• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Vigil in 2012: Wii U "has been on par with what we have with the current generation"

There's a difference between not entering a graphics race and "it's the same as current hardware". The statement also contradicts quite a bit of what we know (unless his "on par" statement is a bit more broad).

Maybe it has 1GB of RAM vs 512MB currently. Maybe it has CPU clockspeeds 10% higher.

It is still this gen level of hardware and as the Darksiders 2 guy said will NOT allow for uprezing or anything like that. IMO it should at least allow for higher res textures, no? Say still in sub-HD but at least better textures.
 
Anything taken from pachter or MS exec should be laughed at equally. MS won't have a headstart this time on nintendo and barely one with sony. The hardware difference will be nowhere near as great. Nitnendo still has casuals and courts them better. Nintendo exclusives still sell better. If MS is laughing I don't see why this will be the first generation they won't have a real leg up and it's doubtful sony will be as confident or arrogant about platform performance which makes them hungry to win.

I don't think you understood a single thing in my post.
 

Kunan

Member
LOL. What is this argument about?
Guy was saying that Wii didn't sell huge numbers based on its library at all, pointing out that they didn't sell monstrous numbers each. If that was true, then who bought all those PS3s with its not so hot selling first party titles? Oh right, different people have different tastes and buy different games lol
 
lol. I bet most of you couldn't even tell that several games on PS360 are sub-HD or 720p only (or whatever) and now your talking about unknown facts and effects you won't even see if you're not a tech-guy?

I look at the Zelda-demo and it looks fine, other games are going to look fine too, you're just complaining because you wan't to complain.


The main reason for Nintendo to have a better hardware is to get the 3rd party support. And if they get the support, everything's fine. And it looks like they get some kind of support.
 

LCGeek

formerly sane
I don't think you understood a single thing in my post.

actually I did I said an MS exec shouldn't be laughing and why. Seems you don't understand why I don't think anyone from MS should be chuckling or laughing about nintendo taking an early start.
 
The PSP had monster hunter. The Vita does not. the fact that one system had decent support is not itself reason to assume the next system will have it. I think there is a VERY strong analogy here.



Sure, but how many companies lost money this generation only supporting Sony and MS? How many smaller developers closed and consolidated this time?



I think Nintendo has done what they needed to do to attract third parties. As long as the architecture is modern that means up porting and down porting is possible with relatively minimal work, and that's really all many 3rd parties care about
Home consoles in general are easier to get third party support than handhelds these days, multiplatform is something we all expect, I don't see this going away next-gen, we already know why Wii wasn't in on the action. Which is why I think Nintendo really needs to go half way between this gen and next at the minimum if they want to last til the next gen after that.

Handheld support is a different issue altogether, that comes from Japan, its pretty much a given third party would've been on the 3DS either way, everyone already knows the power of Nintendo there.

Regarding the lost money this gen by only supporting Sony and MS? Same reason why the PS4 won't be left out, its a multiplatforming world these days.
 

DarkChild

Banned
making a graphics processor around 2006 tech for a 32nm process would cost more and be dramatically less powerful than using 2009 tech for a 32nm or even 40nm process... this is what is called going out of your way to look like a fool.

Seriously if you believe that they targeted 2006 performance, you should really try taking yourself out of that Nintendo hate circle, because what you said makes ZERO sense, and you could probably see that if the name Nintendo wasn't attached to it.
I'm saying that they are shooting for high end performance from 2006(somewhat better than 360 gpu) but of course to do that and to fit it in that little box they had to go for newer design to AMD. You can't take 8800gt and put it in Wii U, since its faaar to big and far to power hungry. Its also old design. They can get the same performance in much smaller package with new architecture. So you see, no matter of your pipe dreams and accusations of me being a hater of Nintendo, nothing suggests otherwise.

To even think they will go for 1+ TFLOP GPU and 1.5 gigs of ram and still being similar to 360/PS3 is crazy talk.

