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Wii U Speculation Thread The Third: Casting Dreams in The Castle of Miyamoto

That rumor makes NO sense.

For quite some time, this particular rumour was accepted nearly as gospel by the majority of this thread (or its predecessor, maybe), especially the "Wii = 5x Xbox 360" derivation.


I'd support the Gamecube button layout if we could force Microsoft and Sony to comply.

One of the things that annoy me is that third party controllers hardly ever take the risk of really changing around the layout of a controller (without changing the logical layout, of course). You could easily make a Wii remote with more easily accessible buttons, or an Xbox 360 controller with the Playstation layout. You really have to look long and hard for good attempts at this.

I would like third party Xbox 360 and Wii (Classic) controllers that have the Gamecube layout, or at least something similarly distinct in button ... distinctness.
 

Anth0ny

Member
For me, the biggest factor is the button layout. I like the big 'A' button, smaller 'B' button with 'X' and 'Y' sitting above in a bean shape.

What a great goddamn button layout.

That too. I played Melee with the 360 controller a couple of times. Shit's fucked up.
 
The blurbs from Randy Pitchford were some good nuggets. I'm ready for kimono time. They'd have to be out of their minds to not use the Upad as a motion tracker for Aliens CM.

I've been playing Smash with a Gamecube controller consistently for over 10 years now. Starting playing competitively in 2008, and I've had to replace them twice due to wear and tear.

I tried playing it with the Classic Controller a couple of times. I don't like the placement of the analog stick (Dualshock style). Too used to gripping my controller N64/GC/360 style.

I can see that.

Wave bird is amazing with Mario 64 (the only N64 VC title I have and one game I can't play with the CC, I imagine OoT feels really wonky with CC as well).
 

ta-va

Banned
http://uk.ign.com/articles/2012/01/24/xbox-720-will-be-six-times-as-powerful-as-current-gen

"In real terms, the Xbox 720's raw graphics processing power is expected to be six times that of the Xbox 360 and will yield 20-percent greater performance than Nintendo's forthcoming console, the Wii U."

Probably that one.

Ign's article is nonsense. I know how they got that #. When I read that, I thought, "hmmm i think i know what they're doing to get these bogus #'s".

http://en.wikipedia.org/wiki/Comparison_of_AMD_graphics_processing_units#Radeon_R400_series
http://en.wikipedia.org/wiki/FLOPS
We'll be using this AMD GPU wiki for reference to the #'s i'm about to dish out. Also linked is a wiki on what a FLOP is and what it means if you need it.

(1 GFLOPS = 1 billion FLoating-point OPerations per Second, 1000 GFLOPS = 1 TFLOP)

Xbox 360 GPU = 240 GFLOPS
AMD HD 6670 (rumored to be in a dual setup f/ the Xbox 720) = 768 GFLOPS X 2 = 1536 GFLOPS
AMD HD 4870 (the rumored RV770 in Wii U) = 1200 GFLOPS

1536/240 = 6.4 which is where they get the whole "6x more powerful than 360 thing"
1200/240 = 5 which is where they get the whole "5x more powerful than 360 thing"
(1536-1200)/1536= 0.21875 which is where they get the whole "Xbox 720 is 20% stronger than Wii U thing"


IT'S ALL BS PEOPLE. It's all nonsense speculation that anyone can do as I proved above.

Oh, and the Wii U will not be limited to a single thread. It's rumored to be a tri-core IBM cpu based on "Watson" aka the Power7 CPU from IBM which does out of order execution, and does 4..YES FOUR simultaneous threads per core...so that tri-core would do 12 threads.
 
Ign's article is nonsense. I know how they got that #. When I read that, I thought, "hmmm i think i know what they're doing to get these bogus #'s".

I generally agree with this. However, the complaint was along the lines that people are cherry picking which BS rumours they want to believe in.


Oh, and the Wii U will not be limited to a single thread. It's rumored to be a tri-core IBM cpu based on "Watson" aka the Power7 CPU from IBM which does out of order execution, and does 4..YES FOUR simultaneous threads per core...so that tri-core would do 12 threads.

It is not confirmed to be specifically based on the POWER7. It's Power Architecture based, but when that article way back when claimed that it "packs the same processor technology found in Watson", it wasn't saying that the specific chip being used was the chip in the Watson. The term "processor technology" is ambiguous and can easily refer simply to the architecture.

edit: I do not disagree with your claim that Wii U's processor will not be one thread per core, though.
 
For quite some time, this particular rumour was accepted nearly as gospel by the majority of this thread (or its predecessor, maybe), especially the "Wii = 5x Xbox 360" derivation.




