NoirVisage
Banned
my entries
-Kingdoms of Alumar/Amalur/Almanur-
Loved the combat & the lore, enjoyed questing and got to a point where i practically one shotted a boss..tuned out completely.
Difficulty: it stopped being fun when the challenge dropped to zero
-Demon Souls-
arguably the best bestiary, combat and lore of any action RPG i played.. killed by 1st enemy.. kept getting killed by everything..i never really got all that far, yet clocked 8 hrs.
Difficulty: except the polar opposite, just don't have the time or dedication it takes to handle THIS much challenge..a wuss mode would have helped me out.
-Little big Planet- (both)
A dream concept, vibrant?whimsical? user generated content? played both returned both.
Physics: i just can't get over the jump physics, i'm glad it has a huge following but the floaty jump physics will ensure i can never enjoy all it has to offer.
-Lair-
Don't laugh, i loved the premise and tried to play as intended..
CONTROLS: should have been made for controllers first.
RIP something5
-Kingdoms of Alumar/Amalur/Almanur-
Loved the combat & the lore, enjoyed questing and got to a point where i practically one shotted a boss..tuned out completely.
Difficulty: it stopped being fun when the challenge dropped to zero
-Demon Souls-
arguably the best bestiary, combat and lore of any action RPG i played.. killed by 1st enemy.. kept getting killed by everything..i never really got all that far, yet clocked 8 hrs.
Difficulty: except the polar opposite, just don't have the time or dedication it takes to handle THIS much challenge..a wuss mode would have helped me out.
-Little big Planet- (both)
A dream concept, vibrant?whimsical? user generated content? played both returned both.
Physics: i just can't get over the jump physics, i'm glad it has a huge following but the floaty jump physics will ensure i can never enjoy all it has to offer.
-Lair-
Don't laugh, i loved the premise and tried to play as intended..
CONTROLS: should have been made for controllers first.
RIP something5