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Megaman Legends 3 axed; Capcom blames fans/goes insane, [Fans Start Support Group]

luka

Loves Robotech S1
If you want to help promote the movement, go to http://legendsvscapcom.com/ and donate

YwrUb.gif
 

Crub

Member
Which platforms are we talking about here, though?

The game was developed in Capcom's MT Framework which supports Wii, Xbox 360, PS3, PC, 3DS and PS Vita. For this reason I assume it would have been easier to port than many other titles.

Had the game been released about now I think it would have been perfect for 3DS, Vita and Wii.

A year or two later they could probably have released it as a digital title for the other platforms.
 

Zen

Banned
Donate? Are they making the game?

It's paying for advertising. It's not like a kickstarter or anything.

Oh wow

This is desperate as fuck

Saying it's desperate is pretty nonsensical. People can throw money in to help raise awareness, so what...? Desperation would be believing that the 20k song sales would result in the prototype being released. Using money to aid in methods of raising awareness beyond just word of mouth is just pragmatic, and hardly desperation.

And then you have the dramatic spike in likes, active conversations, and devroom numbers etc that comes with the advertising.

Also, fan organized Devroom events are planned to continue.

Wow, the Facebook page is getting around 25 Likes per minute.

That's some heyday level likes rate from when the whole thing first started.
 
The game was developed in Capcom's MT Framework which supports Wii, Xbox 360, PS3, PC, 3DS and PS Vita. For this reason I assume it would have been easier to port than many other titles.

Had the game been released about now I think it would have been perfect for 3DS, Vita and Wii.

A year or two later they could probably have released it as a digital title for the other platforms.

So instead of losing money on one title...you would have them lose MORE money by releasing the game on multiple platforms.
 

Roto13

Member
It's paying for advertising. It's not like a kickstarter or anything.



Saying it's desperate is pretty nonsensical. People can throw money in to help raise awareness, so what...? Desperation would be believing that the 20k song sales would result in the prototype being released. Using money to aid in methods of raising awareness beyond just word of mouth is just pragmatic, and hardly desperation.

uszeN.jpg
 

Beth Cyra

Member
Releasing a game for 3 platforms wouldn't make the game 3 times as expensive to make.

No but it would increase Dev costs and for a game they already don't believe will make a return enough to be worth while and middle of the road at best sales of the previous entries then taking the time and money to port it would be nothing but a negative.
 

Zen

Banned
No but it would increase Dev costs and for a game they already don't believe will make a return enough to be worth while and middle of the road at best sales of the previous entries then taking the time and money to port it would be nothing but a negative.

If all the internal politics are to be believed, it seems like they cancelled it because of Inafune more than any monetary reasons, and the major costs wouldn't be coding for the platforms.
 

Gospel

Parmesan et Romano
It's paying for advertising. It's not like a kickstarter or anything.
I'm not knocking it but it just seems strange to be advertising for Facebook likes.

It's nearing up on a year too and somehow, I doubt hitting this arbitrary number of facebook likes is going to convince this company to re-start development. After all, hitting the like button doesn't mean we've pledged to buy the game.
 

Beth Cyra

Member
If all the internal politics are to be believed, it seems like they cancelled it because of Inafune more than any monetary reasons.

Again this ic completely retarded reasoning.

They are a company that wants to make money for god sake.

Not to mention if they were so focused on ripping out Inafune's influence they wouldn't still be on the Western Kick, they wouldn't allow Zero who is Inafune's pride and joy to be in MvC III and Ultimate over say X and they would have dropped the axe on Bad Box art Mega Man in SF X T which is a result of Inafune.

The We are petty and angry so we are going to cancel Inafune's game makes no sense when you take the fanboy crazyness away.

Also lets not forget that out of all the people to do this kinda shit it would have been Inafune himself, He was the man that constantly threw his co workers under the bus and the shit that happened between him and Clover.

Just look at the sales, Capcom had every reason to send Rock/X/Dash into a black hole until they can come up with something to increase sales.
 

Zen

Banned
Again this ic completely retarded reasoning.

They are a company that wants to make money for god sake.

Not to mention if they were so focused on ripping out Inafune's influence they wouldn't still be on the Western Kick, they wouldn't allow Zero who is Inafune's pride and joy to be in MvC III and Ultimate over say X and they would have dropped the axe on Bad Box art Mega Man in SF X T which is a result of Inafune.

The We are petty and angry so we are going to cancel Inafune's game makes no sense when you take the fanboy crazyness away.

Also lets not forget that out of all the people to do this kinda shit it would have been Inafune himself, He was the man that constantly threw his co workers under the bus and the shit that happened between him and Clover.

Just look at the sales, Capcom had every reason to send Rock/X/Dash into a black hole until they can come up with something to increase sales.