One of the things that annoy me is that third party controllers hardly ever take the risk of really changing around the layout of a controller (without changing the logical layout, of course). You could easily make a Wii remote with more easily accessible buttons, or an Xbox 360 controller with the Playstation layout. You really have to look long and hard for good attempts at this.

I would like third party Xbox 360 and Wii (Classic) controllers that have the Gamecube layout, or at least something similarly distinct in button ... distinctness.

DreamGear has a really neat option:

0084562001201_500X500.jpg


Seen the package myself, it is a CC.
 
Ign's article is nonsense. I know how they got that #. When I read that, I thought, "hmmm i think i know what they're doing to get these bogus #'s".

http://en.wikipedia.org/wiki/Comparison_of_AMD_graphics_processing_units#Radeon_R400_series
http://en.wikipedia.org/wiki/FLOPS
We'll be using this AMD GPU wiki for reference to the #'s i'm about to dish out. Also linked is a wiki on what a FLOP is and what it means if you need it.

(1 GFLOPS = 1 billion FLoating-point OPerations per Second, 1000 GFLOPS = 1 TFLOP)

Xbox 360 GPU = 240 GFLOPS
AMD HD 6670 (rumored to be in a dual setup f/ the Xbox 720) = 768 GFLOPS X 2 = 1536 GFLOPS
AMD HD 4870 (the rumored RV770 in Wii U) = 1200 GFLOPS

1536/240 = 6.4 which is where they get the whole "6x more powerful than 360 thing"
1200/240 = 5 which is where they get the whole "5x more powerful than 360 thing"
(1536-1200)/1536= 0.21875 which is where they get the whole "Xbox 720 is 20% stronger than Wii U thing"


IT'S ALL BS PEOPLE. It's all nonsense speculation that anyone can do as I proved above.

Oh, and the Wii U will not be limited to a single thread. It's rumored to be a tri-core IBM cpu based on "Watson" aka the Power7 CPU from IBM which does out of order execution, and does 4..YES FOUR simultaneous threads per core...so that tri-core would do 12 threads.


Greaat post, thanks! So that's how IGN did it!
 
Ign's article is nonsense. I know how they got that #. When I read that, I thought, "hmmm i think i know what they're doing to get these bogus #'s".

Oh please, its so real.
IGN4LFE

So when I go to get the Wii U, I'm gonna wear skinny jeans so people can see my fat
wallet.
 

z0m3le

Banned
Again, I'm only using that tired FLOPS measurement, which is only one aspect of the cpu, btu a 7770 clocked down to the 600…700MHz (as suggested by Thraktor) from the stock 1000MHz would push 768…896 GFLOPS, or 3.2…3.7x that of the Xbox 360's Xenos.

The prevailing rumour/speculation before this was that the Wii U would have a graphics chip which could do 1000 GFLOPS or greater.

So the new speculation is substantially slower than the old speculation (though the 7770 has additional features than the previously rumoured chips, on account of supporting DX11), unless my relative lack of sleep (see my earlier "it should have >1 GFLOPS" comment) made me totally miss what Thraktor was saying.


Edit: ...hell and damnation, beaten like the $POLITICAL_PARTY_I_DONT_LIKE in the next election cycle. Feh!

Sorry about quoting a quote from pages back, but I went to sleep...

The custom GPU would not need a lot of GCN's extra computing power. (it doesn't need to do a whole lot of that folding @ home business) so you would have extra space for more g-flopping potential.

Basically GCN is a bulky architecture when it comes directly to games, this is why Nvidia's 680gtx can out perform it in gaming but can't even compute next to the 470gtx.

HD7770 is a 1.2tflop gpu btw and a TDP of 80watts, striping the gpu's memory and underclocking it a bit (say 800mhz) and taking out some of GCNs bulk, you could get 1Tflop out of it.
 

methodman

Banned
that news is something i am definitely interested in.



btw, if it gets erased by nintendo ninjas, here's the tweet:

“@rothsothy: @TwoTribesGames Steamworks/Steam Cloud support! #tokitori2” Cross platform PC/Wii U saves! Wouldn't that be nice ;)
 

Roo

Member
32 pages!!!
I read 32 pages!!! :O
I hate missing 10 pages. 32 was a torture!

And the worst part is that there weren't news ¬¬


About Steamwork...
if true, that's amazing. Happy to see we're getting new info
as the date is coming closer >:D
 

HylianTom

Banned
So, I'm just waking-up, and I've skimmed the forum.. unless I've missed it, no one has made the PS4=2xWii U topic yet. Disappointment-ton. :( From skimming the thread, the vocal "we want power! lots of power!" part of the fanbase seems pretty quiet thus far. But if true, we're gonna be in for some real fireworks at some point.

Part of me wanted Sony to shoot for the moon with specs. It's a damn shame.. hehehe..