You hyping guys constantly ignore the fact that Wii U is as small as the controller.
wiiu_volume_comparison.jpg.jpg
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
lol. I bet most of you couldn't even tell that several games on PS360 are sub-HD or 720p only (or whatever) and now your talking about unknown facts and effects you won't even see if you're not a tech-guy?

I look at the Zelda-demo and it looks fine, other games are going to look fine too, you're just complaining because you wan't to complain.

No one is saying that games won't look okay. It's just that a lot of folks were hoping that the machine would have a lot more power. It looks at this stage that it won't.
 

Celine

Member
This would certainly explain Pachter's comments about the Microsoft exec from CES.

The exec told him the next xbox wouldn't be shown in 2012 and Pachter said he asked him if they were worried about Nintendo getting a head start and the exec just laughed.
I don't think the response would have been different given a WiiU with "cutting edge" graphics specs.

Both Sony and MS can't really handle Nintendo well.
They are much more suited to compete between themselves.
 
No one is saying that games won't look okay. It's just that a lot of folks were hoping that the machine would have a lot more power. It looks at this stage that it won't.
Actually, it's a fact that no one can tell how much better "3x the horsepower" looks, it's just fanboy-war.

And if the games look okay, everything's fine, you won't look at the GPU, you're going to look at the game on the screen.
 

A.KU.MU

Banned
Well done Nintendo.

I don't give a crap about you, but the fact that (once again) you're going to limit my new Zelda and Metroid games into last-gen experiences, really outrages me.

Are you kidding me? Look at the difference in graphics between Wii and 360/PS3. Metroid and Zelda will look glorious on the Wii U.

Believe.
 

ironcreed

Banned
It's all about the graphics.

lexluthorwrong.gif

It's definitely not for me, It is just going to take more than a new controller and one or two interesting looking exclusives to make me want to buy a console that is not much more than my PS3 or 360, which are both about to be last generation in the next year or so.

You know, I had a Wii, played Monster Hunter Tri, messed around with some Wii Sports and Cursed Mountain and never touched it again. I eventually just sold it. If the Wii U ends up with more than one or two occasional exclusives that interest me beyond the usual Mario first party stuff, then I will be more than happy to buy one.
 

Osaka15

Banned
Expected. But, still a HD Nintendo console is still something to be in awe of. I hated only relying on Sony on making games on a HD console. Can not wait to try out games like last story, xenoblade, Mario, Zelda, etc all in HD.p
 

Shion

Member
I look at the Zelda-demo and it looks fine, other games are going to look fine too, you're just complaining because you wan't to complain.

The Zelda demo looks fine for 2011, it's not what you expect from an unreleased console in 2012 and it certainly won't look fine when we get into the next generation of consoles.
 

orioto

Good Art™
Actually, it's a fact that no one can tell how much better "3x the horsepower" looks, it's just fanboy-war.

And if the games look okay, everything's fine, you won't look at the GPU, you're going to look at the game on the screen.

Except that there will be many ports and people will see the difference, especially if, justly, they can't tell the difference.

The Zelda demo looks fine for 2011, it's not what you expect from an unreleased console in 2012 and it certainly won't look fine when we get into the next generation of consoles.

Fake problem i think. Zelda demo is way fine enough and will be impressive even in two years. My real worryness is that the game will look less impressive when displaying a big area and PS360 graphics at 720p/30 without AA. But at this point it's tech rumors against tech rumors...
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
Actually, it's a fact that no one can tell how much better "3x the horsepower" looks, it's just fanboy-war.

And if the games look okay, everything's fine, you won't look at the GPU, you're going to look at the game on the screen.

Okay. Let me put it another way. Reggie said that it was going to be a 1080p machine. Well, it isn't. I'm pretty much sure all 3rd party games will run at 720p. I think a few of the simpler looking Nintendo titles might run at 1080p but that's it.
 
I don't think the response would have been different given a WiiU with "cutting edge" graphics specs.

