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Assassin's Creed III - Announcement Trailer (360/PS3/PC/WiiU, AnvilNext Engine)

It hurts me to say this, because you have such an awesome avatar, but you're way off on ACR.

It has one really lackluster gameplay mechanic (den defense), which is entirely avoidable. Other than that, the climbing and combat mechanics are improved and expanded upon, the storytelling is the best in the series aside from maybe AC2, and if you give a shit at all about Ezio or Altair, then it's worth playing just to see their stories ended so beautifully.

Minor spoilers for Revelations

If anything though, its a bunch of back story for Desmond & Altair and the ending of Altair & Ezio's story. Aand even then they cocked up the Ezio part by making the true ending a CG short you had to BUY (WTF!) instead of making it something in-game and even playable (I would've wanted to see something like RDR's ending with Marsden spending time with his family).

It doesn't move Desmond's story forward nor the whole 2012 disaster story forward at all.
 
It hurts me to say this, because you have such an awesome avatar, but you're way off on ACR.

It has one really lackluster gameplay mechanic (den defense), which is entirely avoidable. Other than that, the climbing and combat mechanics are improved and expanded upon, the storytelling is the best in the series aside from maybe AC2, and if you give a shit at all about Ezio or Altair, then it's worth playing just to see their stories ended so beautifully.

Agreed. I really liked Revelations.
 
Minor spoilers for Revelations

If anything though, its a bunch of back story for Desmond & Altair and the ending of Altair & Ezio's story. Aand even then they cocked up the Ezio part by making the true ending a CG short you had to BUY (WTF!) instead of making it something in-game and even playable (I would've wanted to see something like RDR's ending with Marsden spending time with his family).

It doesn't move Desmond's story forward nor the whole 2012 disaster story forward at all.

I don't consider the CG ending a part of Ezio's story, I consider it a part of Desmond's. Ezio didn't see it. His ending was witnessing the life of a dedicated assassin and coming to grips with the fact that, no, he didn't want it. He would rather give up the fight for truth and freedom and enjoy his final years with somebody he loved than continue the fight the way Altair did. It was one, final, beautiful demonstration of dichotemy between the two leads of the franchise.

The whole theme of the game was personal growth, whether it was Altair's decision to return to Masayaf, fix the assassin's order, and write the wrong of his family's death. Or Ezio moving beyond personal revenge as his only motivation for being an assassin, and trying to determine whether or not he should continue as the leader of the assassins. Or Desmond's backstory, which told us of an immature kid running from his roots. struggling to find a purpose in the big city, and finally coming to grips with what he is, and what his purpose is. It's three parallel character arcs, each showing how a person CAN react to the hard life of an assassin.

Now, as for the CG ending, yes, I agree I would have liked it to be a playable section, even if it were something as simple as a phantom Desmond walking through the scene as buildings collapsed, crowds ran, etc. And yes, some kind of RDR style ending with Ezio passing on the Assassin leadership to somebody else would have been cool.

But for all those in this and other threads expressing confusion over elements of the story, like why Desmond's role in the future is an important part of the games, or what 'The Truth video' was really about, it's all there in the video where Jupiter explains that they created humans as slaves, a war started, then the event happened that destroyed the civilizations. Not more hints or vague innuendo. Desmond also came out of the coma with what looked like a glowing arm and the knowledge of where to go next, so there's some progression of the plot too.
 
What if they used in-engine assets to make the trailer and spiced it up afterwards like they do with the Uncharted cinematics?

Don't know how to explain it but the trailer's look felt different from the other AC-trailers.

I'm pretty sure this is what they did. Notice how they stressed in-game ASSETS. I imagine the models and textures are from the game proper but there was some post processing and spicing up to make it look as good as it does. Still impressive though.
 
Also Brotherhood is probably my favorite AC but that might be because I was REALLY in to everything involving the recruit mechanic and calling on them. I've just started Revelations and though it is feeling a bit samey and there are some new mechanics I'm not in to, I'm still having fun with it and it's not nearly as bad as a lot of people say.
 
I don't consider the CG ending a part of Ezio's story, I consider it a part of Desmond's. Ezio didn't see it. His ending was witnessing the life of a dedicated assassin and coming to grips with the fact that, no, he didn't want it. He would rather give up the fight for truth and freedom and enjoy his final years with somebody he loved than continue the fight the way Altair did. It was one, final, beautiful demonstration of dichotemy between the two leads of the franchise.