I don't believe that you're necessarily all that well versed on the situation. The issue was that both of Inafunes pet projects had no real support from the rest of the board because they weren't in keeping with the new mega hits only strategy, and he was not well liked by other board members. There was also a problem of manpower, because of how much people Dragons Dogma was taking up internally. Inafune stuck around as long as he did because he thought Legends 3 had reached a point where they just couldn't cancel it if he left, he was wrong and they did despite the project having so much work put into it.

It's not as though Legends 3 wasn't projected to make money, it was.
 

Beth Cyra

Member
I don't believe that you are well versed on the situation. The issue was that both of Inafunes pet projects had no real support from the rest of the board beause they weren't in keeping with the new mega hits only strategy. There was also a problem of manpower, because of how much people Dragons Dogma was taking up internally.

I am just as upto date as everyone not at Capcom and just chilling on message baords.

Of course they had little support. Rock doesn't sell, even Rock 10 didn't meet expectations.

Universe and Dash 3 where money sinks as far as Capcom higher ups where concerned. This isn't something that is because they hated Inafune, as we have multiple things to show us they aren't trying to hide his stuff away.

Trying to act like Dash 3/Universe was cut simply because they wanted t oget back at him, and not because they are trying t maxamize profit is lunacy.
 

Crub

Member
No but it would increase Dev costs and for a game they already don't believe will make a return enough to be worth while

Sure. I just think their goal should always have been to release the game on multiple platforms. Before the game was shut down by Capcom.

I think Rayman Origins is a good example of a game that probably would never have seen profit if it wasn't released on so many (6) different platforms.
 

Beth Cyra

Member
For all the people that really think Capcom did it out of spite just think about these things.

Capcom as a Company is continuing with things that Inafune set in motion.

Lost Planet 3 is being made by a Western Dev team. Inafune pushed the original LP and he is the reason behind the big western push.

DmC is again another direct result of Inafune's push for Capcom/Western relations.

Dead Rising and Frank West continue to be incredibly important to Capcom and like LP it is something that Inafune pushed.

Zero despite all the issues Rock has had over the last 7/8 years is still being used, not only Zero, but Inafune Designed Zero.

So, Capcom are going to let the ideas and things the man setup to continue to influence the way they run the company, they are going to continue to push franchises the man had a direct hand in creating and even use one of the single most important creations in the mans mind even when the overall franchise is in decilne.

They are going to do all that, but cancel a game that if we go by anything including Original releases or the port to PSP was going to do OK at BEST all to get at the man?

Do you guys really not see the problem with this idea?
 
For all the people that really think Capcom did it out of spite just think about these things.

Capcom as a Company is continuing with things that Inafune set in motion.

Lost Planet 3 is being made by a Western Dev team. Inafune pushed the original LP and he is the reason behind the big western push.

DmC is again another direct result of Inafune's push for Capcom/Western relations.

Dead Rising and Frank West continue to be incredibly important to Capcom and like LP it is something that Inafune pushed.

Zero despite all the issues Rock has had over the last 7/8 years is still being used, not only Zero, but Inafune Designed Zero.

So, Capcom are going to let the ideas and things the man setup to continue to influence the way they run the company, they are going to continue to push franchises the man had a direct hand in creating and even use one of the single most important creations in the mans mind even when the overall franchise is in decilne.

They are going to do all that, but cancel a game that if we go by anything including Original releases or the port to PSP was going to do OK at BEST all to get at the man?

Do you guys really not see the problem with this idea?

bububu inafune-sama was excommunicated
 

Zen

Banned
For all the people that really think Capcom did it out of spite just think about these things.

Capcom as a Company is continuing with things that Inafune set in motion.

Lost Planet 3 is being made by a Western Dev team. Inafune pushed the original LP and he is the reason behind the big western push.

DmC is again another direct result of Inafune's push for Capcom/Western relations.

Dead Rising and Frank West continue to be incredibly important to Capcom and like LP it is something that Inafune pushed.

Zero despite all the issues Rock has had over the last 7/8 years is still being used, not only Zero, but Inafune Designed Zero.

So, Capcom are going to let the ideas and things the man setup to continue to influence the way they run the company, they are going to continue to push franchises the man had a direct hand in creating and even use one of the single most important creations in the mans mind even when the overall franchise is in decilne.

They are going to do all that, but cancel a game that if we go by anything including Original releases or the port to PSP was going to do OK at BEST all to get at the man?

Do you guys really not see the problem with this idea?

Nothing you just posted has any relevance to what I said, but sure. It's not like Capcom would throw out everything that was working or kill MegaMan. In fact if anything this post only strengthen my comments earlier.

Trying to act like Dash 3/Universe was cut simply because they wanted t oget back at him, and not because they are trying t maxamize profit is lunacy.