But if Sony is indeed going with a very modest console upgrade, it'd confirmation to me about just how financially handcuffed they are. Bleeding edge would be a horrible gambit for them at this point, and aligning with Nintendo's specs may serve to box-out the Dungo as the popular developers' target for this upcoming generation.

But then again, if the console landscape is this: |--------N----S----------------------M----|
then I can seriously see developers say some bullshit like, "the Sony Orbia is just barely powerful enough to get a port of this neat new title. The Wii U didn't quite make the cut, and while we could've worked to downport the game a bit more, their audience doesn't make the efforts worthwhile."

I'm callin' it.

This has been a very interesting 18 hours. And one big funny part is that it came out of the blue.. did anyone see this coming?
 
The influx of terribad rumors has really made these kind of threads annoying. Cuz we end up ignoring the plausible solutions and instead talk about why or why not the rumor is stupid.
 

Oddduck

Member
The influx of terribad rumors has really made these kind of threads annoying. Cuz we end up ignoring the plausible solutions and instead talk about why or why not the rumor is stupid.

The Steam/EA Wii U rumor has already been discussed to death. What is left to talk about?
 
No matter how much Nintendo lets me down personally, i can't help but be happy that at least they are finally joining the HD age when the WiiU releases. I am very interested in how they treat a mario game in HD. Do they go with a more realistic Mario or do they keep it cartooon like ?
 

HylianTom

Banned
No matter how much Nintendo lets me down personally, i can't help but be happy that at least they are finally joining the HD age when the WiiU releases. I am very interested in how they treat a mario game in HD. Do they go with a more realistic Mario or do they keep it cartooon like ?

This seems like a sure thing: cartoony Mario will always be with us. The denim he's wearing might get more crisply-defined, or his hat may have fewer jaggies and maybe some seams, but I don't think Nintendo will do anything too dramatic with him.
 
Man I'm startin' to get hyped for Wii U again (after sleeping most of the day away), I really want that 1 TFLOPs GPU and 1.5 ~ 2.0 GB RAM. I still buy Wiii U if it doesn't have those things, anyway. But I don;t want Wii U to look "weak" compared to XB3. PS4/Orbis, either.
 
This seems like a sure thing: cartoony Mario will always be with us. The denim he's wearing might get more crisply-defined, or his hat may have fewer jaggies and maybe some seams, but I don't think Nintendo will do anything too dramatic with him.

Is it wrong that i want a MARIO GTA?
 
Wait ....

I can play SM64 with a GC controller?

Mind blown.

Yeah, Wavebird is so smooth with Mario 64 it even makes the game a bit more enjoyable IMHO. Just avoid it like the plague for 2D games though.

“@rothsothy: @TwoTribesGames Steamworks/Steam Cloud support! #tokitori2” Cross platform PC/Wii U saves! Wouldn't that be nice ;)

edit: Wowzers, that's mighty intriguing.
 
The tweet isn't anything crazy when you actually think about it. Isn't this the same shit the PS3 already does with Portal 2? Gabe probably just wants it to be more widespread next generation.

I don't view it as anything crazy. One of those things that is pretty cool, but rarely used.
 

hatchx

Banned
Regarding the Smash Bros Gamecube controller stuff.....



wii2vk3.jpg




Nintendo released this in Japan. I would hope something similar comes here maybe that plugs into the bottom of the wii remote.

In all honesty, I was never a fan of the classic controller. The Pro was better because of the handles, but I always preferred my analog stick in the 'main' thumb position.

In all honesty, if they gave the Wavebird the L2 and R2 and a bigger D-Pad, it'd be perfect in replacing the Classic Controller Pro.

Likewise, if they mapped the face buttons on the Wii U Tablet the same way as the GCN controller (and maybe fixed the analog, I have not tried it) then I'd be happy.


Then again, we are discussing such small things. We can never expect Nintendo to appease us. Playing on the Wii U Tablet should be fine, and I'm sure we'll all adjust to the button configuration.
 
With these recent hints, will Nintendo reveal something during their investors meeting at the end of next month?

I am sure they'll say something, like "Mr. Miyamoto is hard at work on a new Mario game" or "Nintendo Network integration has been going smooth with help from partners."

I would not expect detailed announcements or trailers.
 
and just to add a little fuel to the fire

Gabe Newell - 6/22/2011 said:
"Wii U seems to be a lot more powerful than the previous generation. It sort of fits better into the scalability in terms of graphics performance and CPU performance, so I think it'll be a lot easier for us to fit it into our scalability model. We've always loved Nintendo. Now it's a lot easier to look at Wii U and have it fit within that framework."
I posted this in the other thread, but I just dug it up in the Rumor List 2011
 
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