The whole theme of the game was personal growth, whether it was Altair's decision to return to Masayaf, fix the assassin's order, and write the wrong of his family's death. Or Ezio moving beyond personal revenge as his only motivation for being an assassin, and trying to determine whether or not he should continue as the leader of the assassins. Or Desmond's backstory, which told us of an immature kid running from his roots. struggling to find a purpose in the big city, and finally coming to grips with what he is, and what his purpose is. It's three parallel character arcs, each showing how a person CAN react to the hard life of an assassin.

Now, as for the CG ending, yes, I agree I would have liked it to be a playable section, even if it were something as simple as a phantom Desmond walking through the scene as buildings collapsed, crowds ran, etc. And yes, some kind of RDR style ending with Ezio passing on the Assassin leadership to somebody else would have been cool.

But for all those in this and other threads expressing confusion over elements of the story, like why Desmond's role in the future is an important part of the games, or what 'The Truth video' was really about, it's all there in the video where Jupiter explains that they created humans as slaves, a war started, then the event happened that destroyed the civilizations. Not more hints or vague innuendo. Desmond also came out of the coma with what looked like a glowing arm and the knowledge of where to go next, so there's some progression of the plot too.

What you said is all true but in the grand scheme of things, if someone told me that I only have 5 minutes to explain to them what happened in the 4 games before they started to play AC3, Revelations probably wouldn't be a part of that conversation. As a fan of AC I liked it, but if I were to get a friend to start playing AC and they only had enough time to play 2 of the 4 games, it would be AC2 and then ACB hands down.
 
Someone in this thread probably has already mentioned this, but I went to Gamestop today to pick up Mass Effect 3 and they tried to upsell me on preordering this. They actually already had a limited supply of the steelbook already in stock, rating pending and all. The funny thing was, I heard the GS employee tell another customer that Patrice Désilets actually didn't really leave Ubisoft and was working on AC3 this whole time. That's not true right?
 

The Lamp

Member
Isn't it Nintendo Gamer (UK mag)?

Should I bother to play AC1? I've killed 3 guys so far, and it's starting to get boring, can I just go and read up on the story?

Just quit it. It doesn't get any better, the gameplay is basically those 3 assassination missions repeated until the game ends. AC1 really sucks.
 
Someone in this thread probably has already mentioned this, but I went to Gamestop today to pick up Mass Effect 3 and they tried to upsell me on preordering this. They actually already had a limited supply of the steelbook already in stock, rating pending and all. The funny thing was, I heard the GS employee tell another customer that Patrice Désilets actually didn't really leave Ubisoft and was working on AC3 this whole time. That's not true right?

That reminds me... need to go to EB and pre-order to snag that case. And pick up ME3.
 

Lausebub

Banned
Just quit it. It doesn't get any better, the gameplay is basically those 3 assassination missions repeated until the game ends. AC1 really sucks.

Thanks, my backlog just got a little bit smaller.

I wonder if the N Gamer people played/are going to play a working Wii U version or just write a preview of the PC game and sas that it's coming to wii u and that they have some cool ideas with the controller, which they can't share with them yet or some shit lime that. :/
 
Just quit it. It doesn't get any better, the gameplay is basically those 3 assassination missions repeated until the game ends. AC1 really sucks.

No, it really doesn't.

The set-up for every mission is the same, but every assassination mission proper (ie, from the time you 'rest' at the assassin's hideout) is different, with it's own challenges. Every one can also be approached from a variety of ways ..though you'll need to do all the investigation missions to clue into all of them.

Compared to the short, scripted, and incredibly linear story missions in AC2 and beyond, the assassinations in AC1 are arguably the high-point of the series insofar as mixing stealth, combat, chasing, and escaping on the fly.

Is it a flawed game with repetitive mission setups? Absolutely. Does it suck? Absolutely not.
 

Combine

Banned
I don't consider the CG ending a part of Ezio's story, I consider it a part of Desmond's. Ezio didn't see it. His ending was witnessing the life of a dedicated assassin and coming to grips with the fact that, no, he didn't want it. He would rather give up the fight for truth and freedom and enjoy his final years with somebody he loved than continue the fight the way Altair did. It was one, final, beautiful demonstration of dichotemy between the two leads of the franchise.

The whole theme of the game was personal growth, whether it was Altair's decision to return to Masayaf, fix the assassin's order, and write the wrong of his family's death. Or Ezio moving beyond personal revenge as his only motivation for being an assassin, and trying to determine whether or not he should continue as the leader of the assassins. Or Desmond's backstory, which told us of an immature kid running from his roots. struggling to find a purpose in the big city, and finally coming to grips with what he is, and what his purpose is. It's three parallel character arcs, each showing how a person CAN react to the hard life of an assassin.