Both Sony and MS can't really handle Nintendo well.
They are much more suited to compete between themselves.

Microsoft really couldn't figure out how to compete with the Wii in the last couple of years, oh wait, they did.

It's funny how people want us to ignore the Wii's power because it's only one gen of them not competing on hardware, yet they want to look at the Wii's sales as being the standard and not an outlier. I'm pretty sure Sony competed just fine with Nintendo for 2 out of the last 3 gens.
 

Krev

Unconfirmed Member
Okay. Let me put it another way. Reggie said that it was going to be a 1080p machine. Well, it isn't. I'm pretty much sure all 3rd party games will run at 720p. I think a few of the simpler looking Nintendo titles might run at 1080p but that's it.
Yeah, but the box is still checked!
 
I don't know about how trustworthy the remarks are, but to me it just seems like a way to cover their asses when then release a lazy port of the game from the PS3/360 versions. It sounds like they just aren't willing to put in the effort to take advantage of the Wii U hardware and are instead bringing out the "its on bar with current gen" card to make it seem like they tried their hardest to max out the system and this is the best they could do instead of just saying its a straight port from the current gen HD consoles.
 

Shion

Member
Are you kidding me? Look at the difference in graphics between Wii and 360/PS3. Metroid and Zelda will look glorious on the Wii U.

Believe.

If we see them in 2012, sure, they're going to look fine.
If we see them in 2015-2016, they're going to look outdated.
 
Microsoft really couldn't figure out how to compete with the Wii in the last couple of years, oh wait, they did.

It's funny how people want us to ignore the Wii's power because it's only one gen of them not competing on hardware, yet they want to look at the Wii's sales as being the standard and not an outlier. I'm pretty sure Sony competed just fine with Nintendo for 2 out of the last 3 gens.

They didn't compete. They imitated. The sincerest form of flattery

If we see them in 2012, sure, they're going to look fine.
If we see them in 2015-2016, they're going to look outdated.

That will be true for everyone in the gaming industry by 2016.
 

MYE

Member
Smells like Vigil trying to justify a straight port more than anything. Either way, i'm fine if its just as powerfull as the ps3.
 
Except that there will be many ports and people will see the difference, especially if, justly, they can't tell the difference.
See, we're talking about unknown effects and polycounts (aka "differences"), what's the point.


20gm5c.gif


Sure, it could have even sharper textures and rounder edges, but come on, this whole discussion is just laugh worthy if you ask me.

Play games and stop shitting around, it looks fine (imo).
 

Krev

Unconfirmed Member
You hyping guys constantly ignore the fact that Wii U is as small as the controller.
wiiu_volume_comparison.jpg.jpg
Looking at that picture, I want to get my hands on that thing and play with it now. That's a good sign. I felt and to some extent still do feel that way about the Wii controller, even though I know about the lacklustre support and outdated hardware.
 

capslock

Is jealous of Matlock's emoticon
i believe one rumor i even heard (cant remember where or how good the source was) put the cpu at three 1.6 ghz cores! now, these wouldn't be as weak as 360 cores, they'd likely be nice out of order, but my point is theres lots of rumors, the low spec ones just tend to get ignored.

Pretty much. You'll be loved if you claim high-specs according to your sources, and if you claim low-specs you're either ignored or a troll.

Even though the number of low-spec rumors tend to out-number high-spec rumors.

This is setting up to be E3 2006 all over again.
 

LCGeek

formerly sane
Smells like Vigil trying to justify a straight port more than anything. Either way, i'm fine if its just as powerfull as the ps3.

A 7XXX series nvidia gpu can't take on a 4XXX series amd gpu. Same for the cell taking on a PPC7 cpu. If you can't consider these two things alone there is no hope.
 