Yeah, that's not what I said, but ok. You can't just repackage my earlier statement as an absolute strawman. No, they weren't looking to purge Inafunes influence entirely, obviously, and I never said they were. Nor is that line of reasoning a justification for my earlier statement.
 

Beth Cyra

Member
Nothing you just posted has any relevance to what I said, but sure. It's not like Capcom would throw out everything that was working or kill MegaMan. In fact if anything this post only strengthen my comments earlier.

But it does.

It shows that Capcom wouldn't kill anything at all just because it Inafune wanted it.

Dash 3, and the way it went down sucks, I don't take pleasure in the fans that got hurt by it. That said, it got axe just like every Rock game and not out of some misguided revenge on Inafune.

It's clear that the man kept Zero and certain aspects of Rock going, but given that Capcom still had not greenlighted the project he had to know he was lying to himself if he honestly believed Capcom would keep it going when 2.8 Million wasn't enough to have make another internal DMC game.

It's not just your post, this is a retarded fan argument that does pop up very often that Capcom Excs went out of their way to cancel Dash 3 simply to get back at Inafune.
 

Zen

Banned
Yeah, 100% is pretty unlikely. The majority probably would, and worldwide sales would also be in excess of 100k anyway.
 
They didn't do it for spite.

They probably did it because they didn't think the project would make back enough money.

Inafune's absence was only critical in that he probably would have been able to fight for it despite low earning potential. Since he wasn't there, no one did or could.
 

Zen

Banned
Disliking the sole proponent of the projects on the board doesn't hurt either. Spite probably played some role, considering Inafune publicly called them out of touch and incompetent on his way out.
1/3rd of those people would buy the game.

That's irrelevant even if true. Many more people that didn't directly show their support would also buy the game. As much as you might like to be a Debbie downer, you need better material.
 
It's too bad they couldn't test the water with a PSN classic or XBLA/PSN rerelease of Mega Man Legends 1 and 2 for testing the waters to see how they'd do.
 

Beth Cyra

Member
It's too bad they couldn't test the water with a PSN classic or XBLA/PSN rerelease of Mega Man Legends 1 and 2 for testing the waters to see how they'd do.

They did in a way with the PSP Dash 1/2 port. Even in Japan it didn't do very well and given Dash's overall appeal placing it on a console could have limited it's audience in Japan even further.
 

Zen

Banned
Except it wouldn't, it would have to sell much worse than previous Legends games to do that. Comments like the one above are really silly, and add nothing to the conversation.

They did in a way with the PSP Dash 1/2 port. Even in Japan it didn't do very well and given Dash's overall appeal placing it on a console could have limited it's audience in Japan even further.

They couldn't have had high expectations for straight ports of the PS1 games released onto the PSP during a lull.
 

Beth Cyra

Member
Except it wouldn't, it would have to sell much worse than previous Legends games to do that. Insipid comments like the one above are really silly, and add nothing to the conversation.



They couldn't have had high expectations for straight ports of the PS1 games released onto the PSP during a lull.

While I agree, the idea that it would have helped to have it on PSN/Live likely would have led to even worse sales then the package on PSP.

As it is, full on Remakes of Rock and X didn't perform that well and both of them are much more popular characters then Trigger.

I don't know if a remakes held them back, but I don't see Dash 3 out performing RMRM/IHX.
 

Parfait

Member
For all the people that really think Capcom did it out of spite just think about these things.

Capcom as a Company is continuing with things that Inafune set in motion.

Lost Planet 3 is being made by a Western Dev team. Inafune pushed the original LP and he is the reason behind the big western push.

DmC is again another direct result of Inafune's push for Capcom/Western relations.

Dead Rising and Frank West continue to be incredibly important to Capcom and like LP it is something that Inafune pushed.

Zero despite all the issues Rock has had over the last 7/8 years is still being used, not only Zero, but Inafune Designed Zero.

So, Capcom are going to let the ideas and things the man setup to continue to influence the way they run the company, they are going to continue to push franchises the man had a direct hand in creating and even use one of the single most important creations in the mans mind even when the overall franchise is in decilne.

They are going to do all that, but cancel a game that if we go by anything including Original releases or the port to PSP was going to do OK at BEST all to get at the man?

Do you guys really not see the problem with this idea?


First i'll mention that Capcom likely did not do this out of spite. They did it out of 1: pure ridiculous lunacy and 2: profit worries. I'm leaning on 1, which i'll get to in a moment.

Lost Planet 3 is not getting anyone very excited. While I personally think Lost planet 1 and 2 were very decent games(and I'm not a shooter fan), they sold poorly. Worse still, Lost Planet 3 is going to a not very well liked western dev, and the trailer was already kind of disappointing.

