only being good when viewed from the perspective of a child?

Why should it be The Lion King 2 when it could be The Lion King? i.e. Good for kids but also a great experience for adults?

Lowered expectations for children really irks me. They don't know better, but as the responsible adults we should be able to provide good experiences for them that they enjoy, not bad experiences they enjoy.

It is not lowered expectations. It's about applying the proper criteria. In this case, does the game look fun? Absolutely as a star wars experience for kids and kids at heart. Is it ready for e-sports, obviously not!

I already explicitly stated that Kinect is probably not ready for Jedi Simulation; look for that on Kinect 2.0.
 
That isn't the problem. Sesame Street: Once Upon a Monster, Disneyland Adventures and Kinectimals are wonderful kids games that don't beg for a controller at all. The problem with this game is that it doesn't look like a very good game.

I haven't played one of the games you just listed but aren't the controls/the overall gameplay kinda basic? Like lean left/right to move to this direction and do shapes with body to get through obstacle courses and waggle to catch/block stuff? Don't get me wrong I really liked what I saw of Sesame Street and Dance Central is totally fun, because well, dancing is fun. But don't you see that a trackable item (*wink*lightsaber*wink*) would probably give you a better Star Wars game and a analog stick in one of your hand would make navigation in 3D environments more enjoyable than leaning? So, yeah, I think that IS the problem.
 
I haven't played one of the games you just listed but aren't the controls/the overall gameplay kinda basic? Like lean left/right to move to this direction and do shapes with body to get through obstacle courses and waggle to catch/block stuff? Don't get me wrong I really liked what I saw of Sesame Street and Dance Central is totally fun, because well, dancing is fun. But don't you see that a trackable item (*wink*lightsaber*wink*) would probably give you a better Star Wars game and a analog stick in one of your hand would make navigation in 3D environments more enjoyable than leaning? So, yeah, I think that IS the problem.

They vary in control complexity, from full 3D navigation in Disneyland, to the most basic in Sesame Street. What they do do though is play to Kinect's strengths and make sure the game is designed well in that regard. It also helps that Double Fine and, to a lesser extent Frontier, have created games with a lot of charm visually. You want to interact with them. At the end of the day it doesn't matter how basic the controls are, as long as they work and are true to the audience and franchise/genre you're representing.

The lack of a controller here is a problem because they made it their problem. Lightsaber gameplay is always going to be silly and inaccurate compared to a controller, but they went that route anyway and whilst kids may enjoy it, to me it's a really inelegant solution. Pod racing perhaps works better, and the dancing will work but is completely out of place and it stands alongside a bunch of other almost certainly better dancing titles.

It's too easy to just blame Kinect. I feel like a developer like Double Fine and Frontier would have created more coherent, better suited gameplay with a running story true to the movies. To me, what we have here is a messy package that might partly work but is utterly devoid of charm, quirk or inventiveness. And it really doesn't help that the performance they're getting out of Kinect is on par, if not worse than Kinect launch titles (at least based on the last gameplay footage I've seen; perhaps responsiveness will be fixed by launch). Would a controller make this a better game? Possibly. Does a Kinect Star Wars game have to be this bad? Absolutely not.
 

Reallink

Member
Amazing PR roll, kept me guessing all the way to the end. At first I thought it was going to be your standard Caucasian family fun roll, but then they threw a curve ball with the racially ambiguous Latino/Asian kid. What an enigma, is he an adoptive sibling, a friend, a lover? What if they're pulling a Shymalanan and the Caucasian kid is adopted by a Latino/Asian family? Brilliant piece of work.
 
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