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Wii U Speculation Thread The Third: Casting Dreams in The Castle of Miyamoto

well the end of that statement sounds plenty reasonable, particularly the "Won't be PS4/720 level" bit which I completely agree with. but the first part I quoted sounds way pessimistic.

PS360 (both) are aging decrepit senile old farts. even if Nintendo chose to be their usual stingy selves, it will absolutely BLOW AWAY PS360, because that shit is some serious old ass weak ass dog poo. they were fine when they came out 1,000 years ago (technology years, not literal years) but by now they are like this:


Nintendo could just completely phone this one in and CRUSH the ancient PS360.

just IMHO. but watch and see.
the reason I worded it the way I did is because I'm factoring in tablet controller cost, and the fact that nintendo probably wants to keep the launch price as low as humanely possible without taking a hit, so that might leave it only a little better in some places.
 
It's not that at all. If you want to make an HD version of Resident Evil, then the Wii just wasn't going to do it. Sure, it's the market leader and all that, but at the end of the day, the developers simply wanted to make games for the best spec and that was the PS3/360. The Wii U won't have that problem. At least not initially, and if Nintendo can run the table before the next systems come out, then that's simply a win for them.

Who knows how the launch of the Wii U will turn out, but as far as Japanese development, they should be in a decent place as long as they can do decently well at launch and get some games that people would like to play released on their system. At least they won't be behind the HD curve this time and that's a plus overall.

I think that Dragon Quest X being released for the U is pretty much guaranteeing the success of the U in Japan. And it wouldn't surprise me if we get to see a Monster Hunter title announced for the U at E3. If Nintendo mammage to secure both of these franchises they won't be able to make the consoles quick enough.

And it also wouldn't surprise me if Capcom announced Nintendo vs Capcom at E3 this year too, it would be a jlicense to print money and, again, would be a sure fire system seller worldwide. Not too keen on fighting games myself but the internet would probably implode at the news!!!
 

guek

Banned
nintendo vs capcom...

PXPsM.gif
 
If the CPU is somewhat lacking compared to say, CELL, can't some things be offloaded to the GPU's compute shaders/stream processors? I don't expect first-gen 3rd party games to do this, but Nintendo 1st parties certainly would, or am I completely wrong?

Even though I do a lot of tech-talk, I'm clearly not a techie.
 
Wait what. You really must elaborate. (please?)

They asked publishers and developers what they need in a next-gen system

EA, Activision, DICE, and Epic all insisted on raising the ceiling by what we would traditionally consider a generational leap.

Microsoft listened because they were told this would increase game sales and hardware adoption.
 
They asked publishers and developers what they need in a next-gen system

EA, Activision, DICE, and Epic all insisted on raising the ceiling by what we would traditionally consider a generational leap.

Microsoft listened because they were told this would increase game sales and hardware adoption.
RIP nintendo.

Goodnight, sweet prince.
 

Penguin

Member
They asked publishers and developers what they need in a next-gen system

EA, Activision, DICE, and Epic all insisted on raising the ceiling by what we would traditionally consider a generational leap.

Microsoft listened because they were told this would increase game sales and hardware adoption.

So essentially.. they are.. trying to price out.. low tier developers who can't keep up with the cost?
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
They asked publishers and developers what they need in a next-gen system

EA, Activision, DICE, and Epic all insisted on raising the ceiling by what we would traditionally consider a generational leap.

Microsoft listened because they were told this would increase game sales and hardware adoption.


Wow...was not expecting that!
 

Roo

Member
They asked publishers and developers what they need in a next-gen system

EA, Activision, DICE, and Epic all insisted on raising the ceiling by what we would traditionally consider a generational leap.

Microsoft listened because they were told this would increase game sales and hardware adoption.

OH.MY.GOD

now I'm scared :(
 

Plinko

Wildcard berths that can't beat teams without a winning record should have homefield advantage
Didn't we just have this exact conversation a week ago? ShockingAlberto said the exact same thing then.

That's probably why Microsoft isn't releasing until late 2013.