So... $249.99 it is then. ;)


Okay. Let me put it another way. Reggie said that it was going to be a 1080p machine. Well, it isn't. I'm pretty much sure all 3rd party games will run at 720p. I think a few of the simpler looking Nintendo titles might run at 1080p but that's it.
The entire Wii ______ line for sure will be 1080p, but I wouldn't be surprised to see some "impressive" Nintendo games also hitting that (Mario Galaxy, Mario Kart, Smash Bros, etc). It'll probably be more than just the low end stuff.
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
Smells like Vigil trying to justify a straight port more than anything. Either way, i'm fine if its just as powerfull as the ps3.

Wasn't one of the design goals was to enable really easy porting. Sounds like Nintendo have succeeded.

I genuinely hope that the rumour of maybe 1.5Gb of ram is correct so that at least the WiiU should be able to have much better textures for future ports.
And if there is lots of eDram on board then there should be at least a quality AA implementation if devs can be bothered to switch that on.
 

wsippel

Banned
I'm saying that they are shooting for high end performance from 2006(somewhat better than 360 gpu) but of course to do that and to fit it in that little box they had to go for newer design to AMD. You can't take 8800gt and put it in Wii U, since its faaar to big and far to power hungry. Its also old design. They can get the same performance in much smaller package with new architecture. So you see, no matter of your pipe dreams and accusations of me being a hater of Nintendo, nothing suggests otherwise.

To even think they will go for 1+ TFLOP GPU and 1.5 gigs of ram and still being similar to 360/PS3 is crazy talk.

You hyping guys constantly ignore the fact that Wii U is as small as the controller.
http://images.eurogamer.net/2012/articles//a/1/4/4/1/3/9/4/wiiu_volume_comparison.jpg.jpg
The size of the case isn't nearly as indicative as you think it is.
 

LCGeek

formerly sane
Wasn't one of the design goals was to enable really easy porting. Sounds like Nintendo have succeeded.

I genuinely hope that the rumour of maybe 1.5Gb of ram is correct so that at least the WiiU should be able to have much better textures for future ports.
And if there is lots of eDram on board then there should be at least a quality AA implementation if devs can be bothered to switch that on.

There is 32MB of edram that is 22mb more than the xbox360 which still even with that amount didn't have enough to do what ms wanted at 720p without cutting out other aspects of rendering. The main system is already 1GB plus. No last gen system is going to really be near what Wiiu is despite how sony or ms system turns out.
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
See, we're talking about unknown effects and polycounts (aka "differences"), what's the point.


20gm5c.gif


Sure, it could have even sharper textures and rounder edges, but come on, this whole discussion is just laugh worthy if you ask me.

Play games and stop shitting around, it looks fine (imo).

If Nintendo actually produces a Zelda game that really looks this good then I'm going to book a week off work. Buy a ton of coffee, Wear a man sized nappy and cry with joy as I play this awesome looking game.
 

NewFresh

Member
The video mentions that they are progressing along with Nintendo, as new revisions of the hardware are being given to them.

That seems to be a pretty important point to clarify.
 

Wiz

Member
I'm just going to hope that he meant Darksiders II looks similar to current gen hardware and not the final retail version of Wii U.

If it is on par with current gen, that'll be a disappointment for sure.
 

z0m3le

Banned
I'm saying that they are shooting for high end performance from 2006(somewhat better than 360 gpu) but of course to do that and to fit it in that little box they had to go for newer design to AMD. You can't take 8800gt and put it in Wii U, since its faaar to big and far to power hungry. Its also old design. They can get the same performance in much smaller package with new architecture. So you see, no matter of your pipe dreams and accusations of me being a hater of Nintendo, nothing suggests otherwise.

To even think they will go for 1+ TFLOP GPU and 1.5 gigs of ram and still being similar to 360/PS3 is crazy talk.

You hyping guys constantly ignore the fact that Wii U is as small as the controller.
wiiu_volume_comparison.jpg.jpg

The size of the chips in the original Xbox360 is 90nm, TDP of 32nm is less than 40%, your entire argument comes from a misunderstanding of using 2006 processes to build a modern processor, hell you can find mobile gpus with over 2tflops of processing power that fit in laptops.
 
Top Bottom