Everyone knows what everyone thinks about DmC when the first few screens came out. 'That's not Dante why is he so hipster' etc complaints from almost everyone. The recent captivate trailer was met with mixed reviews and honestly it's only now that i'm thinking that it may in fact be done well. I'm hoping to see a demo sometime soon because first and foremost I want to see how it plays.

Street Fighter is a popular franchise and they milk the hell out of it. I don't care much at all for x Tekken but hey, there's a bit of drama over that too.

Resident Evil is a popular franchise and they milk the hell out of it. How many recent games in memory have the number 6 in the title and don't start with 'Tom Clancy's Rainbow'? Oh that's right. Megaman.

Monster Hunter is pretty much dead to me. It's clear they have no plans to ever release Frontier in englsih, or make a monster hunter for the ps3 or 360. I waited for years and now i'm moving on.

As far as capcom's lunacy?

1: Dissolves Clover, dev team that made 2 of the best ps2 games(Okami and God Hand, though the latter is obviously debatable to people) as well as the Viewtiful Joe series. Practically dissolved right after they released Okami too. They then proceeded to rerelease Okami on the Wii... sans credits.

2: That statement a few years ago about there never being another Breath of Fire game. Ok yeah, this is a bit personal, but my heart died a little at that.

3: This entire MML3 debacle.


Honestly, the only Capcom game I'm looking forward to is Dragon's Dogma. Back when it was announced I was hoping for some kind of new online game from Capcom that had killing monsters and gaining levels. The fact that it wasn't online pretty much made me lose all interest until a month or so ago when videos of it started pouring out the nether and it became one of my more anticipated titles.

And yet, I look upon Capcom's recent history and i become ridiculously disenheartened. I don't know if this game is going to do well at all. I don't know if it will sell well, I don't know how well they are marketing it.And the thing is, if it doesn't sell well, It's more than likely that I'll never see another game like it.

And at the end of the day, that's the saddest thing about Capcom for me right now. I'm never going to see another one of those games I loved from them. They're not the same company anymore.
 

Beth Cyra

Member
1: Dissolves Clover, dev team that made 2 of the best ps2 games(Okami and God Hand, though the latter is obviously debatable to people) as well as the Viewtiful Joe series. Practically dissolved right after they released Okami too. They then proceeded to rerelease Okami on the Wii... sans credits.

2: That statement a few years ago about there never being another Breath of Fire game. Ok yeah, this is a bit personal, but my heart died a little at that.

3: This entire MML3 debacle.

.

Not sure why you qouted me for this. Granted I don't disagree with any of it, but it really doesn't relate to my post other then to say you don't like those choices. Frankly neither do I, but that doesn't change they are a direct result of many things that Inafune himself brought to the table when he got to a higher postion.

Also, Clover while as awesome as everyone feels they are, where nothing more then a giant money sink. Okami and God Hand both tanked HARD. The only thing they really had going for them was VJ which got ran into the ground.

I do think what Capcom did with the credits on the Wii version was terrible.
 

Zen

Banned
While I agree, the idea that it would have helped to have it on PSN/Live likely would have led to even worse sales then the package on PSP.

As it is, full on Remakes of Rock and X didn't perform that well and both of them are much more popular characters then Trigger.

I don't know if a remakes held them back, but I don't see Dash 3 out performing RMRM/IHX.

I could see Dash 3 doing so in Japan and other territories. My reasoning would be that, while classic MegaMan and X had been largely more popular at their heyday, both characters had pretty much completely burnt out by the time RMRM/IHX came out. A good looking open world action RPG on the 3DS could have done much better than those titles, especially during a period of content starving on the 3DS in conjunction with a lot of very dedicated rabid fans spreading word of mouth. Yeah, Dash/Legends 3 would never be a GTA, but it was posed to do respectable numbers, at least in my opinion.
 

Beth Cyra

Member
I could see Dash 3 doing so in Japan and other territories. My reasoning would be that, while classic MegaMan and X had been largely more popular at their heyday, both characters had pretty much completely burnt out by the time RMRM/IHX came out. A good looking open world action RPG on the 3DS could have done much better than those titles, especially during a period of content starving on the 3DS in conjunction with a lot of very dedicated rabid fans spreading word of mouth. Yeah, Dash/Legends 3 would never be a GTA, but it was posed to do respectable numbers, at least in my opinion.

I can't agree with this at all.

Even by the third game Dash sales had dropped badly. X continues to have a pretty dedicated fan base, and while it's true there was some burn out the lower sales towards the end is much more inline with how Capcom itself treated the character.

Rock on the other hand is bit harder to gauge, but it's likely he is still one of the more loved Rocks.

As it is X is probably the most popular Rock in the west, even to this day with .EXE being the most popular Rock worldwide.
 
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