Now, as for the CG ending, yes, I agree I would have liked it to be a playable section, even if it were something as simple as a phantom Desmond walking through the scene as buildings collapsed, crowds ran, etc. And yes, some kind of RDR style ending with Ezio passing on the Assassin leadership to somebody else would have been cool.

But for all those in this and other threads expressing confusion over elements of the story, like why Desmond's role in the future is an important part of the games, or what 'The Truth video' was really about, it's all there in the video where Jupiter explains that they created humans as slaves, a war started, then the event happened that destroyed the civilizations. Not more hints or vague innuendo. Desmond also came out of the coma with what looked like a glowing arm and the knowledge of where to go next, so there's some progression of the plot too.

Yikes the whole story sounds like someone trying way too hard to emulate something out of a Japanese RPG/shounen type story and doing a pretty bad job at it where it becomes a big convoluted mess. I'm glad I didn't keep on playing through AC2. The series wore out its welcome for me there. I mean, really
Aliens
? I can't believe they decided to go that route.
 
Yikes the whole story sounds like someone trying way too hard to emulate something out of a Japanese shounen and doing a pretty bad job at it where it becomes a big convoluted mess. I'm glad I didn't keep on playing through AC2. The series wore out its welcome for me there.

Neither Altair nor Ezio repeat the phrase 'I'll never give up!' enough for this to be a Shounen.

As for the aliens, it's never said they're aliens. I just automatically think of aliens when I think of ancient races with technology far superior to our own. They may have evolved out of the primordial goo eons ago, and are simply ancient humans. Where they came from isn't really relevant.

It really isn't that tough a story to follow:

1) Ancient race exists with vast amounts of technology.

2) Ancient race uses technology and their own DNA to create humans as slaves, uses technology to keep them in line.

3) Two humans, Adam and Eve, are able to resist technology and escape. This starts a chain of events that leads to a war between humans and the ancients.

4) A cosmic event like a massive solar flare obliterates the ancient civilization, despite their attempts to stop it, and leaves a few humans alive.

5) Some people find remnants of the old civilization, and realize the truth. Part of this group feels it is best for humanity to be controlled, to ensure they reach their potential and history doesn't repeat itself. The other group believes that humans can only reach their potential if they are left with free will. These are the templars and assassins.

6) Throughout history, the Templars and Assassins battle each other in the shadows, using their influence and technology to shape governments and the course of human development. The impact of this ancient technology can be seen in most of the major upheavals and breakthroughs in human history.

7) Altair, Ezio, Conner and Desmond share a bloodline back to Adam and Eve. They are integral players in the war between the assassins and the templars. Each of them have their own personal reasons for their actions and their own life-time of experiences, but under the lens of history, they are notable for shaping the assassin's order and providing Desmond with conduit to previous, important events.

8) Another cosmic event is about to take place, and Desmond was forseen by the ancient civilization as the person that would either be able to stop it, or protect enough people to ensure it doesn't wipe out humanity.
 

Combine

Banned
Neither Altair nor Ezio repeat the phrase 'I'll never give up!' enough for this to be a Shounen.

As for the aliens, it's never said they're aliens. I just automatically think of aliens when I think of ancient races with technology far superior to our own. They may have evolved out of the primordial goo eons ago, and are simply ancient humans. Where they came from isn't really relevant.
Still, it's a pretty contrived plot device either way, whether it's aliens or not.
 

WrikaWrek

Banned
Unfortunately I guess I'll have to skip Revelations, and see the story on youtube. Sick of Ezio, and the game is so flat, and boring.

This is growing on me though, the forest looks insane.
 

Massa

Member
Someone in this thread probably has already mentioned this, but I went to Gamestop today to pick up Mass Effect 3 and they tried to upsell me on preordering this. They actually already had a limited supply of the steelbook already in stock, rating pending and all. The funny thing was, I heard the GS employee tell another customer that Patrice Désilets actually didn't really leave Ubisoft and was working on AC3 this whole time. That's not true right?

Not only did he leave Ubisoft but he took some former employees with him, resulting in lawsuits between THQ and Ubisoft.

So yeah, Gamestop. :-/
 
Im really happy with what we are getting(at this point) but I hope this game mentions Shao Jun, or at least
what was in the box Ezio gave her.
 

twobear

sputum-flecked apoplexy
I don't know if I'm reading too much into it, but once you know the setting of AC3, some of the dialogue in ACR looks like serious foreshadowing. I was just playing, and Ezio just said that the most important human value is liberty, and then shortly afterwards one of the characters said something to the effect of 'wouldn't it be great if there was like a set of rules that applied to everyone wink wink nudge nudge cough cough american constitution'.
 