Nintendo fans shouldn't be scared, though--the Wii did just fine because of the lower price. If MS is going balls-to-the-wall with hardware, there's absolutely no way it's going to be a reasonable price for consumers for a couple years.

We're looking at an exact repeat of the current gen.
 
If the CPU is somewhat lacking compared to say, CELL, can't some things be offloaded to the GPU's compute shaders/stream processors? I don't expect first-gen 3rd party games to do this, but Nintendo 1st parties certainly would, or am I completely wrong?

Even though I do a lot of tech-talk, I'm clearly not a techie.
The Wii U is probably already designed to put less tasks on the CPU. It apparently already have a dsp to handle sound, and it even may have a processor(s) to handle the controllers output (like wii's scarlet).
 
If the CPU is somewhat lacking compared to say, CELL, can't some things be offloaded to the GPU's compute shaders/stream processors? I don't expect first-gen 3rd party games to do this, but Nintendo 1st parties certainly would, or am I completely wrong?

well, technically it was Sony that was completely wrong with CELL.

forget CELL, the execution was completely 'back asswords'
 
Without completely overreacting, if his info is correct, the whole Wii U repeating the same mistakes as the Wii theory is a lot more plausible.

I don't think it will necessarily be a comparable situation, except as far as Wii U games looking worse that XBox 3 games.

It all depends on how scalable UE4 is with UE3, how big the budgets actually end up exploding to, and where major new IPs go.

That is to say, it will not make the Wii U the home of third parties by any extent, but it should still get its Call of Dutys and whatnot.
 

HylianTom

Banned
Honestly, I'm thinking that Microsoft is more focused on Sony - i.e., trying to bait Sony into following suit with high specs (loss leader model again), knowing that the stakes for Sony are higher and the consequences of failure are quite dire.

Boxxing-out Nintendo would relegate them to their own corner niche of the market, but it wouldn't doom them. I'm relieved that Nintendo won't be lured into this kind of game of Chicken.
 
Can't wait until Microsoft has their 599 us dollar moment.

How much did they lose on the 360? About two billion?

And now they might end up the market leader.

They're doing a little better each generation by bleeding money and the Kinect taking off got the stock holders off their backs. They'll take a loss if they need to.
 

MDX

Member
There is a conspiratorial voice speaking in the back of my mind:

Maybe some are downplaying the graphics capabilities intentionally, with the blessing of Nintendo, with the hopes that expectations are dampened a bit before E3?

What you think MS and SONY are above corporate espionage?
Do you know they already admitted that they would lie about having new
machines just to put a damper on their competitors launches?
 
Sony should pull a nintendo and release with a lower price and lower specs sooner rather than later, and then the 2 japanese giants can work together to box out the baka gaijin of console manufacturers. It's a gamble but if they rack up the majority of the gaming base by a large enough margine, developers will have to cater to them first.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
I don't think it will necessarily be a comparable situation, except as far as Wii U games looking worse that XBox 3 games.

It all depends on how scalable UE4 is with UE3, how big the budgets actually end up exploding to, and where major new IPs go.

That is to say, it will not make the Wii U the home of third parties by any extent, but it should still get its Call of Dutys and whatnot.

Good point. Will be very interesting. If 3rd party software does poorly in the year that Wii U has to itself, it will be very interesting to see how much effort is expended when the next gen Xbox software hits.
 

Door2Dawn

Banned
How much did they lose on the 360? About two billion?

And now they might end up the market leader.

They're doing a little better each generation by bleeding money and the Kinect taking off got the stock holders off their backs. They'll take a loss if they need to.
I'm not a business expert, but losing 2 billion and "might" become market leader sounds like a pretty shitty trade off.
 

Penguin

Member
Without completely overreacting, if his info is correct, the whole Wii U repeating the same mistakes as the Wii theory is a lot more plausible.

I think the biggest difference is that Nintendo is launching first.. so they'll have engines.. built at least to run current gen games on the console.

If nothing else, it means there will be some framework in place to downport later on.
 