Yikes the whole story sounds like someone trying way too hard to emulate something out of a Japanese RPG/shounen type story and doing a pretty bad job at it where it becomes a big convoluted mess. I'm glad I didn't keep on playing through AC2. The series wore out its welcome for me there. I mean, really
Aliens
? I can't believe they decided to go that route.

What? Aliens? No. Doing a bad job at copying a JRPG story? What? This post hurts my head :(
 
Yikes the whole story sounds like someone trying way too hard to emulate something out of a Japanese RPG/shounen type story and doing a pretty bad job at it where it becomes a big convoluted mess. I'm glad I didn't keep on playing through AC2. The series wore out its welcome for me there. I mean, really
Aliens
? I can't believe they decided to go that route.

They're not aliens, but you know, listening and reading about stuff is so boring, right?
 

Rokam

Member
Wasn't sure where to ask this, but I've never played an Assassin's Creed game, and have been thinking about picking them up. Should I get them all or any to skip? And any necessary DLC?
 

UrbanRats

Member
Wasn't sure where to ask this, but I've never played an Assassin's Creed game, and have been thinking about picking them up. Should I get them all or any to skip? And any necessary DLC?

My 2 cents:

Read AC1's storyline on Wikipedia.
Play AC2.
Play ACBrotherhood.
Read ACRevelations' storyline on Wikipedia (and watch/read about Embers, which is the real ending).


AC1 and Revelations were not good games imo, but the storyline is pretty much all connected, so if you're into it, read about them at least.
Personally, i don't give two shits about AC's storyline (and i've player them all 4) but it's kind of fun, in a cheesy "so bad it's good" way.

As far as DLCs, AC2 and ACBro new versions should have them all included in.. i don't know about ACrevelations, i don't think so.
 

Draconian

Member
Wasn't sure where to ask this, but I've never played an Assassin's Creed game, and have been thinking about picking them up. Should I get them all or any to skip? And any necessary DLC?

I would say start with 2 and then go to Brotherhood. I'm on Revelations now, but 2 is where I started and is my favorite. I haven't gotten any of the DLC, so I wouldn't know about that. But I would say get 2 and Brotherhood for sure.
 

Scapegoat

Member
Fingers crossed they don't do another PC delay. Will be great to make the jump to playing Assassins Creed on PC, though that said Revelations looked really nice on 360.

Wasn't sure where to ask this, but I've never played an Assassin's Creed game, and have been thinking about picking them up. Should I get them all or any to skip? And any necessary DLC?
If I were you I would follow UrbanRats' advice with the only exception being watching the important cutscenes/gameplay sequences on YouTube, preferably without some annoying 'Let's Play' narration. Best impact seeing it in person vs reading a text based summation.

All this chat about playing the first game reminds me of when the game came out - how they showed a bunch of the game and never talked at all about any of the present day stuff. Still remember Jeff Keighley asking in an interview what the deal was with the DNA style health meter and them just side stepping the question. The first time you come out of the Animus was an amazing moment and walking around the facility trying to look out the windows just blew my mind!

My biggest disappointment with the first game (loved it, had never played anything like it) was that I was fully expecting the third act of the game to be you breaking out of the facility (ala Portal), using your newly learnt Assassin skills to finally get to the world on the other side of that glass....
 

Irish

Member
Nice. I like that shot with him just looking down on the prey... uh... soldiers below. They all look impressive as hell though. Lots of new screenies there. Something about that city shot makes it look way more interesting than the past games. The skybox should be pretty nice this time around again.
 
529351_372224572818183_207012852672690_1101243_1523167571_n.jpg


Assassins-Creed-Join-or-Die-Edition.jpg
 

Irish

Member

That box looks badass. I kind of want one. I haven't bought one of the collector's editions since the original AC.

For some reason, that multiplayer really makes me think that I was right in my assumption about the overhaul of ranged weapons. Does it confirm that they've implemented a TPS system for shooting? No, but with Connor's access to dual pistols, a musket, the long bow, and the rope dart, I really feel like they have totally overhauled the aiming mechanics.
 
N

NinjaFridge

Unconfirmed Member
Hope i can get that one. I have AC1,AC2,Brotherhood and Revelations. Might as well go for that one if i can get the money.
 
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