Maxrunner

Member
They asked publishers and developers what they need in a next-gen system

EA, Activision, DICE, and Epic all insisted on raising the ceiling by what we would traditionally consider a generational leap.

Microsoft listened because they were told this would increase game sales and hardware adoption.

really??and Nintendo didnt because what???they dont think it will increase game sales and hardware adoption???lol
 

guek

Banned
They asked publishers and developers what they need in a next-gen system

EA, Activision, DICE, and Epic all insisted on raising the ceiling by what we would traditionally consider a generational leap.

Microsoft listened because they were told this would increase game sales and hardware adoption.

2w40X.gif


Perfect. Just perfect. This is going to be wonderful.

Costs simply cannot follow the same trend that they did this gen. They can't. Wont. I was more afraid of MS/Sony making a moderately respectable jump that definitively outperforms wii u while allowing pricing to fall within a $100 range. But vastly outperforms? As in some sort of 8GB hex-core console born straight outta hell and the size of an ottoman? With even longer dev times, higher dev costs, smaller installed bases...

what are they going to do, raise game prices to $70? $80?

this next gen...dis gun b gud


really??and Nintendo didnt because what???they dont think it will increase game sales and hardware adoption???lol

It wont. First 2-3 years of 360/PS3 sales were lackluster as shit.
 
They asked publishers and developers what they need in a next-gen system

EA, Activision, DICE, and Epic all insisted on raising the ceiling by what we would traditionally consider a generational leap.

Microsoft listened because they were told this would increase game sales and hardware adoption.

Oh god, I hope you are not bullshitting. I will cry. I swear to mother fucking jebus that I would cry if you are bullshitting.
 

HylianTom

Banned
2w40X.gif


Perfect. Just perfect. This is going to be wonderful.

Costs simply cannot follow the same trend that they did this gen. They can't. Wont. I was more afraid of MS/Sony making a moderately respectable jump that definitively outperforms wii u while allowing pricing to fall within a $100 range. But vastly outperforms? As in some sort of 8GB hex-core console born straight outta hell and the size of an ottoman? With even longer dev times, higher dev costs, smaller installed bases...

what are they going to do, raise game prices to $70? $80?

this next gen...dis gun b gud

Precisely my reaction.

Where's the popcorn gif when I need one?
 
There's already 700 people working on epic mickey 2. Future call of duties and battlefields will just use 2000 employees for next xbox and game prices will be 80 dollars and xbox live is gonna be 70 dollars. All game endings will be DLC.
 

Azure J

Member
I have heard they are going batshit crazy.

They asked publishers and developers what they need in a next-gen system

EA, Activision, DICE, and Epic all insisted on raising the ceiling by what we would traditionally consider a generational leap.

Microsoft listened because they were told this would increase game sales and hardware adoption.

You know, it's weird. I thought we'd be seeing more of a rebalancing generation going forward with how astronomical things were getting in gaming's budget on both the consumer and producer levels. This however doesn't surprise me, but fills me with a strange sense of dread. Putting out OP hardware for big premiums just doesn't seem like the best thing to do after this generation showed how that same strategy played out. =/

I also weirdly enough see an opportunity for Wii U if Nintendo has the foresight to take in all of the "lower budget tier" good developers from Japan and elsewhere and give them a playground to develop on with the system. Of course, this sounds like thoughts on the Vanilla Wii, but this time, the system will support the standards of development everyone will be using and have some extra juice to go forward with.

well there go my theories.

let's hope they can nail down something that's both affordable and not a time bomb.

This. I definitely see myself with Wii U/3DS/Vita/PC going forward. I can be tempted with a well priced 720 though, especially if certain trends regarding big releases continue. Also, I have a Gamertag that needs some carrying over. :p
 
btw, this is going to hit kotaku/ign/joystiq/etc in 5...4...3...2...

It's only talk. I haven't actually seen anything myself or heard it from a primary source.

But it coincides pretty well with stuff the GPU-manufacturers have been saying, as well as previous knowledge of what influence third parties have over Microsoft's hardware development.
 
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